Fixed collision and selection box for endcap nodes.
fixed typo in debug message.
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@ -188,18 +188,8 @@ bamboo_top.drawtype = "plantlike_rooted" --"plantlike"
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bamboo_top.special_tiles = {{name = "mcl_bamboo_endcap.png"}}
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bamboo_top.nodebox = nil
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bamboo_top.selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, -0.05, 0.5, 0.5},
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}
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}
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bamboo_top.collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.05, 0.5, 0.5},
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}
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}
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bamboo_top.selection_box = nil
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bamboo_top.collision_box = nil
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bamboo_top.on_place = function(itemstack, _, _)
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-- Should never occur... but, if it does, then nix it.
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@ -95,7 +95,7 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
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return false -- returning false means don't use up the bonemeal.
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end
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mcl_bamboo.mcl_log("Grow bamboo; soil found: ")
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mcl_bamboo.mcl_log("Grow bamboo; soil found. ")
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local grow_amount = rand(1, GROW_DOUBLE_CHANCE)
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grow_amount = rand(1, GROW_DOUBLE_CHANCE)
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grow_amount = rand(1, GROW_DOUBLE_CHANCE) -- because yeah, not truly random, or even a good prng.
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