Paintings: Tweak selectionboxes
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@ -105,19 +105,22 @@ local set_entity = function(object)
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..xsize..","..ysize..", motive number "..ent._motive.."!")
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return
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end
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if wallm == 4 or wallm == 5 then
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object:set_properties({
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selectionbox = { exmin, eymin, -1/64, exmax, eymax, 1/64 },
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visual_size = visual_size,
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textures = { wood, wood, wood, wood, painting, wood },
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})
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else
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object:set_properties({
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selectionbox = { -1/64, eymin, exmin, 1/64, eymax, exmax },
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visual_size = visual_size,
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textures = { wood, wood, wood, wood, painting, wood },
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})
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local box
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if wallm == 2 then
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box = { -3/128, eymin, exmin, 1/64, eymax, exmax }
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elseif wallm == 3 then
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box = { -1/64, eymin, exmin, 3/128, eymax, exmax }
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elseif wallm == 4 then
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box = { exmin, eymin, -3/128, exmax, eymax, 1/64 }
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elseif wallm == 5 then
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box = { exmin, eymin, -1/64, exmax, eymax, 3/128 }
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end
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object:set_properties({
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selectionbox = box,
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visual_size = visual_size,
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textures = { wood, wood, wood, wood, painting, wood },
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})
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local dir = minetest.wallmounted_to_dir(wallm)
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if not dir then
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return
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