fix wrong sound position

This commit is contained in:
cora 2022-07-20 12:27:29 +02:00
parent cae53a8230
commit e1130a105f

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@ -23,7 +23,7 @@ local function make_drop(pos,liquid,sound,interval)
pt.collisiondetection = true
pt.expirationtime = math.random() + math.random(1, interval/2)
minetest.add_particle(pt)
minetest.sound_play({name = "drippingwater_" .. sound .. "drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
minetest.sound_play({name = "drippingwater_" .. sound .. "drip"}, {pos = pos, gain = 0.5, max_hear_distance = 8}, true)
end)
end)
end