Replace deprecated get_entity_name
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@ -120,7 +120,7 @@ mobs:register_arrow("mobs_mc:roar_of_the_dragon2", {
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local objects = minetest.get_objects_inside_radius(pos, 1)
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local objects = minetest.get_objects_inside_radius(pos, 1)
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for _,obj in ipairs(objects) do
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for _,obj in ipairs(objects) do
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local name = obj:get_entity_name()
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local name = self.name
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if name~="mobs_mc:roar_of_the_dragon2" and name ~= "mobs_mc:enderdragon" then
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if name~="mobs_mc:roar_of_the_dragon2" and name ~= "mobs_mc:enderdragon" then
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obj:set_hp(obj:get_hp()-0.05)
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obj:set_hp(obj:get_hp()-0.05)
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if (obj:get_hp() <= 0) then
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if (obj:get_hp() <= 0) then
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@ -95,7 +95,7 @@ mobs:register_arrow("mobs_mc:roar_of_the_dragon", {
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local objects = minetest.get_objects_inside_radius(pos, 1)
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local objects = minetest.get_objects_inside_radius(pos, 1)
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for _,obj in ipairs(objects) do
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for _,obj in ipairs(objects) do
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local name = obj:get_entity_name()
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local name = self.name
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if name~="mobs_mc:roar_of_the_dragon" and name ~= "mobs_mc:wither" then
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if name~="mobs_mc:roar_of_the_dragon" and name ~= "mobs_mc:wither" then
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obj:set_hp(obj:get_hp()-0.05)
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obj:set_hp(obj:get_hp()-0.05)
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if (obj:get_hp() <= 0) then
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if (obj:get_hp() <= 0) then
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@ -47,7 +47,8 @@ local on_destruct_standing_banner = function(pos)
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local checkpos = vector.add(pos, standing_banner_entity_offset)
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local checkpos = vector.add(pos, standing_banner_entity_offset)
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local objects = minetest.get_objects_inside_radius(checkpos, 0.5)
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local objects = minetest.get_objects_inside_radius(checkpos, 0.5)
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for _, v in ipairs(objects) do
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for _, v in ipairs(objects) do
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if v:get_entity_name() == "mcl_banners:standing_banner" then
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local ent = v:get_luaentity()
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if ent and ent.name == "mcl_banners:standing_banner" then
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v:get_luaentity():_drop()
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v:get_luaentity():_drop()
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end
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end
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end
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end
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@ -58,7 +59,8 @@ local on_destruct_hanging_banner = function(pos)
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local checkpos = vector.add(pos, hanging_banner_entity_offset)
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local checkpos = vector.add(pos, hanging_banner_entity_offset)
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local objects = minetest.get_objects_inside_radius(checkpos, 0.5)
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local objects = minetest.get_objects_inside_radius(checkpos, 0.5)
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for _, v in ipairs(objects) do
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for _, v in ipairs(objects) do
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if v:get_entity_name() == "mcl_banners:hanging_banner" then
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local ent = v:get_luaentity()
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if ent and ent.name == "mcl_banners:hanging_banner" then
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v:get_luaentity():_drop()
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v:get_luaentity():_drop()
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end
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end
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end
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end
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@ -162,7 +162,8 @@ local sign_groups = {handy=1,axey=1, flammable=1, deco_block=1, material_wood=1,
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local destruct_sign = function(pos)
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local destruct_sign = function(pos)
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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for _, v in ipairs(objects) do
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if v:get_entity_name() == "mcl_signs:text" then
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local ent = v:get_luaentity()
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if ent and ent.name == "mcl_signs:text" then
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v:remove()
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v:remove()
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end
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end
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end
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end
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@ -183,7 +184,8 @@ local update_sign = function(pos, fields, sender)
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end
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end
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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local objects = minetest.get_objects_inside_radius(pos, 0.5)
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for _, v in ipairs(objects) do
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for _, v in ipairs(objects) do
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if v:get_entity_name() == "mcl_signs:text" then
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local ent = v:get_luaentity()
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if ent and ent.name == "mcl_signs:text" then
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v:set_properties({textures={generate_texture(create_lines(text), v:get_luaentity()._signnodename)}})
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v:set_properties({textures={generate_texture(create_lines(text), v:get_luaentity()._signnodename)}})
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return
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return
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end
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end
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@ -18,10 +18,10 @@ end
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local function do_tnt_physics(tnt_np,tntr)
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local function do_tnt_physics(tnt_np,tntr)
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local objs = minetest.get_objects_inside_radius(tnt_np, tntr)
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local objs = minetest.get_objects_inside_radius(tnt_np, tntr)
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for k, obj in pairs(objs) do
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for k, obj in pairs(objs) do
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local oname = obj:get_entity_name()
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local ent = obj:get_luaentity()
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local v = obj:getvelocity()
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local v = obj:getvelocity()
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local p = obj:getpos()
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local p = obj:getpos()
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if oname == "mcl_tnt:tnt" then
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if ent and ent.name == "mcl_tnt:tnt" then
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obj:setvelocity({x=(p.x - tnt_np.x) + (tntr / 2) + v.x, y=(p.y - tnt_np.y) + tntr + v.y, z=(p.z - tnt_np.z) + (tntr / 2) + v.z})
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obj:setvelocity({x=(p.x - tnt_np.x) + (tntr / 2) + v.x, y=(p.y - tnt_np.y) + tntr + v.y, z=(p.z - tnt_np.z) + (tntr / 2) + v.z})
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else
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else
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if v ~= nil then
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if v ~= nil then
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