Make lava post_effect_color fully opaque
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@ -1637,7 +1637,7 @@ minetest.register_node("mcl_core:lava_flowing", {
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liquid_renewable = false,
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liquid_renewable = false,
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liquid_range = 4,
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liquid_range = 4,
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damage_per_second = 4*2,
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damage_per_second = 4*2,
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post_effect_color = {a=245, r=208, g=73, b=10},
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post_effect_color = {a=255, r=208, g=73, b=10},
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groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
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groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
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_mcl_blast_resistance = 500,
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_mcl_blast_resistance = 500,
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-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
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-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
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@ -1677,7 +1677,7 @@ minetest.register_node("mcl_core:lava_source", {
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liquid_renewable = false,
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liquid_renewable = false,
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liquid_range = 4,
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liquid_range = 4,
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damage_per_second = 4*2,
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damage_per_second = 4*2,
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post_effect_color = {a=245, r=208, g=73, b=10},
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post_effect_color = {a=255, r=208, g=73, b=10},
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stack_max = 64,
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stack_max = 64,
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groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
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groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
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_mcl_blast_resistance = 500,
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_mcl_blast_resistance = 500,
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