Use new Minetest settings API syntax for most mods
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@ -92,7 +92,7 @@ end
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-- Similar to minetest.rotate_node.
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-- Similar to minetest.rotate_node.
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function mcl_util.rotate_axis(itemstack, placer, pointed_thing)
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function mcl_util.rotate_axis(itemstack, placer, pointed_thing)
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mcl_util.rotate_axis_and_place(itemstack, placer, pointed_thing,
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mcl_util.rotate_axis_and_place(itemstack, placer, pointed_thing,
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core.setting_getbool("creative_mode"),
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minetest.settings:get_bool("creative_mode"),
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placer:get_player_control().sneak)
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placer:get_player_control().sneak)
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return itemstack
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return itemstack
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end
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end
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@ -129,7 +129,7 @@ function boat.on_punch(self, puncher)
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if not self._driver then
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if not self._driver then
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self._removed = true
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self._removed = true
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-- Drop boat as item on the ground after punching
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-- Drop boat as item on the ground after punching
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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minetest.add_item(self.object:getpos(), self._itemstring)
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minetest.add_item(self.object:getpos(), self._itemstring)
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end
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end
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self.object:remove()
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self.object:remove()
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@ -302,7 +302,7 @@ for b=1, #boat_ids do
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local boat = minetest.add_entity(pointed_thing.under, "mcl_boats:boat")
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local boat = minetest.add_entity(pointed_thing.under, "mcl_boats:boat")
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boat:get_luaentity()._itemstring = itemstring
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boat:get_luaentity()._itemstring = itemstring
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boat:set_properties({textures = { "mcl_boats_texture_"..images[b].."_boat.png" }})
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boat:set_properties({textures = { "mcl_boats_texture_"..images[b].."_boat.png" }})
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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@ -12,7 +12,7 @@ item_drop_settings.drop_single_item = false --if true, the drop control dro
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item_drop_settings.magnet_time = 0.75 -- how many seconds an item follows the player before giving up
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item_drop_settings.magnet_time = 0.75 -- how many seconds an item follows the player before giving up
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local get_gravity = function()
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local get_gravity = function()
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return tonumber(minetest.setting_get("movement_gravity")) or 9.81
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return tonumber(minetest.settings:get("movement_gravity")) or 9.81
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end
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end
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local check_pickup_achievements = function(object, player)
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local check_pickup_achievements = function(object, player)
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@ -54,7 +54,7 @@ end
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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for _,player in ipairs(minetest.get_connected_players()) do
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for _,player in ipairs(minetest.get_connected_players()) do
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if player:get_hp() > 0 or not minetest.setting_getbool("enable_damage") then
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if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
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local pos = player:getpos()
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local pos = player:getpos()
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
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local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
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@ -203,8 +203,8 @@ local check_can_drop = function(node_name, tool_capabilities)
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end
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end
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function minetest.handle_node_drops(pos, drops, digger)
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function minetest.handle_node_drops(pos, drops, digger)
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local doTileDrops = minetest.setting_getbool("mcl_doTileDrops") or true
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local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops") or true
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if minetest.setting_getbool("creative_mode") or doTileDrops == false then
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if minetest.settings:get_bool("creative_mode") or doTileDrops == false then
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return
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return
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end
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end
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@ -658,6 +658,6 @@ core.register_entity(":__builtin:item", {
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-- Note: on_punch intentionally left out. The player should *not* be able to collect items by punching
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-- Note: on_punch intentionally left out. The player should *not* be able to collect items by punching
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})
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})
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if minetest.setting_get("log_mods") then
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "mcl_item_entity loaded")
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minetest.log("action", "mcl_item_entity loaded")
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end
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end
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@ -188,7 +188,7 @@ minetest.register_chatcommand("toggledownfall", {
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-- Configuration setting which allows user to disable ABM for weathers (if they use it).
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-- Configuration setting which allows user to disable ABM for weathers (if they use it).
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-- Weather mods expected to be use this flag before registering ABM.
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-- Weather mods expected to be use this flag before registering ABM.
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local weather_allow_abm = minetest.setting_getbool("weather_allow_abm")
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local weather_allow_abm = minetest.settings:get_bool("weather_allow_abm")
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if weather_allow_abm ~= nil and weather_allow_abm == false then
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if weather_allow_abm ~= nil and weather_allow_abm == false then
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weather.allow_abm = false
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weather.allow_abm = false
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end
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end
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@ -5,7 +5,7 @@ local craftguide, datas, mt = {}, {}, minetest
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-- true: Only show recipes which include at least one of the items the player posesses
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-- true: Only show recipes which include at least one of the items the player posesses
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-- false: Show all crafting recipes
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-- false: Show all crafting recipes
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local progressive_mode = false
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local progressive_mode = false
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if mt.setting_getbool("craftguide_progressive_mode") == true then
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if mt.settings:get_bool("craftguide_progressive_mode") == true then
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progressive_mode = true
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progressive_mode = true
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end
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end
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local get_recipe = mt.get_craft_recipe
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local get_recipe = mt.get_craft_recipe
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@ -114,7 +114,7 @@ local last_damages = { }
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minetest.register_on_dieplayer(function(player)
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minetest.register_on_dieplayer(function(player)
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-- Death message
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-- Death message
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local message = minetest.setting_getbool("mcl_showDeathMessages")
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local message = minetest.settings:get_bool("mcl_showDeathMessages")
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if message == nil then message = true end
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if message == nil then message = true end
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if message then
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if message then
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local name = player:get_player_name()
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local name = player:get_player_name()
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@ -98,7 +98,7 @@ local function init(player)
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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local inv = minetest.create_detached_inventory("creative_"..playername, {
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local inv = minetest.create_detached_inventory("creative_"..playername, {
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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return count
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return count
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else
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else
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return 0
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return 0
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@ -108,7 +108,7 @@ local function init(player)
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return 0
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return 0
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end,
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end,
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allow_take = function(inv, listname, index, stack, player)
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allow_take = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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return -1
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return -1
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else
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else
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return 0
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return 0
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@ -121,7 +121,7 @@ end
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-- Create the trash field
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-- Create the trash field
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local trash = minetest.create_detached_inventory("trash", {
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local trash = minetest.create_detached_inventory("trash", {
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allow_put = function(inv, listname, index, stack, player)
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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return stack:get_count()
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return stack:get_count()
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else
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else
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return 0
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return 0
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@ -363,7 +363,7 @@ end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local page = nil
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local page = nil
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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return
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return
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end
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end
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if formname ~= "" or fields.quit == "true" then
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if formname ~= "" or fields.quit == "true" then
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@ -479,7 +479,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end)
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end)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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-- Place infinite nodes, except for shulker boxes
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-- Place infinite nodes, except for shulker boxes
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local group = minetest.get_item_group(itemstack:get_name(), "shulker_box")
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local group = minetest.get_item_group(itemstack:get_name(), "shulker_box")
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@ -51,7 +51,7 @@ local function return_fields(player, name)
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end
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end
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local function set_inventory(player, armor_change_only)
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local function set_inventory(player, armor_change_only)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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if armor_change_only then
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if armor_change_only then
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-- Stay on survival inventory plage if only the armor has been changed
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-- Stay on survival inventory plage if only the armor has been changed
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mcl_inventory.set_creative_formspec(player, 0, 0, nil, nil, "inv")
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mcl_inventory.set_creative_formspec(player, 0, 0, nil, nil, "inv")
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@ -124,7 +124,7 @@ end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields.quit then
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if fields.quit then
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return_fields(player,"craft")
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return_fields(player,"craft")
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if not minetest.setting_getbool("creative_mode") and (formname == "" or formname == "main") then
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if not minetest.settings:get_bool("creative_mode") and (formname == "" or formname == "main") then
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set_inventory(player)
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set_inventory(player)
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end
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end
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end
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end
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@ -161,7 +161,7 @@ minetest.register_on_joinplayer(function(player)
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end
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end
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-- In Creative Mode, the initial inventory setup is handled in creative.lua
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-- In Creative Mode, the initial inventory setup is handled in creative.lua
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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set_inventory(player)
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set_inventory(player)
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end
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end
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@ -172,7 +172,7 @@ minetest.register_on_joinplayer(function(player)
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return_fields(player, "craft")
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return_fields(player, "craft")
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end)
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end)
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if minetest.setting_getbool("creative_mode") then
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if minetest.settings:get_bool("creative_mode") then
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dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
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dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
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end
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end
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@ -118,12 +118,12 @@ local dispenserdef = {
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-- Ignite air or fire
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-- Ignite air or fire
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if dropnode.name == "air" then
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if dropnode.name == "air" then
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minetest.add_node(droppos, {name="mcl_fire:fire"})
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minetest.add_node(droppos, {name="mcl_fire:fire"})
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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stack:add_wear(65535/65) -- 65 uses
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stack:add_wear(65535/65) -- 65 uses
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end
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end
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elseif dropnode.name == "mcl_tnt:tnt" then
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elseif dropnode.name == "mcl_tnt:tnt" then
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tnt.ignite(droppos)
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tnt.ignite(droppos)
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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stack:add_wear(65535/65) -- 65 uses
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stack:add_wear(65535/65) -- 65 uses
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end
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end
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end
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end
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@ -103,7 +103,7 @@ end
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local on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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-- Only allow access in Creative Mode
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-- Only allow access in Creative Mode
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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return
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return
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end
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end
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@ -179,7 +179,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if index ~= nil and x ~= nil and y ~= nil and z ~= nil then
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if index ~= nil and x ~= nil and y ~= nil and z ~= nil then
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local pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
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local pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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minetest.chat_send_player(player:get_player_name(), "Editing the command block has failed! You can only change the command block in Creative Mode!")
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minetest.chat_send_player(player:get_player_name(), "Editing the command block has failed! You can only change the command block in Creative Mode!")
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return
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return
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end
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end
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@ -77,7 +77,7 @@ end
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local drop_item = function(pos, node, meta)
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local drop_item = function(pos, node, meta)
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if meta:get_string("item") ~= "" then
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if meta:get_string("item") ~= "" then
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if node.name == "itemframes:frame" and not minetest.setting_getbool("creative_mode") then
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if node.name == "itemframes:frame" and not minetest.settings:get_bool("creative_mode") then
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local item = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
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local item = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
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minetest.add_item(pos, item)
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minetest.add_item(pos, item)
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end
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end
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@ -120,7 +120,7 @@ minetest.register_node("itemframes:frame",{
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-- itemdata holds the serialized itemstack in table form
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-- itemdata holds the serialized itemstack in table form
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meta:set_string("itemdata", itemdata)
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meta:set_string("itemdata", itemdata)
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update_item(pos,node)
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update_item(pos,node)
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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end
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end
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@ -24,12 +24,12 @@ end
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local beddesc = "Beds allow you to sleep at night and waste some time. Survival in this world does not demand sleep, but sleeping might have some other uses. "
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local beddesc = "Beds allow you to sleep at night and waste some time. Survival in this world does not demand sleep, but sleeping might have some other uses. "
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local beduse = "Right-click on the bed to try to sleep in it. This only works when the sun sets or at night."
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local beduse = "Right-click on the bed to try to sleep in it. This only works when the sun sets or at night."
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if minetest.setting_getbool("enable_bed_respawn") == false then
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if minetest.settings:get_bool("enable_bed_respawn") == false then
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beddesc = beddesc .. "In local folklore, legends are told of other worlds where setting the start point for your next would be possible. But this world is not one of them. "
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beddesc = beddesc .. "In local folklore, legends are told of other worlds where setting the start point for your next would be possible. But this world is not one of them. "
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else
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else
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beddesc = beddesc .. "By sleeping in a bed, you set the starting point for your next life. "
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beddesc = beddesc .. "By sleeping in a bed, you set the starting point for your next life. "
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end
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end
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if minetest.setting_getbool("enable_bed_night_skip") == false then
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if minetest.settings:get_bool("enable_bed_night_skip") == false then
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beddesc = beddesc .. "In this strange world, the time will not pass faster for you when you sleep."
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beddesc = beddesc .. "In this strange world, the time will not pass faster for you when you sleep."
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else
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else
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beddesc = beddesc .. "Going into bed seems to make time pass faster: The night will be skipped when you go sleep and you're alone in this world. If you're not alone, the night is skipped when all players in this world went to sleep."
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beddesc = beddesc .. "Going into bed seems to make time pass faster: The night will be skipped when you go sleep and you're alone in this world. If you're not alone, the night is skipped when all players in this world went to sleep."
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@ -118,7 +118,7 @@ function mcl_beds.register_bed(name, def)
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minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
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minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
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minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
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minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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@ -1,7 +1,7 @@
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local pi = math.pi
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local pi = math.pi
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local player_in_bed = 0
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local player_in_bed = 0
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local is_sp = minetest.is_singleplayer()
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local is_sp = minetest.is_singleplayer()
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local enable_respawn = minetest.setting_getbool("enable_bed_respawn")
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local enable_respawn = minetest.settings:get_bool("enable_bed_respawn")
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if enable_respawn == nil then
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if enable_respawn == nil then
|
||||||
enable_respawn = true
|
enable_respawn = true
|
||||||
end
|
end
|
||||||
@ -22,7 +22,7 @@ local function get_look_yaw(pos)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function is_night_skip_enabled()
|
local function is_night_skip_enabled()
|
||||||
local enable_night_skip = minetest.setting_getbool("enable_bed_night_skip")
|
local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip")
|
||||||
if enable_night_skip == nil then
|
if enable_night_skip == nil then
|
||||||
enable_night_skip = true
|
enable_night_skip = true
|
||||||
end
|
end
|
||||||
|
@ -77,7 +77,7 @@ function mcl_buckets.register_liquid(source, flowing, itemname, inventory_image,
|
|||||||
|
|
||||||
local place_liquid = function(pos, node, source, flowing, fullness)
|
local place_liquid = function(pos, node, source, flowing, fullness)
|
||||||
sound_place(source, pos)
|
sound_place(source, pos)
|
||||||
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
|
if math.floor(fullness/128) == 1 or (not minetest.settings:get_bool("liquid_finite")) then
|
||||||
minetest.add_node(pos, {name=source, param2=fullness})
|
minetest.add_node(pos, {name=source, param2=fullness})
|
||||||
return
|
return
|
||||||
elseif node.name == flowing then
|
elseif node.name == flowing then
|
||||||
@ -138,7 +138,7 @@ function mcl_buckets.register_liquid(source, flowing, itemname, inventory_image,
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Handle bucket item and inventory stuff
|
-- Handle bucket item and inventory stuff
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
-- Add empty bucket and put it into inventory, if possible.
|
-- Add empty bucket and put it into inventory, if possible.
|
||||||
-- Drop empty bucket otherwise.
|
-- Drop empty bucket otherwise.
|
||||||
local new_bucket = ItemStack("mcl_buckets:bucket_empty")
|
local new_bucket = ItemStack("mcl_buckets:bucket_empty")
|
||||||
@ -189,10 +189,10 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||||||
liquiddef = mcl_buckets.liquids[nn]
|
liquiddef = mcl_buckets.liquids[nn]
|
||||||
local new_bucket
|
local new_bucket
|
||||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and (nn == liquiddef.source or
|
if liquiddef ~= nil and liquiddef.itemname ~= nil and (nn == liquiddef.source or
|
||||||
(nn == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
|
(nn == liquiddef.flowing and minetest.settings:get_bool("liquid_finite"))) then
|
||||||
|
|
||||||
-- Fill bucket, but not in Creative Mode
|
-- Fill bucket, but not in Creative Mode
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
new_bucket = ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
|
new_bucket = ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -206,7 +206,7 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||||||
elseif nn == "mcl_cauldrons:cauldron_3" then
|
elseif nn == "mcl_cauldrons:cauldron_3" then
|
||||||
-- Take water out of full cauldron
|
-- Take water out of full cauldron
|
||||||
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
new_bucket = ItemStack("mcl_buckets:bucket_water")
|
new_bucket = ItemStack("mcl_buckets:bucket_water")
|
||||||
end
|
end
|
||||||
sound_take("mcl_core:water_source", pointed_thing.under)
|
sound_take("mcl_core:water_source", pointed_thing.under)
|
||||||
@ -224,7 +224,7 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||||||
else
|
else
|
||||||
minetest.add_item(user:getpos(), new_bucket)
|
minetest.add_item(user:getpos(), new_bucket)
|
||||||
end
|
end
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -629,7 +629,7 @@ for color, desc in pairs(boxtypes) do
|
|||||||
local iinv_main = minetest.deserialize(imeta)
|
local iinv_main = minetest.deserialize(imeta)
|
||||||
ninv:set_list("main", iinv_main)
|
ninv:set_list("main", iinv_main)
|
||||||
ninv:set_size("main", 9*3)
|
ninv:set_size("main", 9*3)
|
||||||
if minetest.setting_getbool("creative_mode") then
|
if minetest.settings:get_bool("creative_mode") then
|
||||||
if not ninv:is_empty("main") then
|
if not ninv:is_empty("main") then
|
||||||
return nil
|
return nil
|
||||||
else
|
else
|
||||||
@ -651,7 +651,7 @@ for color, desc in pairs(boxtypes) do
|
|||||||
local boxitem = ItemStack("mcl_chests:"..color.."_shulker_box")
|
local boxitem = ItemStack("mcl_chests:"..color.."_shulker_box")
|
||||||
boxitem:set_metadata(data)
|
boxitem:set_metadata(data)
|
||||||
|
|
||||||
if minetest.setting_getbool("creative_mode") then
|
if minetest.settings:get_bool("creative_mode") then
|
||||||
if not inv:is_empty("main") then
|
if not inv:is_empty("main") then
|
||||||
minetest.add_item(pos, boxitem)
|
minetest.add_item(pos, boxitem)
|
||||||
end
|
end
|
||||||
|
@ -43,7 +43,7 @@ function mcl_cocoas.place(itemstack, placer, pointed_thing, plantname)
|
|||||||
|
|
||||||
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
|
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
mcl_compass = {}
|
mcl_compass = {}
|
||||||
|
|
||||||
local default_spawn_settings = minetest.setting_get("static_spawnpoint")
|
local default_spawn_settings = minetest.settings:get("static_spawnpoint")
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
local players = minetest.get_connected_players()
|
local players = minetest.get_connected_players()
|
||||||
@ -15,7 +15,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
end
|
end
|
||||||
if has_compass(player) then
|
if has_compass(player) then
|
||||||
local spawn = {x=0,y=0,z=0}
|
local spawn = {x=0,y=0,z=0}
|
||||||
local s = minetest.setting_get("static_spawnpoint")
|
local s = minetest.settings:get("static_spawnpoint")
|
||||||
if s then
|
if s then
|
||||||
local numbers = string.split(s, ",")
|
local numbers = string.split(s, ",")
|
||||||
spawn.x = tonumber(numbers[1])
|
spawn.x = tonumber(numbers[1])
|
||||||
|
@ -200,7 +200,7 @@ minetest.register_on_dignode(function(pos, node)
|
|||||||
local np={x=pos.x, y=pos.y+1, z=pos.z}
|
local np={x=pos.x, y=pos.y+1, z=pos.z}
|
||||||
while minetest.get_node(np).name==timber_nodenames[i] do
|
while minetest.get_node(np).name==timber_nodenames[i] do
|
||||||
minetest.remove_node(np)
|
minetest.remove_node(np)
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
minetest.add_item(np, timber_nodenames[i])
|
minetest.add_item(np, timber_nodenames[i])
|
||||||
end
|
end
|
||||||
np={x=np.x, y=np.y+1, z=np.z}
|
np={x=np.x, y=np.y+1, z=np.z}
|
||||||
|
@ -135,7 +135,7 @@ function mcl_doors:register_door(name, def)
|
|||||||
meta = minetest.get_meta(pt2)
|
meta = minetest.get_meta(pt2)
|
||||||
meta:set_int("is_open", 0)
|
meta:set_int("is_open", 0)
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -282,7 +282,7 @@ minetest.register_craftitem("mcl_dye:white", {
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Use the bone meal on the ground
|
-- Use the bone meal on the ground
|
||||||
if(mcl_dye.apply_bone_meal(pointed_thing) and not minetest.setting_getbool("creative_mode")) then
|
if(mcl_dye.apply_bone_meal(pointed_thing) and not minetest.settings:get_bool("creative_mode")) then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -42,7 +42,7 @@ minetest.register_tool("mcl_farming:hoe_wood", {
|
|||||||
end
|
end
|
||||||
|
|
||||||
if create_soil(pointed_thing.under, user:get_inventory()) then
|
if create_soil(pointed_thing.under, user:get_inventory()) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/60)
|
itemstack:add_wear(65535/60)
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -92,7 +92,7 @@ minetest.register_tool("mcl_farming:hoe_stone", {
|
|||||||
end
|
end
|
||||||
|
|
||||||
if create_soil(pointed_thing.under, user:get_inventory()) then
|
if create_soil(pointed_thing.under, user:get_inventory()) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/132)
|
itemstack:add_wear(65535/132)
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -137,7 +137,7 @@ minetest.register_tool("mcl_farming:hoe_iron", {
|
|||||||
end
|
end
|
||||||
|
|
||||||
if create_soil(pointed_thing.under, user:get_inventory()) then
|
if create_soil(pointed_thing.under, user:get_inventory()) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/251)
|
itemstack:add_wear(65535/251)
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -190,7 +190,7 @@ minetest.register_tool("mcl_farming:hoe_gold", {
|
|||||||
end
|
end
|
||||||
|
|
||||||
if create_soil(pointed_thing.under, user:get_inventory()) then
|
if create_soil(pointed_thing.under, user:get_inventory()) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/33)
|
itemstack:add_wear(65535/33)
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
@ -244,7 +244,7 @@ minetest.register_tool("mcl_farming:hoe_diamond", {
|
|||||||
end
|
end
|
||||||
|
|
||||||
if create_soil(pointed_thing.under, user:get_inventory()) then
|
if create_soil(pointed_thing.under, user:get_inventory()) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/1562)
|
itemstack:add_wear(65535/1562)
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -89,7 +89,7 @@ function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -18,12 +18,12 @@ minetest.register_craftitem("mcl_fire:fire_charge", {
|
|||||||
if pointed_thing.type == "node" then
|
if pointed_thing.type == "node" then
|
||||||
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
|
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
|
||||||
tnt.ignite(pointed_thing.under)
|
tnt.ignite(pointed_thing.under)
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
mcl_fire.set_fire(pointed_thing)
|
mcl_fire.set_fire(pointed_thing)
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -34,7 +34,7 @@ minetest.register_tool("mcl_fire:flint_and_steel", {
|
|||||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||||
minetest.sound_play(idef.sound.breaks, {pos=user:getpos(), gain=0.5})
|
minetest.sound_play(idef.sound.breaks, {pos=user:getpos(), gain=0.5})
|
||||||
end
|
end
|
||||||
if not minetest.setting_getbool("creative_mode") and used == true then
|
if not minetest.settings:get_bool("creative_mode") and used == true then
|
||||||
itemstack:add_wear(65535/65) -- 65 uses
|
itemstack:add_wear(65535/65) -- 65 uses
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -156,7 +156,7 @@ minetest.override_item("mcl_core:lava_source", {
|
|||||||
-- Sound
|
-- Sound
|
||||||
--
|
--
|
||||||
|
|
||||||
local flame_sound = minetest.setting_getbool("flame_sound")
|
local flame_sound = minetest.settings:get_bool("flame_sound")
|
||||||
if flame_sound == nil then
|
if flame_sound == nil then
|
||||||
-- Enable if no setting present
|
-- Enable if no setting present
|
||||||
flame_sound = true
|
flame_sound = true
|
||||||
@ -292,11 +292,11 @@ minetest.register_abm({
|
|||||||
|
|
||||||
-- Enable the following ABMs according to 'enable fire' setting
|
-- Enable the following ABMs according to 'enable fire' setting
|
||||||
|
|
||||||
local fire_enabled = minetest.setting_getbool("enable_fire")
|
local fire_enabled = minetest.settings:get_bool("enable_fire")
|
||||||
if fire_enabled == nil then
|
if fire_enabled == nil then
|
||||||
-- New setting not specified, check for old setting.
|
-- New setting not specified, check for old setting.
|
||||||
-- If old setting is also not specified, 'not nil' is true.
|
-- If old setting is also not specified, 'not nil' is true.
|
||||||
fire_enabled = not minetest.setting_getbool("disable_fire")
|
fire_enabled = not minetest.settings:get_bool("disable_fire")
|
||||||
end
|
end
|
||||||
|
|
||||||
if not fire_enabled then
|
if not fire_enabled then
|
||||||
|
@ -68,7 +68,7 @@ local go_fishing = function(itemstack, user, pointed_thing)
|
|||||||
if inv:room_for_item("main", item) then
|
if inv:room_for_item("main", item) then
|
||||||
inv:add_item("main", item)
|
inv:add_item("main", item)
|
||||||
end
|
end
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
local idef = itemstack:get_definition()
|
local idef = itemstack:get_definition()
|
||||||
itemstack:add_wear(65535/65) -- 65 uses
|
itemstack:add_wear(65535/65) -- 65 uses
|
||||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||||
|
@ -59,7 +59,7 @@ minetest.register_node("mcl_flowerpots:flower_pot", {
|
|||||||
local flower_node = row[2]
|
local flower_node = row[2]
|
||||||
if item == flower_node then
|
if item == flower_node then
|
||||||
minetest.swap_node(pos, {name="mcl_flowerpots:flower_pot_"..flower})
|
minetest.swap_node(pos, {name="mcl_flowerpots:flower_pot_"..flower})
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -69,7 +69,7 @@ minetest.register_node("mcl_flowerpots:flower_pot", {
|
|||||||
local flower_node = row[2]
|
local flower_node = row[2]
|
||||||
if item == flower_node then
|
if item == flower_node then
|
||||||
minetest.swap_node(pos, {name="mcl_flowerpots:flower_pot_"..flower})
|
minetest.swap_node(pos, {name="mcl_flowerpots:flower_pot_"..flower})
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -219,7 +219,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||||||
minetest.sound_play(minetest.registered_nodes["mcl_flowers:"..name].sounds.place, {pos = bottom, gain=1})
|
minetest.sound_play(minetest.registered_nodes["mcl_flowers:"..name].sounds.place, {pos = bottom, gain=1})
|
||||||
minetest.set_node(bottom, {name="mcl_flowers:"..name})
|
minetest.set_node(bottom, {name="mcl_flowers:"..name})
|
||||||
minetest.set_node(top, {name="mcl_flowers:"..name.."_top"})
|
minetest.set_node(top, {name="mcl_flowers:"..name.."_top"})
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -359,7 +359,7 @@ minetest.register_node("mcl_flowers:waterlily", {
|
|||||||
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
|
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
|
||||||
end
|
end
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
@ -97,7 +97,7 @@ Hoppers interact with containers the following way:
|
|||||||
else
|
else
|
||||||
minetest.set_node(bpos, {name="mcl_hoppers:hopper", param2=0})
|
minetest.set_node(bpos, {name="mcl_hoppers:hopper", param2=0})
|
||||||
end
|
end
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -6,7 +6,7 @@ local MP = minetest.get_modpath(minetest.get_current_modname())
|
|||||||
local S, NS = dofile(MP .. "/intllib.lua")
|
local S, NS = dofile(MP .. "/intllib.lua")
|
||||||
|
|
||||||
local spawn_silverfish = function(pos, oldnode, oldmetadata, digger)
|
local spawn_silverfish = function(pos, oldnode, oldmetadata, digger)
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
minetest.add_entity(pos, "mobs_mc:silverfish")
|
minetest.add_entity(pos, "mobs_mc:silverfish")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -117,7 +117,7 @@ minetest.register_craftitem("mcl_nether:nether_wart_item", {
|
|||||||
minetest.sound_play({name="default_place_node", gain=1.0}, {pos=placepos})
|
minetest.sound_play({name="default_place_node", gain=1.0}, {pos=placepos})
|
||||||
minetest.set_node(placepos, {name="mcl_nether:nether_wart_0", param2 = 3})
|
minetest.set_node(placepos, {name="mcl_nether:nether_wart_0", param2 = 3})
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -350,7 +350,7 @@ minetest.register_node("mcl_signs:wall_sign", {
|
|||||||
text_entity:setyaw(sign_info.yaw)
|
text_entity:setyaw(sign_info.yaw)
|
||||||
text_entity:get_luaentity()._signnodename = nodeitem:get_name()
|
text_entity:get_luaentity()._signnodename = nodeitem:get_name()
|
||||||
|
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos})
|
minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos})
|
||||||
@ -476,6 +476,6 @@ minetest.register_alias("signs:sign_wall", "mcl_signs:wall_sign")
|
|||||||
minetest.register_alias("signs:sign_yard", "mcl_signs:standing_sign")
|
minetest.register_alias("signs:sign_yard", "mcl_signs:standing_sign")
|
||||||
|
|
||||||
|
|
||||||
if minetest.setting_get("log_mods") then
|
if minetest.settings:get_bool("log_mods") then
|
||||||
minetest.log("action", "[mcl_signs] loaded")
|
minetest.log("action", "[mcl_signs] loaded")
|
||||||
end
|
end
|
||||||
|
@ -61,7 +61,7 @@ minetest.register_node("mcl_sponges:sponge", {
|
|||||||
-- FIXME: pos is not always the right placement position because of pointed_thing
|
-- FIXME: pos is not always the right placement position because of pointed_thing
|
||||||
if absorb(pos) then
|
if absorb(pos) then
|
||||||
minetest.item_place_node(ItemStack("mcl_sponges:sponge_wet"), placer, pointed_thing)
|
minetest.item_place_node(ItemStack("mcl_sponges:sponge_wet"), placer, pointed_thing)
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
|
@ -165,7 +165,7 @@ function mcl_stairs.register_slab(subname, recipeitem, groups, images, descripti
|
|||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
local under = minetest.get_node(pointed_thing.under)
|
local under = minetest.get_node(pointed_thing.under)
|
||||||
local wield_item = itemstack:get_name()
|
local wield_item = itemstack:get_name()
|
||||||
local creative_enabled = minetest.setting_getbool("creative_mode")
|
local creative_enabled = minetest.settings:get_bool("creative_mode")
|
||||||
|
|
||||||
-- place slab using under node orientation
|
-- place slab using under node orientation
|
||||||
local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
|
local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
|
||||||
|
@ -117,7 +117,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
|||||||
if self._lastpos.x~=nil then
|
if self._lastpos.x~=nil then
|
||||||
local def = minetest.registered_nodes[node.name]
|
local def = minetest.registered_nodes[node.name]
|
||||||
if (def and def.walkable) or not def then
|
if (def and def.walkable) or not def then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
minetest.add_item(self._lastpos, 'mcl_throwing:arrow')
|
minetest.add_item(self._lastpos, 'mcl_throwing:arrow')
|
||||||
end
|
end
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
|
@ -53,7 +53,7 @@ end
|
|||||||
local player_shoot_arrow = function(itemstack, player, power, damage)
|
local player_shoot_arrow = function(itemstack, player, power, damage)
|
||||||
local arrow_stack, arrow_stack_id = get_arrow(player)
|
local arrow_stack, arrow_stack_id = get_arrow(player)
|
||||||
local arrow_itemstring
|
local arrow_itemstring
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
if not arrow_stack then
|
if not arrow_stack then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
@ -86,7 +86,7 @@ local powerup_function = function(nextbow)
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Check for arrow or Creative Mode
|
-- Check for arrow or Creative Mode
|
||||||
if minetest.setting_getbool("creative_mode") or get_arrow(placer) ~= nil then
|
if minetest.settings:get_bool("creative_mode") or get_arrow(placer) ~= nil then
|
||||||
local wear = itemstack:get_wear()
|
local wear = itemstack:get_wear()
|
||||||
itemstack:replace(nextbow)
|
itemstack:replace(nextbow)
|
||||||
itemstack:set_wear(wear)
|
itemstack:set_wear(wear)
|
||||||
@ -131,7 +131,7 @@ minetest.register_tool("mcl_throwing:bow_0", {
|
|||||||
itemstack:replace("mcl_throwing:bow")
|
itemstack:replace("mcl_throwing:bow")
|
||||||
itemstack:set_wear(wear)
|
itemstack:set_wear(wear)
|
||||||
if player_shoot_arrow(itemstack, user, 4, 1) then
|
if player_shoot_arrow(itemstack, user, 4, 1) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/bow_durability)
|
itemstack:add_wear(65535/bow_durability)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -153,7 +153,7 @@ minetest.register_tool("mcl_throwing:bow_1", {
|
|||||||
itemstack:replace("mcl_throwing:bow")
|
itemstack:replace("mcl_throwing:bow")
|
||||||
itemstack:set_wear(wear)
|
itemstack:set_wear(wear)
|
||||||
if player_shoot_arrow(itemstack, user, 16, 2) then
|
if player_shoot_arrow(itemstack, user, 16, 2) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/bow_durability)
|
itemstack:add_wear(65535/bow_durability)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -183,7 +183,7 @@ minetest.register_tool("mcl_throwing:bow_2", {
|
|||||||
damage = 4
|
damage = 4
|
||||||
end
|
end
|
||||||
if player_shoot_arrow(itemstack, user, 26, damage) then
|
if player_shoot_arrow(itemstack, user, 26, damage) then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
itemstack:add_wear(65535/bow_durability)
|
itemstack:add_wear(65535/bow_durability)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
-- Snowballs and other throwable items
|
-- Snowballs and other throwable items
|
||||||
--
|
--
|
||||||
|
|
||||||
local GRAVITY = tonumber(minetest.setting_get("movement_gravity"))
|
local GRAVITY = tonumber(minetest.settings:get("movement_gravity"))
|
||||||
|
|
||||||
local entity_mapping = {
|
local entity_mapping = {
|
||||||
["mcl_throwing:snowball"] = "mcl_throwing:snowball_entity",
|
["mcl_throwing:snowball"] = "mcl_throwing:snowball_entity",
|
||||||
@ -38,7 +38,7 @@ local throw_function = function(entity_name, velocity)
|
|||||||
local dir = player:get_look_dir()
|
local dir = player:get_look_dir()
|
||||||
local obj = mcl_throwing.throw(item, {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, velocity)
|
local obj = mcl_throwing.throw(item, {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, velocity)
|
||||||
obj:get_luaentity()._thrower = player:get_player_name()
|
obj:get_luaentity()._thrower = player:get_player_name()
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
item:take_item()
|
item:take_item()
|
||||||
end
|
end
|
||||||
return item
|
return item
|
||||||
|
@ -17,7 +17,7 @@
|
|||||||
|
|
||||||
-- The hand
|
-- The hand
|
||||||
local groupcaps
|
local groupcaps
|
||||||
if minetest.setting_getbool("creative_mode") then
|
if minetest.settings:get_bool("creative_mode") then
|
||||||
-- Instant breaking in creative mode
|
-- Instant breaking in creative mode
|
||||||
groupcaps = {
|
groupcaps = {
|
||||||
creative_breakable = {times={[1]=0}, uses=0},
|
creative_breakable = {times={[1]=0}, uses=0},
|
||||||
@ -174,7 +174,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing)
|
|||||||
local above = table.copy(pointed_thing.under)
|
local above = table.copy(pointed_thing.under)
|
||||||
above.y = above.y + 1
|
above.y = above.y + 1
|
||||||
if minetest.get_node(above).name == "air" then
|
if minetest.get_node(above).name == "air" then
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if not minetest.settings:get_bool("creative_mode") then
|
||||||
-- Add wear, as if digging a level 0 shovely node
|
-- Add wear, as if digging a level 0 shovely node
|
||||||
local toolname = itemstack:get_name()
|
local toolname = itemstack:get_name()
|
||||||
local def = minetest.registered_items[toolname]
|
local def = minetest.registered_items[toolname]
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
local time = 0
|
local time = 0
|
||||||
local update_time = tonumber(minetest.setting_get("wieldview_update_time"))
|
local update_time = tonumber(minetest.settings:get("wieldview_update_time"))
|
||||||
if not update_time then
|
if not update_time then
|
||||||
update_time = 2
|
update_time = 2
|
||||||
minetest.setting_set("wieldview_update_time", tostring(update_time))
|
minetest.settings:set("wieldview_update_time", tostring(update_time))
|
||||||
end
|
end
|
||||||
local node_tiles = minetest.setting_getbool("wieldview_node_tiles")
|
local node_tiles = minetest.settings:get_bool("wieldview_node_tiles")
|
||||||
if not node_tiles then
|
if not node_tiles then
|
||||||
node_tiles = false
|
node_tiles = false
|
||||||
minetest.setting_set("wieldview_node_tiles", "false")
|
minetest.settings:set("wieldview_node_tiles", "false")
|
||||||
end
|
end
|
||||||
|
|
||||||
wieldview = {
|
wieldview = {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
minetest.register_on_dieplayer(function(player)
|
minetest.register_on_dieplayer(function(player)
|
||||||
local keep = minetest.setting_getbool("mcl_keepInventory") or false
|
local keep = minetest.settings:get_bool("mcl_keepInventory") or false
|
||||||
if keep == false then
|
if keep == false then
|
||||||
-- Drop inventory, crafting grid and armor
|
-- Drop inventory, crafting grid and armor
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
|
@ -26,13 +26,13 @@ mcl_hunger.SATURATION_INIT = 5 -- Initial saturation for new/respawning players
|
|||||||
|
|
||||||
mcl_hunger.active = false
|
mcl_hunger.active = false
|
||||||
|
|
||||||
if minetest.setting_getbool("enable_damage") then
|
if minetest.settings:get_bool("enable_damage") then
|
||||||
mcl_hunger.active = true
|
mcl_hunger.active = true
|
||||||
|
|
||||||
-- Debug Mode. If enabled, saturation and exhaustion are shown as well.
|
-- Debug Mode. If enabled, saturation and exhaustion are shown as well.
|
||||||
-- NOTE: Read-only. The setting should only be read at the beginning, this mod is not
|
-- NOTE: Read-only. The setting should only be read at the beginning, this mod is not
|
||||||
-- prepared to change this setting later.
|
-- prepared to change this setting later.
|
||||||
mcl_hunger.debug = minetest.setting_getbool("mcl_hunger_debug")
|
mcl_hunger.debug = minetest.settings:get_bool("mcl_hunger_debug")
|
||||||
if mcl_hunger.debug == nil then
|
if mcl_hunger.debug == nil then
|
||||||
mcl_hunger.debug = false
|
mcl_hunger.debug = false
|
||||||
end
|
end
|
||||||
|
Loading…
Reference in New Issue
Block a user