Merge branch 'master' into new_sky
This commit is contained in:
commit
e9954d1785
@ -337,7 +337,6 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
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if not obj:is_player() then
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if not obj:is_player() then
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return
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return
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end
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end
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mcl_util.deal_damage(obj, damage, {type = "explosion", direct = direct, source = source})
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mcl_util.deal_damage(obj, damage, {type = "explosion", direct = direct, source = source})
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obj:add_velocity(vector.multiply(punch_dir, impact * 20))
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obj:add_velocity(vector.multiply(punch_dir, impact * 20))
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@ -202,6 +202,8 @@ end
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function boat.on_step(self, dtime, moveresult)
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function boat.on_step(self, dtime, moveresult)
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mcl_burning.tick(self.object, dtime, self)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
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self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
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local v_factor = 1
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local v_factor = 1
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@ -3618,6 +3618,8 @@ local mob_step = function(self, dtime)
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check_aggro(self,dtime)
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check_aggro(self,dtime)
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if not self.fire_resistant then
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if not self.fire_resistant then
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mcl_burning.tick(self.object, dtime, self)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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end
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end
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local pos = self.object:get_pos()
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local pos = self.object:get_pos()
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@ -120,9 +120,10 @@ function lightning.strike(pos)
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if not pos then
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if not pos then
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return false
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return false
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end
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end
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local objects = get_objects_inside_radius(pos2, 3.5)
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if lightning.on_strike_functions then
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if lightning.on_strike_functions then
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for _, func in pairs(lightning.on_strike_functions) do
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for _, func in pairs(lightning.on_strike_functions) do
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-- allow on_strike callbacks to destroy entities by re-obtaining objects for each callback
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local objects = get_objects_inside_radius(pos2, 3.5)
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func(pos, pos2, objects)
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func(pos, pos2, objects)
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end
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end
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end
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end
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@ -174,6 +175,7 @@ lightning.register_on_strike(function(pos, pos2, objects)
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elseif lua and lua.name == "mobs_mc:creeper" then
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elseif lua and lua.name == "mobs_mc:creeper" then
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mcl_util.replace_mob(obj, "mobs_mc:creeper_charged")
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mcl_util.replace_mob(obj, "mobs_mc:creeper_charged")
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else
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else
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-- WARNING: unsafe entity handling. object may be removed immediately
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mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" })
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mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" })
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end
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end
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end
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end
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@ -90,6 +90,8 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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if thorns_damage > 0 and reason.type ~= "thorns" and reason.source ~= obj then
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if thorns_damage > 0 and reason.type ~= "thorns" and reason.source ~= obj then
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mcl_util.deal_damage(reason.source, thorns_damage, {type = "thorns", direct = obj})
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mcl_util.deal_damage(reason.source, thorns_damage, {type = "thorns", direct = obj})
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-- mcl_util.deal_damage may remove object immediately
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if not reason.source:get_pos() then return end
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local thorns_item = thorns_pieces[math.random(#thorns_pieces)]
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local thorns_item = thorns_pieces[math.random(#thorns_pieces)]
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@ -98,7 +98,7 @@ minetest.register_node("mcl_beacons:beacon_beam", {
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}
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}
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},
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},
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pointable= false,
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pointable= false,
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light_source = 15,
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light_source = 14,
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walkable = false,
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walkable = false,
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groups = {not_in_creative_inventory=1},
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groups = {not_in_creative_inventory=1},
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_mcl_blast_resistance = 1200,
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_mcl_blast_resistance = 1200,
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@ -226,6 +226,7 @@ minetest.register_node("mcl_beacons:beacon", {
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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mesh = "mcl_beacon.b3d",
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mesh = "mcl_beacon.b3d",
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tiles = {"beacon_UV.png"},
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tiles = {"beacon_UV.png"},
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use_texture_alpha = "clip",
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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@ -333,7 +334,7 @@ minetest.register_node("mcl_beacons:beacon", {
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end
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end
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end
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end
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end,
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end,
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light_source = 15,
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light_source = 14,
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groups = {handy=1},
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groups = {handy=1},
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drop = "mcl_beacons:beacon",
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drop = "mcl_beacons:beacon",
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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@ -115,6 +115,8 @@ end
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function ARROW_ENTITY.on_step(self, dtime)
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function ARROW_ENTITY.on_step(self, dtime)
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mcl_burning.tick(self.object, dtime, self)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._time_in_air = self._time_in_air + .001
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self._time_in_air = self._time_in_air + .001
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@ -313,6 +313,8 @@ end
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function ARROW_ENTITY.on_step(self, dtime)
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function ARROW_ENTITY.on_step(self, dtime)
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mcl_burning.tick(self.object, dtime, self)
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mcl_burning.tick(self.object, dtime, self)
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-- mcl_burning.tick may remove object immediately
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if not self.object:get_pos() then return end
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self._time_in_air = self._time_in_air + .001
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self._time_in_air = self._time_in_air + .001
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@ -11,7 +11,7 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local campfires = {
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local campfires = {
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{ name = "Campfire", lightlevel = 15, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
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{ name = "Campfire", lightlevel = 14, techname = "campfire", damage = 1, drops = "mcl_core:charcoal_lump 2" },
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{ name = "Soul Campfire", lightlevel = 10, techname = "soul_campfire", damage = 2, drops = "mcl_blackstone:soul_soil" },
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{ name = "Soul Campfire", lightlevel = 10, techname = "soul_campfire", damage = 2, drops = "mcl_blackstone:soul_soil" },
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}
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}
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@ -25,6 +25,7 @@ for _, campfire in pairs(campfires) do
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drawtype = "mesh",
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drawtype = "mesh",
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mesh = "mcl_campfires_campfire.obj",
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mesh = "mcl_campfires_campfire.obj",
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tiles = {{name="mcl_campfires_log.png"},},
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tiles = {{name="mcl_campfires_log.png"},},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
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groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -73,6 +74,7 @@ for _, campfire in pairs(campfires) do
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length=2.0
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length=2.0
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}}
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}}
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},
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},
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
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groups = { handy=1, axey=1, material_wood=1, campfire=1, lit_campfire=1 },
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -1053,7 +1053,7 @@ for i=1,8 do
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mcl_core.clear_snow_dirt(npos, node)
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mcl_core.clear_snow_dirt(npos, node)
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end,
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end,
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node_box = node_box,
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node_box = node_box,
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groups = {shovely=1, attached_node=1,deco_block=1, dig_by_piston=1, snow_cover=1, top_snow=i},
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groups = {shovely=2, attached_node=1,deco_block=1, dig_by_piston=1, snow_cover=1, top_snow=i},
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sounds = mcl_sounds.node_sound_snow_defaults(),
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sounds = mcl_sounds.node_sound_snow_defaults(),
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on_construct = mcl_core.on_snow_construct,
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on_construct = mcl_core.on_snow_construct,
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on_place = on_place,
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on_place = on_place,
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@ -1072,7 +1072,7 @@ minetest.register_node("mcl_core:snowblock", {
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tiles = {"default_snow.png"},
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tiles = {"default_snow.png"},
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is_ground_content = true,
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is_ground_content = true,
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stack_max = 64,
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stack_max = 64,
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groups = {shovely=1, building_block=1, snow_cover=1},
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groups = {shovely=2, building_block=1, snow_cover=1},
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sounds = mcl_sounds.node_sound_snow_defaults(),
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sounds = mcl_sounds.node_sound_snow_defaults(),
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on_construct = mcl_core.on_snow_construct,
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on_construct = mcl_core.on_snow_construct,
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after_destruct = mcl_core.after_snow_destruct,
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after_destruct = mcl_core.after_snow_destruct,
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@ -31,6 +31,7 @@ minetest.register_node("mcl_stonecutter:stonecutter", {
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length=1
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length=1
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}}
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}}
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},
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},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -288,7 +288,7 @@ minetest.register_tool("mcl_tools:shovel_wood", {
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_repair_material = "group:wood",
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_repair_material = "group:wood",
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_mcl_toollike_wield = true,
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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_mcl_diggroups = {
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shovely = { speed = 2, level = 1, uses = 60 }
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shovely = { speed = 2, level = 2, uses = 60 }
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},
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},
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})
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})
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minetest.register_tool("mcl_tools:shovel_stone", {
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minetest.register_tool("mcl_tools:shovel_stone", {
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