Fix item drops
This commit is contained in:
parent
b41d6a1cae
commit
f4374d9efd
@ -43,7 +43,6 @@ end
|
||||
-- Load settings
|
||||
local damage_enabled = minetest.settings:get_bool("enable_damage")
|
||||
local disable_blood = minetest.settings:get_bool("mobs_disable_blood")
|
||||
local mobs_drop_items = minetest.settings:get_bool("mobs_drop_items") ~= false
|
||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||
local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= false
|
||||
local remove_far = true
|
||||
|
@ -9,6 +9,7 @@ local FLOP_HEIGHT = 6
|
||||
local FLOP_HOR_SPEED = 1.5
|
||||
local PATHFINDING = "gowp"
|
||||
local mobs_debug = minetest.settings:get_bool("mobs_debug", false)
|
||||
local mobs_drop_items = minetest.settings:get_bool("mobs_drop_items") ~= false
|
||||
|
||||
|
||||
-- get node but use fallback for nil or unknown
|
||||
@ -44,7 +45,7 @@ local function within_limits(pos, radius)
|
||||
end
|
||||
|
||||
-- drop items
|
||||
local item_drop = function(self, cooked, looting_level)
|
||||
function mob_class:item_drop(cooked, looting_level)
|
||||
|
||||
-- no drops if disabled by setting
|
||||
if not mobs_drop_items then return end
|
||||
@ -77,14 +78,14 @@ local item_drop = function(self, cooked, looting_level)
|
||||
|
||||
local num = 0
|
||||
local do_common_looting = (looting_level > 0 and looting_type == "common")
|
||||
if random() < chance then
|
||||
num = random(dropdef.min or 1, dropdef.max or 1)
|
||||
if math.random() < chance then
|
||||
num = math.random(dropdef.min or 1, dropdef.max or 1)
|
||||
elseif not dropdef.looting_ignore_chance then
|
||||
do_common_looting = false
|
||||
end
|
||||
|
||||
if do_common_looting then
|
||||
num = num + floor(random(0, looting_level) + 0.5)
|
||||
num = num + math.floor(math.random(0, looting_level) + 0.5)
|
||||
end
|
||||
|
||||
if num > 0 then
|
||||
@ -109,9 +110,9 @@ local item_drop = function(self, cooked, looting_level)
|
||||
if obj and obj:get_luaentity() then
|
||||
|
||||
obj:set_velocity({
|
||||
x = random(-10, 10) / 9,
|
||||
x = math.random(-10, 10) / 9,
|
||||
y = 6,
|
||||
z = random(-10, 10) / 9,
|
||||
z = math.random(-10, 10) / 9,
|
||||
})
|
||||
elseif obj then
|
||||
obj:remove() -- item does not exist
|
||||
@ -423,7 +424,7 @@ function mob_class:check_for_death(cause, cmi_cause)
|
||||
local function death_handle(self)
|
||||
-- dropped cooked item if mob died in fire or lava
|
||||
if cause == "lava" or cause == "fire" then
|
||||
item_drop(self, true, 0)
|
||||
self:item_drop(true, 0)
|
||||
else
|
||||
local wielditem = ItemStack()
|
||||
if cause == "hit" then
|
||||
@ -434,7 +435,7 @@ function mob_class:check_for_death(cause, cmi_cause)
|
||||
end
|
||||
local cooked = mcl_burning.is_burning(self.object) or mcl_enchanting.has_enchantment(wielditem, "fire_aspect")
|
||||
local looting = mcl_enchanting.get_enchantment(wielditem, "looting")
|
||||
item_drop(self, cooked, looting)
|
||||
self:item_drop(cooked, looting)
|
||||
|
||||
if ((not self.child) or self.type ~= "animal") and (minetest.get_us_time() - self.xp_timestamp <= math.huge) then
|
||||
mcl_experience.throw_xp(self.object:get_pos(), math.random(self.xp_min, self.xp_max))
|
||||
|
Loading…
Reference in New Issue
Block a user