Fix potions ignoring on_rightclick of node/objects
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@ -45,6 +45,29 @@ end
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-- ╚═╝░░░░░░╚════╝░░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░
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function return_on_use(def, effect, dur)
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return function (itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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if user and not user:get_player_control().sneak then
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-- Use pointed node's on_rightclick function first, if present
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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end
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end
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end
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elseif pointed_thing.type == "object" then
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return itemstack
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end
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def.on_use(user, effect, dur)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, def.color)
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end
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end
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local function register_potion(def)
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local dur = mcl_potions.DURATION
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@ -59,14 +82,7 @@ local function register_potion(def)
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local on_use = nil
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if def.on_use then
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on_use = function (itemstack, user, pointed_thing)
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def.on_use(user, def.effect, dur)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, def.color)
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return itemstack
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end
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on_use = return_on_use(def, def.effect, dur)
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end
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local function get_tt(tt, effect, dur)
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@ -224,12 +240,7 @@ local function register_potion(def)
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desc_mod = S(" IV")
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end
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local on_use = function (itemstack, user, pointed_thing)
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def.on_use(user, effect_II, dur_2)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, def.color)
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return itemstack
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end
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on_use = return_on_use(def, effect_II, dur_2)
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minetest.register_craftitem("mcl_potions:"..def.name.."_2", {
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description = S("@1 Potion@2", def.description, desc_mod),
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@ -307,12 +318,7 @@ local function register_potion(def)
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dur_pl = 90
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end
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local on_use = function (itemstack, user, pointed_thing)
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def.on_use(user, def.effect, dur_pl)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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mcl_potions._use_potion(itemstack, user, def.color)
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return itemstack
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end
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on_use = return_on_use(def, def.effect, dur_pl)
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minetest.register_craftitem("mcl_potions:"..def.name.."_plus", {
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description = S("@1 + Potion", def.description),
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