the-real-herowl
1478960b7f
Improved ghast combat
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* ghast fireballs can now hit the shooter (used to just fly through)
* improved ghast aim
* increased ghast fireball lifetime
* mob projectile lifetime is now counted in seconds (was in ticks)
* improved variable naming
* improved default mob projectile deflecting (applies to ghast fireball)
2024-01-25 02:51:36 +00:00
the-real-herowl
f41990c1d0
Fixed ghast hitbox
2024-01-25 02:51:36 +00:00
the-real-herowl
1175be45fb
Merge pull request 'Add MC hold to eat delay' ( #4144 ) from Eliy21/MineClone2:eating_delay into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4144
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-25 02:06:14 +00:00
the-real-herowl
f444efbb03
Merge pull request 'Make cactus be able to damage mobs' ( #4149 ) from Eliy21/MineClone2:cactus_mob_damage into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4149
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-25 01:57:22 +00:00
chmodsayshello
a2a38b7b3d
Merge pull request 'Fixed a crash' ( #4154 ) from fix_capes_crash into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4154
Reviewed-by: chmodsayshello <chmodsayshello@hotmail.com>
2024-01-22 20:20:31 +00:00
Eliy21
aa4f8ba6cc
Add medium size mob distinction in the cactus mob damage area reach code
2024-01-21 09:18:43 +00:00
Eliy21
b645a2ab67
Remove commented out cactus mob damage code
2024-01-21 09:18:43 +00:00
Eliy21
d41d29be58
Add distinction between regular sized mobs and large mobs in the cactus mob damage area reach
2024-01-21 09:18:43 +00:00
Eliy21
434bb33f72
Add mob cactus damage logic to /mcl_mobs/physics.lua
2024-01-21 09:18:43 +00:00
Eliy21
d37840e022
Comment out cactus mob damage logic in preperation to move code logic to /mcl_mobs/physics.lua
2024-01-21 09:18:43 +00:00
Eliy21
aea5c6f7be
Make cactus be able to damage mobs
2024-01-21 09:18:43 +00:00
Eliy21
5154dce8d0
Use table.update() on mcl_hunger.eat_internal[name] in the item eat code
2024-01-21 09:03:27 +00:00
Eliy21
c0a5c63601
Fix sus stew item frame duplication bug
2024-01-21 09:03:27 +00:00
Eliy21
473c85c543
Fix bucket milk item frame duplication bug
2024-01-21 09:03:27 +00:00
Eliy21
86c10002a6
Fix golden apple item frame duplication bug
2024-01-21 09:03:27 +00:00
Eliy21
b56424a0b6
Integrate mcl_hunger.is_eating(name) API into item eat code
2024-01-21 09:03:27 +00:00
Eliy21
93dff87a5e
Add mcl_hunger.is_eating(name) API
2024-01-21 09:03:27 +00:00
Eliy21
be711ea727
Change beetroot soup food group to not be categorized as a drink and be eaten with particles
2024-01-21 09:03:27 +00:00
Eliy21
7b42779fe2
Change rabbit stew food group to not be categorized as a drink and be eaten with particles
2024-01-21 09:03:27 +00:00
Eliy21
11d0062255
Change mushroom stew food group to not be categorized as a drink and be eaten with particles
2024-01-21 09:03:27 +00:00
Eliy21
4dd04b4c91
Fix sus stew not leaving bowl after use
2024-01-21 09:03:27 +00:00
Eliy21
109aed75df
Fix sus stew not having eating particle & sound effects and eating slow speed getting stuck on login
2024-01-21 09:03:27 +00:00
Eliy21
7561e1dc95
Make sus stew handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
bee44f41b6
Make milk bucket handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
b2b2dc4090
Make golden apples handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
a78b308a75
Make potions handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
cc7a2e0b41
Add eating delay entry to changelog.txt
2024-01-21 09:03:27 +00:00
Eliy21
996a5a6d47
Integrate delayed eating to item eat code
2024-01-21 09:03:27 +00:00
Eliy21
4c8efca4e6
Add eating delay code
2024-01-21 09:03:27 +00:00
SmokeyDope
2d2b64006b
add nether vine placement checks for top and bottom of nodes ( #4129 )
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This adds placement checks to weeping and twisting vines, weeping vines should only be placed on bottom of nodes and twisting vines should only be placed on top of nodes.
Most of the work for this was done by JoseDouglas26. This was made with their permission, I just had to tweak the code a bit to get twisting vines to place right. Thank you Jose!
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4129
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SmokeyDope <smokey@tilde.team>
Co-committed-by: SmokeyDope <smokey@tilde.team>
2024-01-21 06:28:41 +00:00
emptyshore
8e103cf615
Mobs should not anger towards the player if damage is disabled. ( #4114 )
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Co-authored-by: Mateusz Uzdowski <mateusz@silverstripe.com>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4114
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: emptyshore <emptyshore@noreply.git.minetest.land>
Co-committed-by: emptyshore <emptyshore@noreply.git.minetest.land>
2024-01-21 05:37:54 +00:00
the-real-herowl
d1ac98a019
Fixed a crash
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Crash when the cape field is not set.
It is not set when joining an old world with the capes PR applied.
Also trimmed trailing.
2024-01-21 03:09:11 +00:00
codiac
d3c591915f
Fix light check and limit Y level for slime chunk spawn. ( #4139 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4139
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2024-01-21 02:52:36 +00:00
Eliy21
44bd1c7b71
Reduce sweet berry bush slowdown ( #4150 )
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4150
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2024-01-21 01:07:14 +00:00
JoseDouglas26
3b60a8eb18
Farming fortune drop bug fix
2024-01-20 04:03:25 +00:00
the-real-herowl
681175c463
Merge pull request 'Show elytra animation when using elytra' ( #4108 ) from elytra into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4108
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:02:44 +00:00
the-real-herowl
3dafeb7505
Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' ( #4035 ) from Bakawun/MineClone2:mob_chance into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4035
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 04:00:13 +00:00
Johannes Fritz
4c0bad754e
Show elytra animation when using elytra
2024-01-20 03:41:38 +00:00
PrWalterB
899c45534f
Adding occitan translation for CORE and ENTITIES
2024-01-20 04:28:46 +01:00
the-real-herowl
cfd41d458a
Merge pull request 'Add capes' ( #4046 ) from capes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4046
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 03:26:10 +00:00
the-real-herowl
41c6773fd4
Merge pull request 'Spawning: fix random weighted choice' ( #4025 ) from Bakawun/MineClone2:random_select into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4025
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-20 03:15:24 +00:00
the-real-herowl
27c3760da1
Merge pull request 'Ghast: align attributes with mc' ( #4014 ) from Bakawun/MineClone2:ghast into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4014
2024-01-20 03:14:16 +00:00
James David Clarke
aa4d5738c7
Fix Survival Inventory Tab API ( #4147 )
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* restored some old code that had gone missing
* fixed the survival inventory tab API not working
* fixed some grammar
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4147
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: James David Clarke <james@jamesdavidclarke.com>
Co-committed-by: James David Clarke <james@jamesdavidclarke.com>
2024-01-20 00:42:56 +00:00
James David Clarke
ee24b24c68
Fix indentation
2024-01-15 14:19:51 +00:00
James David Clarke
f94e7fc52f
Fix mcl_shields is_blocking crash when object not found under player
2024-01-15 14:19:51 +00:00
chmodsayshello
45c84b1f1d
fix formspec
2024-01-13 19:50:09 +01:00
chmodsayshello
96dbcc45d0
fix cape being registered twice
2024-01-13 19:50:09 +01:00
chmodsayshello
bfe333ef60
fix cape rendering conflicts
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The elytra and the normal cape were able to render at the same time while wearing an elytra.
2024-01-13 19:50:09 +01:00
chmodsayshello
89eb0f9b3e
remove test selector_func
2024-01-13 19:50:09 +01:00
chmodsayshello
146b0ade37
update elytra cape instantly
2024-01-13 19:50:09 +01:00