Commit Graph

7055 Commits

Author SHA1 Message Date
PrairieAstronomer
4af0a4daae Updated GROUPS.md and fixed blast furnace group name. 2022-05-17 10:34:44 -06:00
PrairieAstronomer
fd18c0d213 Removed Unneeded Code from Blast Furnace, and updated description. 2022-05-17 10:27:41 -06:00
PrairieAstronomer
7ac2593164 Removed Unneed code and fixed description of Smoker 2022-05-17 10:03:15 -06:00
PrairieAstronomer
29e18015b8 Make Fish and Salmon Smokable 2022-05-17 09:48:51 -06:00
PrairieAstronomer
e1a6baffe9 Smoker 2022-05-16 21:11:10 -06:00
PrairieAstronomer
f1a80876de Make Copper Ore Blastable 2022-05-16 20:59:19 -06:00
PrairieAstronomer
3558541648 Blast Furnace 2022-05-16 20:45:45 -06:00
cora
5282a63bcb add options for nametagged mobs and range 2022-05-15 20:04:09 +00:00
cora
e5de4bba65 keep nametagged mobs, add "all" argument 2022-05-15 20:04:09 +00:00
cora
628686ce79 Add a command to safely remove all mob objects 2022-05-15 20:04:09 +00:00
rudzik8
37e72e333b Improve /seed command (now it looks like in modern MC) and update RU locale 2022-05-15 20:27:30 +07:00
MysticTempest
dd1a58b01e Implement piston fixes:
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.

Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
PrairieAstronomer
fec5650711 Removed dependancies 2022-05-14 16:01:14 -06:00
PrairieAstronomer
5abfa555eb Added new workstations to villager jobsite definitions 2022-05-14 15:52:37 -06:00
PrairieAstronomer
dead4069b0 Removed incorrect groups 2022-05-14 15:48:33 -06:00
PrairieAstronomer
4bc67a174b Loom 2022-05-14 15:34:08 -06:00
PrairieAstronomer
c71b036e6a Cartography Table 2022-05-14 15:24:44 -06:00
PrairieAstronomer
046698c64f Fletching Table 2022-05-14 15:14:50 -06:00
cora
31b8ea26a2 add jobsites to professions table 2022-05-14 00:32:15 +02:00
cora
fd6f2be485 update cleric trades 2022-05-14 00:32:15 +02:00
cora
07e0a90051 update tool smith trades 2022-05-14 00:32:15 +02:00
cora
f073d4d420 update weapon smith trades 2022-05-14 00:32:15 +02:00
cora
89aaf6b709 update butcher trades 2022-05-14 00:32:15 +02:00
cora
f09b578034 update leatherworker trades 2022-05-14 00:32:15 +02:00
cora
0ce1a92282 update armorer trades 2022-05-14 00:32:15 +02:00
cora
135ee97b21 update cartographer trades 2022-05-14 00:32:15 +02:00
cora
51cf92a909 update librarian trades 2022-05-14 00:32:15 +02:00
cora
2d47ad3e5f update fletcher trades 2022-05-14 00:32:15 +02:00
cora
c28d700caf update fisherman trades 2022-05-14 00:32:15 +02:00
cora
ba861d7b74 update farmer trades 2022-05-14 00:32:15 +02:00
cora
9b8b7ce6b4 refactor go home logic 2022-05-14 00:32:15 +02:00
cora
354d17a14c enable simple villager breeding 2022-05-14 00:30:44 +02:00
rudzik8
7f3ba7d4a2 Enable placing carpets on llamas and add textures for it 2022-05-13 22:00:09 +00:00
cora
a1209b14a1 playerplus: fix deprc. add_player_velocity calls 2022-05-12 23:30:39 +00:00
kabou
baf8e0b79c Update item entity for lodestone compass.
* Added another special case to the item entity registration for
  lodestone compasses, without this a dropped lodestone compass would
  turn into a regular compass on being dropped.
* Update the compass and lodestone compass frame number to be the
  stereotype frame.
2022-05-12 21:08:52 +02:00
chmodsayshello
00dba67cd8 remove lodestone compass from creative inventory 2022-05-12 19:06:13 +02:00
kabou
872b708465 Remove unused variable.
* Removed unused variable `stack_max`.
2022-05-11 21:45:15 +02:00
kabou
74e70b674e Fix return value of get_compass_image().
* `get_compass_image()` did not actually return the image number.
2022-05-11 21:43:52 +02:00
kabou
14c882f982 Fix lodestone compass meta handling.
* The nature of a compass was being determined by looking at its meta.
  This caused lodestone compasses with unset meta to turn into regular
  compasses.  Fixed by using string matching on the itemname.
* Changed lodestone rightclick handler to explicitly set the correct
  name and frame of the compass used on it instead of waiting for
  globalstep to do this.
2022-05-11 21:31:50 +02:00
kabou
8ae605165b Fix lodestone compass stack_max.
* Lodestone compasses are stackable.
* Remove hardcoded `stack_max` setting, use default.
2022-05-11 17:53:41 +02:00
kabou
aca4aca79b Add German translation.
* Add "de" (German) translation by chmodsayshello.
2022-05-11 17:43:57 +02:00
kabou
bacc7613b5 Fix crash in mt 5.4 with vector ops.
* `vector.from_string()` is not available in mt pre-5.5.  Replace with
  `minetest.string_to_pos()`.
2022-05-11 17:41:10 +02:00
kabou
8a4b8707fa Add new compass API.
* Add API.md
* Update mcl_itemframes to use the new API.
* Revert old exported function back to original API.
2022-05-10 23:38:28 +02:00
kabou
a8c231da34 Refactor compass code.
* Split up `get_compass_image()` into smaller functions.  This allows
  for better code sharing between old and new API and globalstep fn.
* Add `get_compass_itemname()` function.  It will be the new API of
  choice, `get_compass_image() will be deprecated soon.
* Remove function declaration out of globalstep function.
* Various other performance improvements.
* Add local aliases for global functions
* Lodestone compasses can only stack 1 item.
* Document functions and variables.
* Fix lodetone compass inaccurately reusing compass descriptions.
* Add usage descriptions to node definitions
* Refactor craftitem registration code.
* Update translation templates.
2022-05-10 22:43:03 +02:00
cora
12a943e222 Make villagers homeless when bed is gone on return 2022-05-09 10:29:58 +00:00
cora
8d0afede37 don't block mapgen on village generation 2022-05-09 10:29:57 +00:00
cora
0288581407 increase wait til village generated 2022-05-09 10:29:57 +00:00
cora
3774044f86 Walk back to bed instead of teleporting 2022-05-09 10:29:57 +00:00
cora
46dbf8c0ab Spawn villagers on villagegen, stay in village
This spawns a villager per bed on village gen and saves the bed
position in the entity. If it moves too far from the village
it gets teleported (for now) back.
2022-05-09 10:29:57 +00:00
MysticTempest
44b1d583a7 Potion Fixes:
Ensure all potion icons disappear after their effect is gone.
Stop Breath bar from flashing when water_breathing is in effect.
2022-05-09 05:18:59 -05:00
cora
5a25e42fd3 fix the 2nd nether dust warning ^^ 2022-05-09 12:06:28 +02:00
kabou
4e3a2a7b4c Fix list of spawnable biomes for rabbits.
* Rabbits spawn in Desert biome.
* Rabbits do no spawn in Forest and Swamp biomes.
2022-05-08 19:59:04 +00:00
chmodsayshello
6cb08a3c87 update dependencies 2022-05-08 19:57:09 +00:00
chmodsayshello
31a8ddabb8 minor changed (see long description)
This commit makes charged respawn anchors light sources, all respawn anchors can no longer be pushed by pistons and always drop the uncharged one
2022-05-08 19:57:09 +00:00
chmodsayshello
6806ea311d code from inital PR 2022-05-08 19:57:09 +00:00
cora
e1ed990f58 sp. farm animals on grass, villagers near beds 2022-05-08 18:50:37 +00:00
cora
e4c5f81524 make husks spawn only in deserts, zombies not 2022-05-08 18:50:37 +00:00
kay27
53042b6f48 Adopt mob spawning from mcl5 2022-05-08 18:50:37 +00:00
Elias Fleckenstein
34e5bb0334 Add Wither Spawning 2022-05-06 19:40:39 +00:00
Elias Fleckenstein
c05a2d3a9d Add wither spawning schems 2022-05-06 19:40:39 +00:00
cora
f1fc84b31b fix referencing mistake with cracked deepslate 2022-05-06 10:48:02 +00:00
AFCMS
f9a2dacdd4 Fix texture and sound names in mcl_amethyst 2022-05-05 22:49:23 +02:00
AFCMS
00c70014c7 Fix codestyle and translation of mcl_amethyst 2022-05-05 22:49:23 +02:00
3raven
f4020ebd31 mcl_amethyst.fr.tr
Translation
2022-05-05 22:49:23 +02:00
kay27
74322ead49 #11 Polish amethyst stuff 2022-05-05 22:49:23 +02:00
kay27
1a83f50505 Fix amethyst buds light levels again 2022-05-05 22:49:23 +02:00
kay27
206c98e354 Fix various amethyst errors, better seed function 2022-05-05 22:49:23 +02:00
kay27
69e83d5c0a #11 Spawn buds 2022-05-05 22:49:23 +02:00
kay27
d3dfd13f78 #11 Fix the style, add template.txt, add Russian translation 2022-05-05 22:49:23 +02:00
kay27
e28ccd9a80 #11 Put tabs instead of each 2 spaces 2022-05-05 22:49:23 +02:00
kay27
a5fba06a2c #11 Remove amethyst screenshot 2022-05-05 22:49:23 +02:00
Emojigit
6c36c83a18 AMethyst Growing 2022-05-05 22:49:23 +02:00
Emojigit
48a4e069f9 craft bugfix 2022-05-05 22:49:23 +02:00
Emojigit
60e04438e0 typo missing space 2022-05-05 22:49:23 +02:00
Emojigit
0b01d299ea 更新 'mods/ITEMS/mcl_amethyst/init.lua' 2022-05-05 22:49:23 +02:00
Emojigit
ebdf944dda amethyst bud 2022-05-05 22:49:23 +02:00
Emojigit
794e10df4e [mcl_amethyst] INIT
* Amethyst Block
* Budding Amethyst (won't  grow amethyst now)
* New spyglass recipe
* Tinted Glass
* Calcite
2022-05-05 22:49:23 +02:00
cora
6a2fe2eb4f remove ancient backup "init_new.lua" 2022-05-05 04:05:08 +00:00
kabou
1266396e1d Add cobbled deepslate to cobble group.
By adding cobbled deepslate to the group "cobble", it automatically
inherits  all crafting recipes and tool repair capabilities that apply
to that group.

* Add `cobble=1` to cobbled deepslate node definition groups.  This
  requires a little refactoring of the deepslate variants registration
  function.
* Remove stone tools, furnace and brewing stand crafting recipes.
2022-05-05 01:45:03 +02:00
kabou
f5abc28190 Allow smelting of deepslate ores.
* Register "cooking" crafting recipe for deepslate ores that enables
  smelting these ores in furnaces.
* Extend deepslate ore registration function to allow passing cooking
  result as argument.
* Update the deepslate ore table to include smelting results.
* Put deepslate w/ lapis drops in a separate table, making the deepslate
  ores table less unwieldly.
2022-05-04 23:35:07 +00:00
AFCMS
f8f6ea22c8 Fix codestyle issues with mcl_deepslate, mcl_copper, mcl_raw_ores 2022-05-04 23:35:07 +00:00
cora
b0b8ef3921 Comment out ore registrations for now
The discussion about how to handle the new ores is still ongoing.
This PR was originally only intended to add the new nodes so
that's what it does now.
2022-05-04 23:35:07 +00:00
cora
be6d2db7d4 remove redundant license files 2022-05-04 23:35:07 +00:00
cora
dc40ed18b3 remove raw_ores item override 2022-05-04 23:35:07 +00:00
cora
1b99de73d2 remove screenshots from original mods 2022-05-04 23:35:07 +00:00
NO11
c97e0cd631 Add deepslate 2022-05-04 23:35:07 +00:00
NO11
8c7a8a61d2 Add Copper 2022-05-04 23:35:07 +00:00
NO11
6bdaa9f2d1 Add raw ores 2022-05-04 23:35:06 +00:00
kabou
dceb48bf94 Fix undefined variable in mcl_enchanting/engine.lua. 2022-05-04 23:31:54 +00:00
AFCMS
8a47a195f6 Remove preview files 2022-05-04 23:15:11 +00:00
AFCMS
d0b60e2399 Fix player armor enchanting overlay (#2161) 2022-05-04 23:15:11 +00:00
AFCMS
3ca40cd4e4 Remove 2D preview 2022-05-04 23:15:11 +00:00
kabou
920b8b9654 Bookshelves are deco blocks, not building blocks. 2022-05-04 23:06:05 +00:00
kabou
f1a494ea62 Change stone tool repair materal to group:cobble.
* Update repair material for stone tools (pick, shovel, axe, sword and
  hoe) to use any cobble group stone.
2022-05-05 01:01:29 +02:00
kabou
64bb50dfd5 Change some crafting recipes to use group:cobble.
* Update crafting recipes for stone tools (pick, shovel, axe, sword and
hoe), furnace and brewing stand to use any cobble group stone.
2022-05-04 15:54:12 +02:00
kabou
9edb40b5c5 Add cobblestone to the cobble group. 2022-05-04 15:14:23 +02:00
chmodsayshello
3699ca5535 update translation template 2022-05-03 15:21:18 +00:00
chmodsayshello
9c652df8a2 update german translation 2022-05-03 14:59:49 +00:00
chmodsayshello
390802a344 fix crash when achievements are disabled and /awards is being used
This commit fixes  https://git.minetest.land/MineClone2/MineClone2/issues/2164, which crashes the game whenever /awards is called with arguments other than enable
2022-05-03 14:58:44 +00:00
cora
61a999fe5a Fix warning in mcl_weather 2022-05-02 21:47:33 +02:00