759 Commits

Author SHA1 Message Date
the-real-herowl
651fb74be1 Fix a crash 2024-05-22 21:03:43 +02:00
the-real-herowl
747bf16a94 Migrated mobs to the new effects API 2024-05-22 21:03:43 +02:00
the-real-herowl
dc7b1869b7 Move most of the game to the new API 2024-05-22 21:03:43 +02:00
the-real-herowl
63b2da7aa0 Added on_save_effect support for mobs 2024-05-22 21:03:43 +02:00
the-real-herowl
914e3c6c2a Effects persist on loads for mobs too 2024-05-22 21:03:43 +02:00
the-real-herowl
7cd0cfede8 Further (mcl_)luck functionality
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-22 21:02:25 +02:00
the-real-herowl
0c4094596e Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl
456d205161 Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl
753545d714 Merge pull request 'Rover and Stalker' () from rover_stalker into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4282
2024-05-22 19:01:14 +00:00
the-real-herowl
48e6ffa935 Improved tool tooltips ()
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4306
2024-05-22 18:55:07 +00:00
teknomunk
0279dde3d0 Limit check to +/- 16 nodes from goal position (maximum 33 nodes, 3 map blocks) 2024-05-22 15:25:38 +00:00
teknomunk
2a014ca79c Change y range calculation to use outer zone distance and not middle to let mobs spawn far away from the player 2024-05-22 15:25:38 +00:00
teknomunk
1bc0a0b411 Implement a continuous distribution function using a piecewise linear function for selecting the distance from the player to spawn mobs with, fix crash when no nodes are found under air at the goal position 2024-05-22 15:25:38 +00:00
teknomunk
bd6c8d35c3 Change y_min/y_max calculations 2024-05-22 15:25:38 +00:00
teknomunk
3850fc1a9f Limit y range to the same hemisphere (top/bottom) 2024-05-22 15:25:38 +00:00
teknomunk
74cf14ef0f Close if statement 2024-05-22 15:25:38 +00:00
teknomunk
3a4a8799ea Change mob spawning randomization from polar coordinates to spherical coordinates, move position validation code from find_spawning_position to get_next_mob_spawn_pos, minimize code remaining in find_spawning_position 2024-05-22 15:25:38 +00:00
the-real-herowl
970f6cf377 Stalker model and mechanics implemented 2024-05-12 06:02:15 +02:00
the-real-herowl
4b83aaaa77 Renaming throughout docs and comments 2024-05-07 11:38:00 +00:00
the-real-herowl
1219b09851 Migrated enderman to the new visuals
Also made the node holding use vl_held_item
2024-05-05 19:10:18 +00:00
the-real-herowl
4dde321a04 Ghast fireball fixes 2024-05-02 00:18:43 +02:00
teknomunk
0c372f987d Stop villagers from eating shulker boxes ()
This modifies the logic for mobs picking up items to only match against the item's name and ignore any text in an items metadata.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4266
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-01 15:44:14 +00:00
SOS-Games
4f37c1600f Able to see all mobs in the lookup help menu ()
added a Mobs category that has pages for all mobs

Co-authored-by: SOS-Games <101518564+SOS-Games@users.noreply.github.com>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4186
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SOS-Games <gruberscomplete@gmail.com>
Co-committed-by: SOS-Games <gruberscomplete@gmail.com>
2024-04-21 08:16:15 +00:00
nixnoxus
a86e8e2c8e fix strider breeding & increase riding speed ()
- Striders follow `mcl_crimson:warped_fungus`
- Striders can be bred with `mcl_crimson:warped_fungus`
- Riding speed increased to 2 m/s
- Warning fixed

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4096
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-04-13 23:38:46 +00:00
ancientmarinerdev
ac4aff12ea Enable custom biome check in spawning. This allows mods to overide the check in singlenode and other mapgens that do not support biome API. ()
Some older mapgens do not support the MT biome API. Singlenode and I think v6 also. This allows mods to overide the biomecheck in mob spawning to return valid biomenames and customise this.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4217
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-committed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2024-04-01 15:40:14 +00:00
the-real-herowl
a8ad631864 Added ghast achievement and nerfed ghast
* ghast now attacks less frequently
* killing ghast with a ghast fireball now awards an achievement
2024-01-25 14:29:08 +01:00
the-real-herowl
1478960b7f Improved ghast combat
* ghast fireballs can now hit the shooter (used to just fly through)
* improved ghast aim
* increased ghast fireball lifetime
* mob projectile lifetime is now counted in seconds (was in ticks)
* improved variable naming
* improved default mob projectile deflecting (applies to ghast fireball)
2024-01-25 02:51:36 +00:00
Eliy21
aa4f8ba6cc Add medium size mob distinction in the cactus mob damage area reach code 2024-01-21 09:18:43 +00:00
Eliy21
d41d29be58 Add distinction between regular sized mobs and large mobs in the cactus mob damage area reach 2024-01-21 09:18:43 +00:00
Eliy21
434bb33f72 Add mob cactus damage logic to /mcl_mobs/physics.lua 2024-01-21 09:18:43 +00:00
emptyshore
8e103cf615 Mobs should not anger towards the player if damage is disabled. ()
Co-authored-by: Mateusz Uzdowski <mateusz@silverstripe.com>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4114
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: emptyshore <emptyshore@noreply.git.minetest.land>
Co-committed-by: emptyshore <emptyshore@noreply.git.minetest.land>
2024-01-21 05:37:54 +00:00
PrWalterB
899c45534f Adding occitan translation for CORE and ENTITIES 2024-01-20 04:28:46 +01:00
bakawun
4d90dfab0e Spawning: add a comment to clarify what the random select is doing 2024-01-10 11:22:13 +01:00
bakawun
b2b63266b7 Spawning: break mob selection loop when out of bounds 2024-01-10 11:22:13 +01:00
bakawun
d151e79fb9 Spawning: remove unused summary_chance 2024-01-10 11:22:13 +01:00
bakawun
e419e6d63b Spawning: remove another unused perlin var 2024-01-10 11:22:13 +01:00
cora
55517154bd Mob spawning: Remove unused vars 2024-01-10 11:22:13 +01:00
bakawun
402e4e7b79 Spawning: fix random weighted choice 2024-01-10 11:22:13 +01:00
the-real-herowl
d11526f8e8 Merge pull request 'Finish PVP Combat Parity with the rest + PVP Tweaks' () from Eliy21/MineClone2:combat_fixes into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4078
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-30 04:21:18 +00:00
the-real-herowl
a2a4da5aed Added shepherd functionality 2023-12-24 05:48:41 +01:00
JoseDouglas26
947d20ae96 mcl_mobs pt_BR translation 2023-12-22 23:45:07 +01:00
bakawun
cee5bbc206 mobs:fix typo in homing function 2023-12-14 16:50:23 +01:00
Eliy21
ed507d8509 Remove unnecessary space in the attack reach limit on mobs code 2023-12-14 08:15:55 +00:00
cora
55fe71d73b Add a get_arrow_hit_func function to mcl_mobs
reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
f5079f1568 Add an option for mob arrows to be "homing" 2023-12-13 02:42:08 +01:00
the-real-herowl
8b00fff4cb Remove dangling else 2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc Add an on_attack callback for mobs ()
Added an on_attack callback that allows to execute additional custom logic after each attack.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl
46d9c66000 Fixed mobs executing custom on_punch with punch fail 2023-12-05 00:58:10 +00:00
the-real-herowl
24ffd64cad Knockback fixes 2023-12-05 00:58:10 +00:00
codiac
4cf865a36c Fix passive threshold in nether and end ()
Fix light check for passive mobs in other dimensions. It is apparently the same in all dimensions. If a mob has it's own spawn_check function then that should be used regardless of it's type.

Fixes 

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4030
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2023-11-28 02:45:18 +00:00