CyberMango
685a7ff256
Added a function for a single position and better naming.
...
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.
Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango
949a2b787e
Added protection violation checker functions.
...
1 completley generic and 3 more that use it for more specific cases -
placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
iliekprogrammar
661afed46c
Merge branch 'master' into mcl-init-fixes
2022-12-30 18:11:08 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
Gregor Parzefall
14adcbbecb
Make snow sound like snow while digging it
2022-12-21 22:39:26 +01:00
Gregor Parzefall
7312c30f8e
Update attribution of sounds
...
Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
Gregor Parzefall
4fcbe05be5
Remove a sound I forgot
2022-12-21 13:53:09 +01:00
Gregor Parzefall
605e4de455
Restore MCL changes to grass / leaves sounds
2022-12-20 21:12:56 +01:00
Gregor Parzefall
e4abbbf112
Sound changes in code
2022-12-20 20:57:57 +01:00
Gregor Parzefall
718cdb553d
More sound changes from MTG
2022-12-20 18:54:52 +01:00
Gregor Parzefall
e2ec660f25
Update sounds from MTG
2022-12-20 18:21:31 +01:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
ancientmarinerdev
f7f0a2be8b
Raids performance optimisation. Check for village less and over less distance.
2022-12-09 22:59:58 +00:00
cora
69f5bad0bb
Document mcl_events
2022-11-26 17:06:04 +01:00
cora
dabc09adb2
Lower and unify distance check
2022-11-26 17:06:04 +01:00
cora
d0ea7c4059
Set events metatable correctly
2022-11-26 17:06:04 +01:00
cora
93e5034317
Add fireworks when raid complete
2022-11-26 17:06:04 +01:00
cora
e5515ed119
Add debug field: active event counter
...
to verify it doesn't memleak
2022-11-26 17:06:04 +01:00
cora
94057aa7e5
Code cleanup
2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3
Fix raid instawin when no spawnable blocks found
2022-11-26 17:06:04 +01:00
cora
057a78ed30
Fix raid registering as completed when unloading the area
2022-11-26 17:06:04 +01:00
cora
22fa5096c9
Add debug command status feedback
2022-11-26 17:06:04 +01:00
cora
2147790b44
Add setting to disable events
2022-11-26 17:06:04 +01:00
cora
608da950e4
Abort events when no player is near
2022-11-26 17:06:04 +01:00
PrairieWind
48a8511052
Make bossbars enablable/disablable per event type. Update some capitalization.
2022-11-26 17:06:04 +01:00
cora
9893dee1aa
Add debug chatcommand to start events
2022-11-26 17:06:04 +01:00
cora
dc017864fd
raids: properly integrate potions api
...
supports "level" now, bad omen > 1 means extra wave additionally
the playername is saved in the event object now for later access
and events can be made exclusive to a certain radius now.
2022-11-26 17:06:04 +01:00
cora
7ab2c5fecd
Make debug output an opt-in setting
2022-11-26 17:06:04 +01:00
cora
390aec5d7a
Integrate raids with mcl_events
2022-11-26 17:06:04 +01:00
cora
052e76bfcc
start at effective stage 1
2022-11-26 17:06:04 +01:00
cora
f17a9220bb
Add bossbar support
2022-11-26 17:06:04 +01:00
cora
627ce0dc3b
Finish at max_stage not max_stage + 1
2022-11-26 17:06:04 +01:00
cora
f06d5a1ee3
Add event api
...
prototype state, test with chatcommand /infest (debug priv)
2022-11-26 17:06:03 +01:00
ancientmarinerdev
e5c639c779
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
ff0fea8978
Add default logger to make logging easier
2022-11-12 02:35:00 +01:00
Johannes Fritz
c66e184373
mcl_playerplus fixes
2022-11-11 17:53:13 +00:00
cora
41055d5abe
Check object on mob tranformation
2022-11-11 16:43:45 +01:00
cora
6b8236e8f3
Fix crash in villagegen
2022-11-01 04:52:17 +01:00
cora
98dad0b191
Generate netherrack under the bedrock ceiling
...
this is a somewhat ugly hack that uses minetest.generate_decorations
which generates decorations regardless of biome so additional steps
had to be taken to ensure no other decorations "spill over" due to
this.
2022-11-01 04:52:17 +01:00
cora
8d456d8ff9
implement sweet berry damage
...
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
AFCMS
bacec2c7e6
Make 2 last params of mcl_vars.get_node
optional
2022-10-25 11:01:44 +02:00
AFCMS
a3d459f020
Refactor mcl_init
...
- use new vectors
- make code less confuse
- type annotations
2022-10-25 11:01:44 +02:00
AFCMS
9f16bfe6c5
mcl_attached fixes
...
- deprecated usage of vector.new()
- use new vectors everywhere
- use `minetest` instead of `core`
- make some more functions local
2022-10-23 18:39:08 +02:00
AFCMS
8da8040324
mcl_explosions_fixes
...
- use new vectors
- remove deprecated use of vector.new()
- add some type annotations
2022-10-23 18:35:22 +02:00
cora
f47674b9a7
Add mcl_util.file_exists() function
2022-10-13 02:13:02 +02:00
talamh
23ec60fff0
Change torch model, add soul fire flame particle texture
2022-10-10 20:50:11 +01:00
cora
68d04bc4e8
move set_conditionals from mcl_playerplus to mcl_util
2022-10-07 02:45:01 +00:00
cora
2efcb168b2
Make the game respect mt "enable_damage" setting
2022-09-19 13:59:24 +02:00
cora
ba7f534d2f
Make end island larger
2022-09-14 20:37:08 +00:00
cora
2c7838bdf6
make the end island slightly larger
...
also uses the mcl_mapgen_core api now
2022-09-14 20:37:07 +00:00