Commit Graph

94 Commits

Author SHA1 Message Date
ancientmarinerdev
b817c079ba Improve balancing for early game 2023-02-10 19:01:29 +00:00
ancientmarinerdev
cfa276f722 Add settings for percentage of hostile and peaceful groups spawned 2023-02-10 19:01:29 +00:00
ancientmarinerdev
86b1d8bc3e Add world gen limits to spawning to avoid things spawning past the world gen limits 2023-02-10 19:01:29 +00:00
ancientmarinerdev
9c2f43a242 Limit peaceful spawning and add configurable option 2023-02-10 19:01:29 +00:00
ancientmarinerdev
044a91e831 Change spawn cap groups to spawn_type to give water it's own spawn cap. 2023-02-10 19:01:29 +00:00
ancientmarinerdev
106979e64a Clean up 2023-02-10 19:01:29 +00:00
ancientmarinerdev
1dc7cab6be Add logging 2023-02-10 19:01:29 +00:00
ancientmarinerdev
634379dfe9 Retry if failing to find spawn position 2023-02-10 19:01:29 +00:00
ancientmarinerdev
c2ac33ac61 Mobs now can spawn in multiple positions around you per spawning cycle 2023-02-10 19:01:29 +00:00
ancientmarinerdev
b5c0830060 Restructure code and tidy 2023-02-10 19:01:29 +00:00
ancientmarinerdev
c43c723e08 Clean logging etc. 2023-02-10 19:01:29 +00:00
ancientmarinerdev
bd3a4ff0df Clean up 2023-02-10 19:01:28 +00:00
ancientmarinerdev
0267ad2f31 Decrease change of groups spawning for peacefuls. Refresh total mobs check on spawn. 2023-02-10 19:01:28 +00:00
ancientmarinerdev
a2f9ea81cc Fix mobs debug crash 2023-02-10 19:01:28 +00:00
ancientmarinerdev
7c7f4b930c Move cap check out of spawn checks and reimplement close cap check 2023-02-10 19:01:28 +00:00
ancientmarinerdev
60529d3d5d Add in constants for spawn zones 2023-02-10 19:01:28 +00:00
ancientmarinerdev
6ea4b43249 Limit group spawn to available cap space. Total mobs check once per spawn cycle. 2023-02-10 19:01:28 +00:00
Michieal
e9c202ae45 Added Bamboo Biomes to spawning.lua. 2023-01-15 15:30:34 -05:00
ancientmarinerdev
4fd4425aae Improved mob debug 2023-01-11 01:07:18 +00:00
ancientmarinerdev
01c8009c6a Tidy on_step function 2023-01-11 01:07:18 +00:00
kabou
6756ee340c Mob spawning chatcommand refactoring.
* Put calculations that are only used conditionally inside the
  related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9 Use vectors in get_next_mob_spawn_pos() 2022-12-29 02:13:57 +00:00
cora
ebf214c043 Check if spawndef exists when spawning 2022-11-27 14:53:17 +01:00
cora
2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora
faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora
5e177c61f6 Move on_step despawning to separate function 2022-11-27 14:53:16 +01:00
cora
646a341f52 Fix mob api can_spawn callback 2022-11-02 03:47:23 +01:00
cora
672e44bbb1 Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
cora
c044cf8e74 Fix debug line 2022-10-14 02:31:23 +02:00
cora
93f8f2aa3b only count despawnable mobs for global caps 2022-10-14 02:31:23 +02:00
cora
c146124a2c spawning: check for room accrd. to collisionbox 2022-10-14 02:31:23 +02:00
cora
ea48be3f4c Add global and per-player mob caps 2022-10-14 02:31:23 +02:00
cora
cd862888d1 Fix indentation 2022-10-14 02:31:23 +02:00
cora
ba25e57eac don't run on_spawn twice 2022-10-14 02:31:23 +02:00
cora
5db7680cd1 mitigate high cpu usage due to excessive mob counting
This was caused by the mob caps being checked too frequently
2022-10-14 02:31:23 +02:00
cora
97f9614818 Log the node a mob spawns on 2022-10-14 02:31:23 +02:00
cora
39a0353a49 Add spawn counts per mob to /mobstats 2022-10-14 02:31:23 +02:00
epCode
22a5856b46 make spawn_mob able to change values in a mob 2022-10-13 01:54:38 +02:00
cora
611d8808ac Fix a variable typo causing crashes with prot. mod 2022-09-16 15:11:52 +02:00
cora
8c16b8c7ee Make mob caps configurable 2022-09-13 14:18:29 +02:00
cora
51e244fe35 Make logging of mob spawning configurable 2022-09-13 13:43:57 +02:00
cora
786cea122d Remove some unsused settings from mcl_mobs 2022-09-13 13:39:14 +02:00
PrairieWind
186059ae13 spawn_mob logging and pillager npc attack 2022-09-09 20:30:26 -06:00
cora
3093462ee3 Fix despawning 2022-09-10 01:56:37 +00:00
cora
97cab0d91f Use api spawn command for natural spawn 2022-09-10 01:56:37 +00:00
cora
8c3ada1e11 Fix spawn command 2022-09-10 01:56:37 +00:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
PrairieWind
fc362f0e9c Add Loggin Actions to mob spawning, and fixed log message for spawn egg use 2022-09-02 10:06:10 +00:00
cora
77e11713d3 Remove superfluous bed check for villagers 2022-08-30 21:52:47 +02:00
cora
2f0ca063e9 Make monsters less likely to spawn in groups 2022-08-30 21:52:47 +02:00