local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local music_enabled = minetest.settings:get_bool("mcl_game_music", true) local pianowtune = "diminixed-pianowtune01" local end_tune = "diminixed-ambientwip" local nether_tune = "horizonchris96-traitor" local odd_block = "Jester-0dd-BL0ck" local flock_of_one = "Jester-Flock-of-One" local gift = "Jester-Gift" local hailing_forest = "Jester-Hailing_Forest" local dimension_to_base_track = { ["overworld"] = {pianowtune, flock_of_one, gift, hailing_forest}, ["nether"] = {nether_tune}, ["end"] = {end_tune}, ["mining"] = {odd_block}, } local listeners = {} local weather_state local function pick_track(dimension, underground) local track_key if dimension == "overworld" and underground then track_key = "mining" else -- Pick random dimension song track_key = dimension end minetest.log("track_key: " .. track_key) local dimension_tracks = dimension_to_base_track[track_key] if dimension_tracks and #dimension_tracks >= 1 then local index = 1 if #dimension_tracks > 1 then index = math.random(1, #dimension_tracks) end local chosen_track = dimension_tracks[index] --minetest.log("chosen_track: " .. chosen_track) return chosen_track else --? end return nil end local function stop_music_for_listener_name(listener_name) if not listener_name then return end local listener = listeners[listener_name] if not listener then return end local handle = listener.handle if not handle then return end minetest.sound_stop(handle) listeners[listener_name].handle = nil end local function stop_music_for_all() for _, player in pairs(minetest.get_connected_players()) do local player_name = player:get_player_name() stop_music_for_listener_name(player_name) end end local function play_song(track, player_name, hp, dimension, day_count, underground) minetest.log("action", "[mcl_music] Playing track: " .. track) local spec = { name = track, gain = 0.3, pitch = 1.0, } local parameters = { to_player = player_name, gain = 1.0, fade = 0.0, pitch = 1.0, } local handle = minetest.sound_play(spec, parameters, false) listeners[player_name] = { handle = handle, hp = hp, dimension = dimension, day_count = day_count, underground = underground, } end local function play() local new_weather_state = mcl_weather.get_weather() local was_good_weather = weather_state == "none" or weather_state == "clear" weather_state = new_weather_state local is_good_weather = weather_state == "none" or weather_state == "clear" local is_weather_changed = weather_state ~= new_weather_state local time = minetest.get_timeofday() if time < 0.25 or time >= 0.75 then stop_music_for_all() minetest.after(10, play) return end local day_count = minetest.get_day_count() for _, player in pairs(minetest.get_connected_players()) do local player_name = player:get_player_name() local hp = player:get_hp() local pos = player:get_pos() local dimension = mcl_worlds.pos_to_dimension(pos) local underground = dimension == "overworld" and pos and pos.y < 0 local listener = listeners[player_name] local handle = listener and listener.handle local old_hp = listener and listener.hp local old_dimension = listener and listener.dimension local old_underground = listener and listener.underground local is_dimension_changed = old_dimension and (old_dimension ~= dimension) or false local is_hp_changed = old_hp and (math.abs(old_hp - hp) > 0.00001) or false local underground_changed = old_underground and underground ~= old_underground --minetest.log("handle: " .. dump (handle)) if is_hp_changed or is_dimension_changed or underground_changed or (dimension == "overworld" and (is_weather_changed or not is_good_weather)) then minetest.log("action", "[mcl_music] Stopping music") stop_music_for_listener_name(player_name) if not listeners[player_name] then listeners[player_name] = {} end listeners[player_name].hp = hp listeners[player_name].dimension = dimension listeners[player_name].underground = underground elseif not handle and (not listener or (listener.day_count ~= day_count)) then local track = pick_track(dimension, underground) if track then play_song(track, player_name, hp, dimension, day_count, underground) else --minetest.log("no track found. weird") end else --minetest.log("else") end end minetest.after(7, play) end if music_enabled then minetest.log("action", "[mcl_music] In-game music is activated") minetest.after(15, play) minetest.register_on_joinplayer(function(player, last_login) local player_name = player:get_player_name() stop_music_for_listener_name(player_name) end) minetest.register_on_respawnplayer(function(player) local player_name = player:get_player_name() stop_music_for_listener_name(player_name) end) else minetest.log("action", "[mcl_music] In-game music is deactivated") end