78f32d2dd4
This created a strange bug that only death reasons created by mcl_utils.deal_damage were "approved" so only they triggered running the death callbacks, so only they triggered printing a death message. Therefore most deaths did not produce a death message.
172 lines
5.0 KiB
Lua
172 lines
5.0 KiB
Lua
mcl_damage = {
|
|
modifiers = {},
|
|
damage_callbacks = {},
|
|
death_callbacks = {},
|
|
types = {
|
|
in_fire = {is_fire = true},
|
|
lightning_bolt = {is_lightning = true},
|
|
on_fire = {is_fire = true, bypasses_armor = true},
|
|
lava = {is_fire = true},
|
|
hot_floor = {is_fire = true},
|
|
in_wall = {bypasses_armor = true},
|
|
drown = {bypasses_armor = true},
|
|
starve = {bypasses_armor = true, bypasses_magic = true},
|
|
cactus = {},
|
|
sweet_berry = {},
|
|
fall = {bypasses_armor = true},
|
|
fly_into_wall = {bypasses_armor = true}, -- unused
|
|
out_of_world = {bypasses_armor = true, bypasses_magic = true, bypasses_invulnerability = true, bypasses_totem = true},
|
|
generic = {bypasses_armor = true},
|
|
magic = {is_magic = true, bypasses_armor = true},
|
|
dragon_breath = {is_magic = true, bypasses_armor = true}, -- this is only used for dragon fireball; dragon fireball does not actually deal impact damage tho, so this is unreachable
|
|
wither = {bypasses_armor = true}, -- unused
|
|
wither_skull = {is_magic = true, is_explosion = true}, -- this is non-MC but a workaround to get the proper death message
|
|
anvil = {},
|
|
falling_node = {}, -- this is falling_block in MC
|
|
mob = {},
|
|
player = {},
|
|
arrow = {is_projectile = true},
|
|
fireball = {is_projectile = true, is_fire = true},
|
|
thorns = {is_magic = true},
|
|
explosion = {is_explosion = true},
|
|
cramming = {bypasses_armor = true}, -- unused
|
|
fireworks = {is_explosion = true}, -- unused
|
|
}
|
|
}
|
|
|
|
local damage_enabled = minetest.settings:get_bool("enabled_damage",true)
|
|
|
|
function mcl_damage.register_modifier(func, priority)
|
|
table.insert(mcl_damage.modifiers, {func = func, priority = priority or 0})
|
|
end
|
|
|
|
function mcl_damage.register_on_damage(func)
|
|
table.insert(mcl_damage.damage_callbacks, func)
|
|
end
|
|
|
|
function mcl_damage.register_on_death(func)
|
|
table.insert(mcl_damage.death_callbacks, func)
|
|
end
|
|
|
|
function mcl_damage.run_modifiers(obj, damage, reason)
|
|
for _, modf in ipairs(mcl_damage.modifiers) do
|
|
damage = modf.func(obj, damage, reason) or damage
|
|
if damage == 0 then
|
|
return 0
|
|
end
|
|
end
|
|
|
|
return damage
|
|
end
|
|
|
|
local function run_callbacks(funcs, ...)
|
|
for _, func in pairs(funcs) do
|
|
func(...)
|
|
end
|
|
end
|
|
|
|
function mcl_damage.run_damage_callbacks(obj, damage, reason)
|
|
run_callbacks(mcl_damage.damage_callbacks, obj, damage, reason)
|
|
end
|
|
|
|
function mcl_damage.run_death_callbacks(obj, reason)
|
|
run_callbacks(mcl_damage.death_callbacks, obj, reason)
|
|
end
|
|
|
|
function mcl_damage.from_punch(mcl_reason, object)
|
|
mcl_reason.direct = object
|
|
local luaentity = mcl_reason.direct:get_luaentity()
|
|
if luaentity then
|
|
if luaentity._is_arrow then
|
|
mcl_reason.type = "arrow"
|
|
elseif luaentity._is_fireball then
|
|
mcl_reason.type = "fireball"
|
|
elseif luaentity.is_mob then
|
|
mcl_reason.type = "mob"
|
|
end
|
|
mcl_reason.source = mcl_reason.source or luaentity._source_object
|
|
else
|
|
mcl_reason.type = "player"
|
|
end
|
|
end
|
|
|
|
function mcl_damage.finish_reason(mcl_reason)
|
|
mcl_reason.source = mcl_reason.source or mcl_reason.direct
|
|
mcl_reason.flags = mcl_damage.types[mcl_reason.type]
|
|
end
|
|
|
|
function mcl_damage.from_mt(mt_reason)
|
|
if mt_reason._mcl_chached_reason then
|
|
return mt_reason._mcl_chached_reason
|
|
end
|
|
|
|
local mcl_reason
|
|
|
|
if mt_reason._mcl_reason then
|
|
mcl_reason = mt_reason._mcl_reason
|
|
else
|
|
mcl_reason = {type = "generic"}
|
|
|
|
if mt_reason._mcl_type then
|
|
mcl_reason.type = mt_reason._mcl_type
|
|
elseif mt_reason.type == "fall" then
|
|
mcl_reason.type = "fall"
|
|
elseif mt_reason.type == "drown" then
|
|
mcl_reason.type = "drown"
|
|
elseif mt_reason.type == "punch" then
|
|
mcl_damage.from_punch(mcl_reason, mt_reason.object)
|
|
elseif mt_reason.type == "node_damage" and mt_reason.node then
|
|
if minetest.get_item_group(mt_reason.node, "fire") > 0 then
|
|
mcl_reason.type = "in_fire"
|
|
end
|
|
if minetest.get_item_group(mt_reason.node, "lava") > 0 then
|
|
mcl_reason.type = "lava"
|
|
end
|
|
end
|
|
|
|
for key, value in pairs(mt_reason) do
|
|
if key:find("_mcl_") == 1 then
|
|
mcl_reason[key:sub(6, #key)] = value
|
|
end
|
|
end
|
|
end
|
|
|
|
mcl_damage.finish_reason(mcl_reason)
|
|
mt_reason._mcl_cached_reason = mcl_reason
|
|
|
|
return mcl_reason
|
|
end
|
|
|
|
function mcl_damage.register_type(name, def)
|
|
mcl_damage.types[name] = def
|
|
end
|
|
|
|
minetest.register_on_player_hpchange(function(player, hp_change, mt_reason)
|
|
if not damage_enabled then return 0 end
|
|
if hp_change < 0 then
|
|
if player:get_hp() <= 0 then
|
|
return 0
|
|
end
|
|
hp_change = -mcl_damage.run_modifiers(player, -hp_change, mcl_damage.from_mt(mt_reason))
|
|
end
|
|
return hp_change
|
|
end, true)
|
|
|
|
minetest.register_on_player_hpchange(function(player, hp_change, mt_reason)
|
|
if not damage_enabled then return 0 end
|
|
if player:get_hp() > 0 then
|
|
if hp_change < 0 then
|
|
mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason))
|
|
end
|
|
end
|
|
end, false)
|
|
|
|
minetest.register_on_dieplayer(function(player, mt_reason)
|
|
mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
|
|
minetest.log("action","Player "..player:get_player_name().." died at "..minetest.pos_to_string(vector.round(player:get_pos())))
|
|
end)
|
|
|
|
minetest.register_on_mods_loaded(function()
|
|
table.sort(mcl_damage.modifiers, function(a, b) return a.priority < b.priority end)
|
|
end)
|