VoxeLibre/mods/ITEMS/mcl_bamboo
2024-01-25 02:23:15 +00:00
..
locale mcl_bamboo pt_BR translation 2023-12-22 23:45:07 +01:00
bamboo_base.lua Changes in rotation code and bamboo rotation 2024-01-08 05:55:36 +00:00
bamboo_items.lua Change on scaffolding placement checking 2024-01-25 02:23:15 +00:00
globals.lua All bamboo plant tiles can be broken with pistons 2023-11-04 16:01:46 +00:00
init.lua Undo mesecon.register_mvps_dropper() and use abms until more research can be done. 2023-02-10 03:42:34 +00:00
License.txt Added in License.txt 2023-01-08 23:08:12 -05:00
mod.conf Fix merge / rebase crossing massacre. 2023-02-10 03:42:34 +00:00
README.md Readme Change 2023-09-20 06:07:13 +00:00
recipes.lua Fix merge / rebase crossing massacre. 2023-02-10 03:42:34 +00:00

mcl_bamboo

This mod adds working, familiar bamboo nodes to your Mineclone 2 world.

Code: Michieal. Original (basic, used as inspiration) bamboo code by: Small Joker. Updates to the code: Mineclone Dev Team, Michieal.

License for code: GPLv3. License for images / textures: CC-BY-SA except where noted. Images Created by Nicu, except for:

  • Inventory / wield image for Bamboo Stalk: created by RandomLegoBrick#8692 and is CC0.

Dependencies: mcl_core, mcl_sounds, mcl_tools

Optional Dependencies = mcl_flowerpots, mclx_stairs, mcl_doors, mcl_signs, mesecons_pressureplates, mcl_fences, mesecons_button. Note that "mcl_boats" may be used at a later date.

Special thanks to Nicu for help with a ton of things from testing, to encouragement, to graphic design and nodebox work. Nicu - You Rock!

Small Joker's bamboo forum topic: Forum topic: https://forum.minetest.net/viewtopic.php?id=8289

Scaffold inspiration: Cora, because she said that it couldn't be done.