getto/init.lua

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Lua
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local S = minetest.get_translator("getto")
getto_list = {"xek130"}
getto = {}
getto.centrepos = {
x = 21888,
y = 17,
z = 25025
}
getto.min_pos_x = 21689
getto.max_pos_x = 22032
getto.min_pos_z = 24725
getto.max_pos_z = 25199
local timer = 0
local timer_alert = 0
local interval_alert = 1
local overall_time_alert = 10
minetest.register_globalstep(function(dtime)
if timer > os.time() then
return
end
timer = os.time() + interval_alert
for i = 1, #getto_list do
local player = minetest.env:get_player_by_name(getto_list[i])
if player then
local pos = player:get_pos()
if (pos.x > getto.max_pos_x or pos.x < getto.min_pos_x or pos.z > getto.max_pos_z or pos.z < getto.min_pos_z) then
msg = minetest.colorize("red", S("Return to the Ghetto territory!") .. S(" Time until return: ") .. overall_time_alert - timer_alert .. " c")
minetest.chat_send_player(getto_list[i], msg)
timer_alert = timer_alert + interval_alert
if timer_alert > overall_time_alert then
msg2 = minetest.colorize("red", S("You have been returned to the Ghetto!"))
minetest.chat_send_player(getto_list[i], msg2)
player:set_pos(getto.centrepos)
timer_alert = 0
end
else
if timer_alert ~= 0 then
msg3 = minetest.colorize("green", S("Thank you for coming back)"))
minetest.chat_send_player(getto_list[i], msg3)
timer_alert = 0
end
end
end
end
end)