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https://github.com/reload-gtn/mtsr_modpack.git
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Added the ability to release the player if not in the game
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parent
a8663e95a4
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@ -55,6 +55,20 @@ jail.add_jail = function(self_player_name, player_name)
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end
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end
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jail.set_release_privs = function(self_name, player, prisoners_list_id)
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minetest.set_player_privs(player, {
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interact = true,
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shout = true,
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home = true,
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spawn = true,
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tp = true
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})
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minetest.chat_send_all(minetest.colorize("green",
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"" .. player .. " " .. S("has been released from jail by") .. " " .. self_name))
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table.remove(prisoners_list, prisoners_list_id)
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end
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jail.release = function(self_name, id_player)
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local id = tonumber(id_player)
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local playername = prisoners_list[id]
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@ -62,20 +76,14 @@ jail.release = function(self_name, id_player)
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minetest.chat_send_player(self_name, S("Invalid ID"))
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return
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end
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local player = minetest.env:get_player_by_name(playername)
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if (player) then
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player:setpos(releasepos)
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minetest.chat_send_player(playername, minetest.colorize("green", S("You have been released from jail")))
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minetest.chat_send_all(minetest.colorize("green",
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"" .. playername .. " " .. S("has been released from jail by") .. " " .. self_name))
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minetest.set_player_privs(playername, {
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interact = true,
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shout = true,
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home = true,
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spawn = true,
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tp = true
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})
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table.remove(prisoners_list, id)
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jail.set_release_privs(self_name, playername, id)
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else
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jail.set_release_privs(self_name, playername, id)
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end
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end
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@ -3,4 +3,4 @@ description = Adds jail for game
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depends = default
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min_minetest_version = 5.7
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title = Jail
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release = 3
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release = 4
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