update jail v1

This commit is contained in:
Vitaliy Olkhin 2024-02-12 17:12:12 +05:00
parent f40191259b
commit 562aa666ca
3 changed files with 34 additions and 13 deletions

View File

@ -2,6 +2,7 @@ local S = minetest.get_translator("jail")
jail = {} jail = {}
jail.escape_boundary = 50 --радиус обхвата тюрмы jail.escape_boundary = 50 --радиус обхвата тюрмы
jail.display_node = { x = 675, y = 3.55, z = 5 } jail.display_node = { x = 675, y = 3.55, z = 5 }
jail.forced_labor = {y = -14848} --Начало глубины принудительных работ
local jailpos = { x = 690, y = 5, z = -7 } local jailpos = { x = 690, y = 5, z = -7 }
local releasepos = { x = 684, y = 5, z = -7 } local releasepos = { x = 684, y = 5, z = -7 }
local timer = 0 local timer = 0
@ -18,6 +19,13 @@ for line in prisoners:gmatch("[^\n]+") do
table.insert(prisoners_list, line) table.insert(prisoners_list, line)
end end
jail.set_permissions_for_the_jail = function (player)
minetest.set_player_privs(player, {
interact = true,
shout = true,
})
end
minetest.register_chatcommand("jail", { minetest.register_chatcommand("jail", {
params = "<player>", params = "<player>",
description = S("Sends a player to Jail"), description = S("Sends a player to Jail"),
@ -36,10 +44,7 @@ minetest.register_chatcommand("jail", {
minetest.chat_send_player(param, minetest.colorize("red", S("You have been sent to jail"))) minetest.chat_send_player(param, minetest.colorize("red", S("You have been sent to jail")))
minetest.chat_send_all(minetest.colorize("red", minetest.chat_send_all(minetest.colorize("red",
"" .. param .. " " .. S("has been sent to jail by") .. " " .. name)) "" .. param .. " " .. S("has been sent to jail by") .. " " .. name))
minetest.set_player_privs(param, { jail.set_permissions_for_the_jail(param)
interact = true,
shout = true,
})
end end
end, end,
}) })
@ -135,7 +140,10 @@ minetest.register_on_shutdown(function()
mod_storage:set_string("prisoners", prisoners) mod_storage:set_string("prisoners", prisoners)
end) end)
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
local forced_labor = 0
-- every 5 seconds -- every 5 seconds
if timer > os.time() then if timer > os.time() then
return return
@ -151,18 +159,28 @@ minetest.register_globalstep(function(dtime)
local max_pos_x = jail.display_node.x + jail.escape_boundary local max_pos_x = jail.display_node.x + jail.escape_boundary
local min_pos_x = jail.display_node.x - jail.escape_boundary local min_pos_x = jail.display_node.x - jail.escape_boundary
local max_pos_y = jail.display_node.y + jail.escape_boundary local max_pos_y = jail.display_node.y + jail.escape_boundary
local min_pos_y = jail.display_node.y - jail.escape_boundary
local max_pos_z = jail.display_node.z + jail.escape_boundary local max_pos_z = jail.display_node.z + jail.escape_boundary
local min_pos_z = jail.display_node.z - jail.escape_boundary local min_pos_z = jail.display_node.z - jail.escape_boundary
if (max_pos_x < pos.x or pos.x < min_pos_x) or max_pos_y < pos.y or pos.y < min_pos_y or max_pos_z < pos.z or pos.z < min_pos_z then forced_labor = jail.forced_labor.y + 1000
if (max_pos_x < pos.x or pos.x < min_pos_x or max_pos_z < pos.z or pos.z < min_pos_z) and pos.y > -5 then
object:set_pos(jailpos) object:set_pos(jailpos)
minetest.set_player_privs(prisoners_list[i], {
interact = true,
shout = true,
})
minetest.chat_send_all(minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i])) minetest.chat_send_all(minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i]))
jail.set_permissions_for_the_jail(prisoners_list[i])
end
--Проверка если игрок копает в низ по кординатам тюрьмы
if pos.y < -5 and pos.y > forced_labor then
object:set_pos(jailpos)
minetest.chat_send_all(minetest.colorize("red", prisoners_list[i] .. S(": He dug under the prison")))
jail.set_permissions_for_the_jail(prisoners_list[i])
end
--Условие если игрок находится взаданом параметре jail.forced_labor.y под землей
if pos.y > jail.forced_labor.y and pos.y < -10 then
object:set_pos(jailpos)
minetest.chat_send_player(prisoners_list[i], minetest.colorize("red", S("You are prohibited from leaving this area")))
jail.set_permissions_for_the_jail(prisoners_list[i])
end end
end end
end end

View File

@ -19,4 +19,6 @@ Total number of prisoners:=Общее число заключенных:
Show border=Показать границу Show border=Показать границу
Border display=Отображение границы Border display=Отображение границы
The border is hidden=Граница скрыта The border is hidden=Граница скрыта
Escape attempt: =Попытка побега: Escape attempt: =Попытка побега:
: He dug under the prison=: Совершил подкоп под тюрьмой
You are prohibited from leaving this area=Вам запрещается покидать данный участок

View File

@ -2,4 +2,5 @@ name = jail
description = Adds jail for game description = Adds jail for game
depends = default depends = default
min_minetest_version = 5.7 min_minetest_version = 5.7
title = Jail title = Jail
release = 1