techage_modpack/networks/hidden.lua

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local hidden_message = ""
local tFillingMaterial = {}
-- handle old techage names
local function legacy_names(meta)
if meta:contains("techage_hidden_nodename") then
meta:set_string("netw_name", meta:get_string("techage_hidden_nodename"))
meta:set_string("techage_hidden_nodename", "")
end
if meta:contains("tl2_param2") then
meta:set_int("netw_param2", meta:get_int("tl2_param2"))
meta:set_string("tl2_param2", "")
end
end
-------------------------------------------------------------------------------
-- API
-------------------------------------------------------------------------------
function networks.hidden_name(pos)
local meta = M(pos)
legacy_names(meta)
if meta:contains("netw_name") then
return meta:get_string("netw_name")
end
end
function networks.get_nodename(pos)
local meta = M(pos)
legacy_names(meta)
if meta:contains("netw_name") then
return meta:get_string("netw_name")
end
return tubelib2.get_node_lvm(pos).name
end
function networks.get_node(pos)
local meta = M(pos)
legacy_names(meta)
if meta:contains("netw_name") then
return {name = meta:get_string("netw_name"), param2 = meta:get_int("netw_param2")}
end
return tubelib2.get_node_lvm(pos)
end
local get_node = networks.get_node
local get_nodename = networks.get_nodename
-- Override methods of tubelib2 to store tube/cable info as metadata,
-- used for hidden cables/tubes/junctions/switches.
function networks.use_metadata(tlib2)
tlib2.get_primary_node_param2 = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
if self.primary_node_names[get_nodename(npos)] then
local meta = M(npos)
return meta:get_int("netw_param2"), npos
end
end
tlib2.is_primary_node = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
return self.primary_node_names[get_nodename(npos)] ~= nil
end
tlib2.get_secondary_node = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
local node = get_node(npos)
if self.secondary_node_names[node.name] then
return node, npos, true
end
end
tlib2.is_secondary_node = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
local name = get_nodename(npos)
return self.secondary_node_names[name] ~= nil
end
end
function networks.hide_node(pos, node, placer)
local inv = placer:get_inventory()
local stack = inv:get_stack("main", 1)
local taken = stack:take_item(1)
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if taken:get_count() == 1 and tFillingMaterial[taken:get_name()] then
local meta = M(pos)
meta:set_string("netw_name", node.name)
local param2 = 0
local ndef = minetest.registered_nodes[taken:get_name()]
if ndef.paramtype2 and ndef.paramtype2 == "facedir" then
param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
end
minetest.swap_node(pos, {name = taken:get_name(), param2 = param2})
inv:set_stack("main", 1, stack)
return true
end
end
function networks.open_node(pos, node, placer)
local name = networks.hidden_name(pos)
local param2
if M(pos):get_int("netw_param2") ~= 0 then
param2 = M(pos):get_int("netw_param2")
else
param2 = M(pos):get_int("netw_param2_copy")
end
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minetest.swap_node(pos, {name = name, param2 = param2 % 32 + M(pos):get_int("netw_color_param2")})
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local meta = M(pos)
meta:set_string("netw_name", "")
local inv = placer:get_inventory()
inv:add_item("main", ItemStack(node.name))
return true
end
-------------------------------------------------------------------------------
-- Patch registered nodes
-------------------------------------------------------------------------------
function networks.register_hidden_message(msg)
hidden_message = msg
end
local function get_new_can_dig(old_can_dig)
return function(pos, player, ...)
if networks.hidden_name(pos) then
if player and player.get_player_name then
minetest.chat_send_player(player:get_player_name(), hidden_message)
end
return false
end
if old_can_dig then
return old_can_dig(pos, player, ...)
else
return true
end
end
end
-- Register item names to be used as filling material to hide tubes/cables
function networks.register_filling_items(names)
for _, name in ipairs(names) do
tFillingMaterial[name] = true
-- Change can_dig for registered filling materials.
local ndef = minetest.registered_nodes[name]
if ndef then
local old_can_dig = ndef.can_dig
minetest.override_item(ndef.name, {
can_dig = get_new_can_dig(old_can_dig)
})
end
end
end