built on 01/08/2021 11:00:22

This commit is contained in:
Joachim Stolberg 2021-08-01 11:00:22 +02:00
parent fb2dc2a09a
commit 1ebe654d96
213 changed files with 11041 additions and 5784 deletions

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@ -7,6 +7,7 @@ This modpack includes:
- techage: The main mod
- ta4_jetpack: A Jetpack for techage with hydrogen as fuel and TA4 recipe
- ta4_paraglider: A Paraglider for techage with TA4 recipe
- ta4_addons: A Touchscreen like the TA4 display, but with additional commands and features
- autobahn: Street blocks and slopes with stripes for faster traveling (the only need of bitumen from techage)
- compost: The garden soil is needed for the TA4 LED Grow Light based flower bed
- signs_bot: For many automation tasks in TA3/TA4 like farming, mining, and item transportation
@ -19,6 +20,7 @@ This modpack includes:
- doc: Ingame documentation mod, used for minecart and signs_bot
- unified_inventory V1: Player's inventory with crafting guide, bags, and more.
- tubelib2: Necessary library
- networks: Necessary library
- safer_lua: Necessary library
- lcdlib: Necessary library
- datastorage: Necessary library
@ -45,6 +47,23 @@ ta4_jetpack requires the modpack 3d_armor. 3d_armor is itself a modpack and can'
### History
#### 2021-08-01
Added Mods:
- networks
- ta4_addons (Touchscreen)
Changed Mods:
- techage (see readme and constuction board)
- minecart (see readme "Migration to v2")
Updated Mods:
- autobahn
- signs_bot
- hyperloop
- ta4_jetpack
#### 2021-05-14
Updated Mods:

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@ -10,7 +10,7 @@ default
Optional: moreblocks, techage, minecart
# License
Copyright (C) 2017-2020 Joachim Stolberg
Copyright (C) 2017-2021 Joachim Stolberg
Code: Licensed under the GNU GPL version 3 or later. See LICENSE.txt
Textures: CC BY-SA 3.0

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@ -2,7 +2,7 @@
Autobahn
Copyright (C) 2017-2020 Joachim Stolberg
Copyright (C) 2017-2021 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
@ -17,6 +17,9 @@ local S = minetest.get_translator("autobahn")
autobahn = {}
-- Test for MT 5.4 new string mode
autobahn.CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true
local Facedir2Dir = {[0] =
{x=0, y=0, z=1},
{x=1, y=0, z=0},
@ -237,6 +240,7 @@ local function register_node(name, tiles, drawtype, mesh, box, drop)
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
use_texture_alpha = autobahn.CLIP,
sounds = default.node_sound_stone_defaults(),
is_ground_content = false,
groups = {cracky=2, crumbly=2,
@ -332,8 +336,7 @@ if minetest.global_exists("techage") then
},
replacements = {{"techage:ta3_barrel_bitumen", "techage:ta3_barrel_empty"}},
})
end
if minetest.global_exists("moreblocks") then
elseif minetest.global_exists("moreblocks") then
minetest.register_craft({
output = "autobahn:node1 4",
recipe = {

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@ -308,6 +308,7 @@ minetest.register_node("hyperloop:booking_ground", {
on_receive_fields = on_receive_fields,
on_destruct = on_destruct,
on_rightclick = on_rightclick,
on_rotate = screwdriver.disallow,
drop = "hyperloop:booking",

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@ -266,23 +266,36 @@ minetest.register_node("hyperloop:shaftA2", {
-- Form spec for the floor list
local function formspec(pos, lFloors)
local tRes = {"size[5,10]label[0.5,0; "..S("Select your destination").."]"}
tRes[2] = "label[1,0.6;"..S("Destination").."]label[2.5,0.6;"..S("Floor").."]"
local tRes = {"size[6,10]label[0.5,0; "..S("Select your destination").."]"}
tRes[2] = "label[0.5,0.6;"..S("Destination").."]label[2,0.6;"..S("Floor").."]"
if #lFloors == 0 then
tRes[#tRes+1] = "button_exit[1,3;3,1;button;Update]"
elseif #lFloors < 10 then
for idx,floor in ipairs(lFloors) do
if idx >= 12 then
break
end
local ypos = 0.5 + idx*0.8
local ypos2 = ypos - 0.2
tRes[#tRes+1] = "button_exit[1,"..ypos2..";1,1;button;"..(#lFloors-idx).."]"
tRes[#tRes+1] = "button_exit[0.5,"..ypos2..";1,1;button;"..(#lFloors-idx).."]"
if vector.equals(floor.pos, pos) then
tRes[#tRes+1] = "label[2.5,"..ypos..";"..S("(current position)").."]"
tRes[#tRes+1] = "label[2,"..ypos..";"..S("(current position)").."]"
else
tRes[#tRes+1] = "label[2.5,"..ypos..";"..(floor.name or "<unknown>").."]"
tRes[#tRes+1] = "label[2,"..ypos..";"..(floor.name or "<unknown>").."]"
end
end
if #tRes == 2 then
tRes[#tRes+1] = "button_exit[1,3;3,1;button;Update]"
else
tRes[3] = "scrollbaroptions[smallstep=100;largestep=200]"
tRes[4] = "scrollbar[5.3,1.5;0.4,8.2;vertical;floors;0]"
tRes[5] = "scroll_container[0.5,2;5,9.5;floors;vertical;0.02]"
for idx,floor in ipairs(lFloors) do
local ypos = idx*0.8 - 0.5
local ypos2 = ypos - 0.2
tRes[#tRes+1] = "button_exit[0,"..ypos2..";1,1;button;"..(#lFloors-idx).."]"
if vector.equals(floor.pos, pos) then
tRes[#tRes+1] = "label[1.5,"..ypos..";"..S("(current position)").."]"
else
tRes[#tRes+1] = "label[1.5,"..ypos..";"..(floor.name or "<unknown>").."]"
end
end
tRes[#tRes+1] = "scroll_container_end[]"
end
return table.concat(tRes)
end

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@ -69,6 +69,7 @@ local function get_stations(tStations, sKey, tRes)
if not tRes[dest] then
-- Known station?
if tStations[dest] then
tStations[dest].name = tStations[dest].name or ""
tRes[dest] = tStations[dest]
get_stations(tStations, dest, tRes)
end
@ -143,7 +144,7 @@ function Network:set(pos, name, tAttr)
conn = {},
}
end
self.tStations[sKey].name = name
self.tStations[sKey].name = name or ""
for k,v in pairs(tAttr) do
self.tStations[sKey][k] = v
end

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@ -16,27 +16,23 @@
-- 'pos' is the position of the puncher/sensor, the cart
-- position will be determined by means of 'param2' and 'radius'
-- Function returns true for all standing carts (entities and nodes)
function minecart.is_cart_available(pos, param2, radius)
local pos2 = minecart.get_nodecart_nearby(pos, param2, radius)
if pos2 then
return true
end
-- The entity check is needed for a cart with driver
local entity = minecart.get_entitycart_nearby(pos, param2, radius)
if entity then
return true
end
return minecart.get_nodecart_nearby(pos, param2, radius) ~= nil or
minecart.get_entitycart_nearby(pos, param2, radius) ~= nil
end
-- Function returns true if a standing cart as node is avaliable
function minecart.is_nodecart_available(pos, param2, radius)
local pos2 = minecart.get_nodecart_nearby(pos, param2, radius)
if pos2 then
return true
end
return minecart.get_nodecart_nearby(pos, param2, radius) ~= nil
end
-- Function returns true if a standing cart as entity is avaliable
function minecart.is_entitycart_available(pos, param2, radius)
return minecart.get_entitycart_nearby(pos, param2, radius) ~= nil
end
-- 'pos' is the position of the puncher/sensor, the cart
-- position will be determined by means of 'param2' and 'radius'
function minecart.punch_cart(pos, param2, radius, punch_dir)
local pos2, node = minecart.get_nodecart_nearby(pos, param2, radius)
if pos2 then

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@ -75,7 +75,8 @@ function minecart.find_node_near_lvm(pos, radius, items)
for y = pos1.y, pos2.y do
for z = pos1.z, pos2.z do
local idx = area:indexp({x = x, y = y, z = z})
if minetest.get_name_from_content_id(data[idx]) then
local name = minetest.get_name_from_content_id(data[idx])
if name and tItems[name] then
return {x = x, y = y, z = z}
end
end
@ -96,7 +97,7 @@ function minecart.set_marker(pos, text, size, ttl)
end
end
minetest.register_entity(":minecart:marker_cube", {
minetest.register_entity("minecart:marker_cube", {
initial_properties = {
visual = "cube",
textures = {
@ -118,6 +119,41 @@ minetest.register_entity(":minecart:marker_cube", {
end,
})
function minecart.set_land_marker(pos, radius, ttl)
local offs = radius + 0.5
local posses = {
{x = pos.x + offs, y = pos.y, z=pos.z},
{x = pos.x, y = pos.y, z=pos.z + offs},
{x = pos.x - offs, y = pos.y, z=pos.z},
{x = pos.x, y = pos.y, z=pos.z - offs},
}
for i, pos in ipairs(posses) do
local marker = minetest.add_entity(pos, "minecart:marker")
if marker ~= nil then
marker:set_properties({
visual_size = {x = 2 * offs, y = 2 * offs},
collisionbox = {-offs, -offs, 0, offs, offs, 0},
})
marker:set_yaw(math.pi / 2 * i)
minetest.after(ttl, marker.remove, marker)
end
end
end
minetest.register_entity("minecart:marker", {
initial_properties = {
visual = "upright_sprite",
textures = {"minecart_marker_cube.png"},
use_texture_alpha = true,
physical = false,
glow = 12,
static_save = false,
},
on_punch = function(self)
self.object:remove()
end,
})
function minecart.is_air_like(name)
local ndef = minetest.registered_nodes[name]
if ndef and ndef.buildable_to then
@ -270,12 +306,12 @@ function minecart.add_entitycart(pos, node_name, entity_name, vel, cargo, owner,
end
end
function minecart.start_entitycart(self, pos)
function minecart.start_entitycart(self, pos, facedir)
local route = {}
self.is_running = true
self.arrival_time = 0
self.start_pos = minecart.get_buffer_pos(pos, self.owner)
self.start_pos = minecart.get_buffer_pos(pos, self.owner) or minecart.get_next_buffer(pos, facedir)
if self.start_pos then
-- Read buffer route for the junction info
route = minecart.get_route(self.start_pos) or {}

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@ -13,6 +13,8 @@
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P2H = minetest.hash_node_position
local H2P = minetest.get_position_from_hash
local LEN = function(t) local c = 0; for _ in pairs(t) do c = c + 1 end; return c; end
local MAX_SPEED = minecart.MAX_SPEED
local dot2dir = minecart.dot2dir
local get_waypoint = minecart.get_waypoint
@ -71,7 +73,14 @@ local function running(self)
local dir = minetest.yaw_to_dir(rot.y)
dir.y = math.floor((rot.x / (math.pi/4)) + 0.5)
dir = vector.round(dir)
local facedir = minetest.dir_to_facedir(dir)
-- If running in a 45 degree direction (extra cycle), use the old dir
-- to calculate face_dir. Otherwise the junction detection will not work as expected.
local facedir
if self.waypoint and self.waypoint.old_dir then
facedir = minetest.dir_to_facedir(self.waypoint.old_dir)
else
facedir = minetest.dir_to_facedir(dir)
end
local cart_pos, wayp_pos, is_junction
if self.reenter then -- through monitoring
@ -115,7 +124,7 @@ local function running(self)
self.ctrl = nil
end
--print("dist", P2S(cart_pos), P2S(self.waypoint.pos), P2S(self.waypoint.cart_pos), self.waypoint.dot)
--print("running", LEN(self.junctions))
local dist = vector.distance(cart_pos, self.waypoint.cart_pos or self.waypoint.pos)
local new_dir = dot2dir(self.waypoint.dot)
local new_speed = new_speed(self, new_dir)
@ -129,7 +138,7 @@ local function running(self)
local new_cart_pos, extra_cycle = minecart.get_current_cart_pos_correction(
wayp_pos, facedir, dir.y, self.waypoint.dot) -- TODO: Why has self.waypoint no dot?
if extra_cycle and not vector.equals(cart_pos, new_cart_pos) then
self.waypoint = {pos = wayp_pos, cart_pos = new_cart_pos}
self.waypoint = {pos = wayp_pos, cart_pos = new_cart_pos, old_dir = vector.new(dir)}
new_dir = vector.direction(cart_pos, new_cart_pos)
dist = vector.distance(cart_pos, new_cart_pos)
--print("extra_cycle", P2S(cart_pos), P2S(wayp_pos), P2S(new_cart_pos), new_speed)
@ -174,7 +183,7 @@ local function play_sound(self)
self.sound_handle = minetest.sound_play(
"carts_cart_moving", {
object = self.object,
gain = self.curr_speed / MAX_SPEED,
gain = (self.curr_speed or 0) / MAX_SPEED,
})
end
end
@ -243,9 +252,11 @@ local function on_entitycard_punch(self, puncher, time_from_last_punch, tool_cap
local pos = vector.round(self.object:get_pos())
if puncher then
local yaw = puncher:get_look_horizontal()
dir = minetest.yaw_to_dir(yaw)
self.object:set_rotation({x = 0, y = yaw, z = 0})
end
minecart.start_entitycart(self, pos)
local facedir = minetest.dir_to_facedir(dir or {x=0, y=0, z=0})
minecart.start_entitycart(self, pos, facedir or 0)
minecart.start_recording(self, pos)
end
end

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@ -2,7 +2,6 @@
Station name=Stationsname
Waiting time/sec=Wartezeit/s
connected to=verbunden mit
Minecart Railway Buffer=Minecart Prellbock
Summary=Zusammenfassung
1. Place your rails and build a route with two endpoints. Junctions are allowed as long as each route has its own start and endpoint.=1. Baue eine Schienenstrecke mit zwei Enden. Kreuzungen sind zulässig, solange jede Route ihre eigenen Start- und Endpunkte hat.
2. Place a Railway Buffer at both endpoints (buffers are always needed, they store the route and timing information).=2. Platziere einen Prellbock an beide Schienenenden (Prellböcke sind zwingend notwendig, sie speichern die Routen- und Zeit-Informationen).
@ -26,7 +25,10 @@ Minecart Cart=Wagen
Minecart Speed Signs=Geschwindigkeitsbegrenzungszeichen
If several carts are running on one route,@nit can happen that a buffer position is already occupied and one cart therefore stops earlier.@nIn this case, the cart pusher is used to push the cart towards the buffer again.@nThis block must be placed under the rail at a distance of 2 m in front of the buffer.=Wenn mehrere Wagen auf einer Route fahren, kann es vorkommen,@ndass eine Prellbock Position bereits belegt ist und ein Wagen daher früher anhält.@nDer Cart Anschieber dient in diesem Fall dazu, die Wagen wieder in Richtung Prellbock anzuschieben.@nDieser Block muss unter der Schiene mit 2 m Abstand vor dem Prellbock platziert werden.
Limit the cart speed with speed limit signs.@n@nAs before, the speed of the carts is also influenced by power rails.@nBrake rails are irrelevant, the cart does not brake here.@nThe maximum speed is 8 m/s. This assumes a ratio of power rails@nto normal rails of 1 to 4 on a flat section of rail. A rail section is a@nseries of rail nodes without a change of direction. After every curve / kink,@nthe speed for the next section of the route is newly determined,@ntaking into account the swing of the cart. This means that a cart can@nroll over short rail sections without power rails.@n@nIn order to additionally brake the cart at certain points@n(at switches or in front of a buffer), speed limit signs can be placed@non the track. With these signs the speed can be reduced to 4, 2, or 1 m / s.@nThe "No speed limit" sign can be used to remove the speed limit.@n@nThe speed limit signs must be placed next to the track so that they can@nbe read from the cart. This allows different speeds in each direction of travel.=Begrenze die Geschwindigkeit der Wagen mit Geschwindigkeitsbegrenzungszeichen@n@nDie Geschwindigkeit der Carts wird wie bisher auch über "power rails" beeinflusst. "Brake rails" sind ohne Bedeutung, das Cart bremst hier nicht. Die maximale Geschwindigkeit beträgt 8 m/s. Dies setzt eine Verhältnis von "power rails" zu "normal rails" von 1 zu 4 auf einem ebenen Streckenabschnitt voraus. Ein Streckenabschnitt ist dabei ein Reihe von Schienenblöcken ohne Richtungsänderung. Nach jeder Kurve/Knick wird die Geschwindigkeit für den nächsten Streckenabschnitt neu bestimmt, wobei hier der Schwung des Carts mit berücksichtigt wird. So kann ein Cart auch über kurze Streckenabschnitt ohne "power rails" rollen.@n@nUm das Cart zusätzlich an bestimmten Stellen abzubremsen (an Weichen oder vor einen Puffer), können Geschwindigkeitsbegrenzungszeichen an der Strecke platziert werden. Durch diese Zeichen kann die Geschwindigkeit auf 4, 2, oder 1 m/s reduziert werden. Durch das Aufhebungszeichen kann die Geschwindigkeitsbegrenzung wieder aufgehoben werden.@n@nDie Geschwindigkeitsbegrenzungszeichen müssen so neben die Strecke platziert werden, dass sie vom Cart ablesbar sind. Dies erlaubt damit unterschiedliche Geschwindigkeiten pro Fahrtrichtung.
Minecart Railway Buffer=Minecart Prellbock
Minecart Hopper=Minecart Hopper
Minecart Landmark=Minecart Meilenstein
Cart Pusher=Wagen Anschieber
Minecart (Sneak+Click to pick up)=Minecart (Shift+Klick zum Entfernen des Carts)
Output cart state and position, or a list of carts, if no cart number is given.=Gibt Status und Position des Wagens, oder eine Liste aller Wagen aus, wenn keine Wagennummer angegeben ist.
List of carts=Liste aller Wagen
@ -34,8 +36,6 @@ Enter cart number=Gebe Cart Nummer ein
Save=Speichern
[minecart] Area is protected!=[minecart] Bereich ist geschützt!
Allow to dig/place rails in Minecart Landmark areas=Erlaubt dir, Schienen in Meilensteinbereichen zu setzen/zu entfernen
Minecart Landmark=Minecart Meilenstein
Cart Pusher=Wagen Anschieber
left=links
right=rechts
straight=geradeaus
@ -45,6 +45,7 @@ next junction=nächste Weiche
Travel time=Fahrzeit
[minecart] Route stored!=[minecart] Strecke gespeichert
[minecart] Speed @= %u m/s, Time @= %u s, Route length @= %u m=[minecart] Geschw. @= %u m/s, Zeit @= %u s, Routenlänge @= %u m
[minecart] Your route is too short to record!=[minecart] Deine Strecke ist zu kurz für eine Aufzeichnung!
Speed "1"=Tempo "1"
Speed "2"=Tempo "2"
Speed "4"=Tempo "4"

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@ -2,7 +2,6 @@
Station name=
Waiting time/sec=
connected to=
Minecart Railway Buffer=
Summary=
1. Place your rails and build a route with two endpoints. Junctions are allowed as long as each route has its own start and endpoint.=
2. Place a Railway Buffer at both endpoints (buffers are always needed, they store the route and timing information).=
@ -26,7 +25,10 @@ Minecart Cart=
Minecart Speed Signs=
If several carts are running on one route,@nit can happen that a buffer position is already occupied and one cart therefore stops earlier.@nIn this case, the cart pusher is used to push the cart towards the buffer again.@nThis block must be placed under the rail at a distance of 2 m in front of the buffer.=
Limit the cart speed with speed limit signs.@n@nAs before, the speed of the carts is also influenced by power rails.@nBrake rails are irrelevant, the cart does not brake here.@nThe maximum speed is 8 m/s. This assumes a ratio of power rails@nto normal rails of 1 to 4 on a flat section of rail. A rail section is a@nseries of rail nodes without a change of direction. After every curve / kink,@nthe speed for the next section of the route is newly determined,@ntaking into account the swing of the cart. This means that a cart can@nroll over short rail sections without power rails.@n@nIn order to additionally brake the cart at certain points@n(at switches or in front of a buffer), speed limit signs can be placed@non the track. With these signs the speed can be reduced to 4, 2, or 1 m / s.@nThe "No speed limit" sign can be used to remove the speed limit.@n@nThe speed limit signs must be placed next to the track so that they can@nbe read from the cart. This allows different speeds in each direction of travel.=
Minecart Railway Buffer=
Minecart Hopper=
Minecart Landmark=
Cart Pusher=
Minecart (Sneak+Click to pick up)=
Output cart state and position, or a list of carts, if no cart number is given.=
List of carts=
@ -34,8 +36,6 @@ Enter cart number=
Save=
[minecart] Area is protected!=
Allow to dig/place rails in Minecart Landmark areas=
Minecart Landmark=
Cart Pusher=
left=
right=
straight=
@ -45,6 +45,7 @@ next junction=
Travel time=
[minecart] Route stored!=
[minecart] Speed @= %u m/s, Time @= %u s, Route length @= %u m=
[minecart] Your route is too short to record!=
Speed "1"=
Speed "2"=
Speed "4"=

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@ -30,11 +30,16 @@ function minecart.start_nodecart(pos, node_name, puncher, punch_dir)
local userID = M(pos):get_int("userID")
-- check if valid cart
if not minecart.monitoring_valid_cart(owner, userID, pos, node_name) then
--print("invalid cart", owner, userID, P2S(pos), node_name)
--print("Lost cart", owner, userID, P2S(pos), node_name)
local entity_name = minecart.tNodeNames[node_name]
if owner ~= "" and userID ~= "" and entity_name then
minecart.monitoring_add_cart(owner, userID, pos, node_name, entity_name)
else
M(pos):set_string("infotext",
minetest.get_color_escape_sequence("#FFFF00") .. owner .. ": 0")
return
end
end
-- Only the owner or a noplayer can start the cart, but owner has to be online
if minecart.is_owner(puncher, owner) and minetest.get_player_by_name(owner) and
userID ~= 0 then
@ -42,14 +47,19 @@ function minecart.start_nodecart(pos, node_name, puncher, punch_dir)
local obj = minecart.node_to_entity(pos, node_name, entity_name)
if obj then
local entity = obj:get_luaentity()
local facedir
if puncher then
local yaw = puncher:get_look_horizontal()
entity.object:set_rotation({x = 0, y = yaw, z = 0})
local dir = minetest.yaw_to_dir(yaw)
facedir = minetest.dir_to_facedir(dir)
elseif punch_dir then
local yaw = minetest.dir_to_yaw(punch_dir)
entity.object:set_rotation({x = 0, y = yaw, z = 0})
facedir = minetest.dir_to_facedir(punch_dir)
end
minecart.start_entitycart(entity, pos)
minecart.start_entitycart(entity, pos, facedir or 0)
end
end
end

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@ -91,6 +91,10 @@ minetest.register_node("minecart:landmark", {
return false
end,
on_punch = function(pos, node, puncher, pointed_thing)
minecart.set_land_marker(pos, RANGE, 20)
end,
paramtype2 = "facedir",
sunlight_propagates = true,
groups = {cracky = 3, stone = 1},

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@ -424,6 +424,52 @@ function minecart.delete_waypoint(pos)
end
end
-------------------------------------------------------------------------------
-- find next buffer (needed as starting position)
-------------------------------------------------------------------------------
local function get_next_waypoints(pos)
local t = get_metadata(pos)
if not t then
t = find_all_next_waypoints(pos)
end
return t
end
local function get_next_pos_and_facedir(waypoints, facedir)
local cnt = 0
local newpos, newfacedir
facedir = (facedir + 2) % 4 -- opposite dir
for i = 0, 3 do
if waypoints[i] then
cnt = cnt + 1
if i ~= facedir then -- not the same way back
newpos = vector.new(waypoints[i].pos)
newfacedir = i
end
end
end
-- no junction and valid facedir
if cnt < 3 and newfacedir then
return newpos, newfacedir
end
end
local function get_next_buffer(pos, facedir)
facedir = (facedir + 2) % 4 -- opposite dir
for i = 1,5 do -- limit search depth
local waypoints = get_next_waypoints(pos) or {}
local pos1, facedir1 = get_next_pos_and_facedir(waypoints, facedir)
if pos1 then
pos, facedir = pos1, facedir1
else
return minecart.find_node_near_lvm(pos, 1, {"minecart:buffer"})
end
end
end
carts:register_rail("minecart:rail", {
description = "Rail",
tiles = {
@ -536,13 +582,17 @@ function minecart.add_raillike_nodes(name)
lRailsExt[#lRailsExt + 1] = name
end
-- minecart.get_next_buffer(pos, facedir)
minecart.get_next_buffer = get_next_buffer
--minetest.register_lbm({
-- label = "Delete waypoints",
-- name = "minecart:del_meta",
-- nodenames = {"carts:brakerail"},
-- nodenames = {"minecart:rail", "minecart:powerrail"},
-- run_at_every_load = true,
-- action = function(pos, node)
-- del_metadata(pos)
-- end,
--})

View File

@ -124,6 +124,8 @@ function minecart.stop_recording(self, pos)
local fmt = S("[minecart] Speed = %u m/s, Time = %u s, Route length = %u m")
minetest.chat_send_player(self.driver, string.format(fmt, speed, self.runtime, length))
end
elseif #self.checkpoints <= 3 then
minetest.chat_send_player(self.driver, S("[minecart] Your route is too short to record!"))
end
dashboard_destroy(self)
end

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View File

@ -68,7 +68,7 @@ minetest.after(10, function()
for owner, carts in pairs(minecart.CartsOnRail) do
for userID, cart in pairs(carts) do
-- Remove node carts that are not available anymore
if cart.objID == 0 or not cart.objID then
if cart.pos and (cart.objID == 0 or not cart.objID) then
local node = minecart.get_node_lvm(cart.pos)
if not minecart.tNodeNames[node.name] then
-- Mark as "to be deleted"

View File

@ -29,6 +29,16 @@ end
local old_pos
local function test_get_buffer(pos, player)
local yaw = player:get_look_horizontal()
local dir = minetest.yaw_to_dir(yaw)
local facedir = minetest.dir_to_facedir(dir)
local pos1 = minecart.get_next_buffer(pos, facedir)
if pos1 then
minecart.set_marker(pos1, "buffer", 1.2, 10)
end
end
local function test_get_route(pos, node, player)
local yaw = player:get_look_horizontal()
local dir = minetest.yaw_to_dir(yaw)
@ -67,9 +77,8 @@ end
local function click_left(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
local node = minetest.get_node(pos)
if node.name == "carts:rail" or node.name == "carts:powerrail" then
test_get_route(pos, node, placer)
if minecart.is_rail(pos) then
test_get_buffer(pos, placer)
end
end
end

662
networks/LICENSE.txt Normal file
View File

@ -0,0 +1,662 @@
GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

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# Networks [networks]
A library to build and manage networks based on tubelib2 tubes, pipes, or cables.
![networks](https://github.com/joe7575/networks/blob/main/screenshot.png)
### Power Networks
Power networks consists of following node types:
- Generators, nodes providing power
- Consumers, nodes consuming power
- Storage nodes, nodes storing power
- Cables, to build power connections
- Junctions, to connect point to point connection to networks
- Switches, to turn on/off network segments
All storage nodes in a network form a storage system. Storage systems are
required as buffers. Generators "charge" the storage system, consumers
"discharge" the storage system.
Charging the storage system follows a degressive/adaptive charging curve.
When the storage system e.g. is 80% full, the charging load is continuously reduced.
This ensures that all generators are loaded in a balanced manner.
Cables, junctions, and switches can be hidden under blocks (plastering)
and opened again with a tool.
This makes power installations in buildings more realistic.
The mod uses a whitelist for filling material. The function
`networks.register_filling_items` is used to register node names.
### Liquid Networks
Liquid networks consists of following node types:
- Pumps, nodes pumping liquids from/to tanks
- Tanks, storuing liquids
- Junctions, to connect pipes to networks
- Valves, to turn on/off pipe segments
### Control
In addition to any network the 'control' API can be used to send commands
or request data from nodes, specified via 'node_type'.
### Test Nodes
The file `./test/test_power.lua` contains test nodes of each kind of power nodes.
It can be used to play with the features and to study the use of `networks`.
- [G] a generator, which provides 20 units of power every 2 s
- [C] a consumer, which need 5 units of power every 2 s
- [S] a storage with 500 units capacity
All three nodes can be turned on/off by right-clicking.
- cable node for power transportation
- junction node for power distribution
- a power switch to turn on/off consumers
- a tool to hide/open cables and junctions
The file `./test/test_liquid.lua` contains test nodes of each kind of liquid nodes.
- [P] a pump which pumps 2 items every 2 s
- [T] tree types of tanks (empty, milk, water)
- junction node
- a value to connect/disconnect pipes
The file `./test/test_control.lua` contains server [S] and client [C] nodes
to demonstrate simple on/off commands.
All this testing nodes can be enabled via mod settings `networks_test_enabled = true` in `minetest.conf`
### License
Copyright (C) 2021 Joachim Stolberg
Code: Licensed under the GNU AGPL version 3 or later. See LICENSE.txt
Textures: CC BY-SA 3.0
### Dependencies
Required: tubelib2
### History
**2021-05-23 V0.01**
- First shot
**2021-05-24 V0.02**
- Add switch
- Add tool and hide/open feature
- bug fixes and improvements
**2021-05-25 V0.03**
- Add function `networks.get_power_data`
- bug fixes and improvements
**2021-05-29 V0.04**
- bug fixes and improvements
**2021-05-30 V0.05**
- Change power API
**2021-06-03 V0.06**
- Add 'liquid'
- bug fixes and improvements
**2021-06-04 V0.07**
- Add 'control' API
**2021-07-06 V0.08**
- Add 'transfer' functions to the 'power' API
**2021-07-23 V0.09**
- bug fixes and improvements

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
Control API to control other network nodes which have a control interface
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local CTL = function(pos) return (minetest.registered_nodes[N(pos).name] or {}).control end
networks.control = {}
-- return list of nodes {pos = ..., indir = ...} of given node_type
local function get_network_table(pos, tlib2, outdir, node_type)
local netw = networks.get_network_table(pos, tlib2, outdir)
if netw then
return netw[node_type] or {}
end
return {}
end
-------------------------------------------------------------------------------
-- For all types of nodes
-------------------------------------------------------------------------------
-- names: list of node names
-- control_callbacks = {
-- on_receive = function(pos, tlib2, topic, payload),
-- on_request = function(pos, tlib2, topic), -- returns: response
-- }
function networks.control.register_nodes(names, control_callbacks)
assert(type(control_callbacks) == "table")
for _, name in ipairs(names) do
minetest.override_item(name, {control = control_callbacks})
end
end
-- Send a message with 'topic' string and any 'payload 'to all 'tlib2' network
-- nodes of type 'node_type'.
-- Function returns the number of nodes the message was sent to.
function networks.control.send(pos, tlib2, outdir, node_type, topic, payload)
assert(outdir and node_type and topic)
assert(type(topic) == "string")
local cnt = 0
for _,item in ipairs(get_network_table(pos, tlib2, outdir, node_type)) do
local ctl = CTL(item.pos)
if ctl and ctl.on_receive then
ctl.on_receive(item.pos, tlib2, topic, payload)
cnt = cnt + 1
end
end
return cnt
end
-- Send a request with 'topic' string to all 'tlib2' network
-- nodes of type 'node_type'.
-- Function returns a list with all responses.
function networks.control.request(pos, tlib2, outdir, node_type, topic)
assert(outdir and node_type and topic)
assert(type(topic) == "string")
local t = {}
for _,item in ipairs(get_network_table(pos, tlib2, outdir, node_type)) do
local ctl = CTL(item.pos)
if ctl and ctl.on_request then
t[#t + 1] = ctl.on_request(item.pos, tlib2, topic)
end
end
return t
end

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local hidden_message = ""
local tFillingMaterial = {}
-- handle old techage names
local function legacy_names(meta)
if meta:contains("techage_hidden_nodename") then
meta:set_string("netw_name", meta:get_string("techage_hidden_nodename"))
meta:set_string("techage_hidden_nodename", "")
end
if meta:contains("tl2_param2") then
meta:set_int("netw_param2", meta:get_int("tl2_param2"))
meta:set_string("tl2_param2", "")
end
end
-------------------------------------------------------------------------------
-- API
-------------------------------------------------------------------------------
function networks.hidden_name(pos)
local meta = M(pos)
legacy_names(meta)
if meta:contains("netw_name") then
return meta:get_string("netw_name")
end
end
function networks.get_nodename(pos)
local meta = M(pos)
legacy_names(meta)
if meta:contains("netw_name") then
return meta:get_string("netw_name")
end
return tubelib2.get_node_lvm(pos).name
end
function networks.get_node(pos)
local meta = M(pos)
legacy_names(meta)
if meta:contains("netw_name") then
return {name = meta:get_string("netw_name"), param2 = meta:get_int("netw_param2")}
end
return tubelib2.get_node_lvm(pos)
end
local get_node = networks.get_node
local get_nodename = networks.get_nodename
-- Override methods of tubelib2 to store tube/cable info as metadata,
-- used for hidden cables/tubes/junctions/switches.
function networks.use_metadata(tlib2)
tlib2.get_primary_node_param2 = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
if self.primary_node_names[get_nodename(npos)] then
local meta = M(npos)
return meta:get_int("netw_param2"), npos
end
end
tlib2.is_primary_node = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
return self.primary_node_names[get_nodename(npos)] ~= nil
end
tlib2.get_secondary_node = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
local node = get_node(npos)
if self.secondary_node_names[node.name] then
return node, npos, true
end
end
tlib2.is_secondary_node = function(self, pos, dir)
local npos = vector.add(pos, tubelib2.Dir6dToVector[dir or 0])
local name = get_nodename(npos)
return self.secondary_node_names[name] ~= nil
end
end
function networks.hide_node(pos, node, placer)
local inv = placer:get_inventory()
local stack = inv:get_stack("main", 1)
local taken = stack:take_item(1)
if taken:get_count() == 1 and tFillingMaterial[taken:get_name()] then
local meta = M(pos)
meta:set_string("netw_name", node.name)
local param2 = 0
local ndef = minetest.registered_nodes[taken:get_name()]
if ndef.paramtype2 and ndef.paramtype2 == "facedir" then
param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
end
minetest.swap_node(pos, {name = taken:get_name(), param2 = param2})
inv:set_stack("main", 1, stack)
return true
end
end
function networks.open_node(pos, node, placer)
local name = networks.hidden_name(pos)
local param2
if M(pos):get_int("netw_param2") ~= 0 then
param2 = M(pos):get_int("netw_param2")
else
param2 = M(pos):get_int("netw_param2_copy")
end
minetest.swap_node(pos, {name = name, param2 = param2 % 32})
local meta = M(pos)
meta:set_string("netw_name", "")
local inv = placer:get_inventory()
inv:add_item("main", ItemStack(node.name))
return true
end
-------------------------------------------------------------------------------
-- Patch registered nodes
-------------------------------------------------------------------------------
function networks.register_hidden_message(msg)
hidden_message = msg
end
local function get_new_can_dig(old_can_dig)
return function(pos, player, ...)
if networks.hidden_name(pos) then
if player and player.get_player_name then
minetest.chat_send_player(player:get_player_name(), hidden_message)
end
return false
end
if old_can_dig then
return old_can_dig(pos, player, ...)
else
return true
end
end
end
-- Register item names to be used as filling material to hide tubes/cables
function networks.register_filling_items(names)
for _, name in ipairs(names) do
tFillingMaterial[name] = true
-- Change can_dig for registered filling materials.
local ndef = minetest.registered_nodes[name]
if ndef then
local old_can_dig = ndef.can_dig
minetest.override_item(ndef.name, {
can_dig = get_new_can_dig(old_can_dig)
})
end
end
end

40
networks/init.lua Normal file
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@ -0,0 +1,40 @@
--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
networks = {}
-- Version for compatibility checks, see readme.md/history
networks.version = 0.09
if not minetest.global_exists("tubelib2") or tubelib2.version < 2.1 then
minetest.log("error", "[networks] Networks requires tubelib2 version 2.1 or newer!")
return
end
local MP = minetest.get_modpath("networks")
dofile(MP .. "/hidden.lua")
dofile(MP .. "/networks.lua")
dofile(MP .. "/junction.lua")
dofile(MP .. "/observer.lua")
dofile(MP .. "/power.lua")
dofile(MP .. "/liquid.lua")
dofile(MP .. "/control.lua")
print("networks_test_enabled", minetest.settings:get_bool("networks_test_enabled"))
if minetest.settings:get_bool("networks_test_enabled") == true then
-- Only for testing/demo purposes
dofile(MP .. "/test/test_liquid.lua")
local Cable = dofile(MP .. "/test/test_power.lua")
assert(loadfile(MP .. "/test/test_control.lua"))(Cable)
dofile(MP .. "/test/test_tool.lua")
end

View File

@ -1,23 +1,15 @@
--[[
TechAge
=======
Networks
========
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
Junction for power distribution
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
local function bit(p)
return 2 ^ (p - 1) -- 1-based indexing
end
@ -51,7 +43,7 @@ end
-- 'tlib2' is the tubelib2 instance
-- 'node' is the node definition with tiles, callback functions, and so on
-- 'index' number for the inventory node (default 0)
function techage.register_junction(name, size, boxes, tlib2, node, index)
function networks.register_junction(name, size, boxes, tlib2, node, index)
local names = {}
for idx = 0,63 do
local ndef = table.copy(node)
@ -60,20 +52,14 @@ function techage.register_junction(name, size, boxes, tlib2, node, index)
else
ndef.groups.not_in_creative_inventory = 1
end
ndef.groups.techage_trowel = 1
ndef.drawtype = "nodebox"
ndef.paramtype = "light"
ndef.sunlight_propagates = true
ndef.node_box = get_node_box(idx, size, boxes)
ndef.paramtype2 = "facedir"
ndef.on_rotate = screwdriver.disallow
ndef.paramtype = "light"
ndef.use_texture_alpha = techage.CLIP
ndef.sunlight_propagates = true
ndef.is_ground_content = false
ndef.drop = name..(index or "0")
minetest.register_node(name..idx, ndef)
tlib2:add_secondary_node_names({name..idx})
-- for the case that 'tlib2.force_to_use_tubes' is set
tlib2:add_special_node_names({name..idx})
names[#names + 1] = name..idx
end
return names
@ -93,7 +79,18 @@ local function dir_to_dir2(dir, param2)
return dir
end
function techage.junction_type(pos, network, default_side, param2)
function networks.junction_type(pos, network, default_side, param2)
local connected = function(self, pos, dir)
if network:is_primary_node(pos, dir) then
local param2, npos = self:get_primary_node_param2(pos, dir)
if param2 then
local d1, d2, _ = self:decode_param2(npos, param2)
dir = networks.Flip[dir]
return d1 == dir or dir == d2
end
end
end
local val = 0
if default_side then
val = setbit(val, bit(SideToDir[default_side]))
@ -101,13 +98,15 @@ function techage.junction_type(pos, network, default_side, param2)
for dir = 1,6 do
local dir2 = dir_to_dir2(dir, param2)
if network.force_to_use_tubes then
if network:friendly_primary_node(pos, dir) then
if connected(network, pos, dir) then
val = setbit(val, bit(dir2))
elseif network:is_special_node(pos, dir) then
val = setbit(val, bit(dir2))
end
else
if network:connected(pos, dir) then
if connected(network, pos, dir) then
val = setbit(val, bit(dir2))
elseif network:is_secondary_node(pos, dir) then
val = setbit(val, bit(dir2))
end
end

268
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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
Liquid API for liquid pumping and storing nodes
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local LQD = function(pos) return (minetest.registered_nodes[N(pos).name] or {}).liquid end
networks.liquid = {}
networks.registered_networks.liquid = {}
-- return list of nodes {pos = ..., indir = ...} of given node_type
local function get_network_table(pos, tlib2, outdir, node_type)
local netw = networks.get_network_table(pos, tlib2, outdir)
if netw then
return netw[node_type] or {}
end
return {}
end
-------------------------------------------------------------------------------
-- For all types of nodes
-------------------------------------------------------------------------------
-- names: list of node names
-- tlib2: tubelib2 instance
-- node_type: one of "pump", "tank", "junc"
-- valid_sides: something like {"L", "R"} or nil
-- liquid_callbacks = {
-- capa = CAPACITY,
-- peek = function(pos, indir), -- returns: liquid name
-- put = function(pos, indir, name, amount), -- returns: liquid leftover or 0
-- take = function(pos, indir, name, amount), -- returns: taken, name
-- untake = function(pos, indir, name, amount), -- returns: leftover
-- }
function networks.liquid.register_nodes(names, tlib2, node_type, valid_sides, liquid_callbacks)
if node_type == "pump" then
assert(not valid_sides or type(valid_sides) == "table")
valid_sides = valid_sides or {"B", "R", "F", "L", "D", "U"}
elseif node_type == "tank" or node_type == "junc" then
assert(not valid_sides or type(valid_sides) == "table")
valid_sides = valid_sides or {"B", "R", "F", "L", "D", "U"}
elseif node_type and type(node_type) == "string" then
valid_sides = valid_sides or {"B", "R", "F", "L", "D", "U"}
else
error("parameter error")
end
if node_type == "tank" then
assert(type(liquid_callbacks) == "table")
end
tlib2:add_secondary_node_names(names)
networks.registered_networks.liquid[tlib2.tube_type] = tlib2
for _, name in ipairs(names) do
local ndef = minetest.registered_nodes[name]
local tbl = ndef.networks or {}
tbl[tlib2.tube_type] = {ntype = node_type}
minetest.override_item(name, {networks = tbl})
minetest.override_item(name, {liquid = liquid_callbacks})
tlib2:set_valid_sides(name, valid_sides)
end
end
-- To be called for each liquid network change via
-- tubelib2_on_update2 or register_on_tube_update2
function networks.liquid.update_network(pos, outdir, tlib2, node)
local ndef = networks.net_def(pos, tlib2.tube_type)
if ndef.ntype == "junc" then
outdir = 0
end
networks.update_network(pos, outdir, tlib2, node)
end
-------------------------------------------------------------------------------
-- Client/pump functions
-------------------------------------------------------------------------------
-- Determine and return liquid 'name' from the
-- remote inventory.
function networks.liquid.peek(pos, tlib2, outdir)
assert(outdir)
for _,item in ipairs(get_network_table(pos, tlib2, outdir, "tank")) do
local liq = LQD(item.pos)
if liq and liq.peek then
return liq.peek(item.pos, item.indir)
end
end
end
-- Add given amount of liquid to the remote inventory.
-- return leftover amount
function networks.liquid.put(pos, tlib2, outdir, name, amount, show_debug_cube)
assert(outdir)
assert(name)
assert(amount and amount > 0)
for _,item in ipairs(get_network_table(pos, tlib2, outdir, "tank")) do
local liq = LQD(item.pos)
if liq and liq.put and liq.peek then
-- wrong items?
local peek = liq.peek(item.pos, item.indir)
if peek and peek ~= name then return amount or 0 end
if show_debug_cube then
networks.set_marker(item.pos, "put", 1.1, 1)
end
amount = liq.put(item.pos, item.indir, name, amount)
if not amount or amount == 0 then break end
end
end
return amount or 0
end
-- Take given amount of liquid from the remote inventory.
-- return taken amount and item name
function networks.liquid.take(pos, tlib2, outdir, name, amount, show_debug_cube)
assert(outdir)
assert(amount and amount > 0)
local taken = 0
for _,item in ipairs(get_network_table(pos, tlib2, outdir, "tank")) do
local liq = LQD(item.pos)
if liq and liq.take then
if show_debug_cube then
networks.set_marker(item.pos, "take", 1.1, 1)
end
taken, name = liq.take(item.pos, item.indir, name, amount)
if taken and name and taken > 0 then
break
end
end
end
return taken, name
end
function networks.liquid.untake(pos, tlib2, outdir, name, amount)
assert(outdir)
assert(name)
assert(amount)
for _,item in ipairs(get_network_table(pos, tlib2, outdir, "tank")) do
local liq = LQD(item.pos)
if liq and liq.untake then
amount = liq.untake(item.pos, item.indir, name, amount)
if not amount or amount == 0 then break end
end
end
return amount or 0
end
-------------------------------------------------------------------------------
-- Server/tank local functions
-------------------------------------------------------------------------------
function networks.liquid.is_empty(nvm)
return not nvm.liquid or (nvm.liquid.amount or 0) <= 0
end
function networks.liquid.get_amount(nvm)
if nvm.liquid and nvm.liquid.amount then
return nvm.liquid.amount
end
return 0
end
function networks.liquid.get_item(nvm)
local itemname = "<empty>"
if nvm.liquid and nvm.liquid.amount and nvm.liquid.amount > 0 and nvm.liquid.name then
itemname = nvm.liquid.name.." "..nvm.liquid.amount
end
return itemname
end
function networks.liquid.srv_peek(nvm)
nvm.liquid = nvm.liquid or {}
return nvm.liquid.name
end
function networks.liquid.srv_put(nvm, name, amount, capa)
assert(name)
assert(amount and amount >= 0)
assert(capa and capa > 0)
nvm.liquid = nvm.liquid or {}
amount = amount or 0
if not nvm.liquid.name then
nvm.liquid.name = name
nvm.liquid.amount = amount
return 0
elseif nvm.liquid.name == name then
nvm.liquid.amount = nvm.liquid.amount or 0
if nvm.liquid.amount + amount <= capa then
nvm.liquid.amount = nvm.liquid.amount + amount
return 0
else
local rest = nvm.liquid.amount + amount - capa
nvm.liquid.amount = capa
return rest
end
end
return amount
end
function networks.liquid.srv_take(nvm, name, amount)
assert(amount and amount >= 0)
nvm.liquid = nvm.liquid or {}
amount = amount or 0
if not name or nvm.liquid.name == name then
name = nvm.liquid.name
nvm.liquid.amount = nvm.liquid.amount or 0
if nvm.liquid.amount > amount then
nvm.liquid.amount = nvm.liquid.amount - amount
return amount, name
else
local rest = nvm.liquid.amount
local name = nvm.liquid.name
nvm.liquid.amount = 0
nvm.liquid.name = nil
return rest, name
end
end
return 0
end
-------------------------------------------------------------------------------
-- Valve
-------------------------------------------------------------------------------
function networks.liquid.turn_valve_on(pos, tlib2, name_off, name_on)
local node = N(pos)
local meta = M(pos)
if node.name == name_off then
node.name = name_on
minetest.swap_node(pos, node)
tlib2:after_place_tube(pos)
meta:set_int("networks_param2", node.param2)
return true
elseif meta:contains("networks_param2_copy") then
meta:set_int("networks_param2", meta:get_int("networks_param2_copy"))
tlib2:after_place_tube(pos)
return true
end
end
function networks.liquid.turn_valve_off(pos, tlib2, name_off, name_on)
local node = N(pos)
local meta = M(pos)
if node.name == name_on then
node.name = name_off
minetest.swap_node(pos, node)
meta:set_int("networks_param2", 0)
tlib2:after_dig_tube(pos, node)
return true
elseif meta:contains("networks_param2") then
meta:set_int("networks_param2_copy", meta:get_int("networks_param2"))
meta:set_int("networks_param2", 0)
tlib2:after_dig_tube(pos, node)
return true
end
end

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networks/mod.conf Normal file
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name = networks
depends = screwdriver,tubelib2
description = Build and manage networks based on tubelib2 tubes/pipes/cables

497
networks/networks.lua Normal file
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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local Networks = {} -- cache for networks: {netw_type = {netID = <network>, ...}, ...}
local NetIDs = {} -- cache for netw IDs: {pos_hash = {outdir = netID, ...}, ...}
local MAX_NUM_NODES = 1000 -- per network including junctions
local TTL = 5 * 60 -- 5 minutes
local Route = {} -- Used to determine the already passed nodes while walking
local NumNodes = 0 -- Used to determine the number of network nodes
local Flip = tubelib2.Turn180Deg
local get_nodename = networks.get_nodename
local get_node = networks.get_node
-------------------------------------------------------------------------------
-- Debugging
-------------------------------------------------------------------------------
-- Table for all registered tubelib2 instances
networks.registered_networks = {} -- {api_type = {instance,...}}
-- Maintain simple numbers for the bulky netID hashes
local DbgNetIDs = {}
local DbgCounter = 1
local function netw_num(netID)
if not netID or netID < 1 then
return netID or 0
end
if not DbgNetIDs[netID] then
DbgNetIDs[netID] = DbgCounter
DbgCounter = DbgCounter + 1
end
return DbgNetIDs[netID]
end
local function network_nodes(netID, network)
local tbl = {}
for node_type,table in pairs(network or {}) do
if type(table) == "table" then
tbl[#tbl+1] = "#" .. node_type .. " = " .. #table
end
end
tbl[#tbl+1] = "num_nodes = " .. (network.num_nodes or 0)
return "Network " .. netw_num(netID) .. ": " .. table.concat(tbl, ", ")
end
-- Marker entities for debugging purposes
function networks.set_marker(pos, text, size, ttl)
local marker = minetest.add_entity(pos, "networks:marker_cube")
if marker ~= nil then
marker:set_nametag_attributes({color = "#FFFFFF", text = text})
size = size or 1
marker:set_properties({visual_size = {x = size, y = size}})
if ttl then
minetest.after(ttl, marker.remove, marker)
end
end
end
minetest.register_entity("networks:marker_cube", {
initial_properties = {
visual = "cube",
textures = {
"networks_marker.png",
"networks_marker.png",
"networks_marker.png",
"networks_marker.png",
"networks_marker.png",
"networks_marker.png",
},
physical = false,
visual_size = {x = 1.1, y = 1.1},
collisionbox = {-0.55,-0.55,-0.55, 0.55,0.55,0.55},
glow = 8,
static_save = false,
},
on_punch = function(self)
self.object:remove()
end,
})
-------------------------------------------------------------------------------
-- Helper
-------------------------------------------------------------------------------
-- return the networks table from the node definition
local function net_def(pos, netw_type)
local ndef = minetest.registered_nodes[get_nodename(pos)]
if ndef and ndef.networks then
return ndef.networks[netw_type]
end
error("Node " .. get_nodename(pos) .. " at ".. P2S(pos) .. " has no 'ndef.networks'")
end
local function net_def2(pos, node_name, netw_type)
local ndef = minetest.registered_nodes[node_name]
if ndef and ndef.networks then
return ndef.networks[netw_type]
end
return net_def(pos, netw_type)
end
-- Don't allow direct connections between to nodes of the same type
local function valid_secondary_node_connection(tlib2, pos, dir)
local node1 = tlib2:get_secondary_node(pos, dir)
if node1 then
local node2 = N(pos)
local ndef1 = minetest.registered_nodes[node1.name]
local ndef2 = minetest.registered_nodes[node2.name]
local ntype1 = ((ndef1.networks or {})[tlib2.tube_type] or {}).ntype
local ntype2 = ((ndef2.networks or {})[tlib2.tube_type] or {}).ntype
return ntype1 == "junc" or ntype1 ~= ntype2
end
end
-- Returns true if node is connected with another network node
local function connected(tlib2, pos, dir)
local param2, npos = tlib2:get_primary_node_param2(pos, dir)
if param2 then
local d1, d2, num = tlib2:decode_param2(npos, param2)
if not num then return end
return Flip[dir] == d1 or Flip[dir] == d2
end
-- secondary nodes allowed?
if tlib2.force_to_use_tubes then
return tlib2:is_special_node(pos, dir)
else
return valid_secondary_node_connection(tlib2, pos, dir)
end
end
local function side_to_outdir(pos, side)
return tubelib2.side_to_dir(side, N(pos).param2)
end
-- determine outdir based on node type
local function get_outdir(node_type, indir)
if node_type == "junc" then
return 0 -- same network on all sides
else
return Flip[indir]
end
end
-------------------------------------------------------------------------------
-- Node Connections
-------------------------------------------------------------------------------
-- Get tlib2 connection dirs as table
-- used e.g. for the connection walk
local function get_node_connection_dirs(pos, netw_type)
local val = M(pos):get_int(netw_type.."_conn")
local tbl = {}
if val % 0x40 >= 0x20 then tbl[#tbl+1] = 1 end
if val % 0x20 >= 0x10 then tbl[#tbl+1] = 2 end
if val % 0x10 >= 0x08 then tbl[#tbl+1] = 3 end
if val % 0x08 >= 0x04 then tbl[#tbl+1] = 4 end
if val % 0x04 >= 0x02 then tbl[#tbl+1] = 5 end
if val % 0x02 >= 0x01 then tbl[#tbl+1] = 6 end
return tbl
end
local function get_node_connection_dirs_table(pos, netw_type)
local val = M(pos):get_int(netw_type.."_conn")
local tbl = {}
if val % 0x40 >= 0x20 then tbl[1] = true end
if val % 0x20 >= 0x10 then tbl[2] = true end
if val % 0x10 >= 0x08 then tbl[3] = true end
if val % 0x08 >= 0x04 then tbl[4] = true end
if val % 0x04 >= 0x02 then tbl[5] = true end
if val % 0x02 >= 0x01 then tbl[6] = true end
return tbl
end
-- store all node sides with tube connections as nodemeta
local function store_node_connection_sides(pos, tlib2)
local node = get_node(pos)
local val = 0
for dir = 1,6 do
val = val * 2
if tlib2:is_valid_dir(node, dir) and connected(tlib2, pos, dir) then
val = val + 1
end
end
M(pos):set_int(tlib2.tube_type.."_conn", val)
end
-- If outdir is given, return outdir, otherwise return all valid node dirs with tube connections
local function get_outdirs(pos, tlib2, outdir)
if outdir then
return {outdir}
end
return get_node_connection_dirs(pos, tlib2.tube_type)
end
-------------------------------------------------------------------------------
-- Connection Walk
-------------------------------------------------------------------------------
local function pos_already_reached(pos)
local key = minetest.hash_node_position(pos)
if not Route[key] and NumNodes < MAX_NUM_NODES then
Route[key] = true
NumNodes = NumNodes + 1
return false
end
return true
end
-- check if the given tube dir into the node is valid
local function valid_indir(pos, indir, node, tlib2)
local outdir = Flip[indir]
return tlib2:is_valid_dir(node, outdir)
end
local function is_junction(pos, name, tlib2)
local ndef = net_def2(pos, name, tlib2.tube_type)
if ndef then
return ndef.ntype == "junc"
end
end
-- Do the walk through the tubelib2 network.
-- `indir` is the direction which should not be covered by the walk
-- (coming from there).
-- if outdir is given, only this dir is used
local function connection_walk(pos, outdir, indir, node, tlib2, clbk)
if clbk then clbk(pos, indir, node) end
if outdir or is_junction(pos, node.name, tlib2) then
for _,outdir in ipairs(get_outdirs(pos, tlib2, outdir)) do
local pos2, indir2 = tlib2:get_connected_node_pos(pos, outdir)
local node = get_node(pos2)
if valid_indir(pos2, indir2, node, tlib2) and not pos_already_reached(pos2) then
connection_walk(pos2, nil, indir2, node, tlib2, clbk)
end
end
end
end
local function collect_network_nodes(pos, tlib2, outdir)
local t = minetest.get_us_time()
Route = {}
NumNodes = 0
pos_already_reached(pos)
local netw = {}
local node = N(pos)
local netw_type = tlib2.tube_type
local tbl = get_node_connection_dirs_table(pos, netw_type)
if tbl[outdir] then -- valid conncetion
-- outdir corresponds to the indir coming from
connection_walk(pos, outdir, Flip[outdir], node, tlib2, function(pos, indir, node)
local ndef = net_def2(pos, node.name, netw_type)
if ndef then
local ntype = ndef.ntype
if not netw[ntype] then netw[ntype] = {} end
netw[ntype][#netw[ntype] + 1] = {pos = pos, indir = indir}
end
end)
end
netw.ttl = minetest.get_gametime() + TTL
netw.num_nodes = NumNodes
t = minetest.get_us_time() - t
--print("collect_network_nodes in " .. t .. " us", NumNodes, P2S(pos), N(pos).name)
return netw
end
-------------------------------------------------------------------------------
-- Maintain Network
-------------------------------------------------------------------------------
local function set_network(netw_type, netID, network)
assert(netID)
if netID > 0 then
Networks[netw_type] = Networks[netw_type] or {}
Networks[netw_type][netID] = network
Networks[netw_type][netID].ttl = minetest.get_gametime() + TTL
end
end
-- Return network if available, or dummy network.
-- The function updates the network TTL, thus keeping the network alive.
local function get_network(netw_type, netID)
assert(netID)
if netID > 0 then
local netw = Networks[netw_type] and Networks[netw_type][netID]
if netw then
netw.ttl = minetest.get_gametime() + TTL
return netw
end
end
return {num_nodes = 0}
end
local function delete_network(netw_type, netID)
assert(netID)
if netID > 0 then
if Networks[netw_type] and Networks[netw_type][netID] then
Networks[netw_type][netID] = nil
end
end
end
-- Keep data in memory small
local function remove_outdated_networks()
local to_be_deleted = {}
local t = minetest.get_gametime()
for net_name,tbl in pairs(Networks) do
for netID,network in pairs(tbl) do
local valid = (network.ttl or 0) - t
if valid < 0 then
to_be_deleted[#to_be_deleted+1] = {net_name, netID}
end
end
end
for _,item in ipairs(to_be_deleted) do
local net_name, netID = unpack(item)
Networks[net_name][netID] = nil
print("Network " .. netw_num(netID) .. " timed out")
end
minetest.after(60, remove_outdated_networks)
end
minetest.after(60, remove_outdated_networks)
-------------------------------------------------------------------------------
-- Maintain netID
-------------------------------------------------------------------------------
local function set_netID(pos, outdir, netID)
local hash = minetest.hash_node_position(pos)
NetIDs[hash] = NetIDs[hash] or {}
NetIDs[hash][outdir] = netID
end
local function get_netID(pos, outdir)
local hash = minetest.hash_node_position(pos)
NetIDs[hash] = NetIDs[hash] or {}
return NetIDs[hash][outdir]
end
-- determine network ID (largest hash number of all nodes with given type)
local function determine_netID(netw)
local netID = 0
for node_type, table in pairs(netw) do
if type(table) == "table" then
for _, item in ipairs(netw[node_type] or {}) do
local outdir = Flip[item.indir]
local new = minetest.hash_node_position(item.pos) * 8 + outdir
if netID <= new then
netID = new
end
end
end
end
return netID
end
-- store network ID for each network node
local function store_netID(tlib2, netw, netID)
for node_type, table in pairs(netw) do
if type(table) == "table" then
for _, item in ipairs(table) do
local outdir = get_outdir(node_type, item.indir)
set_netID(item.pos, outdir, netID)
end
end
end
set_network(tlib2.tube_type, netID, netw)
end
-- delete network and netID for all nodes in the network
-- `outdir` shall be 0 for junctions
local function delete_netID(pos, tlib2, outdir)
local netID = get_netID(pos, outdir)
if netID then
local netw = get_network(tlib2.tube_type, netID)
for node_type, table in pairs(netw) do
if type(table) == "table" then
for _, item in ipairs(table) do
local outdir = get_outdir(node_type, item.indir)
set_netID(item.pos, outdir, nil)
end
end
end
set_netID(pos, outdir, nil)
delete_network(tlib2.tube_type, netID)
end
end
-------------------------------------------------------------------------------
-- API Functions
-------------------------------------------------------------------------------
networks.MAX_NUM_NODES = MAX_NUM_NODES
-- Table for a 180 degree turn: indir => outdir and vice versa
networks.Flip = tubelib2.Turn180Deg
-- networks.net_def(pos, netw_type)
networks.net_def = net_def
-- sides: outdir:
-- U
-- | B
-- | / 6 (N)
-- +--|-----+ | 1
-- / o /| | /
-- +--------+ | |/
-- L <----| |o----> R (W) 4 <-------+-------> 2 (O)
-- | o | | /|
-- | / | + / |
-- | / |/ 3 |
-- +-/------+ (S) 5
-- / |
-- F |
-- D
--
-- networks.side_to_outdir(pos, side)
networks.side_to_outdir = side_to_outdir
-- networks.is_junction(pos, name, tlib2)
networks.is_junction = is_junction
-- Return a simple number instead of the netID
-- Useful for debuging purposes
-- networks.netw_num(netID)
networks.netw_num = netw_num
-- For debugging purposes
-- networks.network_nodes(netID, network)
networks.network_nodes = network_nodes
-- networks.get_network(netw_type, netID)
networks.get_network = get_network
-- return the networks table from the node definition
-- networks.net_def(pos, netw_type)
networks.net_def = net_def
-- Function returns {outdir} or all node dirs with connections
-- networks.get_outdirs(pos, tlib2, outdir)
networks.get_outdirs = get_outdirs
-- Provide own netID
-- networks.get_netID(pos, outdir)
networks.get_netID = get_netID
-- networks.get_node_connection_dirs(pos, netw_type)
networks.get_node_connection_dirs = get_node_connection_dirs
-- To be called from each node via 'tubelib2_on_update2'
-- 'output' is optional and only needed for nodes with dedicated
-- pipe sides. Junctions have to provide 0 (= same network on all sides).
function networks.update_network(pos, outdir, tlib2, node)
store_node_connection_sides(pos, tlib2) -- update node internal data
delete_netID(pos, tlib2, outdir) -- delete node netIDs and network
end
-- Provide or determine netID
function networks.determine_netID(pos, tlib2, outdir)
assert(outdir)
local netID = get_netID(pos, outdir)
if netID and Networks[tlib2.tube_type] and Networks[tlib2.tube_type][netID] then
return netID
elseif netID == 0 then
return -- no network available
end
local netw = collect_network_nodes(pos, tlib2, outdir)
if netw.num_nodes > 1 then
netID = determine_netID(netw)
store_netID(tlib2, netw, netID)
return netID
end
-- mark as "no network"
set_netID(pos, outdir, 0)
end
-- Provide network with all node tables
function networks.get_network_table(pos, tlib2, outdir)
assert(outdir)
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID and netID > 0 then
return get_network(tlib2.tube_type, netID)
end
end

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
Node observer for debugging/testing purposes
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local ObservePos = nil
function networks.register_observe_pos(pos)
ObservePos = pos
end
function networks.node_observer(tag, pos, tbl1, tbl2)
if ObservePos and pos and vector.equals(pos, ObservePos) then
print("##### Node_observer (" .. (minetest.get_gametime() % 100) .. "): '" .. N(pos).name .. "' - " .. tag)
print("tbl1", dump(tbl1), "\ntbl2", dump(tbl2))
end
end

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
Power API for power consuming and generating nodes
]]--
-- for lazy programmers
local S2P = minetest.string_to_pos
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local M = minetest.get_meta
local N = tubelib2.get_node_lvm
local OBS = networks.node_observer
local Flip = tubelib2.Turn180Deg
networks.power = {}
networks.registered_networks.power = {}
local DEFAULT_DATA = {
curr_load = 0, -- network storage value
max_capa = 0, -- network storage capacity
consumed = 0, -- consumed power by consumers
provided = 0, -- provided power by generators
available = 0, -- max. available generator power
netw_num = 0, -- network number
}
-- Storage parameters:
-- capa = maximum value in power units
-- load = current value in power units
-- level = ratio value (load/capa) (0..1)
local Power = {} -- {netID = {curr_load, max_capa, consumed, provided, available}}
-- Determine load, capa and other power network data
local function get_power_data(pos, tlib2, outdir, netID)
assert(outdir)
local netw = networks.get_network_table(pos, tlib2, outdir) or {}
local max_capa = 1 -- to prevent nan
local max_perf = 0
local curr_load = 0
-- Generators
for _,item in ipairs(netw.gen or {}) do
local ndef = minetest.registered_nodes[N(item.pos).name]
local data = ndef.get_generator_data and ndef.get_generator_data(item.pos, Flip[item.indir], tlib2)
if data then
OBS("get_power_data", item.pos, data)
max_capa = max_capa + (data.capa or 0)
max_perf = max_perf + (data.perf or 0)
curr_load = curr_load + ((data.level or 0) * (data.capa or 0))
end
end
-- Storage systems
for _,item in ipairs(netw.sto or {}) do
local ndef = minetest.registered_nodes[N(item.pos).name]
local data = ndef.get_storage_data and ndef.get_storage_data(item.pos, Flip[item.indir], tlib2)
if data then
OBS("get_power_data", item.pos, data)
max_capa = max_capa + (data.capa or 0)
curr_load = curr_load + ((data.level or 0) * (data.capa or 0))
end
end
Power[netID] = {
curr_load = curr_load, -- network storage value
max_capa = max_capa, -- network storage capacity
max_perf = max_perf, -- max. available power
consumed = 0, -- consumed power
provided = 0, -- provided power
available = 0, -- available power
num_nodes = netw.num_nodes,
}
return Power[netID]
end
-------------------------------------------------------------------------------
-- For all types of nodes
-------------------------------------------------------------------------------
-- names: list of node names
-- tlib2: tubelib2 instance
-- node_type: one of "gen", "con", "sto", "junc"
-- valid_sides: something like {"L", "R"} or nil
function networks.power.register_nodes(names, tlib2, node_type, valid_sides)
if node_type == "gen" then
assert(#valid_sides <= 2)
elseif node_type == "sto" then
assert(#valid_sides == 1)
elseif node_type == "con" or node_type == "junc" then
assert(not valid_sides or type(valid_sides) == "table")
valid_sides = valid_sides or {"B", "R", "F", "L", "D", "U"}
elseif node_type and type(node_type) == "string" then
valid_sides = valid_sides or {"B", "R", "F", "L", "D", "U"}
else
error("parameter error")
end
tlib2:add_secondary_node_names(names)
networks.registered_networks.power[tlib2.tube_type] = tlib2
for _, name in ipairs(names) do
local ndef = minetest.registered_nodes[name]
local tbl = ndef.networks or {}
assert(tbl[tlib2.tube_type] == nil, "more than one call of 'networks.power.register_nodes' for " .. names[1])
tbl[tlib2.tube_type] = {ntype = node_type}
minetest.override_item(name, {networks = tbl})
tlib2:set_valid_sides(name, valid_sides)
end
end
-- To be called for each power network change via
-- tubelib2_on_update2 or register_on_tube_update2
function networks.power.update_network(pos, outdir, tlib2, node)
local ndef = networks.net_def(pos, tlib2.tube_type)
assert(ndef, "node " .. N(pos).name .. " has no 'networks." .. tlib2.tube_type .. "' table")
if ndef.ntype == "junc" then
outdir = 0
end
local netID = networks.get_netID(pos, outdir)
if netID then
Power[netID] = nil
end
networks.update_network(pos, outdir, tlib2, node)
end
-------------------------------------------------------------------------------
-- Consumer
-------------------------------------------------------------------------------
-- Function checks for a power grid, not for enough power
-- Param outdir is optional
function networks.power.power_available(pos, tlib2, outdir)
for _,outdir in ipairs(networks.get_outdirs(pos, tlib2, outdir)) do
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID then
local pwr = Power[netID] or get_power_data(pos, tlib2, outdir, netID)
OBS("power_available", pos, pwr)
return pwr.curr_load > 0
end
end
end
-- Param outdir is optional
function networks.power.consume_power(pos, tlib2, outdir, amount)
assert(amount)
for _,outdir in ipairs(networks.get_outdirs(pos, tlib2, outdir)) do
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID then
local pwr = Power[netID] or get_power_data(pos, tlib2, outdir, netID)
OBS("consume_power", pos, {outdir = outdir, amount = amount}, pwr)
if pwr.curr_load >= amount then
pwr.curr_load = pwr.curr_load - amount
pwr.consumed = pwr.consumed + amount
return amount
else
local consumed = pwr.curr_load
pwr.curr_load = 0
pwr.consumed = pwr.consumed + consumed
return consumed
end
end
end
return 0
end
-------------------------------------------------------------------------------
-- Generator
-------------------------------------------------------------------------------
-- amount is the maximum power, the generator can provide.
-- cp1 and cp2 are control points for the charge regulator.
-- From cp1 the charging power is reduced more and more and reaches zero at cp2.
--
-- A
-- |
-- 100 % |-------------------__
-- | --__
-- | --__
-- | --__
-- --+------------------+---------------+---->
-- | cp1 cp2
--
function networks.power.provide_power(pos, tlib2, outdir, amount, cp1, cp2)
assert(outdir)
assert(amount and amount > 0)
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID then
local pwr = Power[netID] or get_power_data(pos, tlib2, outdir, netID)
local x = pwr.curr_load / pwr.max_capa
OBS("provide_power", pos, {outdir = outdir, amount = amount}, pwr)
pwr.available = pwr.available + amount
amount = math.min(amount, pwr.max_capa - pwr.curr_load)
cp1 = cp1 or 0.8
cp2 = cp2 or 1.0
if x < cp1 then -- charge with full power
pwr.curr_load = pwr.curr_load + amount
pwr.provided = pwr.provided + amount
return amount
elseif x < cp2 then -- charge with reduced power
local factor = 1 - ((x - cp1) / (cp2 - cp1))
local provided = amount * factor
pwr.curr_load = pwr.curr_load + provided
pwr.provided = pwr.provided + provided
return provided
else -- turn off
return 0
end
end
return 0
end
-- Function for generators with storage capacity
function networks.power.get_storage_load(pos, tlib2, outdir, amount)
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID then
local pwr = Power[netID] or get_power_data(pos, tlib2, outdir, netID)
OBS("get_storage_load", pos, pwr)
if pwr.max_capa and pwr.max_capa > 0 then
return pwr.curr_load / pwr.max_capa * amount
else
error("invalid pwr.max_capa", pwr.max_capa)
end
end
return 0
end
-------------------------------------------------------------------------------
-- Storage
-------------------------------------------------------------------------------
-- Function returns a table with storage level as ratio (0..1) and the
-- charging state (1 = charging, -1 = uncharging, or 0)
-- Function provides nil if no network is available
function networks.power.get_storage_data(pos, tlib2, outdir)
assert(outdir)
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID then
local pwr = Power[netID] or get_power_data(pos, tlib2, outdir, netID)
OBS("get_storage_data", pos, pwr)
local charging = (pwr.provided > pwr.consumed and 1) or (pwr.provided < pwr.consumed and -1) or 0
return {level = pwr.curr_load / pwr.max_capa, charging = charging}
end
end
-- To be called for each network storage change (turn on/off of storage/generator nodes)
function networks.power.start_storage_calc(pos, tlib2, outdir)
assert(outdir)
local netID = networks.determine_netID(pos, tlib2, outdir)
OBS("start_storage_calc", pos)
if netID then
Power[netID] = nil
end
end
-------------------------------------------------------------------------------
-- Transformer
-------------------------------------------------------------------------------
-- Charge transfer in both directions between network 1 and network 2
-- 'netw1' and 'netw2' are tubelib2 network instances.
-- Function returns a table with result values for:
-- {curr_load1, curr_load2, max_capa1, max_capa2, moved}
function networks.power.transfer_duplex(pos, netw1, outdir1, netw2, outdir2, amount)
local netID1 = networks.determine_netID(pos, netw1, outdir1)
local netID2 = networks.determine_netID(pos, netw2, outdir2)
if netID1 and netID2 then
local pwr1 = Power[netID1] or get_power_data(pos, netw1, outdir1, netID1)
local pwr2 = Power[netID2] or get_power_data(pos, netw2, outdir2, netID2)
local lvl = pwr1.curr_load / pwr1.max_capa - pwr2.curr_load / pwr2.max_capa
local moved
pwr2.available = pwr2.available + amount
pwr1.available = pwr1.available + amount
if lvl > 0 then
-- transfer from netw1 to netw2
moved = math.min(amount, lvl * math.min(pwr1.max_capa, pwr2.max_capa))
moved = math.max(moved, 0)
pwr1.curr_load = pwr1.curr_load - moved
pwr2.curr_load = pwr2.curr_load + moved
pwr1.consumed = (pwr1.consumed or 0) + moved
pwr2.provided = (pwr2.provided or 0) + moved
elseif lvl < 0 then
-- transfer from netw2 to netw1
moved = math.min(amount, lvl * math.min(pwr1.max_capa, pwr2.max_capa))
moved = math.max(moved, 0)
pwr2.curr_load = pwr2.curr_load - moved
pwr1.curr_load = pwr1.curr_load + moved
pwr2.consumed = (pwr2.consumed or 0) + moved
pwr1.provided = (pwr1.provided or 0) + moved
else
moved = 0
end
OBS("transfer_duplex", pos, pwr1, pwr2)
return {
curr_load1 = pwr1.curr_load,
curr_load2 = pwr2.curr_load,
max_capa1 = pwr1.max_capa,
max_capa2 = pwr2.max_capa,
moved = moved}
end
end
-- Charge transfer in one direction from network 1 to network 2
-- 'netw1' and 'netw2' are tubelib2 network instances.
-- Function returns a table with result values for:
-- {curr_load1, curr_load2, max_capa1, max_capa2, moved}
function networks.power.transfer_simplex(pos, netw1, outdir1, netw2, outdir2, amount)
local netID1 = networks.determine_netID(pos, netw1, outdir1)
local netID2 = networks.determine_netID(pos, netw2, outdir2)
if netID1 and netID2 then
local pwr1 = Power[netID1] or get_power_data(pos, netw1, outdir1, netID1)
local pwr2 = Power[netID2] or get_power_data(pos, netw2, outdir2, netID2)
local lvl = pwr1.curr_load / pwr1.max_capa - pwr2.curr_load / pwr2.max_capa
local moved
pwr2.available = pwr2.available + amount
if lvl > 0 then
-- transfer from netw1 to netw2
moved = math.min(amount, lvl * math.min(pwr1.max_capa, pwr2.max_capa))
moved = math.max(moved, 0)
pwr1.curr_load = pwr1.curr_load - moved
pwr2.curr_load = pwr2.curr_load + moved
pwr1.consumed = (pwr1.consumed or 0) + moved
pwr2.provided = (pwr2.provided or 0) + moved
else
moved = 0
end
OBS("transfer_simplex", pos, pwr1, pwr2)
return {
curr_load1 = pwr1.curr_load,
curr_load2 = pwr2.curr_load,
max_capa1 = pwr1.max_capa,
max_capa2 = pwr2.max_capa,
moved = moved}
end
end
-------------------------------------------------------------------------------
-- Switch
-------------------------------------------------------------------------------
function networks.power.turn_switch_on(pos, tlib2, name_off, name_on)
local node = N(pos)
local meta = M(pos)
local changed = false
if node.name == name_off then
node.name = name_on
changed = true
elseif meta:get_string("netw_name") == name_off then
meta:set_string("netw_name", name_on)
else
return false
end
if meta:contains("netw_param2") then
meta:set_int("netw_param2", meta:get_int("netw_param2_copy"))
else
node.param2 = meta:get_int("netw_param2_copy")
end
meta:set_int("netw_param2_copy", 0)
if changed then
minetest.swap_node(pos, node)
end
tlib2:after_place_tube(pos)
return true
end
function networks.power.turn_switch_off(pos, tlib2, name_off, name_on)
local node = N(pos)
local meta = M(pos)
local changed = false
if node.name == name_on then
node.name = name_off
changed = true
elseif meta:get_string("netw_name") == name_on then
meta:set_string("netw_name", name_off)
else
return false
end
if meta:contains("netw_param2") then
meta:set_int("netw_param2_copy", meta:get_int("netw_param2"))
--meta:set_int("netw_param2", 0)
else
meta:set_int("netw_param2_copy", node.param2)
end
if changed then
minetest.swap_node(pos, node)
end
if meta:contains("netw_param2") then
node.param2 = meta:get_int("netw_param2")
end
tlib2:after_dig_tube(pos, node)
return true
end
-------------------------------------------------------------------------------
-- Statistics
-------------------------------------------------------------------------------
function networks.power.get_network_data(pos, tlib2, outdir)
for _,outdir in ipairs(networks.get_outdirs(pos, tlib2, outdir)) do
local netID = networks.determine_netID(pos, tlib2, outdir)
if netID then
local pwr = Power[netID] or get_power_data(pos, tlib2, outdir, netID)
local consumed, provided, available
if pwr.available > 0 and pwr.max_perf > 0 then
local fac = pwr.max_perf / pwr.available
available = pwr.max_perf
provided = pwr.provided * fac
consumed = pwr.consumed * fac
else
available = pwr.max_perf
provided = 0
consumed = pwr.consumed
end
local res = {
curr_load = pwr.curr_load, -- network storage value
max_capa = pwr.max_capa, -- network storage capacity
consumed = consumed, -- consumed power by consumers
provided = provided, -- provided power by generators
available = available, -- max. available generator power
netw_num = networks.netw_num(netID), -- network number
}
pwr.consumed = 0
pwr.provided = 0
pwr.available = 0
return res
end
end
return DEFAULT_DATA
end

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# Enable some nodes for testing/demo purposes
networks_test_enabled (test nodes enabled) bool false

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local M = minetest.get_meta
local Cable = ...
local power = networks.power
local control = networks.control
-------------------------------------------------------------------------------
-- Client (sender)
-------------------------------------------------------------------------------
minetest.register_node("networks:client", {
description = "Client",
tiles = {
-- up, down, right, left, back, front
'networks_con.png^[colorize:#F05100:60',
'networks_con.png^[colorize:#F05100:60',
'networks_con.png^[colorize:#F05100:60',
'networks_con.png^[colorize:#F05100:60',
'networks_con.png^[colorize:#F05100:60',
'networks_conn.png^[colorize:#F05100:60',
},
after_place_node = function(pos)
local outdir = networks.side_to_outdir(pos, "F")
M(pos):set_int("outdir", outdir)
M(pos):set_string("infotext", "off")
Cable:after_place_node(pos, {outdir})
tubelib2.init_mem(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
local outdir = tonumber(oldmetadata.fields.outdir or 0)
Cable:after_dig_node(pos, {outdir})
tubelib2.del_mem(pos)
end,
on_rightclick = function(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
local outdir = M(pos):get_int("outdir")
local cnt
if mem.on then
cnt = control.send(pos, Cable, outdir, "server", "off")
M(pos):set_string("infotext", "off")
mem.on = false
else
cnt = control.send(pos, Cable, outdir, "server", "on")
M(pos):set_string("infotext", "on")
mem.on = true
end
print("Command sent to " .. cnt .. " nodes.")
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
power.register_nodes({"networks:client"}, Cable, "client")
control.register_nodes({"networks:client"}, {}) -- no callbacks
-------------------------------------------------------------------------------
-- Server (receiver)
-------------------------------------------------------------------------------
local function swap_node(pos, name)
local node = tubelib2.get_node_lvm(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
minetest.register_node("networks:server_off", {
description = "Server",
tiles = {
-- up, down, right, left, back, front
"networks_sto.png^[colorize:#F05100:60",
},
after_place_node = function(pos)
Cable:after_place_node(pos)
end,
after_dig_node = function(pos)
Cable:after_dig_node(pos)
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
minetest.register_node("networks:server_on", {
description = "Server",
tiles = {
-- up, down, right, left, back, front
"networks_sto.png^[colorize:#F05100:60",
},
after_place_node = function(pos)
Cable:after_place_node(pos)
end,
after_dig_node = function(pos)
Cable:after_dig_node(pos)
end,
paramtype = "light",
light_source = 8,
paramtype2 = "facedir",
drop = "networks:server_off",
groups = {crumbly = 2, cracky = 2, snappy = 2, not_in_creative_inventory = 1},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
power.register_nodes({"networks:server_off", "networks:server_on"}, Cable, "server")
control.register_nodes({"networks:server_off", "networks:server_on"}, {
on_receive = function(pos, tlib2, topic, payload)
if topic == "on" then
swap_node(pos, "networks:server_on")
elseif topic == "off" then
swap_node(pos, "networks:server_off")
end
end,
on_request = function(pos, tlib2, topic)
return false
end,
}
)

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--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local M = minetest.get_meta
local CYCLE_TIME = 2
local STORAGE_CAPA = 500
local AMOUNT = 2
local liquid = networks.liquid
-------------------------------------------------------------------------------
-- Pipe
-------------------------------------------------------------------------------
local Pipe = tubelib2.Tube:new({
dirs_to_check = {1,2,3,4,5,6},
max_tube_length = 100,
tube_type = "liq",
primary_node_names = {"networks:pipeS", "networks:pipeA", "networks:valve_on"},
secondary_node_names = {}, -- Names will be added via 'liquids.register_nodes'
after_place_tube = function(pos, param2, tube_type, num_tubes, tbl)
local name = minetest.get_node(pos).name
if name == "networks:valve_on" then
minetest.swap_node(pos, {name = "networks:valve_on", param2 = param2})
elseif name == "networks:valve_off" then
minetest.swap_node(pos, {name = "networks:valve_off", param2 = param2})
else
minetest.swap_node(pos, {name = "networks:pipe"..tube_type, param2 = param2})
end
end,
})
-- Use global callback instead of node related functions
Pipe:register_on_tube_update2(function(pos, outdir, tlib2, node)
liquid.update_network(pos, outdir, tlib2, node)
end)
minetest.register_node("networks:pipeS", {
description = "Pipe",
tiles = { -- Top, base, right, left, front, back
"networks_cable.png^[colorize:#007577:60",
"networks_cable.png^[colorize:#007577:60",
"networks_cable.png^[colorize:#007577:60",
"networks_cable.png^[colorize:#007577:60",
"networks_hole.png",
"networks_hole.png",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not Pipe:after_place_tube(pos, placer, pointed_thing) then
minetest.remove_node(pos)
return true
end
return false
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-3/16, -3/16, -4/8, 3/16, 3/16, 4/8},
},
},
on_rotate = screwdriver.disallow,
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
minetest.register_node("networks:pipeA", {
description = "Pipe",
tiles = { -- Top, base, right, left, front, back
"networks_cable.png^[colorize:#007577:60",
"networks_hole.png^[colorize:#007577:60",
"networks_cable.png^[colorize:#007577:60",
"networks_cable.png^[colorize:#007577:60",
"networks_cable.png^[colorize:#007577:60",
"networks_hole.png^[colorize:#007577:60",
},
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-3/16, -4/8, -3/16, 3/16, 3/16, 3/16},
{-3/16, -3/16, -4/8, 3/16, 3/16, -3/16},
},
},
on_rotate = screwdriver.disallow,
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1, not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
drop = "networks:pipeS",
})
local size = 3/16
local Boxes = {
{{-size, -size, size, size, size, 0.5 }}, -- z+
{{-size, -size, -size, 0.5, size, size}}, -- x+
{{-size, -size, -0.5, size, size, size}}, -- z-
{{-0.5, -size, -size, size, size, size}}, -- x-
{{-size, -0.5, -size, size, size, size}}, -- y-
{{-size, -size, -size, size, 0.5, size}}, -- y+
}
local names = networks.register_junction("networks:junction", size, Boxes, Pipe, {
description = "Junction",
tiles = {"networks_junction.png^[colorize:#007577:60"},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local name = "networks:junction" .. networks.junction_type(pos, Pipe)
minetest.swap_node(pos, {name = name, param2 = 0})
Pipe:after_place_node(pos)
end,
-- junction needs own 'tubelib2_on_update2' to be able to call networks.junction_type
tubelib2_on_update2 = function(pos, outdir, tlib2, node)
local name = "networks:junction" .. networks.junction_type(pos, Pipe)
minetest.swap_node(pos, {name = name, param2 = 0})
liquid.update_network(pos, 0, tlib2, node)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
end,
use_texture_alpha = "clip",
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
}, 63)
liquid.register_nodes(names, Pipe, "junc")
-------------------------------------------------------------------------------
-- Pump
-------------------------------------------------------------------------------
local function swap_node(pos, name)
local node = tubelib2.get_node_lvm(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function turn_on(pos, mem)
swap_node(pos, "networks:pump_on")
M(pos):set_string("infotext", "pumping")
mem.running = true
-- enable marker cube
mem.dbg_cycles = 5
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
local function turn_off(pos, mem)
swap_node(pos, "networks:pump_off")
M(pos):set_string("infotext", "off")
mem.running = false
minetest.get_node_timer(pos):stop()
end
local function on_rightclick(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
if not mem.running then
turn_on(pos, mem)
else
turn_off(pos, mem)
end
end
local function pumping(pos)
local mem = tubelib2.get_mem(pos)
local outdir = M(pos):get_int("outdir")
local taken, name = liquid.take(pos, Pipe, networks.Flip[outdir], nil, AMOUNT, mem.dbg_cycles > 0)
if taken > 0 then
print("pumping " .. name .. " " .. taken)
local leftover = liquid.put(pos, Pipe, outdir, name, taken, mem.dbg_cycles > 0)
if leftover and leftover > 0 then
liquid.untake(pos, Pipe, networks.Flip[outdir], name, leftover)
if leftover == taken then
turn_off(pos, mem)
return false
end
end
else
print("pumping -")
end
mem.dbg_cycles = mem.dbg_cycles - 1
return true
end
local function after_place_node(pos)
local outdir = networks.side_to_outdir(pos, "B")
M(pos):set_int("outdir", outdir)
Pipe:after_place_node(pos, {outdir})
M(pos):set_string("infotext", "off")
tubelib2.init_mem(pos)
end
local function after_dig_node(pos, oldnode, oldmetadata)
local outdir = tonumber(oldmetadata.fields.outdir or 0)
Pipe:after_dig_node(pos, {outdir})
tubelib2.del_mem(pos)
end
minetest.register_node("networks:pump_off", {
description = "Pump",
tiles = {
-- up, down, right, left, back, front
'networks_arrow.png^[colorize:#007577:60',
'networks_pump.png^[colorize:#007577:60',
'networks_pump.png^[colorize:#007577:60',
'networks_pump.png^[colorize:#007577:60',
'networks_conn.png^[colorize:#007577:60',
'networks_conn.png^[colorize:#007577:60',
},
after_place_node = after_place_node,
after_dig_node = after_dig_node,
on_timer = pumping,
on_rightclick = on_rightclick,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
minetest.register_node("networks:pump_on", {
description = "Pump",
tiles = {
-- up, down, right, left, back, front
'networks_arrow.png^[colorize:#007577:60',
'networks_pump.png^[colorize:#007577:60',
'networks_pump.png^[colorize:#007577:60',
'networks_pump.png^[colorize:#007577:60',
'networks_conn.png^[colorize:#007577:60',
'networks_conn.png^[colorize:#007577:60',
},
after_place_node = after_place_node,
after_dig_node = after_dig_node,
on_timer = pumping,
on_rightclick = on_rightclick,
paramtype = "light",
light_source = 8,
paramtype2 = "facedir",
diggable = false,
drop = "",
groups = {not_in_creative_inventory = 1},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
-- Pumps have to provide one output and one input side
liquid.register_nodes({"networks:pump_off", "networks:pump_on"}, Pipe, "pump", {"F", "B"}, {})
-------------------------------------------------------------------------------
-- Tank
-------------------------------------------------------------------------------
local function register_tank(name, description, liquid_name, liquid_amount)
minetest.register_node(name, {
description = description,
tiles = {
-- up, down, right, left, back, front
"networks_tank.png^[colorize:#007577:60",
"networks_tank.png^[colorize:#007577:60",
"networks_tank.png^[colorize:#007577:60",
"networks_tank.png^[colorize:#007577:60",
"networks_tank.png^[colorize:#007577:60",
'networks_tank.png^[colorize:#007577:60',
},
after_place_node = function(pos)
Pipe:after_place_node(pos)
local mem = tubelib2.init_mem(pos)
mem.liquid = {}
mem.liquid.name = liquid_name
mem.liquid.amount = liquid_amount
M(pos):set_string("infotext", networks.liquid.get_item(mem))
minetest.get_node_timer(pos):start(CYCLE_TIME)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
Pipe:after_dig_node(pos)
tubelib2.del_mem(pos)
end,
on_timer = function(pos, elapsed)
local mem = tubelib2.get_mem(pos)
M(pos):set_string("infotext", networks.liquid.get_item(mem))
return true
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
end
-- 3 types of test tanks
register_tank("networks:tank1", "Water Tank", "water", STORAGE_CAPA)
register_tank("networks:tank2", "Milk Tank", "milk", STORAGE_CAPA)
register_tank("networks:tank3", "Empty Tank", nil, 0)
liquid.register_nodes({"networks:tank1", "networks:tank2", "networks:tank3"},
Pipe, "tank", nil, {
capa = STORAGE_CAPA,
peek = function(pos, indir)
local mem = tubelib2.get_mem(pos)
return liquid.srv_peek(mem)
end,
put = function(pos, indir, name, amount)
local mem = tubelib2.get_mem(pos)
return liquid.srv_put(mem, name, amount, STORAGE_CAPA)
end,
take = function(pos, indir, name, amount)
local mem = tubelib2.get_mem(pos)
return liquid.srv_take(mem, name, amount)
end,
untake = function(pos, indir, name, amount)
local mem = tubelib2.get_mem(pos)
return liquid.srv_put(mem, name, amount, STORAGE_CAPA)
end,
}
)
-------------------------------------------------------------------------------
-- Valve
-------------------------------------------------------------------------------
local node_box = {
type = "fixed",
fixed = {
{-5/16, -5/16, -4/8, 5/16, 5/16, 4/8},
},
}
-- The on-valve is a "primary node" like pipes
minetest.register_node("networks:valve_on", {
description = "Valve",
paramtype = "light",
drawtype = "nodebox",
node_box = node_box,
tiles = {
"networks_switch_on.png^[transformR90^[colorize:#007577:60",
"networks_switch_on.png^[transformR90^[colorize:#007577:60",
"networks_switch_on.png^[colorize:#007577:60",
"networks_switch_on.png^[colorize:#007577:60",
"networks_switch_hole.png^[colorize:#007577:60",
"networks_switch_hole.png^[colorize:#007577:60",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not Pipe:after_place_tube(pos, placer, pointed_thing) then
minetest.remove_node(pos)
return true
end
return false
end,
on_rightclick = function(pos, node, clicker)
if liquid.turn_valve_off(pos, Pipe, "networks:valve_off", "networks:valve_on") then
minetest.sound_play("doors_glass_door_open", {
pos = pos,
gain = 1,
max_hear_distance = 5})
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
-- The off-valve is a "secondary node" without connection sides
minetest.register_node("networks:valve_off", {
description = "Valve",
paramtype = "light",
drawtype = "nodebox",
node_box = node_box,
tiles = {
"networks_switch_off.png^[transformR90^[colorize:#007577:60",
"networks_switch_off.png^[transformR90^[colorize:#007577:60",
"networks_switch_off.png^[colorize:#007577:60",
"networks_switch_off.png^[colorize:#007577:60",
"networks_switch_hole.png^[colorize:#007577:60",
"networks_switch_hole.png^[colorize:#007577:60",
},
on_rightclick = function(pos, node, clicker)
if liquid.turn_valve_on(pos, Pipe, "networks:valve_off", "networks:valve_on") then
minetest.sound_play("doors_glass_door_open", {
pos = pos,
gain = 1,
max_hear_distance = 5})
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
drop = "networks:valve_on",
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1, not_in_creative_inventory = 1},
sounds = default.node_sound_defaults(),
})
liquid.register_nodes({"networks:valve_off"}, Pipe, "tank", {}, {})

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@ -0,0 +1,585 @@
--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local M = minetest.get_meta
local CYCLE_TIME = 2
local STORAGE_CAPA = 500
local GEN_MAX = 20
local CON_MAX = 5
local HIDDEN = true -- enable/disable hidden nodes
local function round(val)
if val > 100 then
return math.floor(val + 0.5)
elseif val > 10 then
return math.floor((val * 10) + 0.5) / 10
else
return math.floor((val * 100) + 0.5) / 100
end
end
local power = networks.power
-------------------------------------------------------------------------------
-- Cable
-------------------------------------------------------------------------------
local Cable = tubelib2.Tube:new({
dirs_to_check = {1,2,3,4,5,6},
max_tube_length = 100,
tube_type = "pwr",
primary_node_names = {"networks:cableS", "networks:cableA", "networks:switch_on"},
secondary_node_names = {}, -- Names will be added via 'power.register_nodes'
after_place_tube = function(pos, param2, tube_type, num_tubes, tbl)
local name = minetest.get_node(pos).name
if name == "networks:switch_on" or name == "networks:switch_off" then
minetest.swap_node(pos, {name = name, param2 = param2 % 32})
elseif not networks.hidden_name(pos) then
minetest.swap_node(pos, {name = "networks:cable"..tube_type, param2 = param2 % 32})
end
M(pos):set_int("netw_param2", param2)
end,
})
if HIDDEN then
-- Enable hidden cables
networks.use_metadata(Cable)
networks.register_hidden_message("Use the tool to remove the node.")
networks.register_filling_items({
"default:stone",
"default:stonebrick",
"default:stone_block",
"default:clay",
"default:snowblock",
"default:ice",
"default:glass",
"default:obsidian_glass",
"default:brick",
"default:tree",
"default:wood",
"default:jungletree",
"default:junglewood",
"default:pine_tree",
"default:pine_wood",
"default:acacia_tree",
"default:acacia_wood",
"default:aspen_tree",
"default:aspen_wood",
"default:steelblock",
"default:copperblock",
"default:tinblock",
"default:bronzeblock",
"default:goldblock",
"default:mese",
"default:diamondblock",
})
end
-- Use global callback instead of node related functions
Cable:register_on_tube_update2(function(pos, outdir, tlib2, node)
power.update_network(pos, outdir, tlib2, node)
end)
minetest.register_node("networks:cableS", {
description = "Cable",
tiles = { -- Top, base, right, left, front, back
"networks_cable.png",
"networks_cable.png",
"networks_cable.png",
"networks_cable.png",
"networks_hole.png",
"networks_hole.png",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not Cable:after_place_tube(pos, placer, pointed_thing) then
minetest.remove_node(pos)
return true
end
return false
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Cable:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-3/16, -3/16, -4/8, 3/16, 3/16, 4/8},
},
},
on_rotate = screwdriver.disallow,
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1},
sounds = default.node_sound_defaults(),
})
minetest.register_node("networks:cableA", {
description = "Cable",
tiles = { -- Top, base, right, left, front, back
"networks_cable.png",
"networks_hole.png",
"networks_cable.png",
"networks_cable.png",
"networks_cable.png",
"networks_hole.png",
},
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Cable:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-3/16, -4/8, -3/16, 3/16, 3/16, 3/16},
{-3/16, -3/16, -4/8, 3/16, 3/16, -3/16},
},
},
on_rotate = screwdriver.disallow,
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1, not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
drop = "networks:cableS",
})
local size = 3/16
local Boxes = {
{{-size, -size, size, size, size, 0.5 }}, -- z+
{{-size, -size, -size, 0.5, size, size}}, -- x+
{{-size, -size, -0.5, size, size, size}}, -- z-
{{-0.5, -size, -size, size, size, size}}, -- x-
{{-size, -0.5, -size, size, size, size}}, -- y-
{{-size, -size, -size, size, 0.5, size}}, -- y+
}
local names = networks.register_junction("networks:junction", size, Boxes, Cable, {
description = "Junction",
tiles = {"networks_junction.png"},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local name = "networks:junction"..networks.junction_type(pos, Cable)
minetest.swap_node(pos, {name = name, param2 = 0})
Cable:after_place_node(pos)
end,
-- junction needs own 'tubelib2_on_update2' to be able to call networks.junction_type
tubelib2_on_update2 = function(pos, outdir, tlib2, node)
if not networks.hidden_name(pos) then
local name = "networks:junction" .. networks.junction_type(pos, Cable)
minetest.swap_node(pos, {name = name, param2 = 0})
end
power.update_network(pos, 0, tlib2, node)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Cable:after_dig_node(pos)
end,
use_texture_alpha = "clip",
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1},
sounds = default.node_sound_defaults(),
}, 63)
power.register_nodes(names, Cable, "junc")
-------------------------------------------------------------------------------
-- Generator
-------------------------------------------------------------------------------
minetest.register_node("networks:generator", {
description = "Generator",
tiles = {
-- up, down, right, left, back, front
'networks_gen.png',
'networks_gen.png',
'networks_gen.png',
'networks_gen.png',
'networks_gen.png',
'networks_conn.png',
},
after_place_node = function(pos)
local outdir = networks.side_to_outdir(pos, "F")
M(pos):set_int("outdir", outdir)
Cable:after_place_node(pos, {outdir})
M(pos):set_string("infotext", "off")
tubelib2.init_mem(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
local outdir = tonumber(oldmetadata.fields.outdir or 0)
Cable:after_dig_node(pos, {outdir})
tubelib2.del_mem(pos)
end,
on_timer = function(pos, elapsed)
local outdir = M(pos):get_int("outdir")
local mem = tubelib2.get_mem(pos)
mem.provided = power.provide_power(pos, Cable, outdir, GEN_MAX)
mem.load = power.get_storage_load(pos, Cable, outdir, GEN_MAX)
M(pos):set_string("infotext", "providing "..round(mem.provided))
return true
end,
on_rightclick = function(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
if mem.running then
mem.running = false
M(pos):set_string("infotext", "off")
minetest.get_node_timer(pos):stop()
else
mem.provided = mem.provided or 0
mem.running = true
M(pos):set_string("infotext", "providing "..round(mem.provided))
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
local outdir = M(pos):get_int("outdir")
power.start_storage_calc(pos, Cable, outdir)
end,
get_generator_data = function(pos, outdir, tlib2)
local mem = tubelib2.get_mem(pos)
if mem.running then
-- generator storage capa = 2 * performance
return {level = (mem.load or 0) / GEN_MAX, perf = GEN_MAX, capa = GEN_MAX * 2}
end
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
-- Generators have to provide one output side
power.register_nodes({"networks:generator"}, Cable, "gen", {"F"})
-------------------------------------------------------------------------------
-- Storage
-------------------------------------------------------------------------------
minetest.register_node("networks:storage", {
description = "Storage",
tiles = {
-- up, down, right, left, back, front
"networks_sto.png",
"networks_sto.png",
"networks_sto.png",
"networks_sto.png",
"networks_sto.png",
'networks_conn.png',
},
after_place_node = function(pos)
local outdir = networks.side_to_outdir(pos, "F")
M(pos):set_int("outdir", outdir)
Cable:after_place_node(pos, {outdir})
tubelib2.init_mem(pos)
M(pos):set_string("infotext", "off")
end,
after_dig_node = function(pos, oldnode, oldmetadata)
local outdir = tonumber(oldmetadata.fields.outdir or 0)
Cable:after_dig_node(pos, {outdir})
tubelib2.del_mem(pos)
end,
on_timer = function(pos, elapsed)
local mem = tubelib2.get_mem(pos)
local outdir = M(pos):get_int("outdir")
local data = power.get_storage_data(pos, Cable, outdir)
if data then
mem.load = data.level * STORAGE_CAPA
local percent = data.level * 100
M(pos):set_string("infotext", "level = "..round(percent)..", charging = "..data.charging)
end
return true
end,
on_rightclick = function(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
if mem.running then
mem.running = false
M(pos):set_string("infotext", "off")
minetest.get_node_timer(pos):stop()
else
mem.provided = mem.provided or 0
mem.running = true
local percent = (mem.load or 0) / STORAGE_CAPA * 100
M(pos):set_string("infotext", "level = "..round(percent))
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
local outdir = M(pos):get_int("outdir")
power.start_storage_calc(pos, Cable, outdir)
end,
get_storage_data = function(pos, outdir, tlib2)
local mem = tubelib2.get_mem(pos)
if mem.running then
return {level = (mem.load or 0) / STORAGE_CAPA, capa = STORAGE_CAPA}
end
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2},
sounds = default.node_sound_defaults(),
})
-- Storage nodes have to provide one input/output side
power.register_nodes({"networks:storage"}, Cable, "sto", {"F"})
-------------------------------------------------------------------------------
-- Consumer
-------------------------------------------------------------------------------
local function swap_node(pos, name)
local node = tubelib2.get_node_lvm(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function turn_on(pos)
swap_node(pos, "networks:consumer_on")
M(pos):set_string("infotext", "on")
local mem = tubelib2.get_mem(pos)
mem.running = true
minetest.get_node_timer(pos):start(CYCLE_TIME)
end
local function turn_off(pos)
swap_node(pos, "networks:consumer")
M(pos):set_string("infotext", "off")
local mem = tubelib2.get_mem(pos)
mem.running = false
minetest.get_node_timer(pos):stop()
end
local function on_rightclick(pos, node, clicker)
local mem = tubelib2.get_mem(pos)
if not mem.running and power.power_available(pos, Cable) then
turn_on(pos)
else
turn_off(pos)
end
end
local function after_place_node(pos)
M(pos):set_string("infotext", "off")
Cable:after_place_node(pos)
tubelib2.init_mem(pos)
end
local function after_dig_node(pos, oldnode)
Cable:after_dig_node(pos)
tubelib2.del_mem(pos)
end
minetest.register_node("networks:consumer", {
description = "Consumer",
tiles = {'networks_con.png^[colorize:#000000:50'},
on_timer = function(pos, elapsed)
local consumed = power.consume_power(pos, Cable, nil, CON_MAX)
if consumed == CON_MAX then
swap_node(pos, "networks:consumer_on")
M(pos):set_string("infotext", "on")
end
return true
end,
on_rightclick = on_rightclick,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
paramtype2 = "facedir",
groups = {choppy = 2, cracky = 2, crumbly = 2},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
minetest.register_node("networks:consumer_on", {
description = "Consumer",
tiles = {'networks_con.png'},
on_timer = function(pos, elapsed)
local consumed = power.consume_power(pos, Cable, nil, CON_MAX)
if consumed < CON_MAX then
swap_node(pos, "networks:consumer")
M(pos):set_string("infotext", "no power")
end
return true
end,
on_rightclick = on_rightclick,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
paramtype = "light",
light_source = minetest.LIGHT_MAX,
paramtype2 = "facedir",
diggable = false,
drop = "",
groups = {not_in_creative_inventory = 1},
is_ground_content = false,
sounds = default.node_sound_defaults(),
})
-- Consumer can provide dedicated input sides, otherwise all sides are used
power.register_nodes({"networks:consumer", "networks:consumer_on"}, Cable, "con")
-------------------------------------------------------------------------------
-- Switch/valve
-------------------------------------------------------------------------------
local node_box = {
type = "fixed",
fixed = {
{-5/16, -5/16, -4/8, 5/16, 5/16, 4/8},
},
}
-- The on-switch is a "primary node" like cables
minetest.register_node("networks:switch_on", {
description = "Switch",
paramtype = "light",
drawtype = "nodebox",
node_box = node_box,
tiles = {
"networks_switch_on.png^[transformR90",
"networks_switch_on.png^[transformR90",
"networks_switch_on.png",
"networks_switch_on.png",
"networks_switch_hole.png",
"networks_switch_hole.png",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not Cable:after_place_tube(pos, placer, pointed_thing) then
minetest.remove_node(pos)
return true
end
return false
end,
on_rightclick = function(pos, node, clicker)
if power.turn_switch_off(pos, Cable, "networks:switch_off", "networks:switch_on") then
minetest.sound_play("doors_glass_door_open", {
pos = pos,
gain = 1,
max_hear_distance = 5})
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Cable:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1},
sounds = default.node_sound_defaults(),
})
-- The off-switch is a "secondary node" without connection sides
minetest.register_node("networks:switch_off", {
description = "Switch",
paramtype = "light",
drawtype = "nodebox",
node_box = node_box,
tiles = {
"networks_switch_off.png^[transformR90",
"networks_switch_off.png^[transformR90",
"networks_switch_off.png",
"networks_switch_off.png",
"networks_switch_hole.png",
"networks_switch_hole.png",
},
on_rightclick = function(pos, node, clicker)
if power.turn_switch_on(pos, Cable, "networks:switch_off", "networks:switch_on") then
minetest.sound_play("doors_glass_door_open", {
pos = pos,
gain = 1,
max_hear_distance = 5})
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Cable:after_dig_node(pos)
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
use_texture_alpha = "clip",
sunlight_propagates = true,
is_ground_content = false,
drop = "networks:switch_on",
groups = {crumbly = 2, cracky = 2, snappy = 2, test_trowel = 1, not_in_creative_inventory = 1},
sounds = default.node_sound_defaults(),
})
power.register_nodes({"networks:switch_off"}, Cable, "con", {})
-------------------------------------------------------------------------------
-- Hide/open tool
-------------------------------------------------------------------------------
-- Hide or open a node
local function replace_node(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
local name = placer:get_player_name()
if minetest.is_protected(pos, name) then
return
end
local node = minetest.get_node(pos)
local res = false
if minetest.get_item_group(node.name, "test_trowel") == 1 then
res = networks.hide_node(pos, node, placer)
elseif networks.hidden_name(pos) then
res = networks.open_node(pos, node, placer)
end
if res then
minetest.sound_play("default_dig_snappy", {
pos = pos,
gain = 1,
max_hear_distance = 5})
elseif placer and placer.get_player_name then
minetest.chat_send_player(placer:get_player_name(), "Invalid fill material in inventory slot 1!")
end
end
end
minetest.register_tool("networks:tool", {
description = "Hide Tool\n(Fill material to the right of the tool)",
inventory_image = "networks_tool.png",
wield_image = "networks_tool.png",
use_texture_alpha = "clip",
groups = {cracky=1},
on_use = replace_node,
on_place = replace_node,
node_placement_prediction = "",
stack_max = 1,
})
-------------------------------------------------------------------------------
-- Test Commands
-------------------------------------------------------------------------------
minetest.register_chatcommand("power_data", {
func = function(name)
local player = minetest.get_player_by_name(name)
local pos = player:get_pos()
pos.y = pos.y - 0.5
pos = vector.round(pos)
local data = power.get_network_data(pos, Cable)
if data then
local s = string.format("Netw %u: generated = %u/%u, consumed = %u, storage load = %u/%u",
data.netw_num, round(data.provided),
data.available, round(data.consumed),
round(data.curr_load), round(data.max_capa))
return true, s
end
return false, "No valid node position!"
end
})
return Cable

165
networks/test/test_tool.lua Normal file
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@ -0,0 +1,165 @@
--[[
Networks
========
Copyright (C) 2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local M = minetest.get_meta
local power = networks.power
local liquid = networks.liquid
local function round(val)
return math.floor(val + 0.5)
end
local function get_list(tbl, sep)
local keys = {}
for k,v in pairs(tbl) do
if v then
keys[#keys + 1] = k
end
end
return table.concat(keys, sep)
end
local NetwTypes = false
local function collect_netw_types()
NetwTypes = {}
for k,v in pairs(networks.registered_networks.power) do
NetwTypes[k] = "power"
end
for k,v in pairs(networks.registered_networks.liquid) do
NetwTypes[k] = "liquid"
end
end
local function print_sides(pos, api, netw_type)
local t = {}
for _, dir in ipairs(networks.get_node_connection_dirs(pos, netw_type)) do
t[#t + 1]= tubelib2.dir_to_string(dir)
end
print("# " .. api .. " - " .. netw_type .. " dirs: " .. table.concat(t, ", "))
end
local function print_power_network_data(pos, api, netw, netw_type)
local tlib2 = networks.registered_networks[api][netw_type]
local outdir = netw[netw_type].ntype == "junc" and 0 or nil
local data = power.get_network_data(pos, tlib2, outdir)
if netw then
print("- Number of network nodes: " .. (netw.num_nodes or 0))
print("- Number of generators: " .. #(netw.gen or {}))
print("- Number of consumers: " .. #(netw.con or {}))
print("- Number of storage systems: " .. #(netw.sto or {}))
end
if data then
local s = string.format("- Netw %u: generated = %u/%u, consumed = %u, storage load = %u/%u",
data.netw_num, round(data.provided),
data.available, round(data.consumed),
round(data.curr_load), round(data.max_capa))
print(s)
else
print("- Node has no '" .. netw_type .. "' network!!!")
end
end
local function print_netID(pos, api, netw_type)
local tlib2 = networks.registered_networks[api][netw_type]
for _,outdir in ipairs(networks.get_outdirs(pos, tlib2)) do
local netID = networks.get_netID(pos, outdir)
local s = tubelib2.dir_to_string(outdir)
if netID then
print("- " .. s .. ": netwNum for '" .. netw_type .. "': " .. networks.netw_num(netID))
else
print("- " .. s .. ": Node has no '" .. netw_type .. "' netID!!!")
end
end
end
local function print_secondary_node(pos, api, netw_type)
local tlib2 = networks.registered_networks[api][netw_type]
if tlib2:is_secondary_node(pos) then
print("- Secondary node: true")
else
print("- Is no secondary node!!!")
end
end
local function print_valid_sides(name, api, netw_type)
local tlib2 = networks.registered_networks[api][netw_type]
local sides = tlib2.valid_node_contact_sides[name]
if sides then
print("- Valid node contact sides: " .. get_list(sides, ", "))
else
print("- Has no valid node contact sides!!!")
end
end
-- debug print of node related data
local function debug_print(pos)
local node = minetest.get_node(pos)
local ndef = minetest.registered_nodes[node.name]
if not NetwTypes then
collect_netw_types()
end
if not ndef.networks then
print("No networks node!!!")
return
end
print("########## " .. node.name .. " ###########")
for netw_type,api in pairs(NetwTypes) do
if ndef.networks[netw_type] then
print_sides(pos, api, netw_type)
if api == "power" then
print_power_network_data(pos, api, ndef.networks, netw_type)
elseif api == "liquid" then
--print_liquid_network_data(pos, api, netw_type)
end
print_netID(pos, api, netw_type)
print_secondary_node(pos, api, netw_type)
print_valid_sides(node.name, api, netw_type)
end
end
print("#####################")
end
local function action(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
networks.register_observe_pos(pos)
if placer:get_player_control().sneak then
debug_print(pos)
else
debug_print(pos)
end
else
networks.register_observe_pos(nil)
end
end
minetest.register_tool("networks:tool2", {
description = "Debugging Tool",
inventory_image = "networks_tool.png",
wield_image = "networks_tool.png",
use_texture_alpha = "clip",
groups = {cracky=1},
on_use = action,
on_place = action,
node_placement_prediction = "",
stack_max = 1,
})

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View File

@ -21,9 +21,9 @@ local S = signs_bot.S
local lib = signs_bot.lib
signs_bot.MAX_CAPA = 600
local PWR_NEEDED = 8
local CYCLE_TIME = 1
local CYCLE_TIME2 = 2 -- for charging phase
local function in_range(val, min, max)
if val < min then return min end
@ -233,14 +233,14 @@ function signs_bot.stop_robot(base_pos, mem)
if mem.signal_request ~= true then
mem.running = false
if minetest.global_exists("techage") then
minetest.get_node_timer(base_pos):start(4)
minetest.get_node_timer(base_pos):start(CYCLE_TIME2)
mem.charging = true
mem.power_available = false
else
minetest.get_node_timer(base_pos):stop()
mem.charging = false
end
if mem.power_available then
if mem.charging then
signs_bot.infotext(base_pos, S("charging"))
else
signs_bot.infotext(base_pos, S("stopped"))
@ -387,19 +387,6 @@ if minetest.global_exists("techage") then
drop = ""
end
local function on_power(pos)
local mem = tubelib2.get_mem(pos)
mem.power_available = true
mem.charging = true
signs_bot.infotext(pos, S("charging"))
end
local function on_nopower(pos)
local mem = tubelib2.get_mem(pos)
mem.power_available = false
signs_bot.infotext(pos, S("no power"))
end
minetest.register_node("signs_bot:box", {
description = S("Signs Bot Box"),
stack_max = 1,
@ -478,31 +465,6 @@ minetest.register_node("signs_bot:box", {
on_timer = node_timer,
on_rotate = screwdriver.disallow,
-- techage power definition
tubelib2_on_update2 = function(pos, outdir, tlib2, node)
if minetest.global_exists("techage") then
techage.power.update_network(pos, outdir, tlib2)
end
end,
networks = {
ele1 = {
sides = {L=1, U=1, D=1, F=1, B=1},
ntype = "con1",
on_power = function(pos)
local mem = tubelib2.get_mem(pos)
mem.power_available = true
signs_bot.infotext(pos, S("charging"))
end,
on_nopower = function(pos)
local mem = tubelib2.get_mem(pos)
mem.power_available = false
signs_bot.infotext(pos, S("no power"))
end,
nominal = PWR_NEEDED,
}
},
-- techage power definition
drop = drop,
paramtype2 = "facedir",
is_ground_content = false,

View File

@ -156,6 +156,7 @@ end
local function bot_error(base_pos, mem, err, cmd)
minetest.sound_play('signs_bot_error', {pos = base_pos})
minetest.sound_play('signs_bot_error', {pos = mem.robot_pos})
err = err or "unknown"
if cmd then
signs_bot.infotext(base_pos, err .. ":\n'" .. cmd .. "'")
mem.error = err .. ": '" .. cmd .. "'"

View File

@ -29,7 +29,7 @@ local function additem(mem, stack)
pos = {x = pos.x, y = pos.y - 1, z = pos.z}
node = minetest.get_node(pos)
ndef = minetest.registered_nodes[node.name]
if ndef.minecart_hopper_additem then
if ndef and ndef.minecart_hopper_additem then
return ndef.minecart_hopper_additem(pos, stack)
end
@ -47,7 +47,7 @@ local function takeitem(mem)
pos = {x = pos.x, y = pos.y - 1, z = pos.z}
node = minetest.get_node(pos)
ndef = minetest.registered_nodes[node.name]
if ndef.minecart_hopper_takeitem then
if ndef and ndef.minecart_hopper_takeitem then
return ndef.minecart_hopper_takeitem(pos, 1)
end
end

View File

@ -20,8 +20,8 @@ signs_bot.version = 1.08
-- Test for MT 5.4 new string mode
signs_bot.CLIP = minetest.features.use_texture_alpha_string_modes and "clip" or true
if minetest.global_exists("techage") and techage.version < 0.25 then
error("[signs_bot] Signs Bot requires techage version 0.25 or newer!")
if minetest.global_exists("techage") and techage.version < 1.0 then
error("[signs_bot] Signs Bot requires techage version 1.0 or newer!")
end
if tubelib2.version < 1.9 then

View File

@ -188,7 +188,7 @@ register_command("end", 0,
register_command("call", 1,
function(base_pos, mem, addr)
if #mem.Stack > 99 then
return api.ERROR
return api.ERROR, "call stack overrun"
end
mem.Stack[#mem.Stack + 1] = mem.pc + 2
mem.pc = addr - 2
@ -202,7 +202,7 @@ register_command("call", 1,
register_command("return", 0,
function(base_pos, mem)
if #mem.Stack < 1 then
return api.ERROR
return api.ERROR, "no return address"
end
mem.pc = (mem.Stack[#mem.Stack] or 1) - 1
mem.Stack[#mem.Stack] = nil

View File

@ -8,19 +8,33 @@
GPLv3
See LICENSE.txt for more information
Signs Bot: Bot Flap
Signs Bot: interface for techage
]]--
-- Load support for I18n.
local S = signs_bot.S
local CYCLE_TIME = 4
local MAX_CAPA = signs_bot.MAX_CAPA
local PWR_NEEDED = 8
if minetest.get_modpath("techage") then
local function on_power(pos)
local mem = tubelib2.get_mem(pos)
mem.power_available = true
mem.charging = true
signs_bot.infotext(pos, S("charging"))
end
local function on_nopower(pos)
local mem = tubelib2.get_mem(pos)
mem.power_available = false
signs_bot.infotext(pos, S("no power"))
end
local Cable = techage.ElectricCable
local power = techage.power
local power = networks.power
signs_bot.register_inventory({"techage:chest_ta2", "techage:chest_ta3", "techage:chest_ta4",
"techage:ta3_silo", "techage:ta4_silo", "techage:ta4_sensor_chest"}, {
@ -164,12 +178,11 @@ send_cmnd 3465 pull*default:dirt*2]]),
-- Bot in the box
function signs_bot.while_charging(pos, mem)
mem.capa = mem.capa or 0
if mem.power_available then
if mem.capa < signs_bot.MAX_CAPA then
local taken = power.consumer_alive(pos, Cable, CYCLE_TIME)
mem.capa = mem.capa + taken
local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
mem.capa = mem.capa + consumed
else
power.consumer_stop(pos, Cable)
minetest.get_node_timer(pos):stop()
mem.charging = false
if not mem.running then
@ -177,13 +190,10 @@ send_cmnd 3465 pull*default:dirt*2]]),
end
return false
end
else
power.consumer_start(pos, Cable, CYCLE_TIME)
end
return true
end
Cable:add_secondary_node_names({"signs_bot:box"})
power.register_nodes({"signs_bot:box"}, Cable, "con")
techage.register_node({"signs_bot:box"}, {
on_inv_request = function(pos, in_dir, access_type)
@ -267,8 +277,12 @@ send_cmnd 3465 pull*default:dirt*2]]),
end,
})
techage.register_node_for_v1_transition({"signs_bot:box"}, function(pos, node)
power.update_network(pos, nil, Cable)
end)
else
function signs_bot.formspec_battery_capa(max_capa, current_capa)
return ""
end
end

662
ta4_addons/LICENSE.txt Normal file
View File

@ -0,0 +1,662 @@
GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
Developers that use our General Public Licenses protect your rights
with two steps: (1) assert copyright on the software, and (2) offer
you this License which gives you legal permission to copy, distribute
and/or modify the software.
A secondary benefit of defending all users' freedom is that
improvements made in alternate versions of the program, if they
receive widespread use, become available for other developers to
incorporate. Many developers of free software are heartened and
encouraged by the resulting cooperation. However, in the case of
software used on network servers, this result may fail to come about.
The GNU General Public License permits making a modified version and
letting the public access it on a server without ever releasing its
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The GNU Affero General Public License is designed specifically to
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An older license, called the Affero General Public License and
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DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
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software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
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When we speak of free software, we are referring to freedom, not
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TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
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1. Source Code.
The "source code" for a work means the preferred form of the work
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The "System Libraries" of an executable work include anything, other
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"Major Component", in this context, means a major essential component
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The "Corresponding Source" for a work in object code form means all
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The Corresponding Source need not include anything that users
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The Corresponding Source for a work in source code form is that
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2. Basic Permissions.
All rights granted under this License are granted for the term of
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You may make, run and propagate covered works that you do not
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You may convey verbatim copies of the Program's source code as you
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keep intact all notices of the absence of any warranty; and give all
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You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
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"Installation Information" for a User Product means any methods,
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If you convey an object code work under this section in, or with, or
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7. Additional Terms.
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# ta4_addons
An extension mod for Minetest's [techage](https://github.com/joe7575/techage) mod to provide more TA4 devices.
Currently, the following devices are implemented:
- Touchscreen
## License
Copyright (C) 2020 Joachim Stolberg
Copyright (C) 2020 Thomas-S
## Example Program for the Lua Controller
**Init:**
```lua
$events(true)
$loopcycle(0)
TOUCHSCREEN_NUM = 338
counter = 1
$send_cmnd(TOUCHSCREEN_NUM, "remove_content")
res = $send_cmnd(TOUCHSCREEN_NUM, "add_content", Store("type", "button", "w", 5, "label", counter))
res2 = $send_cmnd(TOUCHSCREEN_NUM, "add_content", Store("type", "button", "w", 5, "y", 2, "label", counter))
$print("ID: "..res)
```
**Loop:**
```lua
local num,msg = $get_msg(true)
if num == tostring(TOUCHSCREEN_NUM) and msg.next then
for k,v in msg.next() do
if k == "button" then
counter = counter + 1
$print(res)
$send_cmnd(TOUCHSCREEN_NUM, "update_content", Store("type", "button", "w", "5", "label", counter, "id", res))
if counter > 10 then
$send_cmnd(TOUCHSCREEN_NUM, "remove_content", Store("id", res2))
else
$send_cmnd(TOUCHSCREEN_NUM, "update_content", Store("type", "button", "w", "5", "y", 2, "label", counter, "id", res2))
end
end
$print(k..": "..v)
$display(TOUCHSCREEN_NUM, 0, k)
$display(TOUCHSCREEN_NUM, 0, v)
end
end
```
### Code
Licensed under the GNU AGPL version 3 or later. See `LICENSE.txt`.
The only exception is the file `markdown2lua.py` (by Joachim Stolberg), which is licensed under the GNU GPL version 3 or later.
See `LICENSE_GPL.txt`.
It is taken from the [ta4_jetpack](https://github.com/joe7575/ta4_jetpack) mod.
### Textures
`ta4_addons_touchscreen.png`:
Based on [techage_display.png](https://github.com/joe7575/techage/blob/master/textures/techage_display.png) by Joachim Stolberg, published under the CC BY-SA 3.0 license.
Modifications were made by Thomas-S.
`ta4_addons_touchscreen_inventory.png`:
Based on [techage_display_inventory.png](https://github.com/joe7575/techage/blob/master/textures/techage_display_inventory.png) by Joachim Stolberg, published under the CC BY-SA 3.0 license.
Modifications were made by Thomas-S.
Everything else:
CC BY-SA 3.0 by Thomas-S

30
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--[[
TA4 Addons
==========
Copyright (C) 2020 Joachim Stolberg
Copyright (C) 2020 Thomas S.
GPL v3
See LICENSE.txt for more information
]]--
ta4_addons = {}
-- Version for compatibility checks
ta4_addons.version = 0.1
-- Load support for I18n.
ta4_addons.S = minetest.get_translator("ta4_addons")
local MP = minetest.get_modpath("ta4_addons")
dofile(MP.."/touchscreen/main.lua") -- Touchscreen
dofile(MP.."/manual_DE.lua") -- Techage Manual DE
dofile(MP.."/manual_EN.lua") -- Techage Manual EN
techage.add_manual_items({ta4_addons_touchscreen = "ta4_addons_touchscreen_inventory.png"})

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techage.add_to_manual('DE', {
"1,TA4 Addons",
"2,Touchscreen",
"3,Unterstützte Elemente und ihre Eigenschaften",
}, {
"Aktuell sind folgende Erweiterungen für TA4 verfügbar:\n"..
"\n"..
" - Touchscreen\n"..
"\n",
"\n"..
"\n"..
"Der Touchscreen kann wie ein normales TA 4 Display verwendet werden.\n"..
"Zusätzlich werden folgende Befehle unterstützt\\, die es erlauben\\, ein Formular zu erstellen\\, das mittels Rechtsklick geöffnet werden kann:\n"..
"\n"..
" - add_content: Versucht\\, dem Touchscreen-Formular ein Element hinzuzufügen. Akzeptiert eine Element-Definition als Payload. Gibt im Erfolgsfall die ID des neu erstellten Elements zurück.\n"..
" - update_content: Versucht\\, ein bereits bestehendes Element zu modifizieren. Akzeptiert eine Element-Definition mit einem zusätzlichem ID-Feld als Payload. Dieses ID-Feld wird verwendet\\, um das zu aktualisierende Element zu wählen. Gibt im Erfolgsfall true zurück.\n"..
" - remove_content: Versucht\\, ein existierendes Element vom Touchscreen-Formular zu entfernen. Akzeptiert eine Store-Datenstruktur mit einem Feld \"id\" als Payload. Gibt im Erfolgsfall \"true\" zurück.\n"..
" - private: Macht den Touchscreen privat. Nur Spieler mit Störschutz-Zugang können das Formular absenden.\n"..
" - public: Macht den Touchscreen öffentlich. Alle Spieler können das Formular absenden.\n"..
"\n"..
"Eine Element-Definition ist eine \"Store\"-Datenstruktur. Der Element-Typ kann im \"type\"-Feld dieser Datenstruktur gesetzt werden.\n"..
"Die Eigenschaften des entsprechenden Elements können als weitere Felder in der Store-Datenstruktur gesetzt werden.\n"..
"Mehr oder weniger sinnvolle Standardwerte sind grundsätzlich für alle Eigenschaften gesetzt\\,\n"..
"es wird aber dringend empfohlen\\, immer selbst die gewünschten Werte explizit zu übergeben\\, da die Standardwerte undokumentiert sind und sich ändern können.\n"..
"\n"..
"Wenn das Formular abgesendet wird\\, wird eine Store-Struktur an den Controller als Nachricht zurückgesandt.\n"..
"Diese Datenstruktur beinhaltet alle Felder\\, die im on_receive_fields callback von Minetest verfügbar sind.\n"..
"Zusätzlich ist im Feld \"_sent_by\" der Name des Absenders hinterlegt.\n"..
"Mittels der Lua-Controller-Funktion $get_msg(true) kann auf diese Store-Struktur zugegriffen werden.\n"..
"Der Wert \"true\" für den ersten Parameter darf dabei nicht vergessen werden\\; ansonsten wird nur die String-Repräsentation der Nachricht zurückgegeben.\n"..
"\n"..
"Das Formular wird mit der Formspec Version 3 angezeigt (real coordinates aktiviert). Es wird also dringend empfohlen\\, eine aktuelle Minetest Client-Version zu verwenden.\n"..
"\n"..
"Wenn der Touchscreen geöffnet wird\\, wird eine Nachricht an den Controller gesendet.\n"..
"Diese Nachricht enthält einen Store\\, in dem das Feld \"_touchscreen_opened_by\" auf den jeweiligen Spielername gesetzt ist.\n"..
"\n",
"\n"..
"\n"..
"Bitte beachte: Diese Liste ist Gegenstand fortwährender Veränderung.\n"..
"\n"..
"button: x\\, y\\, w\\, h\\, name\\, label\n"..
"label: x\\, y\\, label\n"..
"image: x\\, y\\, w\\, h\\, texture_name\n"..
"animated_image: x\\, y\\, w\\, h\\, name\\, texture_name\\, frame_count\\, frame_duration\\, frame_start\n"..
"item_image: x\\, y\\, w\\, h\\, item_name\n"..
"pwdfield: x\\, y\\, w\\, h\\, name\\, label\n"..
"field: x\\, y\\, w\\, h\\, name\\, label\\, default\n"..
"field_close_on_enter: name\\, close_on_enter\n"..
"textarea: x\\, y\\, w\\, h\\, name\\, label\\, default\n"..
"image_button: x\\, y\\, w\\, h\\, texture_name\\, name\\, label\n"..
"item_image_button: x\\, y\\, w\\, h\\, item_name\\, name\\, label\n"..
"button_exit: x\\, y\\, w\\, h\\, name\\, label\n"..
"image_button_exit: x\\, y\\, w\\, h\\, texture_name\\, name\\, label\n"..
"box: x\\, y\\, w\\, h\\, color\n"..
"checkbox: x\\, y\\, name\\, label\\, selected\n"..
"\n"..
"Für weitere Informationen über die Bedeutung dieser Elemente sei die Datei lua_api.txt des Minetest-Projekts empfohlen.\n"..
"\n",
}, {
"",
"ta4_addons_touchscreen",
"ta4_addons_touchscreen",
}, {
"",
"",
"",
})

57
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# TA4 Addons
Aktuell sind folgende Erweiterungen für TA4 verfügbar:
- Touchscreen
## Touchscreen
[ta4_addons_touchscreen|image]
Der Touchscreen kann wie ein normales TA 4 Display verwendet werden.
Zusätzlich werden folgende Befehle unterstützt, die es erlauben, ein Formular zu erstellen, das mittels Rechtsklick geöffnet werden kann:
- add_content: Versucht, dem Touchscreen-Formular ein Element hinzuzufügen. Akzeptiert eine Element-Definition als Payload. Gibt im Erfolgsfall die ID des neu erstellten Elements zurück.
- update_content: Versucht, ein bereits bestehendes Element zu modifizieren. Akzeptiert eine Element-Definition mit einem zusätzlichem ID-Feld als Payload. Dieses ID-Feld wird verwendet, um das zu aktualisierende Element zu wählen. Gibt im Erfolgsfall true zurück.
- remove_content: Versucht, ein existierendes Element vom Touchscreen-Formular zu entfernen. Akzeptiert eine Store-Datenstruktur mit einem Feld "id" als Payload. Gibt im Erfolgsfall "true" zurück.
- private: Macht den Touchscreen privat. Nur Spieler mit Störschutz-Zugang können das Formular absenden.
- public: Macht den Touchscreen öffentlich. Alle Spieler können das Formular absenden.
Eine Element-Definition ist eine "Store"-Datenstruktur. Der Element-Typ kann im "type"-Feld dieser Datenstruktur gesetzt werden.
Die Eigenschaften des entsprechenden Elements können als weitere Felder in der Store-Datenstruktur gesetzt werden.
Mehr oder weniger sinnvolle Standardwerte sind grundsätzlich für alle Eigenschaften gesetzt,
es wird aber dringend empfohlen, immer selbst die gewünschten Werte explizit zu übergeben, da die Standardwerte undokumentiert sind und sich ändern können.
Wenn das Formular abgesendet wird, wird eine Store-Struktur an den Controller als Nachricht zurückgesandt.
Diese Datenstruktur beinhaltet alle Felder, die im on_receive_fields callback von Minetest verfügbar sind.
Zusätzlich ist im Feld "_sent_by" der Name des Absenders hinterlegt.
Mittels der Lua-Controller-Funktion $get_msg(true) kann auf diese Store-Struktur zugegriffen werden.
Der Wert "true" für den ersten Parameter darf dabei nicht vergessen werden; ansonsten wird nur die String-Repräsentation der Nachricht zurückgegeben.
Das Formular wird mit der Formspec Version 3 angezeigt (real coordinates aktiviert). Es wird also dringend empfohlen, eine aktuelle Minetest Client-Version zu verwenden.
Wenn der Touchscreen geöffnet wird, wird eine Nachricht an den Controller gesendet.
Diese Nachricht enthält einen Store, in dem das Feld "_touchscreen_opened_by" auf den jeweiligen Spielername gesetzt ist.
### Unterstützte Elemente und ihre Eigenschaften
[ta4_addons_touchscreen|image]
Bitte beachte: Diese Liste ist Gegenstand fortwährender Veränderung.
button: x, y, w, h, name, label
label: x, y, label
image: x, y, w, h, texture_name
animated_image: x, y, w, h, name, texture_name, frame_count, frame_duration, frame_start
item_image: x, y, w, h, item_name
pwdfield: x, y, w, h, name, label
field: x, y, w, h, name, label, default
field_close_on_enter: name, close_on_enter
textarea: x, y, w, h, name, label, default
image_button: x, y, w, h, texture_name, name, label
item_image_button: x, y, w, h, item_name, name, label
button_exit: x, y, w, h, name, label
image_button_exit: x, y, w, h, texture_name, name, label
box: x, y, w, h, color
checkbox: x, y, name, label, selected
Für weitere Informationen über die Bedeutung dieser Elemente sei die Datei lua_api.txt des Minetest-Projekts empfohlen.

67
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techage.add_to_manual('EN', {
"1,TA4 Addons",
"2,Touchscreen",
"3,Supported Elements and their properties",
}, {
"Currently\\, the following extensions for TA4 are available:\n"..
"\n"..
" - Touchscreen\n"..
"\n",
"\n"..
"\n"..
"The touchscreen can be used like the normal TA 4 display.\n"..
"Additionally\\, it supports the following commands\\, which allow to create a form that can be opened by right-clicking the touchscreen:\n"..
"\n"..
" - add_content: Tries to add an element to the touchscreen formspec. Takes an element definition as payload. Returns the ID of the newly created element on success.\n"..
" - update_content: Tries to modify an already existing touchscreen formspec element. Takes an element definition with an additional id field\\, which can be used to choose the element to be updated. Returns true on success.\n"..
" - remove_content: Tries to remove an existing element from the touchscreen formspec. Takes a Store as payload. The only field on this Store should be the id field. Returns true on success.\n"..
" - private: Makes the touchscreen private. Only players with protection access can submit the form.\n"..
" - public: Makes the touchscreen public. All players can submit the form.\n"..
"\n"..
"An element definition is a Store data structure. You can set the element type in the \"type\" field of this Store.\n"..
"You can set properties for the element as further fields in this Store.\n"..
"More or less reasonable default values are always provided for these additional properties\\,\n"..
"but it is strongly suggested to always provide the values by yourself as the defaults are undocumented and subject to change.\n"..
"\n"..
"On formspec submit\\, a Store is sent back to the controller as message.\n"..
"The fields as available in the Minetest on_receive_fields callbacks are set in this store.\n"..
"The field \"_sent_by\" contains the sender's name.\n"..
"You can access this store by using the $get_msg(true) function of the Lua Controller.\n"..
"Please do not forget the \"true\" value as first parameter\\; otherwise you'll only get access to the string representation of the message.\n"..
"\n"..
"The form is rendered by using formspec version 3 (real coordinates enabled)\\, so please use a recent Minetest client version.\n"..
"\n"..
"When someone opens the touchscreen\\, a message will be sent to the controller.\n"..
"This message contains a Store\\, in which the field \"_touchscreen_opened_by\" is set to the respective player name.\n"..
"\n",
"\n"..
"\n"..
"Please note: This list is subject to change.\n"..
"\n"..
"button: x\\, y\\, w\\, h\\, name\\, label\n"..
"label: x\\, y\\, label\n"..
"image: x\\, y\\, w\\, h\\, texture_name\n"..
"animated_image: x\\, y\\, w\\, h\\, name\\, texture_name\\, frame_count\\, frame_duration\\, frame_start\n"..
"item_image: x\\, y\\, w\\, h\\, item_name\n"..
"pwdfield: x\\, y\\, w\\, h\\, name\\, label\n"..
"field: x\\, y\\, w\\, h\\, name\\, label\\, default\n"..
"field_close_on_enter: name\\, close_on_enter\n"..
"textarea: x\\, y\\, w\\, h\\, name\\, label\\, default\n"..
"image_button: x\\, y\\, w\\, h\\, texture_name\\, name\\, label\n"..
"item_image_button: x\\, y\\, w\\, h\\, item_name\\, name\\, label\n"..
"button_exit: x\\, y\\, w\\, h\\, name\\, label\n"..
"image_button_exit: x\\, y\\, w\\, h\\, texture_name\\, name\\, label\n"..
"box: x\\, y\\, w\\, h\\, color\n"..
"checkbox: x\\, y\\, name\\, label\\, selected\n"..
"\n"..
"For further information of the meaning of these elements\\, please consult Minetest's lua_api.txt.\n"..
"\n",
}, {
"",
"ta4_addons_touchscreen",
"ta4_addons_touchscreen",
}, {
"",
"",
"",
})

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# TA4 Addons
Currently, the following extensions for TA4 are available:
- Touchscreen
## Touchscreen
[ta4_addons_touchscreen|image]
The touchscreen can be used like the normal TA 4 display.
Additionally, it supports the following commands, which allow to create a form that can be opened by right-clicking the touchscreen:
- add_content: Tries to add an element to the touchscreen formspec. Takes an element definition as payload. Returns the ID of the newly created element on success.
- update_content: Tries to modify an already existing touchscreen formspec element. Takes an element definition with an additional id field, which can be used to choose the element to be updated. Returns true on success.
- remove_content: Tries to remove an existing element from the touchscreen formspec. Takes a Store as payload. The only field on this Store should be the id field. Returns true on success.
- private: Makes the touchscreen private. Only players with protection access can submit the form.
- public: Makes the touchscreen public. All players can submit the form.
An element definition is a Store data structure. You can set the element type in the "type" field of this Store.
You can set properties for the element as further fields in this Store.
More or less reasonable default values are always provided for these additional properties,
but it is strongly suggested to always provide the values by yourself as the defaults are undocumented and subject to change.
On formspec submit, a Store is sent back to the controller as message.
The fields as available in the Minetest on_receive_fields callbacks are set in this store.
The field "_sent_by" contains the sender's name.
You can access this store by using the $get_msg(true) function of the Lua Controller.
Please do not forget the "true" value as first parameter; otherwise you'll only get access to the string representation of the message.
The form is rendered by using formspec version 3 (real coordinates enabled), so please use a recent Minetest client version.
When someone opens the touchscreen, a message will be sent to the controller.
This message contains a Store, in which the field "_touchscreen_opened_by" is set to the respective player name.
### Supported Elements and their properties
[ta4_addons_touchscreen|image]
Please note: This list is subject to change.
button: x, y, w, h, name, label
label: x, y, label
image: x, y, w, h, texture_name
animated_image: x, y, w, h, name, texture_name, frame_count, frame_duration, frame_start
item_image: x, y, w, h, item_name
pwdfield: x, y, w, h, name, label
field: x, y, w, h, name, label, default
field_close_on_enter: name, close_on_enter
textarea: x, y, w, h, name, label, default
image_button: x, y, w, h, texture_name, name, label
item_image_button: x, y, w, h, item_name, name, label
button_exit: x, y, w, h, name, label
image_button_exit: x, y, w, h, texture_name, name, label
box: x, y, w, h, color
checkbox: x, y, name, label, selected
For further information of the meaning of these elements, please consult Minetest's lua_api.txt.

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
# Copyright (C) 2020 Joachim Stolberg
# Licensed under the GNU GPL version 3 or later. See LICENSE_GPL.txt.
# Apart from adding this copyright information comment, no further changes were made to this file.
import re
import mistune # install v0.8.4 with: pip install mistune
__version__ = "1.0"
class WikiLinkInlineLexer(mistune.InlineLexer):
def enable_wiki_link(self):
# add wiki_link rules
self.rules.wiki_link = re.compile(
r'\[' # [
r'([\s\S]+?\|[\s\S]+?)' # name| img-type
r'\](?!\])' # ]
)
# Add wiki_link parser to default rules
# you can insert it some place you like
# but place matters, maybe 3 is not good
self.default_rules.insert(3, 'wiki_link')
def output_wiki_link(self, m):
text = m.group(1)
name, itype = text.split('|')
# you can create an custom render
# you can also return the html if you like
return self.renderer.wiki_link(name, itype)
class MarkdownToLua(mistune.Renderer):
def __init__(self, *args, **kwargs):
mistune.Renderer.__init__(self, *args, **kwargs)
self.item_name = ""
self.plan_table = ""
self.is_first_header = True
self.text_chunck = []
self.lTitle = []
self.lText = []
self.lItemName = []
self.lPlanTable = []
print("Markdown-to-Lua v%s" % __version__)
def m2l_formspec_escape(self, text):
text = text.replace("\\", "")
text = text.replace("[", "\\\\[")
text = text.replace("]", "\\\\]")
text = text.replace(";", "\\\\;")
text = text.replace(",", "\\\\,")
text = text.replace('"', '\\"')
text = text.replace('\n', '\\n')
return text
def m2l_add_last_paragraph(self):
"""
Used to add a text block before the next header or at the end of the document
"""
self.lText.append(self.text_chunck)
self.text_chunck = []
self.lItemName.append(self.item_name)
self.item_name = ""
self.lPlanTable.append(self.plan_table)
self.plan_table = ""
##
## Block Level
##
def block_code(self, code, lang):
text = self.m2l_formspec_escape(code.strip())
lines = text.split("\n")
lines = [" " + item for item in lines]
self.text_chunck.extend(lines)
self.text_chunck.append("")
return ""
def header(self, text, level, raw=None):
if not self.is_first_header:
self.m2l_add_last_paragraph()
self.is_first_header = False
self.lTitle.append("%u,%s" % (level, self.m2l_formspec_escape(text)))
return ""
def hrule(self):
self.text_chunck.append("\n----------------------------------------------------\n")
return ""
def paragraph(self, text):
lines = text.split("\\n") + [""]
self.text_chunck.extend(lines)
return ""
def list(self, body, ordered=True):
lines = body.split("\n")
self.text_chunck.extend(lines)
return ""
def list_item(self, text):
return " - %s\n" % text.strip()
##
## Span Level
##
def emphasis(self, text):
return "*%s*" % self.m2l_formspec_escape(text)
def double_emphasis(self, text):
return "*%s*" % self.m2l_formspec_escape(text)
def codespan(self, text):
return "'%s'" % self.m2l_formspec_escape(text)
def text(self, text):
return self.m2l_formspec_escape(text)
def link(self, link, title, content):
"""
Used for plans and images:
[myimage](/image/)
[myplan](/plan/)
"""
if link == "/image/":
self.item_name = content
elif link == "/plan/":
self.plan_table = content
return ""
def wiki_link(self, name, itype):
"""
Used for plans and images:
[myimage|image]
[myplan|plan]
"""
if itype == "image":
self.item_name = name
elif itype == "plan":
self.plan_table = name
return ""
def autolink(self, link, is_email=False):
return link
def linebreak(self):
return "\\n"
def newline(self):
return "\\n"
def inline_html(self, text):
#print(text)
pass
def parse_md_file(self, src_name):
print(" - Read MD file '%s'" % src_name)
inline = WikiLinkInlineLexer(self)
# enable the feature
inline.enable_wiki_link()
md = mistune.Markdown(renderer=self, inline=inline)
md.renderer.src_name = src_name
md.render(open(src_name, 'r').read())
md.renderer.m2l_add_last_paragraph()
def lua_table(self, lData):
lOut = []
lOut.append("{")
for line in lData:
lOut.append(' "%s",' % line)
lOut.append("}")
return "\n".join(lOut)
def lua_text_table(self, lData):
lOut = []
lOut.append("{")
for lines in lData:
for line in lines[:-1]:
line = line.replace('<br>', '\\n')
lOut.append(' "%s\\n"..' % line)
if len(lines) > 0:
lOut.append(' "%s\\n",' % lines[-1])
else:
lOut.append(' "",')
lOut.append("}")
return "\n".join(lOut)
def gen_lua_file(self, dest_name, language="EN"):
print(" - Write Lua file '%s'" % dest_name)
lOut = []
s = ", ".join([self.lua_table(self.lTitle),
self.lua_text_table(self.lText),
self.lua_table(self.lItemName),
self.lua_table(self.lPlanTable)])
open(dest_name, "w").write("techage.add_to_manual('%s', %s)\n" % (language, s))
print("done.")
m2l = MarkdownToLua()
m2l.parse_md_file("./manual_EN.md")
m2l.gen_lua_file("./manual_EN.lua", "EN")
m2l = MarkdownToLua()
m2l.parse_md_file("./manual_DE.md")
m2l.gen_lua_file("./manual_DE.lua", "DE")

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name = ta4_addons
depends = default,techage,lcdlib,safer_lua
description = Addons for the TA4 age of Techage mod.

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--[[
TA4 Addons
==========
Copyright (C) 2020 Joachim Stolberg
Copyright (C) 2020 Thomas S.
AGPL v3
See LICENSE.txt for more information
Touchscreen
]]--
local S = ta4_addons.S
local M = minetest.get_meta
local N = techage.get_nvm
local function get_value(element, key, default)
return minetest.formspec_escape(element.get(key) or default)
end
local function parse_payload(payload)
local element_type = payload.get("type")
if type(element_type) ~= "string" then
return
end
element_type = string.lower(element_type)
if element_type == "button" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 2)
local h = get_value(payload, "h", 1)
local name = get_value(payload, "name", "button")
local label = get_value(payload, "label", "Button")
return "button["..x..","..y..";"..w..","..h..";"..name..";"..label.."]"
elseif element_type == "label" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local label = get_value(payload, "label", "Label")
return "label["..x..","..y..";"..label.."]"
elseif element_type == "image" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 1)
local h = get_value(payload, "h", 1)
local texture_name = get_value(payload, "texture_name", "default_apple.png")
return "image["..x..","..y..";"..w..","..h..";"..texture_name.."]"
elseif element_type == "animated_image" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 1)
local h = get_value(payload, "h", 1)
local name = get_value(payload, "name", "animated_image")
local texture_name = get_value(payload, "texture_name", "default_apple.png")
local frame_count = get_value(payload, "frame_count", 1)
local frame_duration = get_value(payload, "frame_duration", 1000)
local frame_start = get_value(payload, "frame_start", 1)
return "animated_image["..x..","..y..";"..w..","..h..";"..name..";"..texture_name..";"..frame_count..";"..frame_duration..";"..frame_start.."]"
elseif element_type == "item_image" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 1)
local h = get_value(payload, "h", 1)
local item_name = get_value(payload, "item_name", "default:apple")
return "item_image["..x..","..y..";"..w..","..h..";"..item_name.."]"
elseif element_type == "pwdfield" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 2)
local h = get_value(payload, "h", 1)
local name = get_value(payload, "name", "pwdfield")
local label = get_value(payload, "label", "Password")
return "pwdfield["..x..","..y..";"..w..","..h..";"..name..";"..label.."]"
elseif element_type == "field" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 2)
local h = get_value(payload, "h", 1)
local name = get_value(payload, "name", "field")
local label = get_value(payload, "label", "Input")
local default = get_value(payload, "default", ""):gsub("%${", "$ {") -- To prevent reading metadata
return "field["..x..","..y..";"..w..","..h..";"..name..";"..label..";"..default.."]"
elseif element_type == "field_close_on_enter" then
local name = get_value(payload, "name", "field")
local close_on_enter = get_value(payload, "close_on_enter", "false")
return "field_close_on_enter["..name..";"..close_on_enter"]"
elseif element_type == "textarea" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 2)
local h = get_value(payload, "h", 1)
local name = get_value(payload, "name", "")
local label = get_value(payload, "label", "Textarea")
local default = get_value(payload, "default", ""):gsub("%${", "$ {") -- To prevent reading metadata
return "textarea["..x..","..y..";"..w..","..h..";"..name..";"..label..";"..default.."]"
elseif element_type == "image_button" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 1)
local h = get_value(payload, "h", 1)
local texture_name = get_value(payload, "texture_name", "default_apple.png")
local name = get_value(payload, "name", "image_button")
local label = get_value(payload, "label", "")
return "image_button["..x..","..y..";"..w..","..h..";"..texture_name..";"..name..";"..label.."]"
elseif element_type == "item_image_button" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 1)
local h = get_value(payload, "h", 1)
local item_name = get_value(payload, "item_name", "default:apple")
local name = get_value(payload, "name", "item_image_button")
local label = get_value(payload, "label", "")
return "item_image_button["..x..","..y..";"..w..","..h..";"..item_name..";"..name..";"..label.."]"
elseif element_type == "button_exit" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 2)
local h = get_value(payload, "h", 1)
local name = get_value(payload, "name", "button_exit")
local label = get_value(payload, "label", "Exit Button")
return "button_exit["..x..","..y..";"..w..","..h..";"..name..";"..label.."]"
elseif element_type == "image_button_exit" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 1)
local h = get_value(payload, "h", 1)
local texture_name = get_value(payload, "texture_name", "creative_clear_icon.png")
local name = get_value(payload, "name", "image_button")
local label = get_value(payload, "label", "")
return "image_button_exit["..x..","..y..";"..w..","..h..";"..texture_name..";"..name..";"..label.."]"
elseif element_type == "box" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local w = get_value(payload, "w", 2)
local h = get_value(payload, "h", 1)
local color = get_value(payload, "color", "")
return "box["..x..","..y..";"..w..","..h..";"..color.."]"
elseif element_type == "checkbox" then
local x = get_value(payload, "x", 1)
local y = get_value(payload, "y", 1)
local name = get_value(payload, "name", "checkbox")
local label = get_value(payload, "label", "")
local selected = get_value(payload, "selected", "false")
return "checkbox["..x..","..y..";"..name..";"..label..";"..selected.."]"
end
end
local function next_id(pos)
local nvm = N(pos)
local id = (nvm.element_id or 0) + 1
nvm.element_id = id
return id
end
local function reset_id(pos)
N(pos).element_id = 0
end
local function get_elements(pos)
local nvm = N(pos)
nvm.elements = nvm.elements or {}
return nvm.elements
end
local function valid_payload(payload)
if not payload then return false end
if not type(payload) == "table" then return false end
if not payload.get then return false end
if not payload.next then return false end
return true
end
local function update_fs(pos)
local meta = M(pos)
local fs = "formspec_version[3]"
fs = fs .. "size[10,10]"
local elements = get_elements(pos)
for _,ele in ipairs(elements) do
fs = fs .. ele
end
meta:set_string("formspec", fs)
end
local function add_content(pos, payload)
if not valid_payload(payload) then
return
end
local element = parse_payload(payload)
if not element then
return
end
local elements = get_elements(pos)
local id = next_id(pos)
elements[id] = element
update_fs(pos)
return id
end
local function update_content(pos, payload)
if not valid_payload(payload) then
return false
end
local id = payload.get("id")
local elements = get_elements(pos)
if not id or not elements[id] then
return false
end
local element = parse_payload(payload)
if not element then
return false
end
elements[id] = element
update_fs(pos)
return true
end
local function remove_content(pos, payload)
if valid_payload(payload) then
local id = payload.get("id")
if id then
local elements = get_elements(pos)
if not elements[id] then
return false
end
elements[id] = nil
update_fs(pos)
return true
else
return false
end
end
local nvm = techage.get_nvm(pos)
nvm.elements = {}
nvm.element_id = nil
update_fs(pos)
return true
end
minetest.register_node("ta4_addons:touchscreen", {
description = S("TA4 Display"),
inventory_image = "ta4_addons_touchscreen_inventory.png",
tiles = {"ta4_addons_touchscreen.png"},
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
node_box = techage.display.lcd_box,
selection_box = techage.display.lcd_box,
light_source = 6,
display_entities = {
["techage:display_entity"] = {
depth = 0.42,
on_display_update = techage.display.display_update
},
},
after_place_node = function(pos, placer)
local number = techage.add_node(pos, "ta4_addons:touchscreen")
local meta = M(pos)
meta:set_string("node_number", number)
meta:set_string("infotext", S("Touchscreen no: ")..number)
update_fs(pos)
local nvm = techage.get_nvm(pos)
nvm.text = {"My", "Techage","TA4", "Touchscreen", "No: "..number}
lcdlib.update_entities(pos)
minetest.get_node_timer(pos):start(1)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
remove_content(pos)
techage.remove_node(pos, oldnode, oldmetadata)
end,
on_rightclick = function(pos, node, clicker)
local meta = M(pos)
local ctrl = meta:get_string("ctrl")
if ctrl then
local own_num = meta:get_string("node_number") or ""
techage.send_single(own_num, ctrl, "msg", safer_lua.Store("_touchscreen_opened_by", clicker:get_player_name()))
end
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = M(pos)
local player_name = sender:get_player_name()
if meta:get_string("public") ~= "true" and minetest.is_protected(pos, player_name) then
return
end
local fields_store = safer_lua.Store()
for k,v in pairs(fields) do
fields_store.set(k, v)
end
fields_store.set("_sent_by", player_name)
local ctrl = meta:get_string("ctrl")
if ctrl then
local own_num = meta:get_string("node_number") or ""
techage.send_single(own_num, ctrl, "msg", fields_store)
end
end,
on_timer = techage.display.on_timer,
on_place = lcdlib.on_place,
on_construct = lcdlib.on_construct,
on_destruct = lcdlib.on_destruct,
on_rotate = lcdlib.on_rotate,
groups = {cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "ta4_addons:touchscreen",
recipe = {
{"", "dye:blue", ""},
{"default:copper_ingot", "techage:ta4_display", "default:copper_ingot"},
{"", "default:mese_crystal_fragment", ""},
},
})
techage.register_node({"ta4_addons:touchscreen"}, {
on_recv_message = function(pos, src, topic, payload)
if topic == "add" then -- add one line and scroll if necessary
techage.display.add_line(pos, payload, 1)
elseif topic == "set" then -- overwrite the given row
techage.display.write_row(pos, payload, 1)
elseif topic == "clear" then -- clear the screen
techage.display.clear_screen(pos, 1)
elseif topic == "add_content" then
M(pos):set_string("ctrl", src)
return add_content(pos, payload)
elseif topic == "update_content" then
M(pos):set_string("ctrl", src)
return update_content(pos, payload)
elseif topic == "remove_content" then
M(pos):set_string("ctrl", src)
return remove_content(pos, payload)
elseif topic == "private" then
M(pos):set_string("public", "false")
elseif topic == "public" then
M(pos):set_string("public", "true")
end
end,
})

View File

@ -13,6 +13,8 @@
-- Load support for I18n.
local S = minetest.get_translator("ta4_jetpack")
local liquid = networks.liquid
local ta4_jetpack = {}
local Players = {}
@ -321,25 +323,27 @@ local function load_fuel(itemstack, user, pointed_thing)
local pos = pointed_thing.under
if pos then
local name = user:get_player_name()
local nvm = techage.get_nvm(pos)
-- check jetpack
if not Jetpacks[name] then
minetest.chat_send_player(name, S("[Jetpack] You don't have your jetpack on your back!"))
return itemstack
end
if techage.liquid.srv_peek(pos, 5) == "techage:hydrogen" then
if name and liquid.srv_peek(nvm) == "techage:hydrogen" then
local value = get_fuel_value(name)
local newvalue
if user:get_player_control().sneak then -- back to tank?
local amount = math.min(value, FUEL_UNIT)
local rest = techage.liquid.srv_put(pos, 5, "techage:hydrogen", amount)
local rest = liquid.srv_put(nvm, "techage:hydrogen", amount, MAX_FUEL)
newvalue = value - amount + rest
else
local amount = math.min(FUEL_UNIT, MAX_FUEL - value)
local taken = techage.liquid.srv_take(pos, 5, "techage:hydrogen", amount)
local taken = liquid.srv_take(nvm, "techage:hydrogen", amount)
newvalue = value + taken
end
set_fuel_value(name, newvalue)
minetest.chat_send_player(name, S("[Jetpack]") .. ": " .. newvalue .. "/" .. MAX_FUEL)
end
end
return itemstack

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
@ -21,7 +21,8 @@ local PWR_NEEDED = 5
local CYCLE_TIME = 2
local Cable = techage.ElectricCable
local power = techage.power
--local Cable = techage.Axle
local power = networks.power
local function swap_node(pos, name)
local node = techage.get_node_lvm(pos)
@ -32,39 +33,18 @@ local function swap_node(pos, name)
minetest.swap_node(pos, node)
end
local function on_power(pos)
--print("on_power sink "..P2S(pos))
swap_node(pos, "techage:sink_on")
M(pos):set_string("infotext", "on")
end
local function on_nopower(pos)
--print("on_nopower sink "..P2S(pos))
swap_node(pos, "techage:sink")
M(pos):set_string("infotext", "off")
end
local function node_timer(pos, elapsed)
--print("node_timer sink "..P2S(pos))
local nvm = techage.get_nvm(pos)
power.consumer_alive(pos, Cable, CYCLE_TIME)
return true
end
local function on_rightclick(pos, node, clicker)
local nvm = techage.get_nvm(pos)
if not nvm.running and power.power_available(pos, Cable) then
nvm.running = true
-- swap will be performed via on_power()
power.consumer_start(pos, Cable, CYCLE_TIME)
swap_node(pos, "techage:sink_on")
M(pos):set_string("infotext", "on")
minetest.get_node_timer(pos):start(CYCLE_TIME)
M(pos):set_string("infotext", "...")
else
nvm.running = false
swap_node(pos, "techage:sink")
power.consumer_stop(pos, Cable)
minetest.get_node_timer(pos):stop()
M(pos):set_string("infotext", "off")
minetest.get_node_timer(pos):stop()
end
end
@ -79,30 +59,21 @@ local function after_dig_node(pos, oldnode)
techage.del_mem(pos)
end
local function tubelib2_on_update2(pos, outdir, tlib2, node)
power.update_network(pos, outdir, tlib2)
end
local net_def = {
ele1 = {
sides = techage.networks.AllSides, -- Cable connection sides
ntype = "con1",
on_power = on_power,
on_nopower = on_nopower,
nominal = PWR_NEEDED,
},
}
minetest.register_node("techage:sink", {
description = "Sink",
tiles = {'techage_electric_button.png'},
tiles = {'techage_electric_button.png^[colorize:#000000:50'},
on_timer = node_timer,
on_timer = function(pos, elapsed)
local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
if consumed == PWR_NEEDED then
swap_node(pos, "techage:sink_on")
M(pos):set_string("infotext", "on")
end
return true
end,
on_rightclick = on_rightclick,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def,
paramtype = "light",
light_source = 0,
@ -116,12 +87,17 @@ minetest.register_node("techage:sink_on", {
description = "Sink",
tiles = {'techage_electric_button.png'},
on_timer = node_timer,
on_timer = function(pos, elapsed)
local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
if consumed < PWR_NEEDED then
swap_node(pos, "techage:sink")
M(pos):set_string("infotext", "off")
end
return true
end,
on_rightclick = on_rightclick,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def,
paramtype = "light",
light_source = minetest.LIGHT_MAX,
@ -133,5 +109,4 @@ minetest.register_node("techage:sink_on", {
sounds = default.node_sound_wood_defaults(),
})
Cable:add_secondary_node_names({"techage:sink", "techage:sink_on"})
power.register_nodes({"techage:sink", "techage:sink_on"}, Cable, "con")

View File

@ -31,11 +31,11 @@ Copyright (C) 2019-2021 Joachim Stolberg
Code: Licensed under the GNU AGPL version 3 or later. See LICENSE.txt
Textures: CC BY-SA 3.0
Many thanks to Thomas-S for his contributions
Many thanks to Thomas-S and others for their contributions
### Dependencies
Required: default, doors, bucket, stairs, screwdriver, basic_materials, tubelib2, minecart, lcdlib, safer_lua
Required: default, doors, bucket, stairs, screwdriver, basic_materials, tubelib2, networks, minecart, lcdlib, safer_lua
Recommended: signs_bot, hyperloop, compost, techpack_stairway, autobahn
Optional: unified_inventory, wielded_light, unifieddyes, lua-mashal, lsqlite3, moreores, ethereal, mesecon
@ -46,6 +46,7 @@ The mods `default`, `doors`, `bucket`, `stairs`, and `screwdriver` are part of M
The following mods in the newest version have to be downloaded directly from GitHub:
* [tubelib2](https://github.com/joe7575/tubelib2)
* [networks](https://github.com/joe7575/networks)
* [minecart](https://github.com/joe7575/minecart)
* [lcdlib](https://github.com/joe7575/lcdlib)
* [safer_lua](https://github.com/joe7575/safer_lua)
@ -77,7 +78,16 @@ Available worlds will be converted to 'lsqlite3', but there is no way back, so:
### History
**2021-05-14 V0.25**
**2021-07-23 V1.00**
- Change the way, power distribution works
- Add TA2 storage system
- Add TA4 Isolation Transformer
- Add TA4 Electric Meter
- Add new power terminal
- Many improvements on power producing/consuming nodes
- See Construction Board for some hints on moving to v1
**2021-05-14 V0.26**
- Add concentrator tubes
- Add ta4 cable wall entry
- Pull request #57: Distributor improvements (from Thomas-S)

View File

@ -430,3 +430,9 @@ minetest.register_craft({
},
})
local Cable = techage.ElectricCable
local power = networks.power
techage.register_node_for_v1_transition({"techage:ta3_autocrafter_pas"}, function(pos, node)
power.update_network(pos, nil, Cable)
end)

View File

@ -14,7 +14,7 @@
local S = techage.S
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local liquid = networks.liquid
local function take_liquid(pos, indir, name, amount)
return 0, name
@ -28,13 +28,6 @@ local function peek_liquid(pos, indir)
return nil
end
local networks_def = {
pipe2 = {
sides = {R=1}, -- Pipe connection sides
ntype = "tank",
},
}
minetest.register_node("techage:blackhole", {
description = S("TechAge Black Hole"),
tiles = {
@ -57,22 +50,12 @@ minetest.register_node("techage:blackhole", {
after_dig_node = function(pos, oldnode)
Pipe:after_dig_node(pos)
end,
tubelib2_on_update2 = function(pos, outdir, tlib2, node)
liquid.update_network(pos, outdir)
end,
on_rotate = screwdriver.disallow,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
liquid = {
capa = 999999,
peek = peek_liquid,
put = put_liquid,
take = take_liquid,
},
networks = networks_def,
})
minetest.register_craft({
@ -96,4 +79,11 @@ techage.register_node({"techage:blackhole"}, {
end,
})
Pipe:add_secondary_node_names({"techage:blackhole"})
liquid.register_nodes({"techage:blackhole"},
Pipe, "tank", {"R"}, {
capa = 9999999,
peek = peek_liquid,
put = put_liquid,
take = take_liquid,
}
)

View File

@ -16,6 +16,8 @@
local M = minetest.get_meta
local S = techage.S
local TA4_INV_SIZE = 50
local MP = minetest.get_modpath(minetest.get_current_modname())
local mConf = dofile(MP.."/basis/conf_inv.lua")
@ -345,21 +347,15 @@ techage.register_node({"techage:chest_ta4"}, {
local inv = meta:get_inventory()
local mem = techage.get_mem(pos)
mem.filter = mem.filter or mConf.item_filter(pos, 50)
mem.chest_configured = mem.chest_configured or
not mem.filter["unconfigured"] or #mem.filter["unconfigured"] < 50
mem.filter = mem.filter or mConf.item_filter(pos, TA4_INV_SIZE)
mem.chest_configured = mem.chest_configured or not inv:is_empty("conf")
if inv:is_empty("main") then
return nil
end
if item_name then
if mem.filter[item_name] then -- configured item
local taken = inv:remove_item("main", {name = item_name, count = num})
if taken:get_count() > 0 then
return taken
end
elseif not mem.chest_configured then
if mem.filter[item_name] or not mem.chest_configured then
local taken = inv:remove_item("main", {name = item_name, count = num})
if taken:get_count() > 0 then
return taken
@ -367,7 +363,7 @@ techage.register_node({"techage:chest_ta4"}, {
end
else -- no item given
if mem.chest_configured then
return mConf.take_item(pos, inv, "main", num, mem.filter["unconfigured"] or {})
return mConf.take_item(pos, inv, "main", num, mem.filter["unconfigured"])
else
return techage.get_items(pos, inv, "main", num)
end
@ -378,9 +374,8 @@ techage.register_node({"techage:chest_ta4"}, {
local inv = meta:get_inventory()
local mem = techage.get_mem(pos)
mem.filter = mem.filter or mConf.item_filter(pos, 50)
mem.chest_configured = mem.chest_configured or
not mem.filter["unconfigured"] or #mem.filter["unconfigured"] < 50
mem.filter = mem.filter or mConf.item_filter(pos, TA4_INV_SIZE)
mem.chest_configured = mem.chest_configured or not inv:is_empty("conf")
if mem.chest_configured then
local name = item:get_name()
@ -395,9 +390,8 @@ techage.register_node({"techage:chest_ta4"}, {
local inv = meta:get_inventory()
local mem = techage.get_mem(pos)
mem.filter = mem.filter or mConf.item_filter(pos, 50)
mem.chest_configured = mem.chest_configured or
not mem.filter["unconfigured"] or #mem.filter["unconfigured"] < 50
mem.filter = mem.filter or mConf.item_filter(pos, TA4_INV_SIZE)
mem.chest_configured = mem.chest_configured or not inv:is_empty("conf")
if mem.chest_configured then
local name = item:get_name()

View File

@ -16,7 +16,6 @@
local M = minetest.get_meta
local S = techage.S
local networks = techage.networks
local Tube = techage.Tube
local size = 2/8
@ -29,7 +28,7 @@ local Boxes = {
{{-size, -size, -size, size, 0.5, size}}, -- y+
}
local names = techage.register_junction("techage:concentrator", 2/8, Boxes, Tube, {
local names = networks.register_junction("techage:concentrator", 2/8, Boxes, Tube, {
description = S("Tube Concentrator"),
tiles = {
"techage_tube_junction.png^techage_appl_arrow2.png^[transformR270",
@ -40,18 +39,19 @@ local names = techage.register_junction("techage:concentrator", 2/8, Boxes, Tube
"techage_tube_junction.png^techage_appl_arrow2.png^[transformR270",
},
paramtype2 = "facedir", -- important!
use_texture_alpha = techage.CLIP,
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, techage_trowel = 1},
sounds = default.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local name = "techage:concentrator"..techage.junction_type(pos, Tube, "R", node.param2)
local name = "techage:concentrator"..networks.junction_type(pos, Tube, "R", node.param2)
minetest.swap_node(pos, {name = name, param2 = node.param2})
M(pos):set_int("push_dir", techage.side_to_outdir("R", node.param2))
Tube:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir1, tlib2, node)
local name = "techage:concentrator"..techage.junction_type(pos, Tube, "R", node.param2)
local name = "techage:concentrator"..networks.junction_type(pos, Tube, "R", node.param2)
minetest.swap_node(pos, {name = name, param2 = node.param2})
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
@ -67,7 +67,7 @@ techage.register_node(names, {
is_pusher = true, -- is a pulling/pushing node
})
names = techage.register_junction("techage:ta4_concentrator", 2/8, Boxes, Tube, {
names = networks.register_junction("techage:ta4_concentrator", 2/8, Boxes, Tube, {
description = S("TA4 Tube Concentrator"),
tiles = {
"techage_tubeta4_junction.png^techage_appl_arrow2.png^[transformR270",
@ -78,18 +78,19 @@ names = techage.register_junction("techage:ta4_concentrator", 2/8, Boxes, Tube,
"techage_tubeta4_junction.png^techage_appl_arrow2.png^[transformR270",
},
paramtype2 = "facedir", -- important!
use_texture_alpha = techage.CLIP,
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, techage_trowel = 1},
sounds = default.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local name = "techage:ta4_concentrator"..techage.junction_type(pos, Tube, "R", node.param2)
local name = "techage:ta4_concentrator"..networks.junction_type(pos, Tube, "R", node.param2)
minetest.swap_node(pos, {name = name, param2 = node.param2})
M(pos):set_int("push_dir", techage.side_to_outdir("R", node.param2))
Tube:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir1, tlib2, node)
local name = "techage:ta4_concentrator"..techage.junction_type(pos, Tube, "R", node.param2)
local name = "techage:ta4_concentrator"..networks.junction_type(pos, Tube, "R", node.param2)
minetest.swap_node(pos, {name = name, param2 = node.param2})
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)

View File

@ -27,10 +27,18 @@ local M = minetest.get_meta
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
local CRDN = function(node) return (minetest.registered_nodes[node.name] or {}).consumer end
local power = techage.power
local networks = techage.networks
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local Tube = techage.Tube
local power = networks.power
local liquid = networks.liquid
local CYCLE_TIME = 2
local function get_keys(tbl)
local keys = {}
for k,v in pairs(tbl) do
keys[#keys + 1] = k
end
return keys
end
local function has_power(pos, nvm, state)
local crd = CRD(pos)
@ -38,37 +46,53 @@ local function has_power(pos, nvm, state)
end
local function start_node(pos, nvm, state)
local crd = CRD(pos)
power.consumer_start(pos, crd.power_netw, crd.cycle_time)
end
local function stop_node(pos, nvm, state)
local crd = CRD(pos)
power.consumer_stop(pos, crd.power_netw)
end
local function on_power(pos)
local function node_timer_pas(pos, elapsed)
local crd = CRD(pos)
local nvm = techage.get_nvm(pos)
-- handle power consumption
if crd.power_netw and techage.needs_power(nvm) then
local consumed = power.consume_power(pos, crd.power_netw, nil, crd.power_consumption)
if consumed == crd.power_consumption then
crd.State:start(pos, nvm)
end
local function on_nopower(pos)
local crd = CRD(pos)
local nvm = techage.get_nvm(pos)
crd.State:nopower(pos, nvm)
end
local function node_timer(pos, elapsed)
local crd = CRD(pos)
local nvm = techage.get_nvm(pos)
if crd.power_netw and techage.needs_power(nvm) then
power.consumer_alive(pos, crd.power_netw, crd.cycle_time)
end
-- call the node timer routine
if techage.is_operational(nvm) then
nvm.node_timer_call_cyle = (nvm.node_timer_call_cyle or 0) + 1
if nvm.node_timer_call_cyle >= crd.call_cycle then
crd.node_timer(pos, crd.cycle_time)
nvm.node_timer_call_cyle = 0
end
end
return crd.State:is_active(nvm)
end
local function node_timer_act(pos, elapsed)
local crd = CRD(pos)
local nvm = techage.get_nvm(pos)
-- handle power consumption
if crd.power_netw and techage.needs_power(nvm) then
local consumed = power.consume_power(pos, crd.power_netw, nil, crd.power_consumption)
if consumed < crd.power_consumption then
crd.State:nopower(pos, nvm)
end
end
-- call the node timer routine
if techage.is_operational(nvm) then
nvm.node_timer_call_cyle = (nvm.node_timer_call_cyle or 0) + 1
if nvm.node_timer_call_cyle >= crd.call_cycle then
crd.node_timer(pos, crd.cycle_time)
nvm.node_timer_call_cyle = 0
end
end
return crd.State:is_active(nvm)
end
@ -105,37 +129,17 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
local power_network
local power_png = 'techage_axle_clutch.png'
local power_used = tNode.power_consumption ~= nil
local tNetworks
local sides
-- power needed?
if power_used then
if stage > 2 then
power_network = techage.ElectricCable
power_png = 'techage_appl_hole_electric.png'
tNetworks = {
ele1 = {
sides = tNode.power_sides or {F=1, B=1, U=1, D=1},
ntype = "con1",
nominal = tNode.power_consumption[stage],
on_power = on_power,
on_nopower = on_nopower,
is_running = function(pos, nvm) return techage.is_running(nvm) end,
},
}
if tNode.networks and tNode.networks.pipe2 then
tNetworks.pipe2 = tNode.networks.pipe2
end
sides = get_keys(tNode.power_sides or {F=1, B=1, U=1, D=1})
else
power_network = techage.Axle
power_png = 'techage_axle_clutch.png'
tNetworks = {
axle = {
sides = tNode.power_sides or {F=1, B=1, U=1, D=1},
ntype = "con1",
nominal = tNode.power_consumption[stage],
on_power = on_power,
on_nopower = on_nopower,
}
}
sides = get_keys(tNode.power_sides or {F=1, B=1, U=1, D=1})
end
end
@ -143,7 +147,7 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
node_name_passive = name_pas,
node_name_active = name_act,
infotext_name = name_inv,
cycle_time = tNode.cycle_time,
cycle_time = CYCLE_TIME,
standby_ticks = tNode.standby_ticks,
formspec_func = tNode.formspec,
on_state_change = tNode.on_state_change,
@ -162,6 +166,7 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
tNode.power_consumption[stage] or 0,
node_timer = tNode.node_timer,
cycle_time = tNode.cycle_time,
call_cycle = tNode.cycle_time / 2,
power_netw = power_network,
}
@ -198,17 +203,6 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
techage.del_mem(pos)
end
local tubelib2_on_update2 = function(pos, outdir, tlib2, node)
if tNode.tubelib2_on_update2 then
tNode.tubelib2_on_update2(pos, outdir, tlib2, node)
end
if tlib2.tube_type == "pipe2" then
liquid.update_network(pos, outdir, tlib2)
else
power.update_network(pos, outdir, tlib2)
end
end
tNode.groups.not_in_creative_inventory = 0
local def_pas = {
@ -221,20 +215,18 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
can_dig = tNode.can_dig,
on_rotate = tNode.on_rotate or screwdriver.disallow,
on_timer = node_timer,
on_timer = node_timer_pas,
on_receive_fields = tNode.on_receive_fields,
on_rightclick = tNode.on_rightclick,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
preserve_metadata = tNode.preserve_metadata,
tubelib2_on_update2 = tubelib2_on_update2,
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
on_metadata_inventory_move = tNode.on_metadata_inventory_move,
on_metadata_inventory_put = tNode.on_metadata_inventory_put,
on_metadata_inventory_take = tNode.on_metadata_inventory_take,
networks = tNetworks and table.copy(tNetworks),
paramtype = tNode.paramtype,
paramtype2 = "facedir",
@ -264,19 +256,17 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
selection_box = tNode.selection_box,
on_rotate = tNode.on_rotate or screwdriver.disallow,
on_timer = node_timer,
on_timer = node_timer_act,
on_receive_fields = tNode.on_receive_fields,
on_rightclick = tNode.on_rightclick,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
tubelib2_on_update2 = tubelib2_on_update2,
allow_metadata_inventory_put = tNode.allow_metadata_inventory_put,
allow_metadata_inventory_move = tNode.allow_metadata_inventory_move,
allow_metadata_inventory_take = tNode.allow_metadata_inventory_take,
on_metadata_inventory_move = tNode.on_metadata_inventory_move,
on_metadata_inventory_put = tNode.on_metadata_inventory_put,
on_metadata_inventory_take = tNode.on_metadata_inventory_take,
networks = tNetworks and table.copy(tNetworks),
paramtype = tNode.paramtype,
paramtype2 = "facedir",
@ -297,9 +287,14 @@ function techage.register_consumer(base_name, inv_name, tiles, tNode, validState
minetest.register_node(name_act, def_act)
if power_used then
power_network:add_secondary_node_names({name_pas, name_act})
power.register_nodes({name_pas, name_act}, power_network, "con", sides)
end
techage.register_node({name_pas, name_act}, tNode.tubing)
if tNode.tube_sides then
Tube:set_valid_sides(name_pas, get_keys(tNode.tube_sides))
Tube:set_valid_sides(name_act, get_keys(tNode.tube_sides))
end
end
end
return names[1], names[2], names[3]

View File

@ -357,7 +357,7 @@ local function on_receive_fields(pos, formname, fields, player)
end
local meta = M(pos)
local crd = CRD(pos)
local filter = minetest.deserialize(meta:get_string("filter"))
local filter = minetest.deserialize(meta:get_string("filter")) or {false,false,false,false}
if fields.filter1 ~= nil then
filter[1] = fields.filter1 == "true"
elseif fields.filter2 ~= nil then
@ -385,7 +385,7 @@ end
local function change_filter_settings(pos, slot, val)
local slots = {["red"] = 1, ["green"] = 2, ["blue"] = 3, ["yellow"] = 4}
local meta = M(pos)
local filter = minetest.deserialize(meta:get_string("filter"))
local filter = minetest.deserialize(meta:get_string("filter")) or {false,false,false,false}
local num = slots[slot] or 1
if num >= 1 and num <= 4 then
filter[num] = val == "on"
@ -402,7 +402,7 @@ end
-- techage command to read filter channel status (on/off)
local function read_filter_settings(pos, slot)
local slots = {["red"] = 1, ["green"] = 2, ["blue"] = 3, ["yellow"] = 4}
local filter = minetest.deserialize(M(pos):get_string("filter"))
local filter = minetest.deserialize(M(pos):get_string("filter")) or {false,false,false,false}
return filter[slots[slot]] and "on" or "off"
end

View File

@ -293,6 +293,7 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
sounds = default.node_sound_wood_defaults(),
num_items = {0,1,1,1},
power_consumption = {0,3,3,3},
tube_sides = {L=1, R=1, U=1},
},
{false, true, true, false}) -- TA2/TA3

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -161,7 +161,6 @@ local tubing = {
local meta = minetest.get_meta(pos)
if meta:get_int("push_dir") == in_dir or in_dir == 5 then
local inv = M(pos):get_inventory()
--CRD(pos).State:start_if_standby(pos) -- would need power!
return techage.put_items(inv, "src", stack)
end
end,
@ -217,6 +216,7 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
sounds = default.node_sound_wood_defaults(),
num_items = {0,1,2,4},
power_consumption = {0,3,4,5},
tube_sides = {L=1, R=1, U=1},
})
minetest.register_craft({

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -75,48 +75,54 @@ end
-- Grinder normaly handles 'num_items' per cycle. 'num_items' is node stage dependent.
-- But if 'inp_num' > 1 (wheat recipes), use 'inp_num' and produce one output item.
local function src_to_dst(src_stack, idx, num_items, inp_num, inv, dst_name, num_input)
local taken, output
local function src_to_dst(src_stack, idx, src_name, num_items, inp_num, inv, dst_name)
if inp_num > 1 then
if src_stack:get_count() >= inp_num then
taken = src_stack:take_item(inp_num)
output = ItemStack(dst_name)
else
return false
local input = ItemStack(src_name)
input:set_count(inp_num)
local output = ItemStack(dst_name)
if inv:contains_item("src", input) and inv:room_for_item("dst", output) then
inv:remove_item("src", input)
inv:add_item("dst", output)
return true
end
else
taken = src_stack:take_item(num_items)
output = ItemStack(dst_name)
local taken = src_stack:take_item(num_items)
local output = ItemStack(dst_name)
output:set_count(output:get_count() * taken:get_count())
end
if inv:room_for_item("dst", output) then
inv:set_stack("src", idx, src_stack)
inv:add_item("dst", output)
return true
end
end
return false
end
local function grinding(pos, crd, nvm, inv)
local num_items = 0
local blocked = false -- idle
for idx,stack in ipairs(inv:get_list("src")) do
if not stack:is_empty() then
local name = stack:get_name()
if Recipes[name] then
local recipe = Recipes[name]
if src_to_dst(stack, idx, crd.num_items, recipe.inp_num, inv, recipe.output) then
if src_to_dst(stack, idx, name, crd.num_items, recipe.inp_num, inv, recipe.output) then
crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
return
else
crd.State:blocked(pos, nvm)
blocked = true
end
else
crd.State:fault(pos, nvm)
end
return
end
end
end
if blocked then
crd.State:blocked(pos, nvm)
else
crd.State:idle(pos, nvm)
end
end
local function keep_running(pos, elapsed)
local nvm = techage.get_nvm(pos)
@ -241,6 +247,7 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
sounds = default.node_sound_wood_defaults(),
num_items = {0,1,2,4},
power_consumption = {0,4,6,9},
tube_sides = {L=1, R=1, U=1},
})
minetest.register_craft({
@ -252,23 +259,23 @@ minetest.register_craft({
},
})
minetest.register_craft({
output = node_name_ta3,
recipe = {
{"", "default:mese_crystal", ""},
{"", node_name_ta2, ""},
{"", "techage:vacuum_tube", ""},
},
})
--minetest.register_craft({
-- output = node_name_ta3,
-- recipe = {
-- {"", "default:mese_crystal", ""},
-- {"", node_name_ta2, ""},
-- {"", "techage:vacuum_tube", ""},
-- },
--})
minetest.register_craft({
output = node_name_ta4,
recipe = {
{"", "default:mese_crystal", ""},
{"", node_name_ta3, ""},
{"", "techage:ta4_wlanchip", ""},
},
})
--minetest.register_craft({
-- output = node_name_ta4,
-- recipe = {
-- {"", "default:mese_crystal", ""},
-- {"", node_name_ta3, ""},
-- {"", "techage:ta4_wlanchip", ""},
-- },
--})
if minetest.global_exists("unified_inventory") then
unified_inventory.register_craft_type("grinding", {

View File

@ -290,6 +290,7 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
num_items = {0,2,6,12},
tube_sides = {L=1, R=1},
})
minetest.register_craft({

View File

@ -3,12 +3,12 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA2/TA3/TA4 Power Test Source
TA2/TA3 Power Test Source
]]--
@ -18,26 +18,17 @@ local M = minetest.get_meta
local S = techage.S
local Axle = techage.Axle
local Pipe = techage.SteamPipe
--local Pipe = techage.SteamPipe
local Cable = techage.ElectricCable
local power = techage.power
local networks = techage.networks
local power = networks.power
local control = networks.control
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local PWR_CAPA = 100
local PWR_PERF = 100
local function formspec(self, pos, nvm)
return "size[4,4]"..
"box[0,-0.1;3.8,0.5;#c6e8ff]"..
"label[1,-0.1;"..minetest.colorize( "#000000", S("Power Source")).."]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
power.formspec_label_bar(pos, 0, 0.8, S("power"), PWR_CAPA, nvm.provided)..
"image_button[2.8,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[2.8,2;1,1;"..self:get_state_tooltip(nvm).."]"
return techage.generator_formspec(self, pos, nvm, S("Power Source"), nvm.provided, PWR_PERF)
end
-- Axles texture animation
@ -47,44 +38,36 @@ local function switch_axles(pos, on)
end
local function start_node2(pos, nvm, state)
nvm.generating = true
nvm.running = true
nvm.provided = 0
local outdir = M(pos):get_int("outdir")
power.generator_start(pos, Axle, CYCLE_TIME, outdir)
switch_axles(pos, true)
power.start_storage_calc(pos, Axle, outdir)
end
local function stop_node2(pos, nvm, state)
nvm.generating = false
nvm.running = false
nvm.provided = 0
nvm.load = 0
local outdir = M(pos):get_int("outdir")
power.generator_stop(pos, Axle, outdir)
switch_axles(pos, false)
power.start_storage_calc(pos, Axle, outdir)
end
local function start_node3(pos, nvm, state)
nvm.generating = true
local outdir = M(pos):get_int("outdir")
power.generator_start(pos, Pipe, CYCLE_TIME, outdir)
local meta = M(pos)
nvm.running = true
nvm.provided = 0
techage.evaluate_charge_termination(nvm, meta)
local outdir = meta:get_int("outdir")
power.start_storage_calc(pos, Cable, outdir)
end
local function stop_node3(pos, nvm, state)
nvm.generating = false
nvm.running = false
nvm.provided = 0
local outdir = M(pos):get_int("outdir")
power.generator_stop(pos, Pipe, outdir)
end
local function start_node4(pos, nvm, state)
nvm.generating = true
local outdir = M(pos):get_int("outdir")
power.generator_start(pos, Cable, CYCLE_TIME, outdir)
end
local function stop_node4(pos, nvm, state)
nvm.generating = false
nvm.provided = 0
local outdir = M(pos):get_int("outdir")
power.generator_stop(pos, Cable, outdir)
power.start_storage_calc(pos, Cable, outdir)
end
local State2 = techage.NodeStates:new({
@ -97,7 +80,7 @@ local State2 = techage.NodeStates:new({
})
local State3 = techage.NodeStates:new({
node_name_passive = "techage:t3_source",
node_name_passive = "techage:t4_source",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec_func = formspec,
@ -105,44 +88,32 @@ local State3 = techage.NodeStates:new({
stop_node = stop_node3,
})
local State4 = techage.NodeStates:new({
node_name_passive = "techage:t4_source",
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
formspec_func = formspec,
start_node = start_node4,
stop_node = stop_node4,
})
local function node_timer2(pos, elapsed)
--print("node_timer2")
local meta = M(pos)
local nvm = techage.get_nvm(pos)
local outdir = M(pos):get_int("outdir")
nvm.provided = power.generator_alive(pos, Axle, CYCLE_TIME, outdir)
local outdir = meta:get_int("outdir")
local tp1 = tonumber(meta:get_string("termpoint1"))
local tp2 = tonumber(meta:get_string("termpoint2"))
nvm.provided = power.provide_power(pos, Axle, outdir, PWR_PERF, tp1, tp2)
nvm.load = power.get_storage_load(pos, Axle, outdir, PWR_PERF)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", formspec(State2, pos, nvm))
meta:set_string("formspec", formspec(State2, pos, nvm))
end
return true
end
local function node_timer3(pos, elapsed)
--print("node_timer3")
local nvm = techage.get_nvm(pos)
local outdir = M(pos):get_int("outdir")
nvm.provided = power.generator_alive(pos, Pipe, CYCLE_TIME, outdir)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", formspec(State3, pos, nvm))
end
return true
end
local function node_timer4(pos, elapsed)
--print("node_timer4")
local meta = M(pos)
local nvm = techage.get_nvm(pos)
local outdir = M(pos):get_int("outdir")
nvm.provided = power.generator_alive(pos, Cable, CYCLE_TIME, outdir)
local tp1 = tonumber(meta:get_string("termpoint1"))
local tp2 = tonumber(meta:get_string("termpoint2"))
nvm.provided = power.provide_power(pos, Cable, outdir, PWR_PERF, tp1, tp2)
nvm.load = power.get_storage_load(pos, Cable, outdir, PWR_PERF)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", formspec(State4, pos, nvm))
meta:set_string("formspec", formspec(State3, pos, nvm))
end
return true
end
@ -165,15 +136,6 @@ local function on_receive_fields3(pos, formname, fields, player)
M(pos):set_string("formspec", formspec(State3, pos, nvm))
end
local function on_receive_fields4(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
local nvm = techage.get_nvm(pos)
State4:state_button_event(pos, nvm, fields)
M(pos):set_string("formspec", formspec(State4, pos, nvm))
end
local function on_rightclick2(pos, node, clicker)
techage.set_activeformspec(pos, clicker)
local nvm = techage.get_nvm(pos)
@ -186,12 +148,6 @@ local function on_rightclick3(pos, node, clicker)
M(pos):set_string("formspec", formspec(State3, pos, nvm))
end
local function on_rightclick4(pos, node, clicker)
techage.set_activeformspec(pos, clicker)
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", formspec(State4, pos, nvm))
end
local function after_place_node2(pos)
local nvm = techage.get_nvm(pos)
State2:node_init(pos, nvm, "")
@ -202,17 +158,10 @@ end
local function after_place_node3(pos)
local nvm = techage.get_nvm(pos)
State3:node_init(pos, nvm, "")
local number = techage.add_node(pos, "techage:t4_source")
State3:node_init(pos, nvm, number)
M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
M(pos):set_string("formspec", formspec(State3, pos, nvm))
Pipe:after_place_node(pos)
end
local function after_place_node4(pos)
local nvm = techage.get_nvm(pos)
State4:node_init(pos, nvm, "")
M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
M(pos):set_string("formspec", formspec(State4, pos, nvm))
Cable:after_place_node(pos)
end
@ -222,43 +171,16 @@ local function after_dig_node2(pos, oldnode)
end
local function after_dig_node3(pos, oldnode)
Pipe:after_dig_node(pos)
techage.del_mem(pos)
end
local function after_dig_node4(pos, oldnode)
Cable:after_dig_node(pos)
techage.del_mem(pos)
end
local function tubelib2_on_update2(pos, outdir, tlib2, node)
power.update_network(pos, outdir, tlib2)
local function get_generator_data(pos, outdir, tlib2)
local nvm = techage.get_nvm(pos)
if nvm.running then
return {level = (nvm.load or 0) / PWR_PERF, perf = PWR_PERF, capa = PWR_PERF * 2}
end
end
local net_def2 = {
axle = {
sides = {R = 1},
ntype = "gen1",
nominal = PWR_CAPA,
},
}
local net_def3 = {
pipe1 = {
sides = {R = 1},
ntype = "gen1",
nominal = PWR_CAPA,
},
}
local net_def4 = {
ele1 = {
sides = {R = 1},
ntype = "gen1",
nominal = PWR_CAPA,
},
}
minetest.register_node("techage:t2_source", {
description = S("Axle Power Source"),
@ -280,32 +202,7 @@ minetest.register_node("techage:t2_source", {
on_timer = node_timer2,
after_place_node = after_place_node2,
after_dig_node = after_dig_node2,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def2,
})
minetest.register_node("techage:t3_source", {
description = S("Steam Power Source"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta3.png^techage_frame_ta3_top.png",
"techage_filling_ta3.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_steam_hole.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_source.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_source.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_source.png",
},
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
on_receive_fields = on_receive_fields3,
on_rightclick = on_rightclick3,
on_timer = node_timer3,
after_place_node = after_place_node3,
after_dig_node = after_dig_node3,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def3,
get_generator_data = get_generator_data,
})
minetest.register_node("techage:t4_source", {
@ -323,15 +220,47 @@ minetest.register_node("techage:t4_source", {
groups = {cracky=2, crumbly=2, choppy=2},
on_rotate = screwdriver.disallow,
is_ground_content = false,
on_receive_fields = on_receive_fields4,
on_rightclick = on_rightclick4,
on_timer = node_timer4,
after_place_node = after_place_node4,
after_dig_node = after_dig_node4,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def4,
on_receive_fields = on_receive_fields3,
on_rightclick = on_rightclick3,
on_timer = node_timer3,
after_place_node = after_place_node3,
after_dig_node = after_dig_node3,
get_generator_data = get_generator_data,
ta3_formspec = techage.generator_settings("ta3", PWR_PERF),
})
Axle:add_secondary_node_names({"techage:t2_source"})
--Pipe:add_secondary_node_names({"techage:t3_source"})
Cable:add_secondary_node_names({"techage:t4_source"})
power.register_nodes({"techage:t2_source"}, Axle, "gen", {"R"})
power.register_nodes({"techage:t4_source"}, Cable, "gen", {"R"})
techage.register_node({"techage:t4_source"}, {
on_recv_message = function(pos, src, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "delivered" then
return nvm.provided or 0
else
return State3:on_receive_message(pos, topic, payload)
end
end,
})
control.register_nodes({"techage:t4_source"}, {
on_receive = function(pos, tlib2, topic, payload)
end,
on_request = function(pos, tlib2, topic)
if topic == "info" then
local nvm = techage.get_nvm(pos)
local meta = M(pos)
return {
type = S("Ele Power Source"),
number = meta:get_string("node_number") or "",
running = nvm.running or false,
available = PWR_PERF,
provided = nvm.provided or 0,
termpoint = meta:get_string("termpoint"),
}
end
return false
end,
}
)

View File

@ -26,7 +26,7 @@ local techage_use_sqlite = minetest.settings:get_bool('techage_use_sqlite', fals
local string_split = string.split
local NodeDef = techage.NodeDef
local Tube = techage.Tube
local is_cart_available = minecart.is_cart_available
local is_cart_available = minecart.is_nodecart_available
-------------------------------------------------------------------
-- Database
@ -164,6 +164,19 @@ local function is_air_like(name)
return false
end
techage.SystemTime = 0
minetest.register_globalstep(function(dtime)
techage.SystemTime = techage.SystemTime + dtime
end)
-- used by TA1 hammer: dug_node[player_name] = pos
techage.dug_node = {}
minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger then return end
-- store pos for tools without own 'register_on_dignode'
techage.dug_node[digger:get_player_name()] = pos
end)
-------------------------------------------------------------------
-- API helper functions
-------------------------------------------------------------------

View File

@ -91,15 +91,15 @@ end
function inv_lib.take_item(pos, inv, listname, num, stacks)
local mem = techage.get_mem(pos)
local size = #stacks
mem.ta_startpos = mem.ta_startpos or 1
for idx = mem.ta_startpos, mem.ta_startpos + size do
idx = (idx % size) + 1
local size = #(stacks or {})
for i = 1, size do
local idx = stacks[((i + mem.ta_startpos) % size) + 1]
local stack = inv:get_stack(listname, idx)
local taken = stack:take_item(num)
if taken:get_count() > 0 then
inv:set_stack(listname, idx, stack)
mem.ta_startpos = idx
mem.ta_startpos = mem.ta_startpos + i
return taken
end
end

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -17,7 +17,7 @@ local P2S = minetest.pos_to_string
local M = minetest.get_meta
local S = techage.S
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local liquid = networks.liquid
local ValidOilFuels = techage.firebox.ValidOilFuels
local Burntime = techage.firebox.Burntime
@ -28,11 +28,12 @@ local BLOCKING_TIME = 0.3 -- 300ms
techage.fuel.CAPACITY = CAPACITY
-- fuel burning categories (better than...)
techage.fuel.BT_BITUMEN = 4
techage.fuel.BT_OIL = 3
techage.fuel.BT_FUELOIL = 2
techage.fuel.BT_NAPHTHA = 1
-- fuel burning categories (equal or better than...)
techage.fuel.BT_BITUMEN = 5
techage.fuel.BT_OIL = 4
techage.fuel.BT_FUELOIL = 3
techage.fuel.BT_NAPHTHA = 2
techage.fuel.BT_GASOLINE = 1
function techage.fuel.fuel_container(x, y, nvm)
@ -41,7 +42,7 @@ function techage.fuel.fuel_container(x, y, nvm)
itemname = nvm.liquid.name.." "..nvm.liquid.amount
end
local fuel_percent = 0
if nvm.running then
if nvm.running or techage.is_running(nvm) then
fuel_percent = ((nvm.burn_cycles or 1) * 100) / (nvm.burn_cycles_total or 1)
end
return "container["..x..","..y.."]"..
@ -95,6 +96,7 @@ function techage.fuel.burntime(name)
return 0.01 -- not zero !
end
-- equal or better than the given category (see 'techage.fuel.BT_BITUMEN,...')
function techage.fuel.valid_fuel(name, category)
return ValidOilFuels[name] and ValidOilFuels[name] <= category
end
@ -109,7 +111,7 @@ function techage.fuel.on_punch(pos, node, puncher, pointed_thing)
local wielded_item = puncher:get_wielded_item():get_name()
local item_count = puncher:get_wielded_item():get_count()
local new_item = liquid.fill_on_punch(nvm, wielded_item, item_count, puncher)
local new_item = techage.liquid.fill_on_punch(nvm, wielded_item, item_count, puncher)
if new_item then
puncher:set_wielded_item(new_item)
M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm))
@ -117,11 +119,11 @@ function techage.fuel.on_punch(pos, node, puncher, pointed_thing)
return
end
local ldef = liquid.get_liquid_def(wielded_item)
local ldef = techage.liquid.get_liquid_def(wielded_item)
if ldef and ValidOilFuels[ldef.inv_item] then
local lqd = (minetest.registered_nodes[node.name] or {}).liquid
if not lqd.fuel_cat or ValidOilFuels[ldef.inv_item] <= lqd.fuel_cat then
local new_item = liquid.empty_on_punch(pos, nvm, wielded_item, item_count)
local new_item = techage.liquid.empty_on_punch(pos, nvm, wielded_item, item_count)
if new_item then
puncher:set_wielded_item(new_item)
M(pos):set_string("formspec", techage.fuel.formspec(pos, nvm))
@ -154,3 +156,42 @@ function techage.fuel.get_fuel_amount(nvm)
end
return 0
end
function techage.fuel.get_liquid_table(valid_fuel, capacity, start_firebox)
return {
capa = capacity,
fuel_cat = valid_fuel,
peek = function(pos)
local nvm = techage.get_nvm(pos)
return liquid.srv_peek(nvm)
end,
put = function(pos, indir, name, amount)
if techage.fuel.valid_fuel(name, valid_fuel) then
local nvm = techage.get_nvm(pos)
local res = liquid.srv_put(nvm, name, amount, capacity)
start_firebox(pos, nvm)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", techage.fuel.formspec(nvm))
end
return res
end
return amount
end,
take = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
amount, name = liquid.srv_take(nvm, name, amount)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", techage.fuel.formspec(nvm))
end
return amount, name
end,
untake = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
local leftover = liquid.srv_put(nvm, name, amount, capacity)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", techage.fuel.formspec(nvm))
end
return leftover
end
}
end

25
techage/basis/legacy.lua Normal file
View File

@ -0,0 +1,25 @@
--[[
TechAge
=======
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
For the transition from v0.26 to v1.0
]]--
function techage.register_node_for_v1_transition(nodenames, on_node_load)
minetest.register_lbm({
label = "[TechAge] V1 transition",
name = nodenames[1].."transition",
nodenames = nodenames,
run_at_every_load = false,
action = function(pos, node)
on_node_load(pos, node)
end
})
end

View File

@ -15,6 +15,7 @@
-- for lazy programmers
local P = minetest.string_to_pos
local M = minetest.get_meta
local S = techage.S
-- Input data to generate the Param2ToDir table
local Input = {
@ -336,3 +337,9 @@ function techage.question_mark_help(width, tooltip)
"tooltip["..x..",-0.1;0.5,0.5;"..tooltip..";#0C3D32;#FFFFFF]"
end
function techage.wrench_tooltip(x, y)
local tooltip = S("Block has an\nadditional wrench menu")
return "label["..x..","..y..";"..minetest.colorize("#000000", minetest.formspec_escape("[?]")).."]"..
"tooltip["..x..","..y..";0.5,0.5;"..tooltip..";#0C3D32;#FFFFFF]"
end

View File

@ -1,362 +0,0 @@
--[[
TechAge
=======
Copyright (C) 2019 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
Networks - the connection of tubelib2 tube/pipe/cable lines to networks
]]--
local S2P = minetest.string_to_pos
local P2S = minetest.pos_to_string
local M = minetest.get_meta
local N = techage.get_node_lvm
local S = techage.S
local hex = function(val) return string.format("%x", val) end
local Networks = {} -- cache for networks
techage.networks = {} -- name space
local MAX_NUM_NODES = 1000
local BEST_BEFORE = 5 * 60 -- 5 minutes
local Route = {} -- Used to determine the already passed nodes while walking
local NumNodes = 0
local DirToSide = {"B", "R", "F", "L", "D", "U"}
local Sides = {B = true, R = true, F = true, L = true, D = true, U = true}
local SideToDir = {B=1, R=2, F=3, L=4, D=5, U=6}
local Flip = {[0]=0,3,4,1,2,6,5} -- 180 degree turn
local function error(pos, msg)
minetest.log("error", "[techage] "..msg.." at "..P2S(pos).." "..N(pos).name)
end
local function count_nodes(ntype, nodes)
local num = 0
for _,pos in ipairs(nodes or {}) do
num = num + 1
end
return ntype.."="..num
end
local function output(network, valid)
local tbl = {}
for ntype,table in pairs(network) do
if type(table) == "table" then
tbl[#tbl+1] = count_nodes(ntype, table)
end
end
print("Network ("..valid.."): "..table.concat(tbl, ", "))
end
local function debug(ntype)
local tbl = {}
for netID,netw in pairs(Networks[ntype] or {}) do
if type(netw) == "table" then
tbl[#tbl+1] = string.format("%X", netID)
end
end
return "Networks: "..table.concat(tbl, ", ")
end
local function hidden_node(pos, net_name)
local name = M(pos):get_string("techage_hidden_nodename")
local ndef = minetest.registered_nodes[name]
if ndef and ndef.networks then
return ndef.networks[net_name] or {}
end
return {}
end
-- return the node definition local networks table
local function net_def(pos, net_name)
local ndef = minetest.registered_nodes[techage.get_node_lvm(pos).name]
if ndef and ndef.networks then
return ndef.networks[net_name] or {}
else -- hidden junction
return hidden_node(pos, net_name)
end
end
local function net_def2(pos, node_name, net_name)
local ndef = minetest.registered_nodes[node_name]
if ndef and ndef.networks then
return ndef.networks[net_name] or {}
else -- hidden junction
return hidden_node(pos, net_name)
end
end
local function connected(tlib2, pos, dir)
local param2, npos = tlib2:get_primary_node_param2(pos, dir)
if param2 then
local d1, d2, num = tlib2:decode_param2(npos, param2)
if not num then return end
return Flip[dir] == d1 or Flip[dir] == d2
end
-- secondary nodes allowed?
if tlib2.force_to_use_tubes then
return tlib2:is_special_node(pos, dir)
else
return tlib2:is_secondary_node(pos, dir)
end
return false
end
-- Calculate the node outdir based on node.param2 and nominal dir (according to side)
local function dir_to_outdir(dir, param2)
if dir < 5 then
return ((dir + param2 - 1) % 4) + 1
end
return dir
end
local function indir_to_dir(indir, param2)
if indir < 5 then
return ((indir - param2 + 5) % 4) + 1
end
return Flip[indir]
end
local function outdir_to_dir(outdir, param2)
if outdir < 5 then
return ((outdir - param2 + 3) % 4) + 1
end
return outdir
end
local function side_to_outdir(pos, side)
return dir_to_outdir(SideToDir[side], techage.get_node_lvm(pos).param2)
end
-- Get tlib2 connection dirs as table
-- used e.g. for the connection walk
local function get_node_connections(pos, net_name)
local val = M(pos):get_int(net_name.."_conn")
local tbl = {}
if val % 0x40 >= 0x20 then tbl[#tbl+1] = 1 end
if val % 0x20 >= 0x10 then tbl[#tbl+1] = 2 end
if val % 0x10 >= 0x08 then tbl[#tbl+1] = 3 end
if val % 0x08 >= 0x04 then tbl[#tbl+1] = 4 end
if val % 0x04 >= 0x02 then tbl[#tbl+1] = 5 end
if val % 0x02 >= 0x01 then tbl[#tbl+1] = 6 end
return tbl
end
-- store all node sides with tube connections as nodemeta
local function node_connections(pos, tlib2)
local node = techage.get_node_lvm(pos)
local val = 0
local ndef = net_def2(pos, node.name, tlib2.tube_type)
local sides = ndef.sides or ndef.get_sides and ndef.get_sides(pos, node)
if sides then
for dir = 1,6 do
val = val * 2
local side = DirToSide[outdir_to_dir(dir, node.param2)]
if sides[side] then
if connected(tlib2, pos, dir) then
--techage.mark_side("singleplayer", pos, dir, "node_connections", "", 1)--------------------
val = val + 1
end
end
end
M(pos):set_int(tlib2.tube_type.."_conn", val)
else
--error(pos, "sides missing")
end
end
local function pos_already_reached(pos)
local key = minetest.hash_node_position(pos)
if not Route[key] and NumNodes < MAX_NUM_NODES then
Route[key] = true
NumNodes = NumNodes + 1
return false
end
return true
end
-- check if the given pipe dir into the node is valid
local function valid_indir(pos, indir, node, net_name)
local ndef = net_def2(pos, node.name, net_name)
local sides = ndef.sides or ndef.get_sides and ndef.get_sides(pos, node)
local side = DirToSide[indir_to_dir(indir, node.param2)]
if not sides or sides and not sides[side] then return false end
return true
end
local function is_junction(pos, name, tube_type)
local ndef = net_def2(pos, name, tube_type)
-- ntype can be a string or an array of strings or nil
if ndef.ntype == "junc" then
return true
end
if type(ndef.ntype) == "table" then
for _,ntype in ipairs(ndef.ntype) do
if ntype == "junc" then
return true
end
end
end
return false
end
-- do the walk through the tubelib2 network
-- indir is the direction which should not be covered by the walk
-- (coming from there)
-- if outdirs is given, only this dirs are used
local function connection_walk(pos, outdirs, indir, node, tlib2, clbk)
if clbk then clbk(pos, indir, node) end
--techage.mark_position("singleplayer", pos, "walk", "", 1)
--print("connection_walk", node.name, outdirs or is_junction(pos, node.name, tlib2.tube_type))
if outdirs or is_junction(pos, node.name, tlib2.tube_type) then
for _,outdir in pairs(outdirs or get_node_connections(pos, tlib2.tube_type)) do
--techage.mark_side("singleplayer", pos, outdir, "connection_walk", "", 3)--------------------
--print("get_node_connections", node.name, outdir)
local pos2, indir2 = tlib2:get_connected_node_pos(pos, outdir)
local node = techage.get_node_lvm(pos2)
if pos2 and not pos_already_reached(pos2) and valid_indir(pos2, indir2, node, tlib2.tube_type) then
connection_walk(pos2, nil, indir2, node, tlib2, clbk)
end
end
end
end
local function collect_network_nodes(pos, outdir, tlib2)
Route = {}
NumNodes = 0
pos_already_reached(pos)
local netw = {}
local node = techage.get_node_lvm(pos)
local net_name = tlib2.tube_type
-- outdir corresponds to the indir coming from
connection_walk(pos, outdir and {outdir}, nil, node, tlib2, function(pos, indir, node)
local ndef = net_def2(pos, node.name, net_name)
-- ntype can be a string or an array of strings or nil
local ntypes = ndef.ntype or {}
if type(ntypes) == "string" then
ntypes = {ntypes}
end
for _,ntype in ipairs(ntypes) do
if not netw[ntype] then netw[ntype] = {} end
netw[ntype][#netw[ntype] + 1] = {pos = pos, indir = indir, nominal = ndef.nominal, regenerative = ndef.regenerative}
end
end)
netw.best_before = minetest.get_gametime() + BEST_BEFORE
netw.num_nodes = NumNodes
return netw
end
-- keep data base small and valid
-- needed for networks without scheduler
local function remove_outdated_networks()
local to_be_deleted = {}
local t = minetest.get_gametime()
for net_name,tbl in pairs(Networks) do
for netID,network in pairs(tbl) do
local valid = (network.best_before or 0) - t
--output(network, valid)
if valid < 0 then
to_be_deleted[#to_be_deleted+1] = {net_name, netID}
end
end
end
for _,item in ipairs(to_be_deleted) do
local net_name, netID = unpack(item)
Networks[net_name][netID] = nil
end
minetest.after(60, remove_outdated_networks)
end
minetest.after(60, remove_outdated_networks)
--
-- API Functions
--
-- Table fo a 180 degree turn
techage.networks.Flip = Flip
-- techage.networks.net_def(pos, net_name)
techage.networks.net_def = net_def
techage.networks.AllSides = Sides -- table for all 6 node sides
-- techage.networks.side_to_outdir(pos, side)
techage.networks.side_to_outdir = side_to_outdir
-- techage.networks.node_connections(pos, tlib2)
techage.networks.node_connections = node_connections
-- techage.networks.collect_network_nodes(pos, outdir, tlib2)
techage.networks.collect_network_nodes = collect_network_nodes
function techage.networks.connection_walk(pos, outdir, tlib2, clbk)
Route = {}
NumNodes = 0
pos_already_reached(pos) -- don't consider the start pos
local node = techage.get_node_lvm(pos)
connection_walk(pos, outdir and {outdir}, Flip[outdir], node, tlib2, clbk)
return NumNodes
end
-- return network without maintainting the "alive" data
function techage.networks.peek_network(tube_type, netID)
--print("peek_network", debug(tube_type))
return Networks[tube_type] and Networks[tube_type][netID]
end
function techage.networks.set_network(tube_type, netID, network)
if netID then
if not Networks[tube_type] then
Networks[tube_type] = {}
end
Networks[tube_type][netID] = network
Networks[tube_type][netID].best_before = minetest.get_gametime() + BEST_BEFORE
end
end
--
-- Power API
--
function techage.networks.has_network(tube_type, netID)
return Networks[tube_type] and Networks[tube_type][netID]
end
function techage.networks.build_network(pos, outdir, tlib2, netID)
local netw = collect_network_nodes(pos, outdir, tlib2)
Networks[tlib2.tube_type] = Networks[tlib2.tube_type] or {}
Networks[tlib2.tube_type][netID] = netw
netw.alive = 3
-- sort generating1 nodes, so that regenerative ones will be used first
if netw.gen1 then
table.sort(netw.gen1, function(a,b) return a.regenerative and not b.regenerative end)
end
techage.schedule.start(tlib2.tube_type, netID)
end
function techage.networks.get_network(tube_type, netID)
--print("get_network", string.format("%X", netID), debug(tube_type))
local netw = Networks[tube_type] and Networks[tube_type][netID]
if netw then
netw.alive = 3 -- monitored by scheduler (power)
netw.best_before = minetest.get_gametime() + BEST_BEFORE -- monitored by networks (liquids)
return netw
end
end
function techage.networks.delete_network(tube_type, netID)
if Networks[tube_type] and Networks[tube_type][netID] then
Networks[tube_type][netID] = nil
end
end
-- Get node tubelib2 connections as table of outdirs
-- techage.networks.get_node_connections(pos, net_name)
techage.networks.get_node_connections = get_node_connections
techage.networks.MAX_NUM_NODES = MAX_NUM_NODES

View File

@ -158,7 +158,9 @@ function techage.needs_power(nvm)
return state == RUNNING or state == NOPOWER
end
-- consumes power
function techage.needs_power2(state)
state = state or STOPPED
return state == RUNNING or state == NOPOWER
end

View File

@ -19,6 +19,16 @@ local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local MP = minetest.get_modpath("minecart")
local Tube = techage.Tube
local function on_rightclick(pos, node, clicker)
if clicker and clicker:is_player() then
if M(pos):get_int("userID") == 0 then
minecart.show_formspec(pos, clicker)
end
end
end
local function formspec()
return "size[8,6]"..
default.gui_bg..
@ -78,6 +88,7 @@ minetest.register_node("techage:chest_cart", {
on_punch = minecart.on_nodecart_punch,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_rightclick = on_rightclick,
after_place_node = function(pos, placer)
local inv = M(pos):get_inventory()
@ -150,6 +161,8 @@ techage.register_node({"techage:chest_cart"}, {
end,
})
Tube:set_valid_sides("techage:chest_cart", {"L", "R", "F", "B"})
minetest.register_craft({
output = "techage:chest_cart",
recipe = {

View File

@ -18,9 +18,9 @@ local S = techage.S
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local MP = minetest.get_modpath("minecart")
local liquid = networks.liquid
local CAPACITY = 100
local function on_rightclick(pos, node, clicker)
@ -30,7 +30,7 @@ local function on_rightclick(pos, node, clicker)
else
local nvm = techage.get_nvm(pos)
techage.set_activeformspec(pos, clicker)
M(pos):set_string("formspec", liquid.formspec(pos, nvm))
M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm))
minetest.get_node_timer(pos):start(2)
end
end
@ -39,50 +39,48 @@ end
local function node_timer(pos, elapsed)
if techage.is_activeformspec(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", liquid.formspec(pos, nvm))
M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm))
return true
end
return false
end
local function take_liquid(pos, indir, name, amount)
amount, name = liquid.srv_take(pos, indir, name, amount)
if techage.is_activeformspec(pos) then
local function peek_liquid(pos)
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", liquid.formspec(pos, nvm))
end
return amount, name
return liquid.srv_peek(nvm)
end
local function untake_liquid(pos, indir, name, amount)
local leftover = liquid.srv_put(pos, indir, name, amount)
if techage.is_activeformspec(pos) then
local function take_liquid(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", liquid.formspec(pos, nvm))
amount, name = liquid.srv_take(nvm, name, amount)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm))
end
return leftover
return amount, name
end
local function put_liquid(pos, indir, name, amount)
-- check if it is not powder
local ndef = minetest.registered_craftitems[name] or {}
if not ndef.groups or ndef.groups.powder ~= 1 then
local leftover = liquid.srv_put(pos, indir, name, amount)
if techage.is_activeformspec(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", liquid.formspec(pos, nvm))
local leftover = liquid.srv_put(nvm, name, amount, CAPACITY)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm))
end
return leftover
end
return amount
end
local networks_def = {
pipe2 = {
sides = {U = 1}, -- Pipe connection side
ntype = "tank",
},
}
local function untake_liquid(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
local leftover = liquid.srv_put(nvm, name, amount, CAPACITY)
if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm))
end
return leftover
end
minetest.register_node("techage:tank_cart", {
description = S("TA Tank Cart"),
@ -119,6 +117,7 @@ minetest.register_node("techage:tank_cart", {
after_place_node = function(pos)
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
M(pos):set_string("formspec", techage.liquid.formspec(pos, nvm))
end,
set_cargo = function(pos, data)
@ -134,26 +133,24 @@ minetest.register_node("techage:tank_cart", {
end,
has_cargo = function(pos)
return not liquid.is_empty(pos)
return not techage.liquid.is_empty(pos)
end,
on_timer = node_timer,
liquid = {
capa = CAPACITY,
peek = liquid.srv_peek,
put = put_liquid,
take = take_liquid,
untake = untake_liquid,
},
networks = networks_def,
on_rightclick = on_rightclick,
})
techage.register_node({"techage:tank_cart"}, liquid.recv_message)
Pipe:add_secondary_node_names({"techage:tank_cart"})
techage.register_node({"techage:tank_cart"}, techage.liquid.recv_message)
liquid.register_nodes({"techage:tank_cart"},
Pipe, "tank", {"U"}, {
capa = CAPACITY,
peek = peek_liquid,
put = put_liquid,
take = take_liquid,
untake = untake_liquid,
}
)
minecart.register_cart_entity("techage:tank_cart_entity", "techage:tank_cart", "tank", {
initial_properties = {

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -17,8 +17,7 @@ local P2S = minetest.pos_to_string
local M = minetest.get_meta
local S = techage.S
local Pipe = techage.LiquidPipe
local networks = techage.networks
local liquid = techage.liquid
local liquid = networks.liquid
local recipes = techage.recipes
local Liquids = {} -- {hash(pos) = {name = outdir},...}
@ -27,26 +26,6 @@ local STANDBY_TICKS = 2
local COUNTDOWN_TICKS = 3
local CYCLE_TIME = 10
-- to mark the pump source and destinstion node
local DebugCache = {}
local function set_starter_name(pos, clicker)
local key = minetest.hash_node_position(pos)
DebugCache[key] = {starter = clicker:get_player_name(), count = 10}
end
local function get_starter_name(pos)
local key = minetest.hash_node_position(pos)
local def = DebugCache[key]
if def then
def.count = (def.count or 0) - 1
if def.count > 0 then
return def.starter
end
DebugCache[key] = nil
end
end
local function formspec(self, pos, nvm)
return "size[6,3.6]"..
default.gui_bg..
@ -67,7 +46,7 @@ local function get_liquids(pos)
-- determine the available input liquids
local tbl = {}
for outdir = 1,4 do
local name, num = liquid.peek(pos, outdir)
local name, num = liquid.peek(pos, Pipe, outdir)
if name then
tbl[name] = outdir
end
@ -87,7 +66,7 @@ local function reload_liquids(pos)
-- determine the available input liquids
local tbl = {}
for outdir = 1,4 do
local name, num = liquid.peek(pos, outdir)
local name, num = liquid.peek(pos, Pipe, outdir)
if name then
tbl[name] = outdir
end
@ -155,7 +134,7 @@ local State = techage.NodeStates:new({
local function untake(pos, taken)
for _,item in pairs(taken) do
liquid.untake(pos, item.outdir, item.name, item.num)
liquid.untake(pos, Pipe, item.outdir, item.name, item.num)
end
end
@ -198,9 +177,37 @@ local function dosing(pos, nvm, elapsed)
end
end
end
-- check leftover
local leftover
local mem = techage.get_mem(pos)
if mem.waste_leftover then
leftover = reactor_cmnd(pos, "waste", {
name = mem.waste_leftover.name,
amount = mem.waste_leftover.num}) or mem.waste_leftover.num
if leftover > 0 then
mem.waste_leftover.num = leftover
State:blocked(pos, nvm)
return
end
mem.waste_leftover = nil
end
if mem.output_leftover then
leftover = reactor_cmnd(pos, "output", {
name = mem.output_leftover.name,
amount = mem.output_leftover.num}) or mem.output_leftover.num
if leftover > 0 then
mem.output_leftover.num = leftover
State:blocked(pos, nvm)
return
end
mem.output_leftover = nil
end
-- inputs
local starter = get_starter_name(pos)
local taken = {}
mem.dbg_cycles = (mem.dbg_cycles or 0) - 1
for _,item in pairs(recipe.input) do
if item.name ~= "" then
local outdir = liquids[item.name] or reload_liquids(pos)[item.name]
@ -210,7 +217,7 @@ local function dosing(pos, nvm, elapsed)
untake(pos, taken)
return
end
local num = liquid.take(pos, outdir, item.name, item.num, starter)
local num = liquid.take(pos, Pipe, outdir, item.name, item.num, mem.dbg_cycles > 0)
if num < item.num then
taken[#taken + 1] = {outdir = outdir, name = item.name, num = num}
State:standby(pos, nvm)
@ -222,13 +229,13 @@ local function dosing(pos, nvm, elapsed)
end
end
-- waste
local leftover
if recipe.waste.name ~= "" then
leftover = reactor_cmnd(pos, "waste", {
name = recipe.waste.name,
amount = recipe.waste.num})
if not leftover or (tonumber(leftover) or 1) > 0 then
untake(pos, taken)
amount = recipe.waste.num}) or recipe.waste.num
if leftover > 0 then
mem.waste_leftover = {name = recipe.waste.name, num = leftover}
mem.output_leftover = {name = recipe.output.name, num = recipe.output.num}
State:blocked(pos, nvm)
reactor_cmnd(pos, "stop")
return
@ -237,9 +244,9 @@ local function dosing(pos, nvm, elapsed)
-- output
leftover = reactor_cmnd(pos, "output", {
name = recipe.output.name,
amount = recipe.output.num})
if not leftover or (tonumber(leftover) or 1) > 0 then
untake(pos, taken)
amount = recipe.output.num}) or recipe.output.num
if leftover > 0 then
mem.output_leftover = {name = recipe.output.name, num = leftover}
State:blocked(pos, nvm)
reactor_cmnd(pos, "stop")
return
@ -267,19 +274,12 @@ local function on_receive_fields(pos, formname, fields, player)
if not nvm.running then
recipes.on_receive_fields(pos, formname, fields, player)
end
set_starter_name(pos, player)
local mem = techage.get_mem(pos)
mem.dbg_cycles = 5
State:state_button_event(pos, nvm, fields)
M(pos):set_string("formspec", formspec(State, pos, nvm))
end
local nworks = {
pipe2 = {
sides = techage.networks.AllSides, -- Pipe connection sides
ntype = "pump",
},
}
minetest.register_node("techage:ta4_doser", {
description = S("TA4 Doser"),
tiles = {
@ -301,19 +301,17 @@ minetest.register_node("techage:ta4_doser", {
Pipe:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos, dir)
liquid.update_network(pos, dir, tlib2, node)
del_liquids(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos, oldnode, oldmetadata)
Pipe:after_dig_node(pos)
liquid.after_dig_pump(pos)
techage.del_mem(pos)
end,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
networks = nworks,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
@ -341,13 +339,12 @@ minetest.register_node("techage:ta4_doser_on", {
},
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos, dir)
liquid.update_network(pos, dir, tlib2, node)
del_liquids(pos)
end,
on_receive_fields = on_receive_fields,
on_rightclick = on_rightclick,
on_timer = node_timer,
networks = nworks,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
@ -357,15 +354,14 @@ minetest.register_node("techage:ta4_doser_on", {
sounds = default.node_sound_metal_defaults(),
})
liquid.register_nodes({"techage:ta4_doser", "techage:ta4_doser_on"}, Pipe, "pump", nil, {})
techage.register_node({"techage:ta4_doser", "techage:ta4_doser_on"}, {
on_recv_message = function(pos, src, topic, payload)
return State:on_receive_message(pos, topic, payload)
end,
})
Pipe:add_secondary_node_names({"techage:ta4_doser", "techage:ta4_doser_on"})
if minetest.global_exists("unified_inventory") then
unified_inventory.register_craft_type("ta4_doser", {
description = S("TA4 Reactor"),

View File

@ -17,10 +17,9 @@
-- If necessary, this can be adjusted later.
local M = minetest.get_meta
local networks = techage.networks
local S = techage.S
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local liquid = networks.liquid
-- Checks if the filter structure is ok and returns the amount of gravel
local function checkStructure(pos)
@ -100,12 +99,8 @@ minetest.register_node("techage:ta4_liquid_filter_filler", {
after_place_node = function(pos)
Pipe:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
liquid.after_dig_pump(pos)
techage.del_mem(pos)
end,
@ -116,9 +111,10 @@ minetest.register_node("techage:ta4_liquid_filter_filler", {
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
liquid = {
liquid.register_nodes({"techage:ta4_liquid_filter_filler"},
Pipe, "tank", {"U"}, {
capa = 1,
peek = function(...) return nil end,
put = function(pos, indir, name, amount)
@ -134,7 +130,7 @@ minetest.register_node("techage:ta4_liquid_filter_filler", {
end
if math.random() < 0.5 then
local out_pos = {x=pos.x,y=pos.y-8,z=pos.z}
local leftover = liquid.put(out_pos, networks.side_to_outdir(out_pos, "R"), "techage:lye", 1)
local leftover = liquid.put(out_pos, Pipe, networks.side_to_outdir(out_pos, "R"), "techage:lye", 1)
if leftover > 0 then
return amount
end
@ -147,15 +143,9 @@ minetest.register_node("techage:ta4_liquid_filter_filler", {
untake = function(pos, outdir, name, amount, player_name)
return amount
end,
},
}
)
networks = {
pipe2 = {
sides = {U = 1}, -- Pipe connection sides
ntype = "tank",
},
},
})
minetest.register_node("techage:ta4_liquid_filter_sink", {
description = S("TA4 Liquid Filter Sink"),
@ -182,9 +172,6 @@ minetest.register_node("techage:ta4_liquid_filter_sink", {
after_place_node = function(pos)
Pipe:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
end,
@ -196,16 +183,12 @@ minetest.register_node("techage:ta4_liquid_filter_sink", {
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {
sides = {R = 1}, -- Pipe connection sides
ntype = "pump",
},
},
})
Pipe:add_secondary_node_names({"techage:ta4_liquid_filter_filler", "techage:ta4_liquid_filter_sink"})
liquid.register_nodes({"techage:ta4_liquid_filter_sink"},
Pipe, "pump", {"R"}, {}
)
minetest.register_craft({
output = 'techage:ta4_liquid_filter_filler',

View File

@ -15,8 +15,8 @@
local S = techage.S
local M = minetest.get_meta
local Pipe = techage.LiquidPipe
local networks = techage.networks
local liquid = techage.liquid
local Cable = techage.ElectricCable
local liquid = networks.liquid
minetest.register_node("techage:ta4_reactor_fillerpipe", {
description = S("TA4 Reactor Filler Pipe"),
@ -48,9 +48,6 @@ minetest.register_node("techage:ta4_reactor_fillerpipe", {
Pipe:after_place_node(pos1)
end
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
end,
@ -63,13 +60,6 @@ minetest.register_node("techage:ta4_reactor_fillerpipe", {
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {
sides = {U = 1}, -- Pipe connection sides
ntype = "tank",
},
},
})
local function stand_cmnd(pos, cmnd, payload)
@ -85,7 +75,7 @@ end
local function base_waste(pos, payload)
local pos2 = {x = pos.x, y = pos.y-3, z = pos.z}
local outdir = M(pos2):get_int("outdir")
return liquid.put(pos2, outdir, payload.name, payload.amount, payload.player_name)
return liquid.put(pos2, Pipe, outdir, payload.name, payload.amount, payload.player_name)
end
-- controlled by the doser
@ -117,6 +107,8 @@ techage.register_node({"techage:ta4_reactor_fillerpipe"}, {
end,
})
liquid.register_nodes({"techage:ta4_reactor_fillerpipe"}, Pipe, "tank", {"U"}, {})
local function formspec()
local title = S("TA4 Reactor")
return "size[8,6]"..
@ -176,8 +168,6 @@ minetest.register_node("techage:ta4_reactor", {
sounds = default.node_sound_metal_defaults(),
})
Pipe:add_secondary_node_names({"techage:ta4_reactor_fillerpipe"})
minetest.register_craft({
output = 'techage:ta4_reactor',
recipe = {

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -15,13 +15,12 @@
local S = techage.S
local M = minetest.get_meta
local Cable = techage.ElectricCable
local power = techage.power
local Pipe = techage.LiquidPipe
local networks = techage.networks
local liquid = techage.liquid
local power = networks.power
local liquid = networks.liquid
local PWR_NEEDED = 8
local CYCLE_TIME = 4
local CYCLE_TIME = 2
local function play_sound(pos)
local mem = techage.get_mem(pos)
@ -49,18 +48,18 @@ local function on_power(pos)
M(pos):set_string("infotext", S("on"))
play_sound(pos)
local nvm = techage.get_nvm(pos)
nvm.has_power = true
nvm.running = true
end
local function on_nopower(pos)
M(pos):set_string("infotext", S("no power"))
stop_sound(pos)
local nvm = techage.get_nvm(pos)
nvm.has_power = false
nvm.running = false
end
local function is_running(pos, nvm)
return nvm.has_power
return nvm.running
end
minetest.register_node("techage:ta4_reactor_stand", {
@ -103,21 +102,19 @@ minetest.register_node("techage:ta4_reactor_stand", {
Pipe:after_place_node(pos)
Cable:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
if tlib2.tube_type == "ele1" then
power.update_network(pos, dir, tlib2)
else
liquid.update_network(pos, dir, tlib2)
end
end,
on_timer = function(pos, elapsed)
power.consumer_alive(pos, Cable, CYCLE_TIME)
local nvm = techage.get_nvm(pos)
local consumed = power.consume_power(pos, Cable, nil, PWR_NEEDED)
if not nvm.running and consumed == PWR_NEEDED then
on_power(pos)
elseif nvm.running and consumed < PWR_NEEDED then
on_nopower(pos)
end
return true
end,
after_dig_node = function(pos, oldnode)
Pipe:after_dig_node(pos)
Cable:after_dig_node(pos)
liquid.after_dig_pump(pos)
techage.del_mem(pos)
end,
@ -128,21 +125,6 @@ minetest.register_node("techage:ta4_reactor_stand", {
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
networks = {
pipe2 = {
sides = {R=1},
ntype = "pump",
},
ele1 = {
sides = {L=1},
ntype = "con1",
on_power = on_power,
on_nopower = on_nopower,
nominal = PWR_NEEDED,
is_running = is_running,
},
},
})
-- controlled by the fillerpipe
@ -150,21 +132,19 @@ techage.register_node({"techage:ta4_reactor_stand"}, {
on_transfer = function(pos, in_dir, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "power" then
return nvm.has_power or power.power_available(pos, Cable)
return nvm.running or power.power_available(pos, Cable)
elseif topic == "output" then
local outdir = M(pos):get_int("outdir")
return liquid.put(pos, outdir, payload.name, payload.amount, payload.player_name)
return liquid.put(pos, Pipe, outdir, payload.name, payload.amount, payload.player_name)
elseif topic == "can_start" then
return power.power_available(pos, Cable)
elseif topic == "start" then
nvm.has_power = false
power.consumer_start(pos, Cable, CYCLE_TIME)
nvm.running = false
minetest.get_node_timer(pos):start(CYCLE_TIME)
M(pos):set_string("infotext", "...")
return true
elseif topic == "stop" then
nvm.has_power = false
power.consumer_stop(pos, Cable)
stop_sound(pos)
minetest.get_node_timer(pos):stop()
M(pos):set_string("infotext", S("off"))
@ -195,9 +175,6 @@ minetest.register_node("techage:ta4_reactor_base", {
M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
Pipe:after_place_node(pos)
end,
tubelib2_on_update2 = function(pos, dir, tlib2, node)
liquid.update_network(pos, dir, tlib2)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
end,
@ -207,21 +184,11 @@ minetest.register_node("techage:ta4_reactor_base", {
groups = {cracky=2},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
networks = {
pipe2 = {
sides = {R=1}, -- Pipe connection sides
ntype = "pump",
},
},
})
Pipe:add_secondary_node_names({
"techage:ta4_reactor_base",
"techage:ta4_reactor_stand",
})
Cable:add_secondary_node_names({"techage:ta4_reactor_stand"})
liquid.register_nodes({"techage:ta4_reactor_base"}, Pipe, "pump", {"R"}, {})
liquid.register_nodes({"techage:ta4_reactor_stand"}, Pipe, "pump", {"R"}, {})
power.register_nodes({"techage:ta4_reactor_stand"}, Cable, "con", {"L"})
minetest.register_craft({
output = 'techage:ta4_reactor_stand',

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -16,25 +16,17 @@
local M = minetest.get_meta
local S = techage.S
local Cable = techage.ElectricCable
local power = networks.power
local control = networks.control
local CYCLE_TIME = 2
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local PWR_CAPA = 80
local Cable = techage.ElectricCable
local power = techage.power
local networks = techage.networks
local PWR_PERF = 80
local function formspec(self, pos, nvm)
return "size[4,4]"..
"box[0,-0.1;3.8,0.5;#c6e8ff]"..
"label[1,-0.1;"..minetest.colorize( "#000000", S("Generator")).."]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
power.formspec_label_bar(pos, 0, 0.8, S("power"), PWR_CAPA, nvm.provided)..
"image_button[2.8,2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[2.8,2;1,1;"..self:get_state_tooltip(nvm).."]"
return techage.generator_formspec(self, pos, nvm, S("Generator"), nvm.provided, PWR_PERF)
end
local function transfer_turbine(pos, topic, payload)
@ -46,19 +38,25 @@ local function can_start(pos, nvm, state)
return (nvm.firebox_trigger or 0) > 0 -- by means of firebox
end
local function has_fire(nvm)
nvm.firebox_trigger = (nvm.firebox_trigger or 0) - 1
return nvm.firebox_trigger > 0
end
local function start_node(pos, nvm, state)
local outdir = M(pos):get_int("outdir")
power.generator_start(pos, Cable, CYCLE_TIME, outdir)
local meta = M(pos)
nvm.provided = 0
local outdir = meta:get_int("outdir")
transfer_turbine(pos, "start")
nvm.running = true
power.start_storage_calc(pos, Cable, outdir)
techage.evaluate_charge_termination(nvm, meta)
end
local function stop_node(pos, nvm, state)
local outdir = M(pos):get_int("outdir")
power.generator_stop(pos, Cable, outdir)
nvm.provided = 0
local outdir = M(pos):get_int("outdir")
transfer_turbine(pos, "stop")
nvm.running = false
power.start_storage_calc(pos, Cable, outdir)
end
local State = techage.NodeStates:new({
@ -75,14 +73,24 @@ local State = techage.NodeStates:new({
local function node_timer(pos, elapsed)
local nvm = techage.get_nvm(pos)
nvm.firebox_trigger = (nvm.firebox_trigger or 0) - 1
if nvm.firebox_trigger <= 0 then
State:nopower(pos, nvm)
local running = techage.is_running(nvm)
local fire = has_fire(nvm)
if running and not fire then
State:standby(pos, nvm)
stop_node(pos, nvm, State)
transfer_turbine(pos, "stop")
else
local outdir = M(pos):get_int("outdir")
nvm.provided = power.generator_alive(pos, Cable, CYCLE_TIME, outdir)
elseif not running and fire then
State:start(pos, nvm)
-- start_node() is called implicit
elseif running then
local meta = M(pos)
local outdir = meta:get_int("outdir")
local tp1 = tonumber(meta:get_string("termpoint1"))
local tp2 = tonumber(meta:get_string("termpoint2"))
nvm.provided = power.provide_power(pos, Cable, outdir, PWR_PERF, tp1, tp2)
local val = power.get_storage_load(pos, Cable, outdir, PWR_PERF)
if val > 0 then
nvm.load = val
end
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
end
if techage.is_activeformspec(pos) then
@ -119,17 +127,12 @@ local function after_dig_node(pos, oldnode)
techage.del_mem(pos)
end
local function tubelib2_on_update2(pos, outdir, tlib2, node)
power.update_network(pos, outdir, tlib2)
local function get_generator_data(pos, outdir, tlib2)
local nvm = techage.get_nvm(pos)
if techage.is_running(nvm) then
return {level = (nvm.load or 0) / PWR_PERF, perf = PWR_PERF, capa = PWR_PERF * 2}
end
end
local net_def = {
ele1 = {
sides = {R = 1},
ntype = "gen1",
nominal = PWR_CAPA,
},
}
minetest.register_node("techage:generator", {
description = S("TA3 Generator"),
@ -148,8 +151,8 @@ minetest.register_node("techage:generator", {
on_timer = node_timer,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def,
get_generator_data = get_generator_data,
ta3_formspec = techage.generator_settings("ta3", PWR_PERF),
paramtype2 = "facedir",
groups = {cracky=2, crumbly=2, choppy=2},
@ -193,8 +196,8 @@ minetest.register_node("techage:generator_on", {
on_timer = node_timer,
after_place_node = after_place_node,
after_dig_node = after_dig_node,
tubelib2_on_update2 = tubelib2_on_update2,
networks = net_def,
get_generator_data = get_generator_data,
ta3_formspec = techage.generator_settings("ta3", PWR_PERF),
drop = "",
paramtype2 = "facedir",
@ -205,7 +208,7 @@ minetest.register_node("techage:generator_on", {
sounds = default.node_sound_wood_defaults(),
})
Cable:add_secondary_node_names({"techage:generator", "techage:generator_on"})
power.register_nodes({"techage:generator", "techage:generator_on"}, Cable, "gen", {"R"})
-- controlled by the turbine
techage.register_node({"techage:generator", "techage:generator_on"}, {
@ -213,8 +216,8 @@ techage.register_node({"techage:generator", "techage:generator_on"}, {
local nvm = techage.get_nvm(pos)
if topic == "trigger" then
nvm.firebox_trigger = 3
if nvm.running then
return math.max((nvm.provided or PWR_CAPA) / PWR_CAPA, 0.02)
if techage.is_running(nvm) then
return math.max((nvm.provided or PWR_PERF) / PWR_PERF, 0.02)
else
return 0
end
@ -230,6 +233,28 @@ techage.register_node({"techage:generator", "techage:generator_on"}, {
end,
})
-- used by power terminal
control.register_nodes({"techage:generator", "techage:generator_on"}, {
on_receive = function(pos, tlib2, topic, payload)
end,
on_request = function(pos, tlib2, topic)
if topic == "info" then
local nvm = techage.get_nvm(pos)
local meta = M(pos)
return {
type = S("TA3 Generator"),
number = meta:get_string("node_number") or "",
running = techage.is_running(nvm) or false,
available = PWR_PERF,
provided = nvm.provided or 0,
termpoint = meta:get_string("termpoint"),
}
end
return false
end,
}
)
minetest.register_craft({
output = "techage:generator",
recipe = {

View File

@ -3,7 +3,7 @@
TechAge
=======
Copyright (C) 2019-2020 Joachim Stolberg
Copyright (C) 2019-2021 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
@ -20,7 +20,7 @@ local S = techage.S
local firebox = techage.firebox
local fuel = techage.fuel
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
local liquid = networks.liquid
local CYCLE_TIME = 2
local BURN_CYCLE_FACTOR = 0.5
@ -115,44 +115,10 @@ minetest.register_node("techage:oilfirebox", {
minetest.after(1, start_firebox, pos, nvm)
end
end,
liquid = {
capa = fuel.CAPACITY,
fuel_cat = fuel.BT_BITUMEN,
peek = liquid.srv_peek,
put = function(pos, indir, name, amount)
if fuel.valid_fuel(name, fuel.BT_BITUMEN) then
local leftover = liquid.srv_put(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = nvm.liquid.amount or 0
start_firebox(pos, nvm)
if techage.is_activeformspec(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", fuel.formspec(nvm))
end
return leftover
end
return amount
end,
take = function(pos, indir, name, amount)
amount, name = liquid.srv_take(pos, indir, name, amount)
if techage.is_activeformspec(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", fuel.formspec(nvm))
end
return amount, name
end
},
networks = {
pipe2 = {
sides = techage.networks.AllSides, -- Pipe connection sides
ntype = "tank",
},
},
})
Pipe:add_secondary_node_names({"techage:oilfirebox"})
liquid.register_nodes({"techage:oilfirebox"},
Pipe, "tank", nil, fuel.get_liquid_table(fuel.BT_OIL, fuel.CAPACITY, start_firebox))
techage.register_node({"techage:oilfirebox"}, {
@ -161,7 +127,7 @@ techage.register_node({"techage:oilfirebox"}, {
if topic == "state" then
return nvm.running and "running" or "stopped"
elseif topic == "fuel" then
return techage.fuel.get_fuel_amount(nvm)
return fuel.get_fuel_amount(nvm)
else
return "unsupported"
end

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