built on 06/08/2022 15:31:01
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parent
09584b8a2d
commit
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tubelib2
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default
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worldedit?
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techage?
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Hyperloop Mod, the fast and modern way of traveling.
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name = hyperloop
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name = hyperloop
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depends = default, tubelib2
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depends = default, tubelib2
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optional_depends = techage, worldedit, intllib
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optional_depends = techage, worldedit, intllib
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description = Hyperloop Mod, the fast and modern way of traveling.
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default
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3d_armor?
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player_monoids?
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Adds stamina and hunger effects.
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@ -66,10 +66,11 @@ end
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local function set_player_attribute(player, key, value)
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local function set_player_attribute(player, key, value)
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if player.get_meta then
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if player.get_meta then
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if value == nil then
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local meta = player:get_meta()
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player:get_meta():set_string(key, "")
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if meta and value == nil then
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else
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meta:set_string(key, "")
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player:get_meta():set_string(key, tostring(value))
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elseif meta then
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meta:set_string(key, tostring(value))
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end
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end
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else
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else
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player:set_attribute(key, value)
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player:set_attribute(key, value)
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@ -78,7 +79,8 @@ end
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local function get_player_attribute(player, key)
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local function get_player_attribute(player, key)
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if player.get_meta then
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if player.get_meta then
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return player:get_meta():get_string(key)
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local meta = player:get_meta()
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return meta and meta:get_string(key) or ""
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else
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else
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return player:get_attribute(key)
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return player:get_attribute(key)
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end
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end
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@ -520,12 +522,14 @@ minetest.register_on_joinplayer(function(player)
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size = {x = 24, y = 24},
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size = {x = 24, y = 24},
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text = "stamina_hud_fg.png",
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text = "stamina_hud_fg.png",
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number = level,
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number = level,
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text2 = "stamina_hud_bg.png",
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item = settings.visual_max,
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alignment = {x = -1, y = -1},
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alignment = {x = -1, y = -1},
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offset = {x = -266, y = -110},
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offset = {x = -266, y = -110},
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max = 0,
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max = 0,
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})
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})
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stamina.set_saturation(player, level)
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set_hud_id(player, id)
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set_hud_id(player, id)
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stamina.set_saturation(player, level)
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-- reset poisoned
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-- reset poisoned
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stamina.set_poisoned(player, false)
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stamina.set_poisoned(player, false)
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-- remove legacy hud_id from player metadata
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-- remove legacy hud_id from player metadata
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name = stamina
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name = stamina
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depends = default
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optional_depends = 3d_armor,player_monoids
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description = Adds stamina and hunger effects.
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