built on 03/01/2022 12:04:16

This commit is contained in:
Joachim Stolberg 2022-01-03 12:04:16 +01:00
parent 65266a918d
commit 5bcb0207d8
171 changed files with 5548 additions and 1160 deletions

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name: luacheck
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@master
- name: apt
run: sudo apt-get install -y luarocks
- name: luacheck install
run: luarocks install --local luacheck
- name: luacheck run
run: $HOME/.luarocks/bin/luacheck ./

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std = "lua51+minetest"
unused_args = false
allow_defined_top = true
max_line_length = 999
stds.minetest = {
read_globals = {
"DIR_DELIM",
"minetest",
"core",
"dump",
"vector",
"nodeupdate",
"VoxelManip",
"VoxelArea",
"PseudoRandom",
"ItemStack",
"default",
table = {
fields = {
"copy",
},
},
}
}
read_globals = {
"default",
"moreores",
}

600
basic_materials/LICENSE Normal file
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License for code: LGPL 3.0
License for media and all other assets: CC-by-SA 4.0
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-- Translation support
local S = minetest.get_translator("basic_materials")
-- items
minetest.register_craftitem("basic_materials:silicon", {
description = S("Silicon lump"),
inventory_image = "basic_materials_silicon.png",
})
minetest.register_craftitem("basic_materials:ic", {
description = S("Simple Integrated Circuit"),
inventory_image = "basic_materials_ic.png",
})
minetest.register_craftitem("basic_materials:motor", {
description = S("Simple Motor"),
inventory_image = "basic_materials_motor.png",
})
minetest.register_craftitem("basic_materials:heating_element", {
description = S("Heating element"),
inventory_image = "basic_materials_heating_element.png",
})
minetest.register_craftitem("basic_materials:energy_crystal_simple", {
description = S("Simple energy crystal"),
inventory_image = "basic_materials_energy_crystal.png",
})
-- crafts
minetest.register_craft( {
output = "mesecons_materials:silicon 4",
recipe = {
{ "default:sand", "default:sand" },
{ "default:sand", "default:steel_ingot" },
},
})
minetest.register_craft( {
output = "basic_materials:ic 4",
recipe = {
{ "mesecons_materials:silicon", "mesecons_materials:silicon" },
{ "mesecons_materials:silicon", "default:copper_ingot" },
},
})
minetest.register_craft( {
output = "basic_materials:motor 2",
recipe = {
{ "default:mese_crystal_fragment", "basic_materials:copper_wire", "basic_materials:plastic_sheet" },
{ "default:copper_ingot", "default:steel_ingot", "default:steel_ingot" },
{ "default:mese_crystal_fragment", "basic_materials:copper_wire", "basic_materials:plastic_sheet" }
},
replacements = {
{ "basic_materials:copper_wire", "basic_materials:empty_spool" },
{ "basic_materials:copper_wire", "basic_materials:empty_spool" },
}
})
minetest.register_craft( {
output = "basic_materials:heating_element 2",
recipe = {
{ "default:copper_ingot", "default:mese_crystal_fragment", "default:copper_ingot" }
},
})
minetest.register_craft({
--type = "shapeless",
output = "basic_materials:energy_crystal_simple 2",
recipe = {
{ "default:mese_crystal_fragment", "default:torch", "default:mese_crystal_fragment" },
{ "default:diamond", "default:gold_ingot", "default:diamond" }
},
})
-- aliases
minetest.register_alias("homedecor:ic", "basic_materials:ic")
minetest.register_alias("homedecor:motor", "basic_materials:motor")
minetest.register_alias("technic:motor", "basic_materials:motor")
minetest.register_alias("homedecor:heating_element", "basic_materials:heating_element")
minetest.register_alias("homedecor:power_crystal", "basic_materials:energy_crystal_simple")
minetest.register_alias_force("mesecons_materials:silicon", "basic_materials:silicon")

15
basic_materials/init.lua Normal file
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-- Basic materials mod
-- by Vanessa Dannenberg
-- This mod supplies all those little random craft items that everyone always
-- seems to need, such as metal bars (ala rebar), plastic, wire, and so on.
local modpath = minetest.get_modpath("basic_materials")
basic_materials = {}
basic_materials.mod = { author = "Vanessa Dannenberg" }
dofile(modpath.."/metals.lua")
dofile(modpath.."/plastics.lua")
dofile(modpath.."/electrical-electronic.lua")
dofile(modpath.."/misc.lua")

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# textdomain: basic_materials
Silicon lump=Siliziumklumpen
Simple Integrated Circuit=Einfacher Integrierter Schaltkreis
Simple Motor=Einfacher Motor
Heating element=Heizelement
Simple energy crystal=Einfacher Energiekristall
Spool of steel wire=Spule mit Stahldraht
Spool of copper wire=Spule mit Kupferdraht
Spool of silver wire=Spule mit Silberdraht
Spool of gold wire=Spule mit Golddraht
Steel Strip=Stahlstreifen
Copper Strip=Kupferstreifen
Steel Bar=Stahlstab
Chainlinks (brass)=Messingkettenglieder
Chainlinks (steel)=Stahlkettenglieder
Brass Ingot=Messingbarren
Steel gear=Stahlzahnrad
Padlock=Vorhängeschloss
Chain (steel, hanging)=Hängende Stahlkette
Chain (brass, hanging)=Hängende Messingkette
Brass Block=Messingblock
Oil extract=Ölextrakt
Unprocessed paraffin=Unverarbeitetes Paraffin
Uncooked Terracotta Base=Ungebranntes Terrakotta
Wet Cement=Nasser Zement
Cement=Zement
Concrete Block=Betonblock
Plastic sheet=Kunststoffplatte
Plastic strips=Kunststoffstreifen
Empty wire spool=Leere Drahtspule

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@ -0,0 +1,33 @@
# textdomain: basic_materials
Silicon lump=Morceau de silicium
Simple Integrated Circuit=Circuit intégré simple
Simple Motor=Moteur simple
Heating element=Élément chauffant
Simple energy crystal=Cristal dénergie simple
Spool of steel wire=Bobine de fil dacier
Spool of copper wire=Bobine de fil de cuivre
Spool of silver wire=Bobine de fil dargent
Spool of gold wire=Bobine de fil dor
Steel Strip=Bande de acier
Copper Strip=Bande de cuivre
Steel Bar=Barre dacier
Chainlinks (brass)=Maillon en laiton
Chainlinks (steel)=Maillon en acier
Brass Ingot=Lingot de laiton
Steel gear=Rouage en acier
Padlock=Cadenas
Chain (steel, hanging)=Chaine en acier
Chain (brass, hanging)=Chaine en laiton
Brass Block=Bloc de laiton
Oil extract=Extrait dhuile
Unprocessed paraffin=Paraffine non transformée
Uncooked Terracotta Base=Argile crue
Wet Cement=Ciment humide
Cement=Ciment
Concrete Block=Bloc de béton
Plastic sheet=Morceau de plastique
Plastic strips=Bande de plastique
Empty wire spool=Bobine de fil vide

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@ -0,0 +1,34 @@
# textdomain: basic_materials
# Author: Salvo 'LtWorf' Tomaselli <tiposchi@tiscali.it>
Silicon lump=Grumo di silicio
Simple Integrated Circuit=Circuito integrato semplice
Simple Motor=Motore semplice
Heating element=Elemento riscaldante
Simple energy crystal=Cristallo di energia semplice
Spool of steel wire=Bobina di filo d'acciaio
Spool of copper wire=Bobina di filo di rame
Spool of silver wire=Bobina di filo d'argento
Spool of gold wire=Bobina di filo d'oro
Steel Strip=Striscia d'acciaio
Copper Strip=Striscia di rame
Steel Bar=Barra d'acciaio
Chainlinks (brass)=Catena (ottone)
Chainlinks (steel)=Catena (acciaio)
Brass Ingot=Lingotto di ottone
Steel gear=Ingranaggio d'acciaio
Padlock=Catenaccio
Chain (steel, hanging)=Catena (acciaio, pendente)
Chain (brass, hanging)=Catena (ottone, pendente)
Brass Block=Blocco di ottone
Oil extract=Estratto d'olio
Unprocessed paraffin=Paraffina grezza
Uncooked Terracotta Base=Argilla cruda
Wet Cement=Cemento umido
Cement=Cemento
Concrete Block=Blocco di calcestruzzo
Plastic sheet=Foglio di plastica
Plastic strips=Striscia di plastica
Empty wire spool=Rocchetto vuoto

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@ -0,0 +1,33 @@
# textdomain: basic_materials
Silicon lump=Кусок Кремния
Simple Integrated Circuit=Микросхема
Simple Motor=Мотор
Heating element=Нить Накала
Simple energy crystal=Энергетический Кристалл
Spool of steel wire=Катушка Стальной Проволоки
Spool of copper wire=Катушка Медной Проволоки
Spool of silver wire=Катушка Серебрянной Проволоки
Spool of gold wire=Катушка Золотой Проволоки
Steel Strip=Стальная Полоса
Copper Strip=Медная Полоса
Steel Bar=Стальной Прут
Chainlinks (brass)=Латунные Звенья
Chainlinks (steel)=Стальные Звенья
Brass Ingot=Латунный Брусок
Steel gear=Стальная Шестерня
Padlock=Навесной Замок
Chain (steel, hanging)=Стальная Цепь
Chain (brass, hanging)=Латунная Цепь
Brass Block=Латунный Блок
Oil extract=Масляный Экстракт
Unprocessed paraffin=Необработанный Парафин
Uncooked Terracotta Base=Ком Мокрого Терракота
Wet Cement=Ком Мокрого Цемента
Cement=Цемент
Concrete Block=Железобетон
Plastic sheet=Пластиковый Лист
Plastic strips=Пластиковая Полоса
Empty wire spool=Пустая Катушка

300
basic_materials/metals.lua Normal file
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@ -0,0 +1,300 @@
-- Translation support
local S = minetest.get_translator("basic_materials")
-- items
minetest.register_craftitem("basic_materials:steel_wire", {
description = S("Spool of steel wire"),
groups = { wire = 1 },
inventory_image = "basic_materials_steel_wire.png"
})
minetest.register_craftitem("basic_materials:copper_wire", {
description = S("Spool of copper wire"),
groups = { wire = 1 },
inventory_image = "basic_materials_copper_wire.png"
})
minetest.register_craftitem("basic_materials:silver_wire", {
description = S("Spool of silver wire"),
groups = { wire = 1 },
inventory_image = "basic_materials_silver_wire.png"
})
minetest.register_craftitem("basic_materials:gold_wire", {
description = S("Spool of gold wire"),
groups = { wire = 1 },
inventory_image = "basic_materials_gold_wire.png"
})
minetest.register_craftitem("basic_materials:steel_strip", {
description = S("Steel Strip"),
groups = { strip = 1 },
inventory_image = "basic_materials_steel_strip.png"
})
minetest.register_craftitem("basic_materials:copper_strip", {
description = S("Copper Strip"),
groups = { strip = 1 },
inventory_image = "basic_materials_copper_strip.png"
})
minetest.register_craftitem("basic_materials:steel_bar", {
description = S("Steel Bar"),
inventory_image = "basic_materials_steel_bar.png",
})
minetest.register_craftitem("basic_materials:chainlink_brass", {
description = S("Chainlinks (brass)"),
groups = { chainlinks = 1 },
inventory_image = "basic_materials_chainlink_brass.png"
})
minetest.register_craftitem("basic_materials:chainlink_steel", {
description = S("Chainlinks (steel)"),
groups = { chainlinks = 1 },
inventory_image = "basic_materials_chainlink_steel.png"
})
minetest.register_craftitem("basic_materials:brass_ingot", {
description = S("Brass Ingot"),
inventory_image = "basic_materials_brass_ingot.png",
})
minetest.register_craftitem("basic_materials:gear_steel", {
description = S("Steel gear"),
inventory_image = "basic_materials_gear_steel.png"
})
minetest.register_craftitem("basic_materials:padlock", {
description = S("Padlock"),
inventory_image = "basic_materials_padlock.png"
})
-- nodes
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }
}
minetest.register_node("basic_materials:chain_steel", {
description = S("Chain (steel, hanging)"),
drawtype = "mesh",
mesh = "basic_materials_chains.obj",
tiles = {"basic_materials_chain_steel.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_steel_inv.png",
groups = {cracky=3},
selection_box = chains_sbox,
})
minetest.register_node("basic_materials:chain_brass", {
description = S("Chain (brass, hanging)"),
drawtype = "mesh",
mesh = "basic_materials_chains.obj",
tiles = {"basic_materials_chain_brass.png"},
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
inventory_image = "basic_materials_chain_brass_inv.png",
groups = {cracky=3},
selection_box = chains_sbox,
})
minetest.register_node("basic_materials:brass_block", {
description = S("Brass Block"),
tiles = { "basic_materials_brass_block.png" },
is_ground_content = false,
groups = {cracky=1, level=2},
sounds = default.node_sound_metal_defaults()
})
-- crafts
minetest.register_craft( {
output = "basic_materials:copper_wire 2",
type = "shapeless",
recipe = {
"default:copper_ingot",
"basic_materials:empty_spool",
"basic_materials:empty_spool",
},
})
minetest.register_craft( {
output = "basic_materials:silver_wire 2",
type = "shapeless",
recipe = {
"moreores:silver_ingot",
"basic_materials:empty_spool",
"basic_materials:empty_spool",
},
})
minetest.register_craft( {
output = "basic_materials:gold_wire 2",
type = "shapeless",
recipe = {
"default:gold_ingot",
"basic_materials:empty_spool",
"basic_materials:empty_spool",
},
})
minetest.register_craft( {
output = "basic_materials:steel_wire 2",
type = "shapeless",
recipe = {
"default:steel_ingot",
"basic_materials:empty_spool",
"basic_materials:empty_spool",
},
})
minetest.register_craft( {
output = "basic_materials:steel_strip 12",
recipe = {
{ "", "default:steel_ingot", "" },
{ "default:steel_ingot", "", "" },
},
})
minetest.register_craft( {
output = "basic_materials:copper_strip 12",
recipe = {
{ "", "default:copper_ingot", "" },
{ "default:copper_ingot", "", "" },
},
})
minetest.register_craft( {
output = "basic_materials:steel_bar 6",
recipe = {
{ "", "", "default:steel_ingot" },
{ "", "default:steel_ingot", "" },
{ "default:steel_ingot", "", "" },
},
})
minetest.register_craft( {
output = "basic_materials:padlock 2",
recipe = {
{ "basic_materials:steel_bar" },
{ "default:steel_ingot" },
{ "default:steel_ingot" },
},
})
minetest.register_craft({
output = "basic_materials:chainlink_steel 12",
recipe = {
{"", "default:steel_ingot", "default:steel_ingot"},
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "" },
},
})
minetest.register_craft({
output = "basic_materials:chainlink_brass 12",
recipe = {
{"", "basic_materials:brass_ingot", "basic_materials:brass_ingot"},
{ "basic_materials:brass_ingot", "", "basic_materials:brass_ingot" },
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "" },
},
})
minetest.register_craft({
output = 'basic_materials:chain_steel 2',
recipe = {
{"basic_materials:chainlink_steel"},
{"basic_materials:chainlink_steel"},
{"basic_materials:chainlink_steel"}
}
})
minetest.register_craft({
output = 'basic_materials:chain_brass 2',
recipe = {
{"basic_materials:chainlink_brass"},
{"basic_materials:chainlink_brass"},
{"basic_materials:chainlink_brass"}
}
})
minetest.register_craft( {
output = "basic_materials:gear_steel 6",
recipe = {
{ "", "default:steel_ingot", "" },
{ "default:steel_ingot","basic_materials:chainlink_steel", "default:steel_ingot" },
{ "", "default:steel_ingot", "" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "basic_materials:brass_ingot 3",
recipe = {
"default:copper_ingot",
"default:copper_ingot",
"moreores:silver_ingot",
},
})
if not minetest.get_modpath("moreores") then
-- Without moreores, there still should be a way to create brass.
minetest.register_craft( {
output = "basic_materials:brass_ingot 9",
recipe = {
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
{"default:gold_ingot", "default:copper_ingot", "default:gold_ingot"},
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
},
})
end
minetest.register_craft( {
type = "shapeless",
output = "basic_materials:brass_ingot 9",
recipe = { "basic_materials:brass_block" },
})
minetest.register_craft( {
output = "basic_materials:brass_block",
recipe = {
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
},
})
-- aliases
minetest.register_alias("homedecor:copper_wire", "basic_materials:copper_wire")
minetest.register_alias("technic:fine_copper_wire", "basic_materials:copper_wire")
minetest.register_alias("technic:fine_silver_wire", "basic_materials:silver_wire")
minetest.register_alias("technic:fine_gold_wire", "basic_materials:gold_wire")
minetest.register_alias("homedecor:steel_wire", "basic_materials:steel_wire")
minetest.register_alias("homedecor:brass_ingot", "basic_materials:brass_ingot")
minetest.register_alias("technic:brass_ingot", "basic_materials:brass_ingot")
minetest.register_alias("technic:brass_block", "basic_materials:brass_block")
minetest.register_alias("homedecor:copper_strip", "basic_materials:copper_strip")
minetest.register_alias("homedecor:steel_strip", "basic_materials:steel_strip")
minetest.register_alias_force("glooptest:chainlink", "basic_materials:chainlink_steel")
minetest.register_alias_force("homedecor:chainlink_steel", "basic_materials:chainlink_steel")
minetest.register_alias("homedecor:chainlink_brass", "basic_materials:chainlink_brass")
minetest.register_alias("chains:chain", "basic_materials:chain_steel")
minetest.register_alias("chains:chain_brass", "basic_materials:chain_brass")
minetest.register_alias("pipeworks:gear", "basic_materials:gear_steel")
minetest.register_alias("technic:rebar", "basic_materials:steel_bar")

126
basic_materials/misc.lua Normal file
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@ -0,0 +1,126 @@
-- Translation support
local S = minetest.get_translator("basic_materials")
-- items
minetest.register_craftitem("basic_materials:oil_extract", {
description = S("Oil extract"),
inventory_image = "basic_materials_oil_extract.png",
})
minetest.register_craftitem("basic_materials:paraffin", {
description = S("Unprocessed paraffin"),
inventory_image = "basic_materials_paraffin.png",
})
minetest.register_craftitem("basic_materials:terracotta_base", {
description = S("Uncooked Terracotta Base"),
inventory_image = "basic_materials_terracotta_base.png",
})
minetest.register_craftitem("basic_materials:wet_cement", {
description = S("Wet Cement"),
inventory_image = "basic_materials_wet_cement.png",
})
-- nodes
minetest.register_node("basic_materials:cement_block", {
description = S("Cement"),
tiles = {"basic_materials_cement_block.png"},
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("basic_materials:concrete_block", {
description = S("Concrete Block"),
tiles = {"basic_materials_concrete_block.png",},
groups = {cracky=1, level=2, concrete=1},
sounds = default.node_sound_stone_defaults(),
})
-- crafts
minetest.register_craft({
type = "shapeless",
output = "basic_materials:oil_extract 2",
recipe = {
"group:leaves",
"group:leaves",
"group:leaves",
"group:leaves",
"group:leaves",
"group:leaves"
}
})
minetest.register_craft({
type = "cooking",
output = "basic_materials:paraffin",
recipe = "basic_materials:oil_extract",
})
minetest.register_craft({
type = "fuel",
recipe = "basic_materials:oil_extract",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "basic_materials:paraffin",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "basic_materials:terracotta_base 8",
recipe = {
"bucket:bucket_water",
"default:clay_lump",
"default:gravel",
},
replacements = { {"bucket:bucket_water", "bucket:bucket_empty"}, },
})
minetest.register_craft({
type = "shapeless",
output = "basic_materials:wet_cement 3",
recipe = {
"default:dirt",
"dye:dark_grey",
"dye:dark_grey",
"dye:dark_grey",
"bucket:bucket_water"
},
replacements = {{'bucket:bucket_water', 'bucket:bucket_empty'},},
})
minetest.register_craft({
type = "cooking",
output = "basic_materials:cement_block",
recipe = "basic_materials:wet_cement",
cooktime = 8
})
minetest.register_craft({
output = 'basic_materials:concrete_block 6',
recipe = {
{'group:sand', 'basic_materials:wet_cement', 'default:gravel'},
{'basic_materials:steel_bar', 'basic_materials:wet_cement', 'basic_materials:steel_bar'},
{'default:gravel', 'basic_materials:wet_cement', 'group:sand'},
}
})
-- aliases
minetest.register_alias("homedecor:oil_extract", "basic_materials:oil_extract")
minetest.register_alias("homedecor:paraffin", "basic_materials:paraffin")
minetest.register_alias("homedecor:plastic_base", "basic_materials:paraffin")
minetest.register_alias("homedecor:terracotta_base", "basic_materials:terracotta_base")
minetest.register_alias("gloopblocks:wet_cement", "basic_materials:wet_cement")
minetest.register_alias("gloopblocks:cement", "basic_materials:cement_block")
minetest.register_alias("technic:concrete", "basic_materials:concrete_block")

4
basic_materials/mod.conf Normal file
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@ -0,0 +1,4 @@
name = basic_materials
depends = default
optional_depends = moreores
min_minetest_version = 5.2.0

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@ -0,0 +1,881 @@
# Blender v2.73 (sub 0) OBJ File: 'chains.blend'
# www.blender.org
o Torus.016_Torus
v 0.000000 -0.429978 0.000002
v 0.000000 -0.401109 0.055211
v -0.014044 -0.391975 0.048870
v -0.014044 -0.423304 0.000002
v -0.009826 -0.379748 0.040970
v -0.009826 -0.406012 0.000002
v 0.009826 -0.379748 0.040970
v 0.009826 -0.406012 0.000002
v 0.014044 -0.391975 0.048870
v 0.014044 -0.423304 0.000002
v 0.000000 -0.316336 0.080195
v -0.014044 -0.316336 0.069112
v -0.009826 -0.316336 0.057941
v 0.009826 -0.316336 0.057941
v 0.014044 -0.316336 0.069112
v 0.000000 -0.231564 0.055211
v -0.014044 -0.240700 0.048870
v -0.009826 -0.252925 0.040970
v 0.009826 -0.252925 0.040970
v 0.014044 -0.240700 0.048870
v 0.000000 -0.202695 0.000002
v -0.014044 -0.209368 0.000002
v -0.009826 -0.226661 0.000002
v 0.009826 -0.226661 0.000002
v 0.014044 -0.209368 0.000002
v 0.000000 -0.231564 -0.055206
v -0.014044 -0.240700 -0.048868
v -0.009826 -0.252925 -0.040967
v 0.009826 -0.252925 -0.040967
v 0.014044 -0.240700 -0.048865
v 0.000000 -0.316336 -0.080190
v -0.014044 -0.316336 -0.069108
v -0.009826 -0.316336 -0.057936
v 0.009826 -0.316336 -0.057936
v 0.014044 -0.316336 -0.069108
v 0.000000 -0.400361 -0.055206
v -0.014044 -0.391975 -0.048868
v -0.009826 -0.379748 -0.040967
v 0.009826 -0.379748 -0.040967
v 0.014044 -0.391975 -0.048868
v 0.000000 -0.262249 0.000002
v -0.061672 -0.233381 0.000002
v -0.054590 -0.224245 -0.012569
v 0.000000 -0.255577 -0.012569
v -0.045765 -0.212018 -0.008794
v 0.000000 -0.238285 -0.008794
v -0.045765 -0.212018 0.008798
v 0.000000 -0.238285 0.008798
v -0.054590 -0.224245 0.012574
v 0.000000 -0.255577 0.012574
v -0.089582 -0.148609 0.000002
v -0.077200 -0.148609 -0.012569
v -0.064722 -0.148609 -0.008794
v -0.064722 -0.148609 0.008799
v -0.077200 -0.148609 0.012574
v -0.061672 -0.063837 0.000002
v -0.054590 -0.072971 -0.012569
v -0.045765 -0.085198 -0.008794
v -0.045765 -0.085198 0.008799
v -0.054590 -0.072971 0.012574
v 0.000000 -0.034967 0.000002
v 0.000000 -0.041641 -0.012569
v 0.000000 -0.058933 -0.008794
v 0.000000 -0.058933 0.008799
v 0.000000 -0.041641 0.012574
v 0.061672 -0.063837 0.000002
v 0.054590 -0.072971 -0.012569
v 0.045765 -0.085198 -0.008794
v 0.045765 -0.085198 0.008799
v 0.054590 -0.072971 0.012574
v 0.089582 -0.148609 0.000002
v 0.077200 -0.148609 -0.012569
v 0.064722 -0.148609 -0.008794
v 0.064722 -0.148609 0.008799
v 0.077200 -0.148609 0.012574
v 0.061672 -0.232631 0.000002
v 0.054590 -0.224245 -0.012569
v 0.045765 -0.212018 -0.008794
v 0.045765 -0.212018 0.008798
v 0.054590 -0.224245 0.012574
v 0.000000 0.073316 0.000002
v 0.061672 0.102183 0.000002
v 0.054590 0.111319 0.012574
v 0.000000 0.079988 0.012574
v 0.045765 0.123546 0.008799
v 0.000000 0.097280 0.008799
v 0.045765 0.123546 -0.008794
v 0.000000 0.097280 -0.008794
v 0.054590 0.111319 -0.012569
v 0.000000 0.079988 -0.012569
v 0.089582 0.186956 0.000002
v 0.077200 0.186956 0.012574
v 0.064722 0.186956 0.008799
v 0.064722 0.186956 -0.008794
v 0.077200 0.186956 -0.012569
v 0.061672 0.271728 0.000002
v 0.054590 0.262594 0.012574
v 0.045765 0.250367 0.008799
v 0.045765 0.250367 -0.008794
v 0.054590 0.262594 -0.012569
v 0.000000 0.300597 0.000002
v 0.000000 0.293923 0.012574
v 0.000000 0.276631 0.008799
v 0.000000 0.276631 -0.008794
v 0.000000 0.293923 -0.012569
v -0.061672 0.271728 0.000002
v -0.054590 0.262594 0.012574
v -0.045765 0.250367 0.008799
v -0.045765 0.250367 -0.008794
v -0.054590 0.262594 -0.012569
v -0.089582 0.186956 0.000002
v -0.077200 0.186956 0.012574
v -0.064722 0.186956 0.008799
v -0.064722 0.186956 -0.008794
v -0.077200 0.186956 -0.012569
v -0.061672 0.102931 0.000002
v -0.054590 0.111319 0.012574
v -0.045765 0.123546 0.008799
v -0.045765 0.123546 -0.008794
v -0.054590 0.111319 -0.012569
v 0.000000 -0.095037 0.000002
v 0.000000 -0.066168 -0.055206
v 0.014044 -0.057034 -0.048868
v 0.014044 -0.088363 0.000002
v 0.009826 -0.044807 -0.040967
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@ -0,0 +1,56 @@
-- Translation support
local S = minetest.get_translator("basic_materials")
-- items
minetest.register_craftitem("basic_materials:plastic_sheet", {
description = S("Plastic sheet"),
inventory_image = "basic_materials_plastic_sheet.png",
})
minetest.register_craftitem("basic_materials:plastic_strip", {
description = S("Plastic strips"),
groups = { strip = 1 },
inventory_image = "basic_materials_plastic_strip.png",
})
minetest.register_craftitem("basic_materials:empty_spool", {
description = S("Empty wire spool"),
inventory_image = "basic_materials_empty_spool.png"
})
-- crafts
minetest.register_craft({
type = "cooking",
output = "basic_materials:plastic_sheet",
recipe = "basic_materials:paraffin",
})
minetest.register_craft({
type = "fuel",
recipe = "basic_materials:plastic_sheet",
burntime = 30,
})
minetest.register_craft( {
output = "basic_materials:plastic_strip 9",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "basic_materials:empty_spool 3",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "basic_materials:plastic_sheet", "" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
-- aliases
minetest.register_alias("homedecor:plastic_sheeting", "basic_materials:plastic_sheet")
minetest.register_alias("homedecor:plastic_strips", "basic_materials:plastic_strip")
minetest.register_alias("homedecor:empty_spool", "basic_materials:empty_spool")

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@ -8,8 +8,29 @@ Currently, the following devices are implemented:
## License
Copyright (C) 2020 Joachim Stolberg
Copyright (C) 2020 Thomas-S
Copyright (C) 2020-2021 Joachim Stolberg
Copyright (C) 2020-2021 Thomas-S
### Code
Licensed under the GNU AGPL version 3 or later. See `LICENSE.txt`.
The only exception is the file `markdown2lua.py` (by Joachim Stolberg), which is licensed under the GNU GPL version 3 or later.
See `LICENSE_GPL.txt`.
It is taken from the [ta4_jetpack](https://github.com/joe7575/ta4_jetpack) mod.
### Textures
`ta4_addons_touchscreen.png`:
Based on [techage_display.png](https://github.com/joe7575/techage/blob/master/textures/techage_display.png) by Joachim Stolberg, published under the CC BY-SA 3.0 license.
Modifications were made by Thomas-S.
`ta4_addons_touchscreen_inventory.png`, `ta4_addons_matrix_screen_inventory.png`, `ta4_addons_appl_matrix_screen.png`:
Based on [techage_display_inventory.png](https://github.com/joe7575/techage/blob/master/textures/techage_display_inventory.png) by Joachim Stolberg, published under the CC BY-SA 3.0 license.
Modifications were made by Thomas-S.
Everything else:
CC BY-SA 3.0 by Thomas-S
## Example Program for the Lua Controller
@ -55,23 +76,3 @@ if num == tostring(TOUCHSCREEN_NUM) and msg.next then
end
```
### Code
Licensed under the GNU AGPL version 3 or later. See `LICENSE.txt`.
The only exception is the file `markdown2lua.py` (by Joachim Stolberg), which is licensed under the GNU GPL version 3 or later.
See `LICENSE_GPL.txt`.
It is taken from the [ta4_jetpack](https://github.com/joe7575/ta4_jetpack) mod.
### Textures
`ta4_addons_touchscreen.png`:
Based on [techage_display.png](https://github.com/joe7575/techage/blob/master/textures/techage_display.png) by Joachim Stolberg, published under the CC BY-SA 3.0 license.
Modifications were made by Thomas-S.
`ta4_addons_touchscreen_inventory.png`:
Based on [techage_display_inventory.png](https://github.com/joe7575/techage/blob/master/textures/techage_display_inventory.png) by Joachim Stolberg, published under the CC BY-SA 3.0 license.
Modifications were made by Thomas-S.
Everything else:
CC BY-SA 3.0 by Thomas-S

View File

@ -0,0 +1,20 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
from PIL import Image
colors = [
"000000", "000055", "0000aa", "0000ff", "550000", "550055", "5500aa", "5500ff",
"aa0000", "aa0055", "aa00aa", "aa00ff", "ff0000", "ff0055", "ff00aa", "ff00ff",
"005500", "005555", "0055aa", "0055ff", "555500", "555555", "5555aa", "5555ff",
"aa5500", "aa5555", "aa55aa", "aa55ff", "ff5500", "ff5555", "ff55aa", "ff55ff",
"00aa00", "00aa55", "00aaaa", "00aaff", "55aa00", "55aa55", "55aaaa", "55aaff",
"aaaa00", "aaaa55", "aaaaaa", "aaaaff", "ffaa00", "ffaa55", "ffaaaa", "ffaaff",
"00ff00", "00ff55", "00ffaa", "00ffff", "55ff00", "55ff55", "55ffaa", "55ffff",
"aaff00", "aaff55", "aaffaa", "aaffff", "ffff00", "ffff55", "ffffaa", "ffffff",
]
for idx,color in enumerate(colors):
img = Image.new('RGB', (1,1), color="#"+color)
img.save("textures/px"+str(idx+1)+".png")

View File

@ -3,8 +3,8 @@
TA4 Addons
==========
Copyright (C) 2020 Joachim Stolberg
Copyright (C) 2020 Thomas S.
Copyright (C) 2020-2021 Joachim Stolberg
Copyright (C) 2020-2021 Thomas S.
GPL v3
See LICENSE.txt for more information
@ -22,9 +22,11 @@ ta4_addons.S = minetest.get_translator("ta4_addons")
local MP = minetest.get_modpath("ta4_addons")
dofile(MP.."/touchscreen/main.lua") -- Touchscreen
dofile(MP.."/matrix_screen/main.lua") -- Matrix Screen
dofile(MP.."/manual_DE.lua") -- Techage Manual DE
dofile(MP.."/manual_EN.lua") -- Techage Manual EN
techage.add_manual_items({ta4_addons_touchscreen = "ta4_addons_touchscreen_inventory.png"})
techage.add_manual_items({ta4_addons_matrix_screen = "ta4_addons_matrix_screen_inventory.png"})

View File

@ -2,6 +2,7 @@ techage.add_to_manual('DE', {
"1,TA4 Addons",
"2,Touchscreen",
"3,Unterstützte Elemente und ihre Eigenschaften",
"2,Matrix Screen",
}, {
"Aktuell sind folgende Erweiterungen für TA4 verfügbar:\n"..
"\n"..
@ -56,12 +57,26 @@ techage.add_to_manual('DE', {
"\n"..
"Für weitere Informationen über die Bedeutung dieser Elemente sei die Datei lua_api.txt des Minetest-Projekts empfohlen.\n"..
"\n",
"\n"..
"\n"..
"Der Matrix Screen ist eine 16x16px-Anzeige.\n"..
"Es stehen verschiedene Paletten mit je 64 Farben zur Verfügung.\n"..
"\n"..
"Zum Programmieren der Anzeige wird ein Base64-codierter String als Payload des Befehls \"pixels\" gesendet.\n"..
"Dieser String muss 256 Zeichen umfassen\\, wobei jedes Zeichen einem Pixel entspricht (zeilenweise von links oben nach rechts unten).\n"..
"\n"..
"Zum einfachen Erstellen solcher Strings sei der TA4 Matrix Screen Programmer empfohlen.\n"..
"\n"..
"Die verwendete Farbpalette kann über den Befehl \"palette\" geändert werden.\n"..
"\n",
}, {
"",
"ta4_addons_touchscreen",
"ta4_addons_touchscreen",
"ta4_addons_matrix_screen",
}, {
"",
"",
"",
"",
})

View File

@ -55,3 +55,17 @@ box: x, y, w, h, color
checkbox: x, y, name, label, selected
Für weitere Informationen über die Bedeutung dieser Elemente sei die Datei lua_api.txt des Minetest-Projekts empfohlen.
## Matrix Screen
[ta4_addons_matrix_screen|image]
Der Matrix Screen ist eine 16x16px-Anzeige.
Es stehen verschiedene Paletten mit je 64 Farben zur Verfügung.
Zum Programmieren der Anzeige wird ein Base64-codierter String als Payload des Befehls "pixels" gesendet.
Dieser String muss 256 Zeichen umfassen, wobei jedes Zeichen einem Pixel entspricht (zeilenweise von links oben nach rechts unten).
Zum einfachen Erstellen solcher Strings sei der TA4 Matrix Screen Programmer empfohlen.
Die verwendete Farbpalette kann über den Befehl "palette" geändert werden.

View File

@ -2,6 +2,7 @@ techage.add_to_manual('EN', {
"1,TA4 Addons",
"2,Touchscreen",
"3,Supported Elements and their properties",
"2,Matrix Screen",
}, {
"Currently\\, the following extensions for TA4 are available:\n"..
"\n"..
@ -56,12 +57,26 @@ techage.add_to_manual('EN', {
"\n"..
"For further information of the meaning of these elements\\, please consult Minetest's lua_api.txt.\n"..
"\n",
"\n"..
"\n"..
"The matrix screen is a 16x16px display.\n"..
"Different palettes with 64 colors each are available.\n"..
"\n"..
"To program the display\\, you can send a base64 encoded string as a payload for the \"pixels\" command.\n"..
"This string has to be 256 characters long. Each character corresponds to a pixel\\, line by line from the upper left-hand corner to the lower right-hand corner. \n"..
"\n"..
"It is recommended to use the TA4 Matrix Screen Programmer in order to create such strings easily.\n"..
"\n"..
"The color palette can be changed with the \"palette\" command.\n"..
"\n",
}, {
"",
"ta4_addons_touchscreen",
"ta4_addons_touchscreen",
"ta4_addons_matrix_screen",
}, {
"",
"",
"",
"",
})

View File

@ -55,3 +55,17 @@ box: x, y, w, h, color
checkbox: x, y, name, label, selected
For further information of the meaning of these elements, please consult Minetest's lua_api.txt.
## Matrix Screen
[ta4_addons_matrix_screen|image]
The matrix screen is a 16x16px display.
Different palettes with 64 colors each are available.
To program the display, you can send a base64 encoded string as a payload for the "pixels" command.
This string has to be 256 characters long. Each character corresponds to a pixel, line by line from the upper left-hand corner to the lower right-hand corner.
It is recommended to use the TA4 Matrix Screen Programmer in order to create such strings easily.
The color palette can be changed with the "palette" command.

View File

@ -0,0 +1,462 @@
--[[
TA4 Addons
==========
Copyright (C) 2020-2021 Joachim Stolberg
Copyright (C) 2020-2021 Thomas S.
AGPL v3
See LICENSE.txt for more information
Matrix Screen
]]--
local S = ta4_addons.S
local M = minetest.get_meta
local N = techage.get_nvm
local letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
local letters_to_idx = {}
for idx = 1,64 do
letters_to_idx[letters:sub(idx, idx)] = idx
end
local function letter_to_idx(letter)
return letters_to_idx[letter] or 1
end
local palettes = {
"rgb6bit",-- "resurrect64", "aap64", "sweet_canyon_extended", "endesga64"
}
local palettes_to_idx = {}
for k,v in ipairs(palettes) do
palettes_to_idx[v] = k
end
local rgb6bit_palette = {
"000000", "000055", "0000aa", "0000ff", "550000", "550055", "5500aa", "5500ff",
"aa0000", "aa0055", "aa00aa", "aa00ff", "ff0000", "ff0055", "ff00aa", "ff00ff",
"005500", "005555", "0055aa", "0055ff", "555500", "555555", "5555aa", "5555ff",
"aa5500", "aa5555", "aa55aa", "aa55ff", "ff5500", "ff5555", "ff55aa", "ff55ff",
"00aa00", "00aa55", "00aaaa", "00aaff", "55aa00", "55aa55", "55aaaa", "55aaff",
"aaaa00", "aaaa55", "aaaaaa", "aaaaff", "ffaa00", "ffaa55", "ffaaaa", "ffaaff",
"00ff00", "00ff55", "00ffaa", "00ffff", "55ff00", "55ff55", "55ffaa", "55ffff",
"aaff00", "aaff55", "aaffaa", "aaffff", "ffff00", "ffff55", "ffffaa", "ffffff",
}
-- Source: https://lospec.com/palette-list/resurrect-64
local resurrect64_palette = {
"2e222f", "3e3546", "625565", "966c6c", "ab947a", "694f62", "7f708a", "9babb2",
"c7dcd0", "ffffff", "6e2727", "b33831", "ea4f36", "f57d4a", "ae2334", "e83b3b",
"fb6b1d", "f79617", "f9c22b", "7a3045", "9e4539", "cd683d", "e6904e", "fbb954",
"4c3e24", "676633", "a2a947", "d5e04b", "fbff86", "165a4c", "239063", "1ebc73",
"91db69", "cddf6c", "313638", "374e4a", "547e64", "92a984", "b2ba90", "0b5e65",
"0b8a8f", "0eaf9b", "30e1b9", "8ff8e2", "323353", "484a77", "4d65b4", "4d9be6",
"8fd3ff", "45293f", "6b3e75", "905ea9", "a884f3", "eaaded", "753c54", "a24b6f",
"cf657f", "ed8099", "831c5d", "c32454", "f04f78", "f68181", "fca790", "fdcbb0",
}
-- Source: https://lospec.com/palette-list/aap-64
local aap64_palette = {
"060608", "141013", "3b1725", "73172d", "b4202a", "df3e23", "fa6a0a", "f9a31b",
"ffd541", "fffc40", "d6f264", "9cdb43", "59c135", "14a02e", "1a7a3e", "24523b",
"122020", "143464", "285cc4", "249fde", "20d6c7", "a6fcdb", "ffffff", "fef3c0",
"fad6b8", "f5a097", "e86a73", "bc4a9b", "793a80", "403353", "242234", "221c1a",
"322b28", "71413b", "bb7547", "dba463", "f4d29c", "dae0ea", "b3b9d1", "8b93af",
"6d758d", "4a5462", "333941", "422433", "5b3138", "8e5252", "ba756a", "e9b5a3",
"e3e6ff", "b9bffb", "849be4", "588dbe", "477d85", "23674e", "328464", "5daf8d",
"92dcba", "cdf7e2", "e4d2aa", "c7b08b", "a08662", "796755", "5a4e44", "423934",
}
-- Source: https://lospec.com/palette-list/sweet-canyon-extended-64
local sweet_canyon_extended_palette = {
"0f0e11", "2d2c33", "40404a", "51545c", "6b7179", "7c8389", "a8b2b6", "d5d5d5",
"eeebe0", "f1dbb1", "eec99f", "e1a17e", "cc9562", "ab7b49", "9a643a", "86482f",
"783a29", "6a3328", "541d29", "42192c", "512240", "782349", "8b2e5d", "a93e89",
"d062c8", "ec94ea", "f2bdfc", "eaebff", "a2fafa", "64e7e7", "54cfd8", "2fb6c3",
"2c89af", "25739d", "2a5684", "214574", "1f2966", "101445", "3c0d3b", "66164c",
"901f3d", "bb3030", "dc473c", "ec6a45", "fb9b41", "f0c04c", "f4d66e", "fffb76",
"ccf17a", "97d948", "6fba3b", "229443", "1d7e45", "116548", "0c4f3f", "0a3639",
"251746", "48246d", "69189c", "9f20c0", "e527d2", "ff51cf", "ff7ada", "ff9edb",
}
-- Source: https://lospec.com/palette-list/endesga-64
local endesga64_palette = {
"ff0040", "131313", "1b1b1b", "272727", "3d3d3d", "5d5d5d", "858585", "b4b4b4",
"ffffff", "c7cfdd", "92a1b9", "657392", "424c6e", "2a2f4e", "1a1932", "0e071b",
"1c121c", "391f21", "5d2c28", "8a4836", "bf6f4a", "e69c69", "f6ca9f", "f9e6cf",
"edab50", "e07438", "c64524", "8e251d", "ff5000", "ed7614", "ffa214", "ffc825",
"ffeb57", "d3fc7e", "99e65f", "5ac54f", "33984b", "1e6f50", "134c4c", "0c2e44",
"00396d", "0069aa", "0098dc", "00cdf9", "0cf1ff", "94fdff", "fdd2ed", "f389f5",
"db3ffd", "7a09fa", "3003d9", "0c0293", "03193f", "3b1443", "622461", "93388f",
"ca52c9", "c85086", "f68187", "f5555d", "ea323c", "c42430", "891e2b", "571c27",
}
local function rgb6bit(idx)
return rgb6bit_palette[idx]
end
local function resurrect64(idx)
return resurrect64_palette[idx]
end
local function aap64(idx)
return aap64_palette[idx]
end
local function sweet_canyon_extended(idx)
return sweet_canyon_extended_palette[idx]
end
local function endesga64(idx)
return endesga64_palette[idx]
end
local function get_palette(palette_name)
--if palette_name == "resurrect64" then
-- return resurrect64
--elseif palette_name == "aap64" then
-- return aap64
--elseif palette_name == "sweet_canyon_extended" then
-- return sweet_canyon_extended
--elseif palette_name == "endesga64" then
-- return endesga64
--end
return rgb6bit
end
local function string_to_indices(input_string)
input_string = input_string:gsub("%s", "") -- Ignore space characters
input_string = input_string:sub(1, 256) -- Limit to 256 chars at max
input_string = input_string..string.rep("A", 256-#input_string) -- Fill up to reach 256 chars
local result = {}
for i = 1,#input_string do
result[i] = letter_to_idx(input_string:sub(i, i))
end
return result
end
local function string_to_colors(input_string, palette_name)
local palette_func = get_palette(palette_name)
local indices = string_to_indices(input_string)
local result = {}
for i = 1,#indices do
result[i] = palette_func(indices[i])
end
return result
end
local function generate_texture_from_color_list(colors)
local texture = {"[combine:16x16"}
local x, y = 0, 0
for _,color in ipairs(colors) do
texture[#texture+1] = ":"
texture[#texture+1] = x
texture[#texture+1] = ","
texture[#texture+1] = y
texture[#texture+1] = "=px.png\\^[colorize\\:#"
texture[#texture+1] = color
x = x + 1
if x >= 16 then
x = 0
y = y + 1
end
end
texture[#texture+1] = "^[resize:128x128^ta4_addons_matrix_screen_overlay.png"
return table.concat(texture, "")
end
local function generate_texture_from_indices(indices)
local texture = {"[combine:16x16:0,0=px_bg.png"}
local x, y = 0, 0
for _,index in ipairs(indices) do
if index ~=1 then
texture[#texture+1] = ":"
texture[#texture+1] = x
texture[#texture+1] = ","
texture[#texture+1] = y
texture[#texture+1] = "=px"
texture[#texture+1] = index
texture[#texture+1] = ".png"
end
x = x + 1
if x >= 16 then
x = 0
y = y + 1
end
end
texture[#texture+1] = "^[resize:128x128^ta4_addons_matrix_screen_overlay.png"
return table.concat(texture, "")
end
local function string_to_table(input_string)
local indices = string_to_indices(input_string)
local t = {}
local x, y = 0, 0
for i = 1,#indices do
t[y] = t[y] or {}
t[y][x] = indices[i]
x = x + 1
if x >= 16 then
x = 0
y = y + 1
end
end
return t
end
ta4_addons.base64_to_texture = function(color_string, palette)
--return generate_texture_from_color_list(string_to_colors(color_string, palette))
return generate_texture_from_indices(string_to_indices(color_string))
end
local function update_matrix_display(pos, objref)
pos = vector.round(pos)
local nvm = N(pos)
objref:set_properties({
textures = { ta4_addons.base64_to_texture(nvm.color_string or "", nvm.palette) },
})
end
minetest.register_node("ta4_addons:matrix_screen", {
description = S("TA4 Matrix Screen"),
inventory_image = "ta4_addons_matrix_screen_inventory.png",
tiles = {"ta4_addons_matrix_screen.png"},
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
node_box = techage.display.lcd_box,
selection_box = techage.display.lcd_box,
light_source = 6,
display_entities = {
["techage:display_entity"] = {
depth = 0.42,
on_display_update = update_matrix_display
},
},
after_place_node = function(pos, placer)
local number = techage.add_node(pos, "ta4_addons:matrix_screen")
local meta = M(pos)
meta:set_string("node_number", number)
meta:set_string("infotext", S("Matrix Screen no: ")..number)
local nvm = techage.get_nvm(pos)
nvm.color_string = "AABBCCDDEEFFGGHHAABBCCDDEEFFGGHH"
.. "IIJJKKLLMMNNOOPPIIJJKKLLMMNNOOPP"
.. "QQRRSSTTUUVVWWXXQQRRSSTTUUVVWWXX"
.. "YYZZaabbccddeeffYYZZaabbccddeeff"
.. "gghhiijjkkllmmnngghhiijjkkllmmnn"
.. "ooppqqrrssttuuvvooppqqrrssttuuvv"
.. "wwxxyyzz00112233wwxxyyzz00112233"
.. "445566778899++//445566778899++//"
lcdlib.update_entities(pos)
minetest.get_node_timer(pos):start(2)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
techage.remove_node(pos, oldnode, oldmetadata)
end,
on_timer = techage.display.on_timer,
on_place = lcdlib.on_place,
on_construct = lcdlib.on_construct,
on_destruct = lcdlib.on_destruct,
on_rotate = lcdlib.on_rotate,
groups = {cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "ta4_addons:matrix_screen",
recipe = {
{"dye:red", "dye:green", "dye:blue"},
{"default:copper_ingot", "techage:ta4_display", "default:copper_ingot"},
{"", "default:mese_crystal_fragment", ""},
},
})
techage.register_node({"ta4_addons:matrix_screen"}, {
on_recv_message = function(pos, src, topic, payload)
local mem = techage.get_mem(pos)
mem.ticks = mem.ticks or 0
if mem.ticks == 0 then
mem.ticks = 1
end
if topic == "pixels" then
N(pos).color_string = tostring(payload)
elseif topic == "palette" then
N(pos).palette = tostring(payload)
end
end,
})
local function generate_px_button(x, y, i, palette_func, name)
return "image_button["..x..","..y..";.5,.5;px.png^[colorize:#"..palette_func(i)..";"..name..";"..letters:sub(i,i).."]"
end
local function get_px_val(nvm, x, y)
return ((nvm.px or {})[y] or {})[x] or 1
end
local function generate_base64(nvm)
local result = ""
for y=0,15 do
for x=0,15 do
local i = get_px_val(nvm, x, y)
result = result..letters:sub(i,i)
end
result = result.." "
end
return result:sub(1,-2)
end
local function update_fs(pos)
local nvm = N(pos)
local palette = nvm.palette or "rgb6bit"
local palette_func = get_palette(palette)
local current_idx = nvm.current_idx or 1
local fs = "formspec_version[4]size[18,12]"
fs = fs.."label[0.5,.75;Palette:]"
fs = fs.."dropdown[2,.5;3,.5;palette;"..table.concat(palettes, ",")..";"..(palettes_to_idx[palette] or 1).."]"
local x = .5
local y = 1.5
for i = 1,64 do
fs = fs..generate_px_button(x, y, i, palette_func, "color_idx_"..i)
x = x + .6
if x > 2.5 then
x = .5
y = y + .6
end
end
for y_px = 0,15 do
for x_px = 0,15 do
fs = fs..generate_px_button(3.5+x_px*.6, 1.5+y_px*.6, get_px_val(nvm, x_px, y_px), palette_func, "px_"..x_px.."_"..y_px)
end
end
fs = fs.."label[13.5,.75;Current Color:]"
fs = fs..generate_px_button(17, .5, current_idx, palette_func, "current_color")
fs = fs.."style_type[textarea;font=mono]"
fs = fs.."textarea[13.5,4.5;4,5;base64;Base64 string:;"..generate_base64(nvm).."]"
fs = fs.."button[16.5,9.5;1,.5;read_base64;Read]"
fs = fs.."field[13.5,10.5;3,1;target;Target Techage Number:;"..minetest.formspec_escape(nvm.target or "").."]"
fs = fs.."button[16.5,10.5;1,1;send_cmnd;Send]"
M(pos):set_string("formspec", fs)
end
minetest.register_node("ta4_addons:matrix_screen_programmer", {
description = S("TA4 Matrix Screen Programmer"),
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_ta4_top.png",
"techage_filling_ta4.png^techage_frame_ta4.png",
"techage_filling_ta4.png^techage_frame_ta4.png",
"techage_filling_ta4.png^techage_frame_ta4.png",
"techage_filling_ta4.png^techage_frame_ta4.png",
"techage_filling_ta4.png^techage_frame_ta4.png^ta4_addons_appl_matrix_screen.png",
},
drawtype = "normal",
paramtype = "light",
paramtype2 = "facedir",
on_construct = function(pos)
update_fs(pos)
M(pos):set_string("infotext", S("TA4 Matrix Screen Programmer"))
end,
after_place_node = function(pos, placer)
local number = techage.add_node(pos, "ta4_addons:matrix_screen_programmer")
local meta = M(pos)
meta:set_string("node_number", number)
meta:set_string("infotext", S("Matrix Screen Programmer ")..number)
end,
after_dig_node = function(pos, oldnode, oldmetadata)
techage.remove_node(pos, oldnode, oldmetadata)
end,
groups = {cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
on_receive_fields = function (pos, formname, fields, sender)
local player_name = sender:get_player_name()
if minetest.is_protected(pos, player_name) then
return
end
local nvm = N(pos)
for i=1,64 do
if fields["color_idx_"..i] then
nvm.current_idx = i
end
end
for y=0,15 do
for x=0,15 do
if fields["px_"..x.."_"..y] then
nvm.px = nvm.px or {}
nvm.px[y] = nvm.px[y] or {}
nvm.px[y][x] = nvm.current_idx
end
end
end
if fields.read_base64 and fields.base64 then
nvm.px = string_to_table(fields.base64)
end
if fields.send_cmnd and fields.target and techage.check_numbers(fields.target, player_name) then
nvm.target = fields.target
local own_number = M(pos):get_string("node_number")
if not own_number or own_number == "" then
own_number = "0"
end
techage.send_multi(own_number, fields.target, "palette", nvm.palette or "rgb6bit")
techage.send_multi(own_number, fields.target, "pixels", generate_base64(nvm))
end
if fields.palette then
nvm.palette = fields.palette
end
update_fs(pos)
end
})
techage.register_node({"ta4_addons:matrix_screen_programmer"}, {
on_recv_message = function(pos, src, topic, payload)
local nvm = N(pos)
if topic == "on" then
local own_number = M(pos):get_string("node_number")
techage.send_multi(own_number, nvm.target, "pixels", generate_base64(nvm))
techage.send_multi(own_number, nvm.target, "palette", nvm.palette or "rgb6bit")
end
end,
})
minetest.register_craft({
output = "ta4_addons:matrix_screen_programmer",
recipe = {
{"default:steel_ingot", "techage:ta4_ramchip", "default:steel_ingot"},
{"", "ta4_addons:matrix_screen", ""},
{"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"},
},
})
if techage.repair_number then
minetest.register_lbm({
label = "Fix lost techage numbers for matrix screens",
name = "ta4_addons:repair_matrix_screen_numbers",
nodenames = {"ta4_addons:matrix_screen", "ta4_addons:matrix_screen_programmer"},
action = function(pos, node)
techage.repair_number(pos)
end
})
end
minetest.register_lbm({
label = "Fix lost timer for matrix screens",
name = "ta4_addons:repair_matrix_screen_timer",
nodenames = {"ta4_addons:matrix_screen"},
action = function(pos, node)
minetest.get_node_timer(pos):start(2)
end
})

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