# Tower Crane Mod In order to simplify the construction of buildings, the crane forms a construction area in which the player gets fly privs. Browse on: ![GitHub](https://github.com/minetest-mods/towercrane) Download: ![GitHub](https://github.com/minetest-mods/towercrane/archive/master.zip) The crane can be completely assembled by setting only the base block. The size of the crane (which is the construction area) and the rope length can be configured. ![Tower Crane](https://github.com/minetest-mods/towercrane/blob/master/towercrane640.png) ## Introduction * Place the crane base block. The crane arm will later be built in the same direction the player is looking. * Right-click the crane base block and set the crane dimensions in height and width (between 8 and 32 by default). The crane will be built according to these settings. If there is not enough free space for the crane mast/arm or the potential construction area of the crane intersects a protected area from another player, the crane will not be built. * Right-click the crane switch block to start the crane (get fly privs). The player is placed in front of the crane. * To remove the crane, destroy the base block. **Minetest v5.0+ is required!** ## Dependencies default # License Copyright (C) 2017-2020 Joachim Stolberg Code: Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt Textures: Mostly CC0 (by Ammoth) * `morelights_extras_blocklight.png`: CC BY-SA 4.0 (by random-geek) # History: * 2017-06-04 v0.01 first version * 2017-06-06 v0.02 Hook bugfix * 2017-06-07 v0.03 fixed 2 bugs, added config.lua and sound * 2017-06-08 v0.04 recipe and rope length now configurable * 2017-06-10 v0.05 resizing bugfix, area protection added * 2017-07-11 v0.06 fixed the space check bug, settingtypes added * 2017-07-16 v0.07 crane remove bug fix * 2017-07-16 v0.08 player times out bugfix * 2017-08-19 v0.09 crane protection area to prevent crane clusters * 2017-08-27 v0.10 hook instance and sound switch off bug fixes * 2017-09-09 v0.11 further player bugfixes * 2017-09-24 v0.12 Switched from entity hook model to real fly privs * 2017-10-17 v0.13 Area protection bugfix * 2017-11-01 v0.14 Crane handing over bugfix * 2017-11-07 v0.15 Working zone is now restricted to areas with necessary rights * 2018-02-27 v0.16 "fly privs" bug fixed (issue #2) * 2018-04-12 v0.17 "area owner changed" bug fixed (issue #3) * 2018-05-28 v1.0 Mod released * 2019-09-08 v2.0 Completely restructured, protection areas removed * 2019-12-03 v2.1 Bugfix issue #2 (Some players still have "fly" after detaching) * 2020-01-03 V2.2 dying player bugfix (when fly mode is disabled) * 2020-03-16 V2.3 switched to 16 bit textures (by tuedel/Ammoth) and crane upright time increased to 5 real days