--[[ Signs Bot ========= Copyright (C) 2019-2021 Joachim Stolberg GPL v3 See LICENSE.txt for more information Signgs Changer/Control Unit for Bot Control ]]-- -- for lazy programmers local M = minetest.get_meta -- Load support for I18n. local S = signs_bot.S local lib = signs_bot.lib local NodeIdx = { ["signs_bot:changer1"] = "1", ["signs_bot:changer2"] = "2", ["signs_bot:changer3"] = "3", ["signs_bot:changer4"] = "4", } local formspec = "size[8,7]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "label[1,1.3;"..S("Signs:").."]".. "label[2.6,0.7;1]label[5.1,0.7;2]".. "list[context;sign;3,0.5;2,2;]".. "label[2.6,1.7;3]label[5.1,1.7;4]".. "list[current_player;main;0,3;8,4;]".. "listring[context;main]".. "listring[current_player;main]" -- Get one sign from the robot signs inventory local function get_inv_sign(pos, slot) local inv = minetest.get_inventory({type="node", pos=pos}) if inv then local stack = inv:get_stack("sign", slot) local taken = stack:take_item(1) inv:set_stack("sign", slot, stack) return taken end end local function put_inv_sign(pos, slot, sign) local inv = minetest.get_inventory({type="node", pos=pos}) if inv then inv:set_stack("sign", slot, sign) end end local function signs_bot_get_signal(pos, node) return NodeIdx[node.name] end -- To be called from sensors local function signs_bot_on_signal(pos, node, signal) -- swap changer local old_idx = NodeIdx[node.name] local new_idx = tonumber(signal) node.name = "signs_bot:changer"..signal if old_idx and NodeIdx[node.name] then local pos1 = lib.next_pos(pos, M(pos):get_int("param2")) minetest.swap_node(pos, node) -- swap sign local param2 = minetest.get_node(pos1).param2 local sign = lib.dig_sign(pos1) if sign then M(pos):set_int("sign_param2_"..old_idx, param2) put_inv_sign(pos, old_idx, sign) end sign = get_inv_sign(pos, new_idx) if sign:get_count() == 1 then lib.place_sign(pos1, sign, M(pos):get_int("sign_param2_"..signal)) end end end local function swap_node(pos, node) local slot = NodeIdx[node.name] if slot then local new_idx = (tonumber(slot) % 4) + 1 signs_bot_on_signal(pos, node, new_idx) end end local function allow_metadata_inventory() return 0 end local function can_dig(pos) local inv = minetest.get_inventory({type="node", pos=pos}) return inv:is_empty("sign") end for idx = 1,4 do local not_in_inv = idx == 1 and 0 or 1 minetest.register_node("signs_bot:changer"..idx, { description = S("Bot Control Unit"), inventory_image = "signs_bot_ctrl_unit_inv.png", drawtype = "nodebox", node_box = { type = "fixed", fixed = { { -11/32, -1/2, -11/32, 11/32, -5/16, 11/32}, }, }, tiles = { -- up, down, right, left, back, front "signs_bot_sensor3.png^signs_bot_changer"..idx..".png", "signs_bot_sensor3.png", "signs_bot_sensor3.png^[transformFXR90", "signs_bot_sensor3.png^[transformFXR90", "signs_bot_sensor3.png^[transformFXR90", "signs_bot_sensor3.png^[transformFXR180", }, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size('sign', 4) end, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("formspec", formspec) local node = minetest.get_node(pos) meta:set_int("param2", (node.param2 + 2) % 4) end, signs_bot_get_signal = signs_bot_get_signal, signs_bot_on_signal = signs_bot_on_signal, allow_metadata_inventory_put = allow_metadata_inventory, allow_metadata_inventory_take = allow_metadata_inventory, on_punch = swap_node, can_dig = can_dig, on_rotate = screwdriver.disallow, paramtype = "light", use_texture_alpha = signs_bot.CLIP, sunlight_propagates = true, paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 1, not_in_creative_inventory = not_in_inv}, drop = "signs_bot:changer1", sounds = default.node_sound_metal_defaults(), }) end minetest.register_craft({ output = "signs_bot:changer1", recipe = { {"", "", ""}, {"dye:yellow", "group:wood", "dye:black"}, {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"} } }) if minetest.get_modpath("doc") then doc.add_entry("signs_bot", "changer", { name = S("Bot Control Unit"), data = { item = "signs_bot:changer1", text = table.concat({ S("The Bot Control Unit is used to lead the bot by means of signs."), S("The unit can be loaded with up to 4 different signs and can be programmed by means of sensors."), "", S("To load the unit, place a sign on the red side of the unit and click on the unit."), S("The sign disappears / is moved to the inventory of the unit."), S("This can be repeated 3 times."), "", S("Use the connection tool to connect up to 4 sensors with the Bot Control Unit."), }, "\n") }, }) end