# Maximum crane height in nodes (8..n) towercrane_max_height (maximum crane height) int 32 # Maximum crane width in nodes (8..n) towercrane_max_width (maximum crane width) int 32 # Crane rope lenght in nodes (max_height .. max_height+x) # If the rope length is larger than the crane height, the crane # can be placed on buildings and the player still reaches the ground. towercrane_rope_length (crane rope lenght) int 32 # Recipe available (true/false) towercrane_recipe (recipe available) bool true