# textdomain: minecart Station name= Waiting time/sec= connected to= Not connected!= Minecart Railway Buffer= Summary= 1. Place your rails and build a route with two endpoints. Junctions are allowed as long as each route has its own start and endpoint.= 2. Place a Railway Buffer at both endpoints (buffers are always needed, they store the route and timing information).= 3. Give both Railway Buffers unique station names, like Oxford and Cambridge.= 4. Place a Minecart at a buffer and give it a cart number (1..999)= 5. Drive from buffer to buffer in both directions using the Minecart(!) to record the routes (use 'right-left' keys to control the Minecart).= 6. Punch the buffers to check the connection data (e.g. 'Oxford: connected to Cambridge').= 7. Optional: Configure the Minecart waiting time in both buffers. The Minecart will then start automatically after the configured time.= 8. Optional: Protect your rail network with the Protection Landmarks (one Landmark at least every 16 nodes/meters).= 9. Place a Minecart in front of the buffer and check whether it starts after the configured time.= 10. Check the cart state via the chat command: /mycart @n '' is the cart number= 11. Drop items into the Minecart and punch the cart to start it.= 12. Dig the cart with 'sneak+click' (as usual). The items will be drop down.= 13. To retrieve lost carts, use the chat command: /stopcart = Primary used to transport items. You can drop items into the Minecart and punch the cart to get started. Sneak+click the cart to get cart and items back= Used as buffer on both rail ends. Needed to be able to record the cart routes= Protect your rails with the Landmarks (one Landmark at least every 16 blocks near the rail)= Used to load/unload Minecart. The Hopper can push/pull items to/from chests and drop/pickup items to/from Minecarts. To unload a Minecart place the hopper below the rail. To load the Minecart, place the hopper right next to the Minecart.= Minecart= Minecart, the lean railway transportation automation system= Minecart Cart= Minecart Speed Signs= If several carts are running on one route,@nit can happen that a buffer position is already occupied and one cart therefore stops earlier.@nIn this case, the cart pusher is used to push the cart towards the buffer again.@nThis block must be placed under the rail at a distance of 2 m in front of the buffer.= Limit the cart speed with speed limit signs.@n@nAs before, the speed of the carts is also influenced by power rails.@nBrake rails are irrelevant, the cart does not brake here.@nThe maximum speed is 8 m/s. This assumes a ratio of power rails@nto normal rails of 1 to 4 on a flat section of rail. A rail section is a@nseries of rail nodes without a change of direction. After every curve / kink,@nthe speed for the next section of the route is newly determined,@ntaking into account the swing of the cart. This means that a cart can@nroll over short rail sections without power rails.@n@nIn order to additionally brake the cart at certain points@n(at switches or in front of a buffer), speed limit signs can be placed@non the track. With these signs the speed can be reduced to 4, 2, or 1 m / s.@nThe "No speed limit" sign can be used to remove the speed limit.@n@nThe speed limit signs must be placed next to the track so that they can@nbe read from the cart. This allows different speeds in each direction of travel.= Minecart Hopper= Minecart (Sneak+Click to pick up)= Output cart state and position, or a list of carts, if no cart number is given.= List of carts= Stop and return/drop a missing/running cart.= Cart= dropped= is not existing!= Enter cart number= Save= [minecart] Area is protected!= Allow to dig/place rails in Minecart Landmark areas= Minecart Landmark= Cart Pusher= left= right= straight= Recording= speed= next junction= Travel time= [minecart] Recording canceled!= [minecart] Route stored!= [minecart] Speed @= %u m/s, Time @= %u s, Route length @= %u m= [minecart] Your route is too short to record!= Speed "1"= Speed "2"= Speed "4"= No speed limit= Cart List= Cart Terminal=