--[[ TechAge ======= Copyright (C) 2019-2021 Joachim Stolberg AGPL v3 See LICENSE.txt for more information TA4 Recipe Block for the TA4 Autocrafter ]]-- -- for lazy programmers local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local S2P = minetest.string_to_pos local M = minetest.get_meta local S = techage.S local MAX_RECIPE = 10 local function recipes_formspec(x, y, idx) return "container[" .. x .. "," .. y .. "]" .. "background[0,0;8,3.2;techage_form_grey.png]" .. "list[context;input;0.1,0.1;3,3;]" .. "image[3,1.1;1,1;techage_form_arrow.png]" .. "list[context;output;3.9,1.1;1,1;]" .. "button[5.5,1.1;1,1;priv;<<]" .. "button[6.5,1.1;1,1;next;>>]" .. "label[5.5,0.5;"..S("Recipe") .. ": " .. idx .. "/" .. MAX_RECIPE .. "]" .. "container_end[]" end local function formspec(pos, nvm) return "size[8,7.4]".. recipes_formspec(0, 0, nvm.recipe_idx or 1) .. "list[current_player;main;0,3.6;8,4;]" .. "listring[current_player;main]".. "listring[context;src]" .. "listring[current_player;main]".. "listring[context;dst]" .. "listring[current_player;main]" end local function determine_new_input(pos, inv) local output = inv:get_stack("output", 1):get_name() if output and output ~= "" then local recipe = minetest.get_craft_recipe(output) if recipe.items and recipe.type == "normal" then for i = 1, 9 do local name = recipe.items[i] if name then if minetest.registered_items[name] then inv:set_stack("input", i, name) end end end inv:set_stack("output", 1, recipe.output) end else for i = 1, 9 do inv:set_stack("input", i, nil) end end end local function determine_new_output(pos, inv) local items = {} for i = 1, 9 do items[i] = inv:get_stack("input", i):get_name() end local input = { method = "normal", width = 3, items = items, } local output, _ = minetest.get_craft_result(input) inv:set_stack("output", 1, output.item) end local function get_recipe(inv) local items = {} local last_idx = 0 for i = 1, 9 do local name = inv:get_stack("input", i):get_name() if name ~= "" then last_idx = i end items[i] = name end local input = table.concat(items, ",", 1, last_idx) local stack = inv:get_stack("output", 1) return { input = input, output = stack:get_name() .. " " .. stack:get_count() } end local function after_recipe_change(pos, inv, listname) if listname == "input" then determine_new_output(pos, inv) else determine_new_input(pos, inv) end local nvm = techage.get_nvm(pos) nvm.recipes = nvm.recipes or {} nvm.recipes[nvm.recipe_idx or 1] = get_recipe(inv) end local function update_inventor(pos, inv, idx) local nvm = techage.get_nvm(pos) nvm.recipes = nvm.recipes or {} local recipe = nvm.recipes[idx] if recipe then local items = string.split(recipe.input, ",", true) for i = 1, 9 do inv:set_stack("input", i, items[i] or "") end inv:set_stack("output", 1, recipe.output) else for i = 1, 9 do inv:set_stack("input", i, nil) end inv:set_stack("output", 1, nil) end end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local inv = M(pos):get_inventory() local list = inv:get_list(listname) stack:set_count(1) inv:set_stack(listname, index, stack) after_recipe_change(pos, inv, listname) return 0 end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local inv = M(pos):get_inventory() inv:set_stack(listname, index, nil) after_recipe_change(pos, inv, listname) return 0 end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local inv = M(pos):get_inventory() if from_list == to_list then minetest.after(0.1, after_recipe_change, pos, inv, from_list) return 1 end return 0 end minetest.register_node("techage:ta4_recipeblock", { description = S("TA4 Recipe Block"), tiles = { -- up, down, right, left, back, front "techage_filling_ta4.png^techage_frame_ta4_top.png", "techage_filling_ta4.png^techage_frame_ta4_top.png", "techage_filling_ta4.png^techage_frame_ta4.png^techage_appl_recipeblock.png", }, on_construct = function(pos) local inv = M(pos):get_inventory() inv:set_size('input', 9) inv:set_size('output', 1) end, after_place_node = function(pos, placer, itemstack) local nvm = techage.get_nvm(pos) local number = techage.add_node(pos, "techage:ta4_chest") M(pos):set_string("owner", placer:get_player_name()) M(pos):set_string("node_number", number) M(pos):set_string("formspec", formspec(pos, nvm)) M(pos):set_string("infotext", S("TA4 Recipe Block") .. " " .. number) end, on_receive_fields = function(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end local nvm = techage.get_nvm(pos) nvm.recipe_idx = nvm.recipe_idx or 1 if fields.next == ">>" then nvm.recipe_idx = techage.in_range(nvm.recipe_idx + 1, 1, MAX_RECIPE) elseif fields.priv == "<<" then nvm.recipe_idx = techage.in_range(nvm.recipe_idx - 1, 1, MAX_RECIPE) end local inv = M(pos):get_inventory() update_inventor(pos, inv, nvm.recipe_idx or 1) M(pos):set_string("formspec", formspec(pos, nvm)) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) techage.remove_node(pos, oldnode, oldmetadata) techage.del_mem(pos) end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) techage.register_node({"techage:ta4_recipeblock"}, { on_recv_message = function(pos, src, topic, payload) local nvm = techage.get_nvm(pos) if topic == "input" and payload and payload ~= "" then nvm.recipes = nvm.recipes or {} local recipe = nvm.recipes[tonumber(payload) or 1] if recipe then return recipe.input end else return "unsupported" end end, }) minetest.register_craft({ output = "techage:ta4_recipeblock", recipe = { {"techage:ta4_carbon_fiber", "dye:blue", "techage:aluminum"}, {"", "basic_materials:ic", ""}, {"default:steel_ingot", "techage:ta4_wlanchip", "default:steel_ingot"}, }, })