# textdomain: techage ### akkubox.lua ### TA3 Accu Box= TA3 Akku Box= ### akkubox.lua ### ### battery.lua ### Load= ### akkubox.lua ### ### electrolyzer.lua ### ### fuelcell.lua ### ### generator.lua ### ### heatexchanger2.lua ### ### tiny_generator.lua ### Electricity= ### aluminium.lua ### Aluminum= Gibbsite Powder= Red Mud= Red Mud Barrel= Red Mud Canister= ### assemble.lua ### ### firebox_lib.lua ### [TA] Area is protected!= [TA] Not enough space!= ### autocrafter.lua ### Autocrafter= ### axle2power.lua ### TA2 Power Generator= TA2 Power Generator: Overload fault?@n(restart with right-click)= ### baborium.lua ### Baborium Ingot= Baborium Lump= Baborium Ore= ### barrel.lua ### Gas Cylinder Large= Gas Cylinder Small= River Water Barrel= TA Empty Barrel= TA3 Canister= Water= Water Barrel= empty= ### basalt.lua ### Basalt Cobble= Basalt Glass= Basalt Glass 2= Basalt Glass Thin= Basalt Glass Thin 2= Basalt Glass Thin XL= Basalt Glass Thin XL 2= Basalt Gravel= Basalt Stone= Basalt Stone Block= Basalt Stone Brick= Sieved Basalt Gravel= ### battery.lua ### Battery= Coal Equivalents= Digtron Battery= ### bauxit.lua ### Bauxite Cobblestone= Bauxite Gravel= Bauxite Powder= Bauxite Stone= ### blackhole.lua ### TechAge Black Hole= TechAge Black Hole (let items and liquids disappear)= ### boiler.lua ### TA2 Boiler Base= TA2 Boiler Top= ### boiler_base.lua ### TA3 Boiler Base= ### boiler_lib.lua ### To add water punch@nthe boiler@nwith a water bucket= Water Boiler= water temperature= ### boiler_top.lua ### TA3 Boiler Top= ### booster.lua ### TA3 Booster= ### button.lua ### TA3 Button/Switch= TA4 Button/Switch= ### button.lua ### ### cart_detector.lua ### ### detector.lua ### ### lua_logic.lua ### ### mesecons_converter.lua ### ### node_detector.lua ### ### player_detector.lua ### ### repeater.lua ### Insert destination node number(s)= ### button.lua ### ### chest.lua ### ### detector.lua ### ### doorcontroller.lua ### ### mesecons_converter.lua ### ### repeater.lua ### Save= ### cart_detector.lua ### TA3 Cart Detector= ### cart_detector.lua ### ### node_detector.lua ### accept= ### cart_detector.lua ### ### player_detector.lua ### TA3 Player Detector= ### ceilinglamp.lua ### TA Ceiling Lamp= ### cement.lua ### Cement Block= Cement Powder= ### ceramic.lua ### TA4 Ceramic Material= TA4 Furnace Ceramic= ### charcoalpile.lua ### Dirt with Ash= TA1 Charcoal= ### chest.lua ### Allow public access to the chest= Inventory,Pre-Assignment,Config= Node label:= TA2 Protected Chest= TA3 Protected Chest= TA4 Protected Chest= ### chest_cart.lua ### TA Chest Cart= ### coalburner.lua ### Ash= ### collector.lua ### Node number to send the events to= Node numbers to read the states from= Send an event if state is equal or larger than= TA4 State Collector= ### concentrator.lua ### TA4 Tube Concentrator= Tube Concentrator= ### cooking.lua ### TA3 Melting= ### cooler.lua ### TA3 Cooler= ### cylinder.lua ### TA2 Cylinder= ### detector.lua ### TA3 Detector= TA4 Detector= ### display.lua ### Display no: = TA4 Display= TA4 Display XL= ### distiller.lua ### TA3 Distillation Tower 1= TA3 Distillation Tower 2= TA3 Distillation Tower 3= TA3 Distillation Tower 4= TA3 Distillation Tower Base= ### distributor.lua ### Block configured items for open ports= Distributor= High Performance Distributor= Input= blocking mode= ### doorblock.lua ### TechAge Door Block= ### doorcontroller.lua ### Insert door/gate block number(s)= TA3 Door Controller= ### doorcontroller2.lua ### Blocks are back= Blocks are disappeared= Click on all the blocks that are part of the door/gate= Ctrl,Inv= Done= Record= Recording...= Remove= Set= TA3 Door Controller II= block positions are stored.= with door sound= ### drillbox.lua ### Build derrick= Depth= Drill Bit= Drill area is protected= Drill bits missing= Oil Drill Box= Remove derrick= item output blocked= ### drive_axle.lua ### TA2 Drive Axle= ### electric_cable.lua ### TA Electric Cable= ### electrolyzer.lua ### TA4 Electrolyzer= full= ### electrolyzer.lua ### ### power_terminal2.lua ### Electrolyzer= ### electronic.lua ### TA3 Vacuum Tube= TA4 LEDs= TA4 RAM Chip= TA4 WLAN Chip= WLAN Chip= ### electronic_fab.lua ### Electronic Fab= TA2 Ele Fab= TA3 Ele Fab= TA4 Ele Fab= ### epoxy.lua ### Epoxide Resin= Epoxide Resin Barrel= Epoxide Resin Canister= ### explore.lua ### Oil= TA3 Oil Explorer= TA3 Oil Storage= depth= ### filler.lua ### Liquid Filler= TA Liquid Filler= ### firebox.lua ### TA2 Firebox= TA3 Coal Power Station Firebox= TA3 Furnace Oil Burner= TA3 Power Station Firebox= ### firebox_lib.lua ### Firebox= ### flywheel.lua ### Flywheel= TA2 Flywheel= ### flywheel.lua ### ### generator.lua ### ### solarcell.lua ### ### source.lua ### power= ### forceload.lua ### Area already loaded or max. number of Forceload Blocks reached!= List of your Forceload Blocks:= Priv missing= Punch the block to make the area visible.= Show all forceload blocks in a 64x64x64 range= Techage Forceload Block= Techage Forceload Tile= loaded= ### fuel_lib.lua ### Fuel Menu= To add fuel punch@nthis block@nwith a fuel container= ### fuelcell.lua ### Cat. 1 generator= Cat. 2 generator= Fuel Cell= If set, fuelcell will work@nas cat. 1 generator= TA4 Fuel Cell= TA4 Fuel Cell Gen1= TA4 Fuel Cell Gen2= ### fuelcellstack.lua ### TA4 Fuel Cell Stack= ### furnace_top.lua ### Furnace Top= Outp= no fuel or no power= ### gateblock.lua ### TechAge Gate Block= ### gearbox.lua ### TA2 Gearbox= ### generator.lua ### Generator= TA3 Generator= TA4 Generator= storage empty?= ### gravelrinser.lua ### Gravel Rinser= Rinsing= ### gravelsieve.lua ### Compressed Gravel= Gravel Sieve= Sieved Gravel= TA1 Gravel Sieve= TA2 Gravel Sieve= TA3 Gravel Sieve= TA4 Gravel Sieve= ### grinder.lua ### Grinder= Grinding= ### growlight.lua ### TA4 LED Grow Light= ### guide.lua ### No plan available= Plan= Side view= Top view= ### hammer.lua ### TA1 Bronze Hammer (smash stone to gravel)= TA1 Diamond Hammer (smash stone to gravel)= TA1 Meridium Hammer (smash stone to gravel)= TA1 Mese Hammer (smash stone to gravel)= TA1 Steel Hammer (smash stone to gravel)= TA1 Stone Hammer (smash stone to gravel)= ### heater.lua ### TA4 Furnace Heater= ### heatexchanger1.lua ### TA4 Heat Exchanger 1= inlet/pipe error= wrong storage diameter= ### heatexchanger1.lua ### ### heatexchanger2.lua ### did you check the plan?= ### heatexchanger2.lua ### Heat Exchanger= TA4 Heat Exchanger= TA4 Heat Exchanger 2= Thermal= ### heatexchanger3.lua ### TA4 Heat Exchanger 3= ### hydrogen.lua ### Hydrogen Cylinder Large= Hydrogen Cylinder Small= TA4 Hydrogen= ### industriallamp1.lua ### TA Industrial Lamp 1= ### industriallamp2.lua ### TA Industrial Lamp 2= ### industriallamp3.lua ### TA Industrial Lamp 3= ### industriallamp4.lua ### TA4 LED Industrial Lamp= ### inlet.lua ### TA4 Pipe Inlet= ### inverter.lua ### Inverter= Power AC= Power DC= TA4 Solar Inverter= ### junctionbox.lua ### TA Electric Junction Box= ### lampholder.lua ### TA Lamp Holder Acacia= TA Lamp Holder Apple= TA Lamp Holder Aspen= TA Lamp Holder Copper= TA Lamp Holder Gold= TA Lamp Holder White= ### laser.lua ### Laser beam error!= TA4 Laser Beam Emitter= TA4 Laser Beam Receiver= Valid destination positions:= to= ### lib.lua ### ### sensorchest.lua ### connected with= ### lighter.lua ### TA1 Lighter= ### liquid_lib.lua ### Allow public access to the tank= Liquid Tank= To add liquids punch@nthe tank@nwith a liquid container= ### liquid_pipe.lua ### TA Junction Pipe= TA Pipe= ### liquidsampler.lua ### Liquid Sampler= ### liquidsampler.lua ### ### waterpump.lua ### no usable water= ### logic_block.lua ### 'me' has to be used for the own block number.@n= '~@=' means: not equal@n= @n is a boolean expression@nwhere input numbers are evaluated.@n= @n is the block number to which the@ncommand should be sent.@n= @nAll rules are checked with each received@ncommand.= @nExamples:@n1234 @=@= on@n1234 @=@= off@n1234 @=@= on and 2345 @=@= off@n2345 ~@= 3456@n= @nRule:@n @= on/off if is true@n= @nThe internal processing time for all@ncommands is 100 ms.= @nValid operators:@nand or on off me @=@= ~@= ( )@n= Blocking Time= Help= Inputs= Outputs= Rules= Send an 'on'/'off' command if the@nexpression becomes true.@n= Syntax= ### logic_block.lua ### ### lua_logic.lua ### TA3 Logic Block= Update= ### logic_block.lua ### ### lua_logic.lua ### ### power_terminal2.lua ### Store= ### lye.lua ### Lye= Lye Barrel= Lye Canister= ### meltingpot.lua ### Heat= Melting Guide= Melting Pot active (heat@== Melting Pot inactive (heat@== Melting Pot inactive (heat@=0)= Menu= Menu,Recipes= TA1 Burning= TA1 Melting= TA1 Melting Pot= ### meltingpot.lua ### ### repairkit.lua ### Time= ### meridium.lua ### Meridium Axe= Meridium Pickaxe= Meridium Shovel= Meridium Sword= ### mesecons_converter.lua ### TA3 Mesecons Converter= ### minicell.lua ### TA4 Streetlamp Solar Cell= ### node_detector.lua ### Send signal if nodes have been:= TA3 Node Detector= added= added or removed= removed= ### nodes.lua ### TechAge Gravel= ### oil.lua ### Flowing Oil= Oil Source= TA3 Oil Barrel= TA3 Oil Canister= ### oilfirebox.lua ### TA3 Power Station Oil Burner= ### petroleum.lua ### Propane Cylinder Large= Propane Cylinder Small= TA3 Bitumen= TA3 Bitumen Barrel= TA3 Bitumen Canister= TA3 Fuel Oil= TA3 Fuel Oil Barrel= TA3 Fuel Oil Canister= TA3 Gasoline= TA3 Gasoline Barrel= TA3 Gasoline Canister= TA3 Naphtha= TA3 Naphtha Barrel= TA3 Naphtha Canister= TA3 Propane= ### pillar.lua ### TA4 Pillar= ### pipe_wall_entry.lua ### TA3 Pipe Wall Entry= ### pipe_wrench.lua ### TA3 Drill Pipe Wrench= ### plastic.lua ### Plastic Granules= ### player_detector.lua ### TA4 Player Detector= ### powder.lua ### Aluminum Powder= Clay Powder= Iron Powder= Leave Powder= Needle Powder= Silver Sandstone Powder= ### power2axle.lua ### TA3 Electric Motor= TA3 Electric Motor: Overload fault?@n(restart with right-click)= ### power_line.lua ### TA Power Line= TA Power Pole= TA Power Pole Top (for up to 6 connections)= TA Power Pole Top 2 (for landlines)= ### power_terminal.lua ### Active:= All nodes:= Consum. 1= Consum. 2= Genera. 1= Genera. 2= In use:= No network or active generator available!= Number of all nodes= TA3 Power Terminal Old= The network is overloaded!= The network load is almost at the limit!= Turned on:= With %u of a maximum of %u blocks you are almost at the limit!= ### power_terminal.lua ### ### power_terminal2.lua ### Network Data= ### power_terminal2.lua ### Accu Box= Current power:= Energy storage= Energy stored:= Fuel cell cat. 1= Fuel cell cat. 2= Generators= Intake= Max. needed power= Maximum power:= No power grid or running generator!= Number blocks:= Number of power grid blocks= Output= Power grid total= Power station= Probably too many consumers (= Select type= Solar system= Storage systems= TA2 Generator= TA3 Power Terminal= Tiny generator= To many blocks in the power grid!= Type= Wind turbine= ku is needed= ### power_terminal2.lua ### ### terminal.lua ### Enter= ### powerswitch.lua ### TA Power Switch= TA Power Switch Small= ### powerswitchbox.lua ### TA Power Switch Box= ### programmer.lua ### TechAge Programmer (right @= read number, left @= write numbers)= [TechAge Programmer] Error: invalid numbers!= [TechAge Programmer] Error: programmer not supported!= [TechAge Programmer] Unknown node on= [TechAge Programmer] foreign or unknown node!= [TechAge Programmer] node programmed!= [TechAge Programmer] number= [TechAge Programmer] programmer reset= ### protection.lua ### Allow to dig/place Techage power lines nearby power poles= ### pump.lua ### TA3 Pump= TA4 Pump= ### pumpjack.lua ### Oil Pumpjack= Oil amount= Pumpjack= needs power= no oil= ### pusher.lua ### Optionally configure@nthe pusher with one item= Pusher= ### quarry.lua ### Digging depth= Hole size= Quarry= Start level= Start level @= 0@nmeans the same level@nas the quarry is placed= area is protected= finished= inventory full= ### reboiler.lua ### TA3 Oil Reboiler= TA3 Oil Reboiler: blocked= ### recipe_lib.lua ### Recipe= ### recipe_lib.lua ### ### ta4_reactor.lua ### Catalyst= ### recipes.lua ### Flint and Iron= TA1 Iron Ingot= [Bucket] Lava can only be placed below sea level!= ### recycler.lua ### Recycler= ### redstone.lua ### Red Stone= Red Stone Block= Red Stone Brick= ### repairkit.lua ### Biome= Node owner= Position= Position temperature= TechAge Info Tool (use @= read status info)= TechAge Repair Kit= repaired= ### repeater.lua ### TA3 Repeater= ### rotor.lua ### Nacelle is missing= TA4 Carbon Fiber= TA4 Rotor Blade= TA4 Wind Turbine= TA4 Wind Turbine Nacelle= ### sensorchest.lua ### Allow public chest access= TA4 Sensor Chest= not connected= ### sequencer.lua ### TA3 Sequencer= stopped= ### signallamp.lua ### TA4 Wind Turbine Signal Lamp= TechAge Signal Lamp= TechAge Signal Lamp (can be colored)= ### silicon.lua ### TA4 Silicon Wafer= ### silo.lua ### TA3 Silo= TA4 Silo= ### simplelamp.lua ### TA Lamp= ### solarcell.lua ### TA4 Solar Carrier Module= TA4 Solar Carrier Module B= TA4 Solar Carrier Module T= TA4 Solar Module= light= ### source.lua ### Axle Power Source= Ele Power Source= Power Source= Steam Power Source= ### steam_pipe.lua ### TA2 Steam Pipe= ### steelmat.lua ### TechAge Steel Mat= ### streetlamp.lua ### TA Street Lamp= ### streetlamp2.lua ### TA4 LED Street Lamp= TA4 LED Street Lamp Arm= TA4 LED Street Lamp Pole= ### ta4_cable.lua ### TA4 Low Power Box= TA4 Low Power Cable= ### ta4_cable_wall_entry.lua ### TA4 Cable Wall Entry= ### ta4_chest.lua ### Empty the slots always @nfrom right to left= Never completely empty the slots@nwith the pusher to keep the item assignment= Size= TA4 8x2000 Chest= Unlock= Unlock connected chest@nif all slots are below 2000= keep assignment= right to left= ### ta4_doser.lua ### Doser= TA4 Doser= catalyst missing= reactor defect= reactor defect or no power= reactor has no power= wrong catalyst= ### ta4_doser.lua ### ### ta4_reactor.lua ### TA4 Reactor= ### ta4_injector.lua ### Configure up to 8 items @nto be pushed by the injector= Injector= Switch to pull mode @nto pull items out of inventory slots @naccording the injector configuration= pull mode= ### ta4_liquid_filter.lua ### TA4 Liquid Filter Filler= TA4 Liquid Filter Sink= ### ta4_reactor.lua ### TA4 Reactor Filler Pipe= ### ta4_stand.lua ### TA4 Reactor Base= TA4 Reactor Stand= off= on= ### ta4_stand.lua ### ### waterpump.lua ### no power= ### tank.lua ### Oil Tank= TA3 Tank= TA4 Tank= ### tank_cart.lua ### TA Tank Cart= ### terminal.lua ### Switched to private use!= Switched to public use!= Syntax error, try help= TA3 Terminal= commands like: help= ### timer.lua ### TA3 Timer= ### tiny_generator.lua ### TA3 Tiny Power Generator= Tiny Generator= no fuel= ### tower.lua ### TA3 Derrick= TA3 Drill Pipe= TA4 Derrick= [TA] Derrick is being built!= [TA] Derrick is being removed!= ### trowel.lua ### TechAge Trowel= Use a trowel to remove the node.= ### tube_wall_entry.lua ### Tube Wall Entry= ### tubes.lua ### TechAge Tube= ### tubes_ta4.lua ### TA4 Tube= ### turbine.lua ### TA3 Turbine= TA4 Turbine= ### usmium.lua ### Usmium Nuggets= Usmium Powder= ### valve.lua ### TA Valve= TA3 Valve closed= TA3 Valve open= ### waterinlet.lua ### Error: No natural water!= Error: No water available!= Error: Not on sea level!= TA4 Water Inlet= ### waterpump.lua ### TA4 Water Pump= Water Pump= ### windturbine_lib.lua ### Here is not enough water (41x41 m)!= Here is not enough wind@n(A free air space of 41x41x21 m is necessary)!= The next wind turbines is too close!= This is a= This is no ocean water!= This is not the surface of the ocean!= [TA4 Wind Turbine]= biome and no ocean!= is a suitable place for a wind turbine!=