359 lines
10 KiB
Lua
359 lines
10 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA4 Recycler, recycling techage machines
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]]--
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-- for lazy programmers
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local M = minetest.get_meta
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local S = techage.S
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-- Consumer Related Data
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local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 8
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local Recipes = {}
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local SpecialItems = {
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["techage:sieved_gravel"] = "default:sand",
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["basic_materials:heating_element"] = "default:copper_ingot",
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["techage:ta4_wlanchip"] = "",
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["techage:basalt_cobble"] = "default:sand",
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["default:stone"] = "techage:sieved_gravel",
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["default:wood"] = "default:stick 5",
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["basic_materials:concrete_block"] = "techage:sieved_gravel",
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["dye:green"] = "",
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["dye:red"] = "",
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["dye:white"] = "",
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["dye:blue"] = "",
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["dye:brown"] = "",
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["dye:cyan"] = "",
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["dye:yellow"] = "",
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["dye:grey"] = "",
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["dye:orange"] = "",
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["dye:black"] = "",
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["techage:basalt_glass_thin"] = "",
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["group:stone"] = "techage:sieved_gravel",
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--["basic_materials:plastic_sheet"] = "",
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["group:wood"] = "default:stick 5",
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["techage:basalt_glass"] = "",
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["default:junglewood"] = "default:stick 5",
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["techage:ta4_silicon_wafer"] = "",
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["default:cobble"] = "techage:sieved_gravel",
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["default:pick_diamond"] = "default:stick",
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["techage:hammer_steel"] = "default:stick",
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["default:paper"] = "",
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["stairs:slab_basalt_glass2"] = "",
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["techage:basalt_stone"] = "techage:sieved_gravel",
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["techage:ta4_ramchip"] = "",
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["protector:chest"] = "default:chest",
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["techage:ta4_rotor_blade"] = "",
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["techage:ta4_carbon_fiber"] = "",
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["techage:ta4_round_ceramic"] = "",
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["techage:ta4_furnace_ceramic"] = "",
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["techage:ta5_aichip"] = "",
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["techage:ta4_leds"] = "",
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}
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local function formspec(self, pos, nvm)
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return "size[8,8]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;src;0,0;3,3;]"..
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--"item_image[0,0;1,1;default:cobble]"..
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"image[0,0;1,1;techage_form_mask.png]"..
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"image[3.5,0;1,1;"..techage.get_power_image(pos, nvm).."]"..
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"image[3.5,1;1,1;techage_form_arrow.png]"..
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"image_button[3.5,2;1,1;"..self:get_state_button_image(nvm)..";state_button;]"..
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"tooltip[3.5,2;1,1;"..self:get_state_tooltip(nvm).."]"..
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"list[context;dst;5,0;3,3;]"..
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--"item_image[5,0;1,1;default:gravel]"..
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"image[5,0;1,1;techage_form_mask.png]"..
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"list[current_player;main;0,4;8,4;]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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default.get_hotbar_bg(0, 4)
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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if listname == "src" then
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CRD(pos).State:start_if_standby(pos)
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end
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return stack:get_count()
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local inv = M(pos):get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function cook_reverse(stack, inv, idx, recipe)
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-- check space
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for _,item in ipairs(recipe.items) do
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if not inv:room_for_item("dst", item) then
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return false
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end
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end
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-- take item
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inv:remove_item("src", ItemStack(recipe.output))
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-- add items
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for _,item in ipairs(recipe.items) do
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inv:add_item("dst", item)
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end
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return true
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end
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local function get_recipe(stack)
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local name = stack:get_name()
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local recipe = Recipes[name]
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if recipe then
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if stack:get_count() >= ItemStack(recipe.output):get_count() then
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return recipe
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end
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end
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end
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local function recycling(pos, crd, nvm, inv)
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for idx,stack in ipairs(inv:get_list("src")) do
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local recipe = not stack:is_empty() and get_recipe(stack)
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if recipe then
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if cook_reverse(stack, inv, idx, recipe) then
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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else
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crd.State:blocked(pos, nvm)
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end
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return
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end
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end
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crd.State:idle(pos, nvm)
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end
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local function keep_running(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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local crd = CRD(pos)
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local inv = M(pos):get_inventory()
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recycling(pos, crd, nvm, inv)
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end
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local function on_receive_fields(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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CRD(pos).State:state_button_event(pos, nvm, fields)
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end
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local function can_dig(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = M(pos):get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local tiles = {}
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-- '#' will be replaced by the stage number
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-- '{power}' will be replaced by the power PNG
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tiles.pas = {
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-- up, down, right, left, back, front
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"techage_appl_grinder.png^[colorize:@@000000:100^techage_frame_ta#_top.png",
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--"techage_appl_grinder.png^techage_frame_ta#_top.png^[multiply:#FF0000",
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
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}
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tiles.act = {
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-- up, down, right, left, back, front
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{
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name = "techage_appl_grinder4.png^[colorize:@@000000:100^techage_frame4_ta#_top.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 1.0,
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},
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},
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"techage_filling_ta#.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_outp.png",
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"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_inp.png",
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"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
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"techage_filling_ta#.png^techage_appl_recycler.png^techage_frame_ta#.png",
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}
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local tubing = {
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on_pull_item = function(pos, in_dir, num)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.get_items(pos, inv, "dst", num)
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end
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end,
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on_push_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("push_dir") == in_dir or in_dir == 5 then
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local inv = M(pos):get_inventory()
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--CRD(pos).State:start_if_standby(pos) -- would need power!
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return techage.put_items(inv, "src", stack)
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end
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end,
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on_unpull_item = function(pos, in_dir, stack)
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local meta = minetest.get_meta(pos)
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if meta:get_int("pull_dir") == in_dir then
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local inv = M(pos):get_inventory()
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return techage.put_items(inv, "dst", stack)
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end
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end,
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on_recv_message = function(pos, src, topic, payload)
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return CRD(pos).State:on_receive_message(pos, topic, payload)
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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return CRD(pos).State:on_beduino_receive_cmnd(pos, topic, payload)
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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return CRD(pos).State:on_beduino_request_data(pos, topic, payload)
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end,
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on_node_load = function(pos)
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CRD(pos).State:on_node_load(pos)
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end,
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}
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local _, _, node_name_ta4 =
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techage.register_consumer("recycler", S("Recycler"), tiles, {
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, 8/16, -6/16},
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{-8/16, -8/16, 6/16, 8/16, 8/16, 8/16},
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{-8/16, -8/16, -8/16, -6/16, 8/16, 8/16},
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{ 6/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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{-6/16, -8/16, -6/16, 6/16, 6/16, 6/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-8/16, -8/16, -8/16, 8/16, 8/16, 8/16},
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},
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = tubing,
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after_place_node = function(pos, placer)
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local inv = M(pos):get_inventory()
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inv:set_size('src', 9)
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inv:set_size('dst', 9)
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end,
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can_dig = can_dig,
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node_timer = keep_running,
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on_receive_fields = on_receive_fields,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,0,0,1},
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power_consumption = {0,0,0,16},
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},
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{false, false, false, true}) -- TA4 only
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minetest.register_craft({
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output = node_name_ta4,
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recipe = {
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{"", "default:mese_crystal", ""},
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{"", "techage:ta4_grinder_pas", ""},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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-------------------------------------------------------------------------------
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-- Prepare recipes
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-------------------------------------------------------------------------------
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-- Nodes from mods that can be recycled
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local ModNames = {
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techage = true,
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hyperloop = true,
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}
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local function get_item_list(inputs)
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local lst = {}
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for _,input in pairs(inputs or {}) do
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if SpecialItems[input] then
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input = SpecialItems[input]
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end
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if input and input ~= "" then
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if minetest.registered_nodes[input] or minetest.registered_items[input] then
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table.insert(lst, input)
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end
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end
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end
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return lst
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end
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local function get_special_recipe(name)
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if SpecialItems[name] then
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return {
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output = name,
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items = {SpecialItems[name]}
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}
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end
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end
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local function collect_recipes()
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local add = function(name, ndef)
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local _, _, mod, _ = string.find(name, "([%w_]+):([%w_]+)")
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local recipe = get_special_recipe(name) or
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techage.recipes.get_recipe(name) or
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minetest.get_craft_recipe(name)
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local items = get_item_list(recipe.items)
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if ModNames[mod]
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and ndef.groups.not_in_creative_inventory ~= 1
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and not ndef.tool_capabilities
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and recipe.output
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and next(items) then
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local s = table.concat(items, ", ")
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--print(string.format("%-36s {%s}", recipe.output, s))
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Recipes[name] = {output = recipe.output, items = items}
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end
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end
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for name, ndef in pairs(minetest.registered_nodes) do
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add(name, ndef)
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end
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for name, ndef in pairs(minetest.registered_items) do
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add(name, ndef)
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end
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end
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minetest.after(2, collect_recipes)
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