techage_modpack/techage/collider/magnet.lua
2023-11-26 12:42:06 +01:00

334 lines
9.4 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2019-2023 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA4 Magnet as part of the Collider
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local S2P = minetest.string_to_pos
local P2S = minetest.pos_to_string
local PWR_NEEDED = 5
local CYCLE_TIME = 2
local CAPACITY = 10
local Cable = techage.ElectricCable
local Pipe = techage.LiquidPipe
local VTube = techage.VTube
local power = networks.power
local liquid = networks.liquid
local function is_junction(pos, side)
local node = techage.get_node_lvm(techage.get_pos(pos, side))
return node and techage.string_compare(node.name, "techage:ta3_junction")
end
-- Turn the magnet to the right direction
local function handle_legacy_magnet(pos)
if M(pos):get_string("version") ~= "V2" then
if is_junction(pos, "B") and not is_junction(pos, "F") then
local node = techage.get_node_lvm(pos)
node.param2 = (node.param2 + 2) % 4
minetest.swap_node(pos, node)
end
end
M(pos):set_string("version", "V2")
end
minetest.register_node("techage:ta4_colliderblock", {
description = S("TA4 Collider Steel Block"),
tiles = {
"default_steel_block.png",
},
paramtype2 = "facedir",
groups = {cracky = 1},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("techage:ta4_detector_magnet", {
description = S("TA4 Collider Detector Magnet"),
tiles = {
-- up, down, right, left, back, front
"techage_collider_magnet.png^techage_collider_magnet_appl.png",
"techage_collider_magnet.png^techage_collider_magnet_appl.png",
"techage_collider_magnet.png",
"techage_collider_magnet.png",
"techage_collider_magnet.png^techage_collider_magnet_appl.png",
"techage_collider_magnet.png^techage_collider_magnet_appl.png",
},
paramtype2 = "facedir",
groups = {cracky = 1},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("techage:ta4_magnet", {
description = S("TA4 Collider Magnet"),
inventory_image = minetest.inventorycube(
"techage_collider_magnet.png^techage_appl_hole_electric.png",
"techage_collider_magnet.png^techage_collider_magnet_appl.png^techage_appl_hole_pipe.png^techage_collider_magnet_sign.png",
"techage_collider_magnet.png^techage_collider_magnet_tube.png"),
tiles = {
-- up, down, right, left, back, front
"techage_collider_magnet.png^techage_appl_hole_electric.png",
"techage_collider_magnet.png",
"techage_collider_magnet.png^techage_collider_magnet_tube.png",
"techage_collider_magnet.png^techage_collider_magnet_tube.png",
"techage_collider_magnet.png^techage_collider_magnet_appl.png^techage_collider_magnet_sign.png",
"techage_collider_magnet.png^techage_collider_magnet_appl.png^techage_appl_hole_pipe.png^techage_collider_magnet_sign.png",
},
drawtype = "nodebox",
use_texture_alpha = techage.CLIP,
node_box = {
type = "fixed",
fixed = {
{-11/16, -11/16, -11/16, 11/16, 11/16, -2/16},
{-11/16, -11/16, 2/16, 11/16, 11/16, 11/16},
{-11/16, 2/16, -11/16, 11/16, 11/16, 11/16},
{-11/16, -11/16, -11/16, 11/16, -2/16, 11/16},
},
},
selection_box = {
type = "fixed",
fixed = {-4/8, -4/8, -4/8, 4/8, 4/8, 4/8},
},
collision_box = {
type = "fixed",
fixed = {-11/16, -11/16, -11/16, 11/16, 11/16, 11/16},
},
wield_scale = {x = 0.8, y = 0.8, z = 0.8},
paramtype2 = "facedir",
paramtype = "light",
use_texture_alpha = techage.CLIP,
groups = {cracky = 1},
on_rotate = screwdriver.disallow,
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
after_place_node = function(pos, placer, itemstack)
if pos.y > techage.collider_min_depth then
minetest.remove_node(pos)
minetest.add_item(pos, ItemStack("techage:ta4_magnet"))
return
end
local nvm = techage.get_nvm(pos)
nvm.liquid = {}
Pipe:after_place_node(pos)
Cable:after_place_node(pos)
VTube:after_place_node(pos)
M(pos):set_string("infotext", S("TA4 Collider Magnet") .. " #0")
M(pos):set_string("version", "V2")
end,
-- To be called by the detector
on_cyclic_check = function(pos)
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
nvm.consumed = power.consume_power(pos, Cable, 6, PWR_NEEDED)
if nvm.tube_damage then
nvm.tube_damage = nil
nvm.running = nil
return -1
elseif nvm.liquid.amount == CAPACITY and
nvm.liquid.name == "techage:isobutane" and
nvm.consumed == PWR_NEEDED then
nvm.running = true
return 0
end
nvm.running = nil
return -2
end,
on_turn_off = function(pos)
local nvm = techage.get_nvm(pos)
nvm.running = nil
end,
tubelib2_on_update2 = function(pos, outdir, tlib2, node)
if tlib2.tube_type == "vtube" then
local nvm = techage.get_nvm(pos)
nvm.tube_damage = true
elseif tlib2.tube_type == "pipe2" then
local nvm = techage.get_nvm(pos)
nvm.liquid = nvm.liquid or {}
nvm.liquid.amount = 0
end
end,
after_dig_node = function(pos, oldnode)
Pipe:after_dig_node(pos)
Cable:after_dig_node(pos)
VTube:after_dig_node(pos)
techage.del_mem(pos)
end,
})
power.register_nodes({"techage:ta4_magnet"}, Cable, "con", {"U"})
liquid.register_nodes({"techage:ta4_magnet"}, Pipe, "tank", {"F"}, {
capa = CAPACITY,
peek = function(pos, indir)
local nvm = techage.get_nvm(pos)
return liquid.srv_peek(nvm)
end,
put = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
return liquid.srv_put(nvm, name, amount, CAPACITY)
end,
take = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
return liquid.srv_take(nvm, name, amount)
end,
untake = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
liquid.srv_put(nvm, name, amount, CAPACITY)
end,
})
VTube:add_secondary_node_names({"techage:ta4_magnet"})
VTube:set_valid_sides("techage:ta4_magnet", {"R", "L"})
local function send_to_next(pos, in_dir, topic, payload)
return techage.transfer(pos, in_dir, topic, payload, VTube,
{"techage:ta4_magnet", "techage:ta4_collider_tube_inlet"})
end
--[[
Commands
--------
distance : Check distance between all magnets.
Returns pos of next magnet or the number of the defect magnet.
enumerate : Give each magnet a unique number (1...n)
pos : Read the position
test : Test all magnet attributs.
Returns true or false, err
]]--
techage.register_node({"techage:ta4_magnet"}, {
on_transfer = function(pos, in_dir, topic, payload)
local nvm = techage.get_nvm(pos)
if topic == "distance" then
local pos2 = send_to_next(pos, in_dir, topic, payload)
if type(pos2) == "table" then
local dist = math.abs(pos.x - pos2.x) + math.abs(pos.z - pos2.z)
if pos.y == pos2.y and dist == VTube.max_tube_length + 1 then
return pos
end
return nvm.number or 0
else
return pos2
end
elseif topic == "enumerate" and payload then
handle_legacy_magnet(pos)
payload = tonumber(payload) or 1
nvm.number = payload
M(pos):set_string("infotext", S("TA4 Collider Magnet") .. " #" .. payload)
return send_to_next(pos, in_dir, topic, payload + 1)
elseif topic == "pos" then
if payload and tonumber(payload) == nvm.number then
nvm.tube_damage = nil
return pos
else
return send_to_next(pos, in_dir, topic, payload)
end
elseif topic == "test" then
if payload and tonumber(payload) == nvm.number then
if not nvm.liquid or not nvm.liquid.amount or nvm.liquid.amount < CAPACITY then
return false, "no gas"
elseif nvm.liquid.name ~= "techage:isobutane" then
return false, "wrong gas"
elseif nvm.consumed ~= PWR_NEEDED then
return false, "no power"
elseif nvm.tube_damage then
nvm.tube_damage = nil
return false, "no vacuum"
end
return true
else
return send_to_next(pos, in_dir, topic, payload)
end
end
end,
})
minetest.register_node("techage:ta4_magnet_base", {
description = S("TA4 Collider Magnet Base"),
tiles = {
-- up, down, right, left, back, front
"default_steel_block.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-6/16, -8/16, -6/16, 6/16, 5/16, 6/16},
},
},
paramtype2 = "facedir",
groups = {cracky = 1},
is_ground_content = false,
paramtype = "light",
use_texture_alpha = techage.CLIP,
sounds = default.node_sound_metal_defaults(),
})
minetest.register_craft({
output = "techage:ta4_colliderblock",
recipe = {
{'techage:aluminum', '', 'default:steel_ingot'},
{'', '', ''},
{'default:steel_ingot', '', 'techage:aluminum'},
},
})
minetest.register_craft({
output = "techage:ta4_detector_magnet 2",
recipe = {
{'default:steel_ingot', '', 'techage:aluminum'},
{'dye:red', 'basic_materials:gold_wire', 'dye:brown'},
{'techage:aluminum', '', 'default:steel_ingot'},
},
})
minetest.register_craft({
output = "techage:ta4_magnet",
recipe = {
{'techage:ta3_pipeS', '', 'techage:electric_cableS'},
{'techage:ta4_round_ceramic', 'techage:ta4_detector_magnet', 'techage:ta4_round_ceramic'},
{'', '', ''},
},
})
minetest.register_craft({
output = "techage:ta4_magnet_base 4",
recipe = {
{'techage:aluminum', 'default:steel_ingot', ''},
{'techage:aluminum', 'default:steel_ingot', ''},
{'techage:aluminum', 'default:steel_ingot', ''},
},
})
minetest.register_lbm({
label = "Repair Magnets",
name = "techage:magnets",
nodenames = {"techage:ta4_magnet", "techage:ta4_collider_pipe_inlet"},
run_at_every_load = false,
action = function(pos, node)
local nvm = techage.get_nvm(pos)
if nvm.liquid and nvm.liquid.name == "techage:hydrogen" then
nvm.liquid.name = "techage:isobutane"
end
end,
})