199 lines
5.9 KiB
Lua
199 lines
5.9 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2017-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA5 teleport pipe
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]]--
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-- for lazy programmers
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local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local S2P = minetest.string_to_pos
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local M = minetest.get_meta
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local S = techage.S
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local Pipe = techage.LiquidPipe
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local teleport = techage.teleport
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local Cable = techage.ElectricCable
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local power = networks.power
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local liquid = networks.liquid
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local STANDBY_TICKS = 4
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local PWR_NEEDED = 12
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local EX_POINTS = 30
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local MAX_DIST = 500
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local DESCRIPTION = S("TA5 Teleport Block Liquids")
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local function formspec(self, pos, nvm)
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local title = DESCRIPTION .. " " .. M(pos):get_string("tele_status")
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return "size[8,2]"..
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"box[0,-0.1;7.8,0.5;#c6e8ff]" ..
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"label[0.5,-0.1;" .. minetest.colorize( "#000000", title) .. "]" ..
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"image_button[3.5,1;1,1;" .. self:get_state_button_image(nvm) .. ";state_button;]" ..
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"tooltip[3.5,1;1,1;" .. self:get_state_tooltip(nvm) .. "]"
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end
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local function can_start(pos, nvm, state)
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return teleport.is_connected(pos)
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end
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local State = techage.NodeStates:new({
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node_name_passive = "techage:ta5_tele_pipe",
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infotext_name = DESCRIPTION,
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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countdown_ticks = COUNTDOWN_TICKS,
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formspec_func = formspec,
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can_start = can_start,
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})
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local function consume_power(pos, nvm)
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if techage.needs_power(nvm) then
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local taken = power.consume_power(pos, Cable, nil, PWR_NEEDED)
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if techage.is_running(nvm) then
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if taken < PWR_NEEDED then
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State:nopower(pos, nvm)
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else
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return true -- keep running
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end
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elseif taken == PWR_NEEDED then
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State:start(pos, nvm)
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end
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end
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end
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minetest.register_node("techage:ta5_tele_pipe", {
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description = DESCRIPTION,
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tiles = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta5_top.png^techage_appl_tele_pipe.png",
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"techage_filling_ta4.png^techage_frame_ta5_top.png",
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"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_teleport.png",
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"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_hole_pipe.png",
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"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_teleport.png",
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"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_teleport.png",
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local nvm = techage.get_nvm(pos)
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local node = minetest.get_node(pos)
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local pipe_dir = techage.side_to_outdir("L", node.param2)
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local number = techage.add_node(pos, "techage:ta5_tele_pipe")
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State:node_init(pos, nvm, number)
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meta:set_int("pipe_dir", pipe_dir)
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meta:set_string("owner", placer:get_player_name())
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Pipe:after_place_node(pos, {pipe_dir})
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Cable:after_place_node(pos)
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teleport.prepare_pairing(pos, "ta5_tele_pipe")
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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if teleport.is_connected(pos) then
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local nvm = techage.get_nvm(pos)
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State:state_button_event(pos, nvm, fields)
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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else
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teleport.after_formspec(pos, player, fields, MAX_DIST, EX_POINTS)
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end
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end,
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on_rightclick = function(pos, clicker, listname)
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if teleport.is_connected(pos) then
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local nvm = techage.get_nvm(pos)
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M(pos):set_string("formspec", formspec(State, pos, nvm))
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else
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M(pos):set_string("formspec", teleport.formspec(pos))
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end
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end,
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on_timer = function(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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consume_power(pos, nvm)
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-- the state has to be triggered by on_push_item
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State:idle(pos, nvm)
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return State:is_active(nvm)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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techage.remove_node(pos, oldnode, oldmetadata)
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teleport.stop_pairing(pos, oldmetadata)
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Pipe:after_dig_node(pos)
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Cable:after_dig_node(pos)
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techage.del_mem(pos)
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end,
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paramtype2 = "facedir", -- important!
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on_rotate = screwdriver.disallow, -- important!
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is_ground_content = false,
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groups = {choppy=2, cracky=2, crumbly=2},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "techage:ta5_tele_pipe",
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recipe = {
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{"techage:aluminum", "dye:red", "techage:aluminum"},
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{"techage:ta3_pipeS", "techage:usmium_nuggets", "techage:ta5_aichip"},
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{"techage:ta4_carbon_fiber", "", "techage:ta4_carbon_fiber"},
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},
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})
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local blocked = false -- flag to prevent stack overruns (not to pump into the own "tank")
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liquid.register_nodes({"techage:ta5_tele_pipe"}, Pipe, "tank", {"L"}, {
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peek = function(pos)
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local nvm = techage.get_nvm(pos)
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return liquid.srv_peek(nvm)
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end,
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put = function(pos, indir, name, amount)
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local nvm = techage.get_nvm(pos)
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nvm.oil_amount = nvm.oil_amount or 0
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if not blocked and techage.is_operational(nvm) then
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local rmt_pos = teleport.get_remote_pos(pos)
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if rmt_pos then
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local rmt_nvm = techage.get_nvm(rmt_pos)
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if techage.is_operational(rmt_nvm) then
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local pipe_dir = M(rmt_pos):get_int("pipe_dir")
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blocked = true
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local leftover = liquid.put(rmt_pos, Pipe, pipe_dir, name, amount)
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blocked = false
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if leftover < amount then
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State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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State:keep_running(rmt_pos, rmt_nvm, COUNTDOWN_TICKS)
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end
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return leftover
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else
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State:blocked(pos, nvm, S("Remote block error"))
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end
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end
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end
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return amount
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end
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})
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techage.register_node({"techage:ta5_tele_pipe"}, {
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on_recv_message = function(pos, src, topic, payload)
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return State:on_receive_message(pos, topic, payload)
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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return State:on_beduino_receive_cmnd(pos, topic, payload)
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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return State:on_beduino_request_data(pos, topic, payload)
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end,
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})
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power.register_nodes({"techage:ta5_tele_pipe"}, Cable, "con", {"B", "R", "F", "D", "U"})
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Pipe:set_valid_sides("techage:ta5_tele_pipe", {"L"})
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