techage_modpack/techage/teleport/teleport_pipe.lua
2023-03-05 11:54:37 +01:00

199 lines
5.9 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2017-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA5 teleport pipe
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
local M = minetest.get_meta
local S = techage.S
local Pipe = techage.LiquidPipe
local teleport = techage.teleport
local Cable = techage.ElectricCable
local power = networks.power
local liquid = networks.liquid
local STANDBY_TICKS = 4
local COUNTDOWN_TICKS = 4
local CYCLE_TIME = 2
local PWR_NEEDED = 12
local EX_POINTS = 30
local MAX_DIST = 500
local DESCRIPTION = S("TA5 Teleport Block Liquids")
local function formspec(self, pos, nvm)
local title = DESCRIPTION .. " " .. M(pos):get_string("tele_status")
return "size[8,2]"..
"box[0,-0.1;7.8,0.5;#c6e8ff]" ..
"label[0.5,-0.1;" .. minetest.colorize( "#000000", title) .. "]" ..
"image_button[3.5,1;1,1;" .. self:get_state_button_image(nvm) .. ";state_button;]" ..
"tooltip[3.5,1;1,1;" .. self:get_state_tooltip(nvm) .. "]"
end
local function can_start(pos, nvm, state)
return teleport.is_connected(pos)
end
local State = techage.NodeStates:new({
node_name_passive = "techage:ta5_tele_pipe",
infotext_name = DESCRIPTION,
cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
countdown_ticks = COUNTDOWN_TICKS,
formspec_func = formspec,
can_start = can_start,
})
local function consume_power(pos, nvm)
if techage.needs_power(nvm) then
local taken = power.consume_power(pos, Cable, nil, PWR_NEEDED)
if techage.is_running(nvm) then
if taken < PWR_NEEDED then
State:nopower(pos, nvm)
else
return true -- keep running
end
elseif taken == PWR_NEEDED then
State:start(pos, nvm)
end
end
end
minetest.register_node("techage:ta5_tele_pipe", {
description = DESCRIPTION,
tiles = {
-- up, down, right, left, back, front
"techage_filling_ta4.png^techage_frame_ta5_top.png^techage_appl_tele_pipe.png",
"techage_filling_ta4.png^techage_frame_ta5_top.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_teleport.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_hole_pipe.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_teleport.png",
"techage_filling_ta4.png^techage_frame_ta5.png^techage_appl_teleport.png",
},
after_place_node = function(pos, placer)
local meta = M(pos)
local nvm = techage.get_nvm(pos)
local node = minetest.get_node(pos)
local pipe_dir = techage.side_to_outdir("L", node.param2)
local number = techage.add_node(pos, "techage:ta5_tele_pipe")
State:node_init(pos, nvm, number)
meta:set_int("pipe_dir", pipe_dir)
meta:set_string("owner", placer:get_player_name())
Pipe:after_place_node(pos, {pipe_dir})
Cable:after_place_node(pos)
teleport.prepare_pairing(pos, "ta5_tele_pipe")
end,
on_receive_fields = function(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
end
if teleport.is_connected(pos) then
local nvm = techage.get_nvm(pos)
State:state_button_event(pos, nvm, fields)
M(pos):set_string("formspec", formspec(State, pos, nvm))
else
teleport.after_formspec(pos, player, fields, MAX_DIST, EX_POINTS)
end
end,
on_rightclick = function(pos, clicker, listname)
if teleport.is_connected(pos) then
local nvm = techage.get_nvm(pos)
M(pos):set_string("formspec", formspec(State, pos, nvm))
else
M(pos):set_string("formspec", teleport.formspec(pos))
end
end,
on_timer = function(pos, elapsed)
local nvm = techage.get_nvm(pos)
consume_power(pos, nvm)
-- the state has to be triggered by on_push_item
State:idle(pos, nvm)
return State:is_active(nvm)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos, oldnode, oldmetadata)
teleport.stop_pairing(pos, oldmetadata)
Pipe:after_dig_node(pos)
Cable:after_dig_node(pos)
techage.del_mem(pos)
end,
paramtype2 = "facedir", -- important!
on_rotate = screwdriver.disallow, -- important!
is_ground_content = false,
groups = {choppy=2, cracky=2, crumbly=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
output = "techage:ta5_tele_pipe",
recipe = {
{"techage:aluminum", "dye:red", "techage:aluminum"},
{"techage:ta3_pipeS", "techage:usmium_nuggets", "techage:ta5_aichip"},
{"techage:ta4_carbon_fiber", "", "techage:ta4_carbon_fiber"},
},
})
local blocked = false -- flag to prevent stack overruns (not to pump into the own "tank")
liquid.register_nodes({"techage:ta5_tele_pipe"}, Pipe, "tank", {"L"}, {
peek = function(pos)
local nvm = techage.get_nvm(pos)
return liquid.srv_peek(nvm)
end,
put = function(pos, indir, name, amount)
local nvm = techage.get_nvm(pos)
nvm.oil_amount = nvm.oil_amount or 0
if not blocked and techage.is_operational(nvm) then
local rmt_pos = teleport.get_remote_pos(pos)
if rmt_pos then
local rmt_nvm = techage.get_nvm(rmt_pos)
if techage.is_operational(rmt_nvm) then
local pipe_dir = M(rmt_pos):get_int("pipe_dir")
blocked = true
local leftover = liquid.put(rmt_pos, Pipe, pipe_dir, name, amount)
blocked = false
if leftover < amount then
State:keep_running(pos, nvm, COUNTDOWN_TICKS)
State:keep_running(rmt_pos, rmt_nvm, COUNTDOWN_TICKS)
end
return leftover
else
State:blocked(pos, nvm, S("Remote block error"))
end
end
end
return amount
end
})
techage.register_node({"techage:ta5_tele_pipe"}, {
on_recv_message = function(pos, src, topic, payload)
return State:on_receive_message(pos, topic, payload)
end,
on_beduino_receive_cmnd = function(pos, src, topic, payload)
return State:on_beduino_receive_cmnd(pos, topic, payload)
end,
on_beduino_request_data = function(pos, src, topic, payload)
return State:on_beduino_request_data(pos, topic, payload)
end,
})
power.register_nodes({"techage:ta5_tele_pipe"}, Cable, "con", {"B", "R", "F", "D", "U"})
Pipe:set_valid_sides("techage:ta5_tele_pipe", {"L"})