310 lines
9.9 KiB
Lua
310 lines
9.9 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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A formspec control to generate formspec strings for machine settings and monitoring
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]]--
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local S = techage.S
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techage.menu = {}
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local function index(list, x)
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for idx, v in ipairs(list or {}) do
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if tostring(v) == x then return idx end
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end
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return nil
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end
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local function allow_put(inv, listname, index, stack, player)
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local list = inv:get_list(listname)
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stack:set_count(1)
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inv:set_stack(listname, index, stack)
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return 0
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end
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local function allow_take(inv, listname, index, stack, player)
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local list = inv:get_list(listname)
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stack:set_count(0)
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inv:set_stack(listname, index, stack)
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return 0
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end
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-- generate the formspec string to be placed into a container frame
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local function generate_formspec_substring(pos, meta, form_def, player_name)
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local tbl = {}
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local player_inv_needed = false
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if meta and form_def then
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local nvm = techage.get_nvm(pos)
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for i,elem in ipairs(form_def) do
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local offs = (i - 1) * 0.9 - 0.2
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tbl[#tbl+1] = "label[0," .. offs .. ";" .. minetest.formspec_escape(elem.label) .. ":]"
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tbl[#tbl+1] = "tooltip[0," .. offs .. ";4,1;" .. elem.tooltip .. "]"
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if elem.type == "label" then
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-- none
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elseif elem.type == "number" then
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local val = elem.default
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if meta:contains(elem.name) then
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val = meta:get_int(elem.name)
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end
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if nvm.running or techage.is_running(nvm) then
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. val .. "]"
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else
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tbl[#tbl+1] = "field[5," .. (offs+0.2) .. ";5.3,1;" .. elem.name .. ";;" .. val .. "]"
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end
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elseif elem.type == "numbers" then
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local val = elem.default
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if meta:contains(elem.name) then
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val = meta:get_string(elem.name)
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end
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if nvm.running or techage.is_running(nvm) then
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. val .. "]"
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else
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tbl[#tbl+1] = "field[5," .. (offs+0.2) .. ";5.3,1;" .. elem.name .. ";;" .. val .. "]"
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end
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elseif elem.type == "float" then
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local val = elem.default
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if meta:contains(elem.name) then
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val = tonumber(meta:get_string(elem.name)) or 0
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end
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if nvm.running or techage.is_running(nvm) then
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. val .. "]"
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else
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tbl[#tbl+1] = "field[5," .. (offs+0.2) .. ";5.3,1;" .. elem.name .. ";;" .. val .. "]"
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end
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elseif elem.type == "ascii" then
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local val = elem.default
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if meta:contains(elem.name) then
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val = meta:get_string(elem.name)
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end
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if nvm.running or techage.is_running(nvm) then
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. minetest.formspec_escape(val) .. "]"
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else
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tbl[#tbl+1] = "field[5," .. (offs+0.2) .. ";5.3,1;" .. elem.name .. ";;" .. minetest.formspec_escape(val) .. "]"
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end
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elseif elem.type == "const" then
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. elem.value .. "]"
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elseif elem.type == "output" then
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local val = nvm[elem.name] or meta:get_string(elem.name) or ""
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if tonumber(val) then
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val = techage.round(val)
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end
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. val .. "]"
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elseif elem.type == "dropdown" then
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if nvm.running or techage.is_running(nvm) then
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local val = elem.default or ""
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if meta:contains(elem.name) then
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val = meta:get_string(elem.name) or ""
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end
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tbl[#tbl+1] = "label[4.75," .. offs .. ";" .. val .. "]"
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elseif elem.on_dropdown then -- block provides a specific list of choice elements
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local val = elem.default
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if meta:contains(elem.name) then
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val = meta:get_string(elem.name) or ""
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end
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local choices = elem.on_dropdown(pos)
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local l = choices:split(",")
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local idx = index(l, val) or 1
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tbl[#tbl+1] = "dropdown[4.72," .. (offs) .. ";5.5,1.4;" .. elem.name .. ";" .. choices .. ";" .. idx .. "]"
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else
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local val = elem.default
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if meta:contains(elem.name) then
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val = meta:get_string(elem.name) or ""
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end
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local idx
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if elem.values then
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idx = index(elem.values, val) or 1
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else
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local l = elem.choices:split(",")
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idx = index(l, val) or 1
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end
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tbl[#tbl+1] = "dropdown[4.72," .. (offs) .. ";5.5,1.4;" .. elem.name .. ";" .. elem.choices .. ";" .. idx .. "]"
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end
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elseif elem.type == "items" then -- inventory
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tbl[#tbl+1] = "list[detached:" .. minetest.formspec_escape(player_name) .. "_techage_wrench_menu;cfg;4.75," .. offs .. ";" .. elem.size .. ",1;]"
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player_inv_needed = true
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end
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end
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if nvm.running or techage.is_running(nvm) then
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local offs = #form_def * 0.9 - 0.2
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tbl[#tbl+1] = "label[0," .. offs .. ";" .. S("Note: You can't change any values while the block is running!") .. "]"
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end
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end
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return player_inv_needed, table.concat(tbl, "")
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end
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local function value_check(elem, value, player_name)
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if elem.check then
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return elem.check(value, player_name)
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end
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return value ~= nil
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end
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local function evaluate_data(pos, meta, form_def, fields, player_name)
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local res = true
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if meta and form_def then
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local nvm = techage.get_nvm(pos)
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if nvm.running or techage.is_running(nvm) then
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return res
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end
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for idx,elem in ipairs(form_def) do
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if elem.type == "number" then
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if fields[elem.name] then
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if fields[elem.name] == "" then
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meta:set_string(elem.name, "")
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elseif fields[elem.name]:find("^[%d ]+$") then
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local val = tonumber(fields[elem.name])
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if value_check(elem, val, player_name) then
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meta:set_int(elem.name, val)
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--print("set_int", elem.name, val)
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else
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res = false
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end
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else
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res = false
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end
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end
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elseif elem.type == "numbers" then
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if fields[elem.name] then
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if fields[elem.name] == "" then
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meta:set_string(elem.name, "")
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elseif fields[elem.name]:find("^[%d ]+$") and
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value_check(elem, fields[elem.name], player_name) then
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meta:set_string(elem.name, fields[elem.name])
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else
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res = false
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end
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end
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elseif elem.type == "float" then
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if fields[elem.name] == ""then
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meta:set_string(elem.name, "")
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elseif fields[elem.name] then
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local val = tonumber(fields[elem.name])
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if val and value_check(elem, val, player_name) then
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meta:set_string(elem.name, val)
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else
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res = false
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end
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end
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elseif elem.type == "ascii" then
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if fields[elem.name] == ""then
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meta:set_string(elem.name, "")
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elseif fields[elem.name] then
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if value_check(elem, fields[elem.name], player_name) then
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meta:set_string(elem.name, fields[elem.name])
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else
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res = false
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end
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end
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elseif elem.type == "dropdown" then
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if fields[elem.name] ~= nil then
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if elem.values then
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local l = elem.choices:split(",")
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local idx = index(l, fields[elem.name]) or 1
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local text = elem.values[idx]
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meta:set_string(elem.name, text)
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else
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meta:set_string(elem.name, fields[elem.name])
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end
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end
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elseif elem.type == "items" and player_name then
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local inv_name = minetest.formspec_escape(player_name) .. "_techage_wrench_menu"
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local dinv = minetest.get_inventory({type = "detached", name = inv_name})
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local ninv = minetest.get_inventory({type = "node", pos = pos})
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if dinv and ninv then
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for i = 1, ninv:get_size("cfg") do
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ninv:set_stack("cfg", i, dinv:get_stack("cfg", i))
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end
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end
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end
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end
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end
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return res
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end
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function techage.menu.generate_formspec(pos, ndef, form_def, player_name)
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local meta = minetest.get_meta(pos)
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local number = techage.get_node_number(pos) or "-"
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local mem = techage.get_mem(pos)
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mem.star = ((mem.star or 0) + 1) % 2
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local star = mem.star == 1 and "*" or ""
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if player_name then
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local inv_name = minetest.formspec_escape(player_name) .. "_techage_wrench_menu"
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minetest.create_detached_inventory(inv_name, {
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allow_put = allow_put,
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allow_take = allow_take})
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local dinv = minetest.get_inventory({type = "detached", name = inv_name})
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local ninv = minetest.get_inventory({type = "node", pos = pos})
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if dinv and ninv then
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dinv:set_size('cfg', ninv:get_size("cfg"))
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for i = 1, ninv:get_size("cfg") do
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dinv:set_stack("cfg", i, ninv:get_stack("cfg", i))
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end
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end
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end
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if meta and number and ndef and form_def then
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local title = ndef.description .. " (" .. number .. ")"
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local player_inv_needed, text = generate_formspec_substring(pos, meta, form_def, player_name)
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local buttons
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if player_inv_needed then
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buttons = "button[0.5,6.2;3,1;refresh;" .. S("Refresh") .. "]" ..
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"button_exit[3.5,6.2;3,1;cancel;" .. S("Cancel") .. "]" ..
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"button[6.5,6.2;3,1;save;" .. S("Save") .. "]" ..
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"list[current_player;main;1,7.2;8,2;]"
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else
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buttons = "button[0.5,8.4;3,1;refresh;" .. S("Refresh") .. "]" ..
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"button_exit[3.5,8.4;3,1;cancel;" .. S("Cancel") .. "]" ..
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"button[6.5,8.4;3,1;save;" .. S("Save") .. "]"
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end
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if #form_def > 8 then
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local size = (#form_def * 10) - 60
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return "size[10,9]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"box[0,-0.1;9.8,0.5;#c6e8ff]" ..
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"label[0.2,-0.1;" .. minetest.colorize( "#000000", title) .. "]" ..
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"label[9.5,-0.1;" .. minetest.colorize( "#000000", star) .. "]" ..
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"scrollbaroptions[max=" .. size .. "]" ..
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"scrollbar[9.4,0.6;0.4,7.7;vertical;wrenchmenu;]" ..
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"scroll_container[0,1;12,9;wrenchmenu;vertical;]" ..
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text ..
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"scroll_container_end[]" ..
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buttons
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else
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return "size[10,9]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"box[0,-0.1;9.8,0.5;#c6e8ff]" ..
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"label[0.2,-0.1;" .. minetest.colorize( "#000000", title) .. "]" ..
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"label[9.5,-0.1;" .. minetest.colorize( "#000000", star) .. "]" ..
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"container[0,1]" ..
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text ..
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"container_end[]" ..
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buttons
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end
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end
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return ""
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end
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function techage.menu.eval_input(pos, form_def, fields, player_name)
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if fields.save or fields.key_enter_field then
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local meta = minetest.get_meta(pos)
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evaluate_data(pos, meta, form_def, fields, player_name)
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end
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return fields.refresh or fields.save or fields.key_enter_field
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end
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