techage_modpack/signs_bot/cmd_farming.lua
2023-08-26 10:27:15 +02:00

207 lines
5.5 KiB
Lua

--[[
Signs Bot
=========
Copyright (C) 2019-2021 Joachim Stolberg
GPL v3
See LICENSE.txt for more information
Bot farming commands
]]--
-- Load support for I18n.
local S = signs_bot.S
local lib = signs_bot.lib
local not_farming_redo = farming.mod ~= "redo"
local bot_inv_put_item = signs_bot.bot_inv_put_item
local bot_inv_take_item = signs_bot.bot_inv_take_item
local function soil_availabe(pos, trellis)
local node = minetest.get_node_or_nil(pos)
if node.name == (trellis or "air") then
node = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
if node and minetest.get_item_group(node.name, "soil") >= 1 then
return true
end
end
return false
end
local function planting(base_pos, mem, slot)
local pos = mem.pos_tbl and mem.pos_tbl[mem.steps]
mem.steps = (mem.steps or 1) + 1
if pos and lib.not_protected(base_pos, pos) then
local stack = bot_inv_take_item(base_pos, slot, 1)
if stack and stack ~= "" then
local plant = stack:get_name()
if plant then
local item = signs_bot.FarmingSeed[plant]
if item and soil_availabe(pos, signs_bot.FarmingNeedTrellis[item]) then
if minetest.registered_nodes[item] then
local p2 = minetest.registered_nodes[item].place_param2 or 1
minetest.set_node(pos, {name = item, param2 = p2})
else
minetest.set_node(pos, {name = item})
end
minetest.sound_play("default_place_node", {pos = pos, gain = 1.0})
if not_farming_redo then
minetest.get_node_timer(pos):start(math.random(166, 286))
end
else
bot_inv_put_item(base_pos, 0, ItemStack(plant))
end
end
end
end
end
signs_bot.register_botcommand("sow_seed", {
mod = "farming",
params = "<slot>",
num_param = 1,
description = S("Sow farming seeds\nin front of the robot"),
check = function(slot)
slot = tonumber(slot)
return slot and slot > 0 and slot < 9
end,
cmnd = function(base_pos, mem, slot)
slot = tonumber(slot)
if not mem.steps then
mem.pos_tbl = signs_bot.lib.gen_position_table(mem.robot_pos, mem.robot_param2, 3, 3, 0)
mem.steps = 1
end
mem.pos_tbl = mem.pos_tbl or {}
planting(base_pos, mem, slot)
if mem.steps > #mem.pos_tbl then
mem.steps = nil
return signs_bot.DONE
end
return signs_bot.BUSY
end,
})
local function harvesting(base_pos, mem)
local pos = mem.pos_tbl and mem.pos_tbl[mem.steps]
mem.steps = (mem.steps or 1) + 1
if pos and lib.not_protected(base_pos, pos) then
local node = minetest.get_node_or_nil(pos)
if signs_bot.FarmingCrop[node.name] then
local trellis = signs_bot.FarmingKeepTrellis[node.name]
if trellis then
minetest.set_node(pos, {name = trellis})
elseif not trellis then
minetest.remove_node(pos)
end
-- Do not cache the result of get_node_drops; it is a probabilistic function!
local drops = minetest.get_node_drops(node.name)
for _,itemstring in ipairs(drops) do
if not trellis or trellis ~= itemstring then
local leftover = bot_inv_put_item(base_pos, 0, ItemStack(itemstring))
if leftover and leftover:get_count() > 0 then
signs_bot.lib.drop_items(mem.robot_pos, leftover)
end
end
end
end
end
end
signs_bot.register_botcommand("harvest", {
mod = "farming",
params = "",
num_param = 0,
description = S("Harvest farming products\nin front of the robot\non a 3x3 field."),
cmnd = function(base_pos, mem)
if not mem.steps then
mem.pos_tbl = signs_bot.lib.gen_position_table(mem.robot_pos, mem.robot_param2, 3, 3, 0)
mem.steps = 1
end
mem.pos_tbl = mem.pos_tbl or {}
harvesting(base_pos, mem)
if mem.steps > #mem.pos_tbl then
mem.steps = nil
return signs_bot.DONE
end
return signs_bot.BUSY
end,
})
local function plant_sapling(base_pos, mem, slot)
local pos = lib.dest_pos(mem.robot_pos, mem.robot_param2, {0})
if lib.not_protected(base_pos, pos) and soil_availabe(pos) then
local stack = bot_inv_take_item(base_pos, slot, 1)
local item = stack and signs_bot.TreeSaplings[stack:get_name()]
if item and item.sapling then
minetest.set_node(pos, {name = item.sapling, paramtype2 = "wallmounted", param2 = 1})
if item.t1 ~= nil then
-- We have to simulate "on_place" and start the timer by hand
-- because the after_place_node function checks player rights and can't therefore
-- be used.
minetest.get_node_timer(pos):start(math.random(item.t1, item.t2))
end
end
end
end
signs_bot.register_botcommand("plant_sapling", {
mod = "farming",
params = "<slot>",
num_param = 1,
description = S("Plant a sapling\nin front of the robot"),
check = function(slot)
slot = tonumber(slot)
return slot and slot > 0 and slot < 9
end,
cmnd = function(base_pos, mem, slot)
slot = tonumber(slot)
plant_sapling(base_pos, mem, slot)
return signs_bot.DONE
end,
})
local CMD = [[dig_sign 1
move
harvest
sow_seed 1
backward
place_sign 1
turn_around]]
signs_bot.register_sign({
name = "farming",
description = S('Sign "farming"'),
commands = CMD,
image = "signs_bot_sign_farming.png",
})
minetest.register_craft({
output = "signs_bot:farming 2",
recipe = {
{"group:wood", "default:stick", "group:wood"},
{"dye:black", "default:stick", "dye:yellow"},
{"dye:grey", "", ""}
}
})
if minetest.get_modpath("doc") then
doc.add_entry("signs_bot", "farming", {
name = S("Sign 'farming'"),
data = {
item = "signs_bot:farming",
text = table.concat({
S("Used to harvest and seed a 3x3 field."),
S("Place the sign in front of the field."),
S("The seed to be placed has to be in the first inventory slot of the bot."),
S("When finished, the bot turns."),
}, "\n")
},
})
end