421 lines
12 KiB
Lua
421 lines
12 KiB
Lua
--[[
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TechAge
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=======
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Copyright (C) 2019-2022 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
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TA3/TA4 Pump
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]]--
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local S2P = minetest.string_to_pos
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local P2S = minetest.pos_to_string
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local M = minetest.get_meta
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local S = techage.S
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local Pipe = techage.LiquidPipe
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local liquid = networks.liquid
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local Flip = networks.Flip
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local STANDBY_TICKS = 3
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local COUNTDOWN_TICKS = 4
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local CYCLE_TIME = 2
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local CAPA = 4
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local WRENCH_MENU = {
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{
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type = "output",
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name = "flowrate",
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label = S("Total flow rate"),
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tooltip = S("Total flow rate in liquid units"),
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},
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{
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type = "number",
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name = "limit",
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label = S("Number of units"),
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tooltip = S("Number of liquid units that are allowed to be pumped"),
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default = "0",
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},
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}
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local State3 = techage.NodeStates:new({
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node_name_passive = "techage:t3_pump",
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node_name_active = "techage:t3_pump_on",
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infotext_name = S("TA3 Pump"),
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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})
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local State4 = techage.NodeStates:new({
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node_name_passive = "techage:t4_pump",
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node_name_active = "techage:t4_pump_on",
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infotext_name = S("TA4 Pump"),
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cycle_time = CYCLE_TIME,
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standby_ticks = STANDBY_TICKS,
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})
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local function handle_pump_limit(pos, nvm)
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local val = M(pos):get_int("limit")
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if val and val > 0 then
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nvm.limit = val
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nvm.num_items = 0
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else
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nvm.limit = nil
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nvm.num_items = nil
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end
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end
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-- Function returns the number of pumped units
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local function pump(pos, mem, nvm, state, outdir, units)
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local taken, name = liquid.take(pos, Pipe, Flip[outdir], nil, units, mem.dbg_cycles > 0)
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if taken > 0 and name then
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local leftover = liquid.put(pos, Pipe, outdir, name, taken, mem.dbg_cycles > 0)
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if leftover and leftover > 0 then
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-- air needs no tank
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if name == "air" then
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state:keep_running(pos, nvm, COUNTDOWN_TICKS)
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return 0
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end
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liquid.untake(pos, Pipe, Flip[outdir], name, leftover)
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if leftover == taken then
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state:blocked(pos, nvm)
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return 0
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end
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return taken - leftover
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end
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return taken
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else
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state:idle(pos, nvm)
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return 0
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end
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end
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local function pumping(pos, nvm, state, capa)
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local mem = techage.get_mem(pos)
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mem.dbg_cycles = (mem.dbg_cycles or 0) - 1
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local outdir = M(pos):get_int("outdir")
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if not nvm.limit then
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local num = pump(pos, mem, nvm, state, outdir, capa)
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if num > 0 then
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state:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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return num
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elseif nvm.num_items < nvm.limit then
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local num = math.min(capa, nvm.limit - nvm.num_items)
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num = pump(pos, mem, nvm, state, outdir, num)
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if num > 0 then
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nvm.num_items = nvm.num_items + num
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if nvm.num_items >= nvm.limit then
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state:stop(pos, nvm)
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else
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state:keep_running(pos, nvm, COUNTDOWN_TICKS)
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end
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end
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return num
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end
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return 0
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end
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local function after_place_node3(pos, placer)
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local nvm = techage.get_nvm(pos)
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local number = techage.add_node(pos, "techage:t3_pump")
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State3:node_init(pos, nvm, number)
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
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Pipe:after_place_node(pos)
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end
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local function after_place_node4(pos, placer)
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local nvm = techage.get_nvm(pos)
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local number = techage.add_node(pos, "techage:t4_pump")
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State4:node_init(pos, nvm, number)
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M(pos):set_int("outdir", networks.side_to_outdir(pos, "R"))
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Pipe:after_place_node(pos)
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end
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local function node_timer3(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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pumping(pos, nvm, State3, CAPA)
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return State3:is_active(nvm)
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end
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local function node_timer4(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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nvm.flowrate = (nvm.flowrate or 0) + pumping(pos, nvm, State4, CAPA * 2)
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return State4:is_active(nvm)
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end
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local function on_rightclick(pos, node, clicker)
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if minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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local nvm = techage.get_nvm(pos)
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if node.name == "techage:t3_pump" then
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local mem = techage.get_mem(pos)
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mem.dbg_cycles = 5
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State3:start(pos, nvm)
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elseif node.name == "techage:t3_pump_on" then
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State3:stop(pos, nvm)
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elseif node.name == "techage:t4_pump" then
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local mem = techage.get_mem(pos)
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mem.dbg_cycles = 5
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handle_pump_limit(pos, nvm)
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State4:start(pos, nvm)
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elseif node.name == "techage:t4_pump_on" then
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State4:stop(pos, nvm)
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end
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end
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local function ta_rotate_node(pos, node, new_param2)
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Pipe:after_dig_node(pos)
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minetest.swap_node(pos, {name = node.name, param2 = new_param2})
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Pipe:after_place_node(pos)
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M(pos):set_int("outdir", techage.side_to_outdir("R", new_param2))
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end
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local function after_dig_node(pos, oldnode, oldmetadata, digger)
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Pipe:after_dig_node(pos)
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techage.remove_node(pos, oldnode, oldmetadata)
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techage.del_mem(pos)
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end
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local ta3_tiles_pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png",
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"techage_filling_ta3.png^techage_frame_ta3_bottom.png^techage_appl_arrow.png",
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"techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_pump.png^techage_frame_ta3.png^[transformFX",
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"techage_filling_ta3.png^techage_appl_pump.png^techage_frame_ta3.png",
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}
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local ta4_tiles_pas = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_arrow.png",
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"techage_filling_ta4.png^techage_frame_ta4_bottom.png^techage_appl_arrow.png",
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"techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_appl_pump.png^techage_frame_ta4.png^[transformFX",
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"techage_filling_ta4.png^techage_appl_pump.png^techage_frame_ta4.png",
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}
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local ta3_tiles_act = {
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-- up, down, right, left, back, front
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"techage_filling_ta3.png^techage_frame_ta3_top.png^techage_appl_arrow.png",
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"techage_filling_ta3.png^techage_frame_ta3_bottom.png^techage_appl_arrow.png",
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"techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png",
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"techage_filling_ta3.png^techage_appl_hole_pipe.png^techage_frame_ta3.png",
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{
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name = "techage_filling8_ta3.png^techage_appl_pump8.png^techage_frame8_ta3.png^[transformFX",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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{
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name = "techage_filling8_ta3.png^techage_appl_pump8.png^techage_frame8_ta3.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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}
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local ta4_tiles_act = {
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-- up, down, right, left, back, front
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"techage_filling_ta4.png^techage_frame_ta4_top.png^techage_appl_arrow.png",
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"techage_filling_ta4.png^techage_frame_ta4_bottom.png^techage_appl_arrow.png",
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"techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png",
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"techage_filling_ta4.png^techage_appl_hole_pipe.png^techage_frame_ta4.png",
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{
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name = "techage_filling8_ta4.png^techage_appl_pump8.png^techage_frame8_ta4.png^[transformFX",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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{
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name = "techage_filling8_ta4.png^techage_appl_pump8.png^techage_frame8_ta4.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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}
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minetest.register_node("techage:t3_pump", {
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description = S("TA3 Pump"),
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tiles = ta3_tiles_pas,
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after_place_node = after_place_node3,
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on_rightclick = on_rightclick,
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on_timer = node_timer3,
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after_dig_node = after_dig_node,
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ta_rotate_node = ta_rotate_node,
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on_rotate = screwdriver.disallow,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:t3_pump_on", {
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description = S("TA3 Pump"),
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tiles = ta3_tiles_act,
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--after_place_node = after_place_node3,
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on_rightclick = on_rightclick,
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on_timer = node_timer3,
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after_dig_node = after_dig_node,
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on_rotate = screwdriver.disallow,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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diggable = false,
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groups = {not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("techage:t4_pump", {
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description = S("TA4 Pump"),
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tiles = ta4_tiles_pas,
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after_place_node = after_place_node4,
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on_rightclick = on_rightclick,
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on_timer = node_timer4,
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after_dig_node = after_dig_node,
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ta_rotate_node = ta_rotate_node,
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on_rotate = screwdriver.disallow,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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groups = {cracky=2},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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ta4_formspec = WRENCH_MENU,
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})
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minetest.register_node("techage:t4_pump_on", {
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description = S("TA4 Pump"),
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tiles = ta4_tiles_act,
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--after_place_node = after_place_node4,
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on_rightclick = on_rightclick,
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on_timer = node_timer4,
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after_dig_node = after_dig_node,
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on_rotate = screwdriver.disallow,
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paramtype2 = "facedir",
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on_rotate = screwdriver.disallow,
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diggable = false,
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groups = {not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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})
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techage.register_node({"techage:t3_pump", "techage:t3_pump_on"}, {
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on_recv_message = function(pos, src, topic, payload)
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return State3:on_receive_message(pos, topic, payload)
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end,
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})
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techage.register_node({"techage:t4_pump", "techage:t4_pump_on"}, {
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on_recv_message = function(pos, src, topic, payload)
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if topic == "limit" then -- Set pump limit
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local nvm = techage.get_nvm(pos)
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State4:stop(pos, nvm)
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local val = tonumber(payload) or 0
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if val and val > 0 then
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nvm.limit = val
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nvm.num_items = 0
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M(pos):set_int("limit", val)
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else
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nvm.limit = nil
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nvm.num_items = nil
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M(pos):set_string("limit", "")
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end
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return true
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elseif topic == "count" then -- Get number of pumped units
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local nvm = techage.get_nvm(pos)
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return nvm.num_items or 0
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elseif topic == "flowrate" then -- Get total number of pumped units
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local nvm = techage.get_nvm(pos)
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return nvm.flowrate or 0
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else
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if topic == "on" then
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local nvm = techage.get_nvm(pos)
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handle_pump_limit(pos, nvm)
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end
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return State4:on_receive_message(pos, topic, payload)
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end
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end,
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on_beduino_receive_cmnd = function(pos, src, topic, payload)
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if (topic == 69 or topic == 21) and payload then -- Set pump limit
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local nvm = techage.get_nvm(pos)
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State4:stop(pos, nvm)
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if payload[1] > 0 then
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nvm.limit = payload[1]
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nvm.num_items = 0
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M(pos):set_int("limit", payload[1])
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else
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nvm.limit = nil
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nvm.num_items = nil
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M(pos):set_string("limit", "")
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end
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return 0
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else
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if topic == 1 then
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local nvm = techage.get_nvm(pos)
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handle_pump_limit(pos, nvm)
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end
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return State4:on_beduino_receive_cmnd(pos, topic, payload)
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end
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end,
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on_beduino_request_data = function(pos, src, topic, payload)
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if topic == 137 then -- Get total number of pumped units
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local nvm = techage.get_nvm(pos)
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return 0, {nvm.flowrate or 0}
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elseif topic == 151 then -- Get number of pumped units
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local nvm = techage.get_nvm(pos)
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return 0, {nvm.num_items or 0}
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else
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return State4:on_beduino_request_data(pos, topic, payload)
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end
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end,
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})
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-- Pumps have to provide one output and one input side
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liquid.register_nodes({
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"techage:t3_pump", "techage:t3_pump_on",
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"techage:t4_pump", "techage:t4_pump_on",
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}, Pipe, "pump", {"L", "R"}, {})
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minetest.register_craft({
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output = "techage:t3_pump 2",
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recipe = {
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{"group:wood", "techage:iron_ingot", "group:wood"},
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{"techage:ta3_pipeS", "techage:usmium_nuggets", "techage:ta3_pipeS"},
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{"group:wood", "techage:iron_ingot", "group:wood"},
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},
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})
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minetest.register_craft({
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output = "techage:t4_pump",
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recipe = {
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{"default:tin_ingot", "dye:blue", "default:steel_ingot"},
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{"", "techage:t3_pump", ""},
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{"", "", ""},
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},
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})
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