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forked from MTSR/telegram

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Author SHA1 Message Date
Aleksandr Avdeev
499967bf52 Доработать мод:
- руссификация;
- привязка отправки сообщения в конкретный топик.
2024-10-09 16:51:45 +03:00
4 changed files with 12 additions and 5 deletions

1
.gitignore vendored Normal file
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/.idea/

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@ -4,4 +4,4 @@
* telegram.timeout -- update periodicity. The bot does check for the new messages with this timeout, but the in-game messages are sent to telegram immediately. Increase for better performance.
* telegram.announce_mode -- announce player joining or leaving. Available options: none, privileged, all. Priviliged means interact for now. Player deaths may be announced in the future, but not yet.
* telegram.message_color -- color of the telegram messages in the in-game chat
* telegram.message_thread_id - unique identifier (Integer) of a message thread to which the message belongs; for supergroups only

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@ -1,3 +1,5 @@
local S = minetest.get_translator("telegram")
local current_mod_name = minetest.get_current_modname()
local modpath = minetest.get_modpath(current_mod_name)
@ -84,7 +86,7 @@ local function process_updates(response)
http_in_progress = false
end
function telegram.send_message(chat_id, text)
function telegram.send_message(chat_id, text, message_thread_id)
local allowed_parse_mode = {
["Markdown"] = true,
["HTML"] = true
@ -165,7 +167,7 @@ end)
-- Don't send messages from MT to telegram if we don't know where to
if chat_id then
minetest.register_on_chat_message(function(name, message)
telegram.send_message(chat_id, "<" .. name .. "> " .. message)
telegram.send_message(chat_id, "<" .. name .. "> " .. message, message_thread_id)
return false
end)
@ -173,14 +175,14 @@ if chat_id then
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
if announce_mode == ANNOUNCE_ALL or minetest.check_player_privs(name, "interact") then
telegram.send_message(chat_id, name .. " joined the game.")
telegram.send_message(chat_id, name .. S(" joined the game."), message_thread_id)
end
end)
minetest.register_on_leaveplayer(function(player, timed_out)
local name = player:get_player_name()
if announce_mode == ANNOUNCE_ALL or minetest.check_player_privs(name, "interact") then
telegram.send_message(chat_id, name .. " left the game.")
telegram.send_message(chat_id, name .. S(" left the game."), message_thread_id)
end
end)
end

4
locale/telegram.ru.tr Normal file
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# textdomain: telegram
joined the game.= вошёл в игру.
left the game.= покинул игру.