Update init.lua
changed sounds for estate door from stone to wood
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init.lua
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init.lua
@ -1070,5 +1070,5 @@ doors.register("artdeco:estatedoor", {
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tiles = {{ name = "artdeco_estate_door.png", backface_culling = true }},
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tiles = {{ name = "artdeco_estate_door.png", backface_culling = true }},
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groups = {choppy=2,cracky=2,door=1},
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groups = {choppy=2,cracky=2,door=1},
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protected = false,
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protected = false,
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_wood_defaults(),
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})
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})
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