From 76f022ec5cc3bc02069d60d95daf1b6f09983558 Mon Sep 17 00:00:00 2001 From: bad Date: Tue, 4 Feb 2025 05:43:04 +0300 Subject: [PATCH] revert 67a8d95fa5bf5895562199be04d0bc8a0ad42ea9 revert homedecor errors, aliasing error suppress, block sound error --- depends.txt | 5 - description.txt | 1 - locale/de.txt | 67 --------- locale/es.txt | 52 ------- locale/fr.txt | 72 --------- locale/it.txt | 70 --------- locale/template.txt | 64 -------- nodes.lua | 8 +- panes.lua | 54 ------- stairsplus/aliases.lua | 70 --------- stairsplus/conversion.lua | 141 ------------------ textures/default_brick.png | Bin 716 -> 0 bytes textures/default_fence_overlay.png | Bin 285 -> 0 bytes textures/invisible.png | Bin 68 -> 0 bytes textures/moreblocks_blue1.png | Bin 97 -> 0 bytes textures/moreblocks_coal_glass.png | Bin 155 -> 0 bytes textures/moreblocks_coal_glass_detail.png | Bin 159 -> 0 bytes textures/moreblocks_cyan1.png | Bin 97 -> 0 bytes textures/moreblocks_empty_bookshelf.png | Bin 219 -> 0 bytes textures/moreblocks_fence_jungle_wood.png | Bin 204 -> 0 bytes textures/moreblocks_fence_wood.png | Bin 480 -> 0 bytes textures/moreblocks_glass.png | Bin 210 -> 0 bytes textures/moreblocks_glow_glass.png | Bin 157 -> 0 bytes textures/moreblocks_glow_glass_detail.png | Bin 161 -> 0 bytes textures/moreblocks_green1.png | Bin 97 -> 0 bytes textures/moreblocks_grey1.png | Bin 97 -> 0 bytes textures/moreblocks_iron_glass.png | Bin 158 -> 0 bytes textures/moreblocks_iron_glass_detail.png | Bin 163 -> 0 bytes textures/moreblocks_magenta1.png | Bin 97 -> 0 bytes textures/moreblocks_red1.png | Bin 97 -> 0 bytes textures/moreblocks_split_stone_tile_alt.png | Bin 306 -> 0 bytes textures/moreblocks_super_glow_glass.png | Bin 154 -> 0 bytes .../moreblocks_super_glow_glass_detail.png | Bin 156 -> 0 bytes textures/moreblocks_trap_glass.png | Bin 170 -> 0 bytes textures/moreblocks_trap_glow_glass.png | Bin 170 -> 0 bytes textures/moreblocks_trap_stone.png | Bin 333 -> 0 bytes textures/moreblocks_trap_super_glow_glass.png | Bin 170 -> 0 bytes textures/moreblocks_white1.png | Bin 97 -> 0 bytes textures/moreblocks_wood_tile_up.png | Bin 289 -> 0 bytes textures/moreblocks_xpanes_coal.png | Bin 154 -> 0 bytes textures/moreblocks_xpanes_iron.png | Bin 152 -> 0 bytes textures/moreblocks_yellow1.png | Bin 97 -> 0 bytes 42 files changed, 2 insertions(+), 602 deletions(-) delete mode 100644 depends.txt delete mode 100644 description.txt delete mode 100644 locale/de.txt delete mode 100644 locale/es.txt delete mode 100644 locale/fr.txt delete mode 100644 locale/it.txt delete mode 100644 locale/template.txt delete mode 100644 panes.lua delete mode 100644 stairsplus/aliases.lua delete mode 100644 stairsplus/conversion.lua delete mode 100644 textures/default_brick.png delete mode 100644 textures/default_fence_overlay.png delete mode 100644 textures/invisible.png delete mode 100644 textures/moreblocks_blue1.png delete mode 100644 textures/moreblocks_coal_glass.png delete mode 100644 textures/moreblocks_coal_glass_detail.png delete mode 100644 textures/moreblocks_cyan1.png delete mode 100644 textures/moreblocks_empty_bookshelf.png delete mode 100644 textures/moreblocks_fence_jungle_wood.png delete mode 100644 textures/moreblocks_fence_wood.png delete mode 100644 textures/moreblocks_glass.png delete mode 100644 textures/moreblocks_glow_glass.png delete mode 100644 textures/moreblocks_glow_glass_detail.png delete mode 100644 textures/moreblocks_green1.png delete mode 100644 textures/moreblocks_grey1.png delete mode 100644 textures/moreblocks_iron_glass.png delete mode 100644 textures/moreblocks_iron_glass_detail.png delete mode 100644 textures/moreblocks_magenta1.png delete mode 100644 textures/moreblocks_red1.png delete mode 100644 textures/moreblocks_split_stone_tile_alt.png delete mode 100644 textures/moreblocks_super_glow_glass.png delete mode 100644 textures/moreblocks_super_glow_glass_detail.png delete mode 100644 textures/moreblocks_trap_glass.png delete mode 100644 textures/moreblocks_trap_glow_glass.png delete mode 100644 textures/moreblocks_trap_stone.png delete mode 100644 textures/moreblocks_trap_super_glow_glass.png delete mode 100644 textures/moreblocks_white1.png delete mode 100644 textures/moreblocks_wood_tile_up.png delete mode 100644 textures/moreblocks_xpanes_coal.png delete mode 100644 textures/moreblocks_xpanes_iron.png delete mode 100644 textures/moreblocks_yellow1.png diff --git a/depends.txt b/depends.txt deleted file mode 100644 index 4190561..0000000 --- a/depends.txt +++ /dev/null @@ -1,5 +0,0 @@ -default -intllib? -farming? -wool? -moreores? diff --git a/description.txt b/description.txt deleted file mode 100644 index 95d7a92..0000000 --- a/description.txt +++ /dev/null @@ -1 +0,0 @@ -Adds various miscellaneous blocks to the game. diff --git a/locale/de.txt b/locale/de.txt deleted file mode 100644 index 542f977..0000000 --- a/locale/de.txt +++ /dev/null @@ -1,67 +0,0 @@ -# Translation by Xanthin - -###init.lua### -[moreblocks] loaded. = [moreblocks] geladen. - -###nodes.lua### -Jungle Wood Fence = Tropenholzzaun -Empty Bookshelf = Leeres Buecherregal -Clean Glass = Klares Glas -Plankstone = Brettstein -Wooden Tile = Holzfliese -Full Wooden Tile = Vollholzfliese -Centered Wooden Tile = Holzfliese mittig -Up Wooden Tile = Holzfliese oben -Down Wooden Tile = Holzfliese unten -Left Wooden Tile = Holzfliese links -Right Wooden Tile = Holzfliese rechts -Circle Stone Bricks = Kreissteinziegel -Stone Tile = Steinfliese -Split Stone Tile = Geteilte Steinfliese -Glow Glass = Leuchtglas -Super Glow Glass = Superleuchtglas -Coal Glass = Kohleglas -Iron Glass = Eisenglas -Coal Checker = Karierte Kohle -Iron Checker = Kariertes Eisen -Trap Stone = Steinfalle -Trap Glass = Glasfalle -Trap Glow Glass = Leuchtglasfalle -Trap Super Glow Glass = Superleuchtglasfalle -Coal Stone = Kohlestein -Iron Stone = Eisenstein -Coal Stone Bricks = Kohlesteinziegel -Iron Stone Bricks = Eisensteinziegel -Cactus Checker = Karierter Kaktus -Cactus Brick = Kaktusziegel -Sweeper = Besen -Jungle Stick = Tropenholzstock -Rope = Seil -All-faces Tree = Baumscheibenstamm - -###circular_saw.lua### -Circular Saw = Kreissaege -Circular saw, empty (owned by %s) = Kreissaege, leer (gehoert %s) -Circular saw, working with %s (owned by %s) = Kreissaege, arbeitet mit %s (gehoert %s) -Circular saw, empty = Kreissaege, leer -Circular saw is empty (owned by %s) = Kreissaege ist leer (gehoert %s) - -Input\nmaterial = Ausgangs-\nmaterial -Left-over = Rest -Max = Anzahl -Set = Ok -Recycle\noutput = Wiederver-\nwerten - -###./stairsplus/*### -%s Stairs = %streppe -%s Slab = %sstufe -%s Panel = %spaneel -%s Microblock = %smikroblock - -%s Pane = %sscheibe -%s Fence = %szaun - -###ownership.lua### -someone = jemand -Sorry, %s owns that spot. = Tut mir leid, %s gehoert diese Stelle. - diff --git a/locale/es.txt b/locale/es.txt deleted file mode 100644 index d11ba49..0000000 --- a/locale/es.txt +++ /dev/null @@ -1,52 +0,0 @@ -# Translation by kaeza - -[moreblocks] loaded. = [moreblocks] cargado. - -Jungle Wooden Planks = Tablones de madera de jungla -Empty Bookshelf = Estante para libros vacío -Clean Glass = Cristal Limpio -Plankstone = Tablones de piedra -Wooden Tile = Parquet -Full Wooden Tile = Parquet Completo -Centered Wooden Tile = Parquet Centrado -Up Wooden Tile = Parquet Superior -Down Wooden Tile = Parquet Inferior -Left Wooden Tile = Parquet Izquierdo -Right Wooden Tile = Parquet Derecho -Circle Stone Bricks = Bloques de Piedra Circulares -Stone Tile = Baldosa de Piedra -Split Stone Tile = Baldosas de Piedra Partida -Glow Glass = Cristal Brillante -Super Glow Glass = Cristal Súper Brillante -Coal Glass = Cristal con Carbón -Iron Glass = Cristal con Hierro -Coal Checker = Cuadros de Carbón -Iron Checker = Cuadros de Hierro -Trap Stone = Piedra Trampa -Trap Glass = Cristal Trampa -Coal Stone = Carbón y Piedra -Iron Stone = Hierro y Piedra -Cactus Checker = Cuadros de Cactus -Cactus Brick = Ladrillos de Cactus -Sweeper = Limpiador -Jungle Stick = Varita de Madera de Jungla -Horizontal Tree = Tronco de árbol horizontal -Horizontal Jungle Tree = Tronco de árbol de la jungla horizontal -Rope = Soga -All-faces Tree = Tronco de Árbol - -%s Stairs = Escalera de %s -%s Slab = Losa de %s -%s Panel = Panel de %s -%s Microblock = Microbloque de %s - -Wooden = Madera -Papyrus = Papiro -Dry Shrub = Arbusto Desértico -Sapling = Brote de Árbol -Wooden Planks = Tablones de Madera -Ladder = Escalera de Mano -Glass = Cristal - -%s Pane = Panel de %s -%s Fence = Valla de %s diff --git a/locale/fr.txt b/locale/fr.txt deleted file mode 100644 index 6bd7f98..0000000 --- a/locale/fr.txt +++ /dev/null @@ -1,72 +0,0 @@ -# Translation by Calinou - -###init.lua### -[moreblocks] loaded. = [moreblocks] a t charg. - -Jungle Wooden Planks = Planches de bois de jungle -Empty Bookshelf = tagre vide -Clean Glass = Verre propre -Plankstone = Pierre-bois -Wooden Tile = Dalle en bois -Full Wooden Tile = Dalle en bois complte -Centered Wooden Tile = Dalle en bois centre -Up Wooden Tile = Dalle en bois vers le haut -Down Wooden Tile = Dalle en bois vers le bas -Left Wooden Tile = Dalle en bois vers la gauche -Right Wooden Tile = Dalle en bois vers la droite -Circle Stone Bricks = Briques en pierre circulaires -Stone Tile = Dalle en pierre -Split Stone Tile = Dalle en pierre dcoupe -Glow Glass = Verre brillant -Super Glow Glass = Verre trs brillant -Coal Glass = Verre de charbon -Iron Glass = Verre de fer -Coal Checker = Damier en charbon -Iron Checker = Damier en fer -Trap Stone = Pierre traversable -Trap Glass = Verre traversable -Trap Glow Glass = Verre brillant traversable -Trap Super Glow Glass = Verre trs brillant traversable -Coal Stone = Pierre de charbon -Iron Stone = Pierre de fer -Coal Stone Bricks = Briques en pierre de charbon -Iron Stone Bricks = Briques en pierre de fer -Cactus Checker = Damier en cactus -Cactus Brick = Briques de cactus -Sweeper = Balai -Jungle Stick = Bton en bois de jungle -Horizontal Tree = Tronc d'arbre horizontal -Horizontal Jungle Tree = Tronc d'arbre de jungle horizontal -Rope = Corde -All-faces Tree = Tronc d'arbre - -###redefinition.lua### -Wooden = bois -Papyrus = Papyrus -Dry Shrub = Buisson mort -Sapling = Pousse d'arbre -Wooden Planks = Planches de bois -Ladder = chelle -Glass = Verre - -###circular_saw.lua### -Circular Saw = Scie circulaire -Circular saw, empty (owned by %s) = Scie circulaire, vide (proprit de %s) -Circular saw, working with %s (owned by %s) = Scie circulaire, manipule %s (proprit de %s) -Circular saw, empty = Scie circulaire, vide -Circular saw is empty (owned by %s) = Scie circulaire est vide (proprit de %s) - -Input material = Entre du matriel -Rest/microblocks = Reste/microbloc -Max: = Max: -Set = Fixer -Recycle output = Recyclage - -###./stairsplus/*### -%s Stairs = Escaliers en %s -%s Slab = Demi-dalle en %s -%s Panel = Barre en %s -%s Microblock = Microbloc en %s - -%s Pane = Panneau en %s -%s Fence = Barrire en %s \ No newline at end of file diff --git a/locale/it.txt b/locale/it.txt deleted file mode 100644 index 589e104..0000000 --- a/locale/it.txt +++ /dev/null @@ -1,70 +0,0 @@ -# -# Italian translation -# Translator: Emon -# - - -###init.lua### -[moreblocks] loaded. = [moreblocks] caricato. - -###nodes.lua### -Jungle Wood Fence = Recinzione in legno della giungla -Empty Bookshelf = Libreria vuota -Clean Glass = Vetro pulito -Plankstone = Pietra e legno -Wooden Tile = Mattonella in legno -Full Wooden Tile = Mattonella in legno pieno -Centered Wooden Tile = Mattonella in legno centrata -Up Wooden Tile = Mattonella in legno verso l'alto -Down Wooden Tile = Mattonella in legno verso il basso -Left Wooden Tile = Mattonella in legno verso sinistra -Right Wooden Tile = Mattonella in legno verso destra -Circle Stone Bricks = Mattoni concentrici in pietra -Stone Tile = Mattonella in pietra -Split Stone Tile = Mattonella in pietra divisa -Glow Glass = Vetro luminoso -Super Glow Glass = Super vetro luminoso -Coal Glass = Vetro e carbone -Iron Glass = Vetro e ferro -Coal Checker = Scacchiera in carbone -Iron Checker = Scacchiera in ferro -Trap Stone = Pietra trappola -Trap Glass = Vetro trappola -Trap Glow Glass = Vetro luminoso trappola -Trap Super Glow Glass = Super vetro luminoso trappola -Coal Stone = Pietra in carbone -Iron Stone = Pietra in ferro -Coal Stone Bricks = Mattoni di pietra in carbone -Iron Stone Bricks = Mattoni di pietra in ferro -Cactus Checker = Scacchiera in cactus -Cactus Brick = Mattoni di cactus -Sweeper = Spazzola -Jungle Stick = Bastone in legno della giungla -Rope = Corda -All-faces Tree = Albero su ogni lato - -###circular_saw.lua### -Circular Saw = Sega circolare -Circular saw, empty (owned by %s) = Sega circolare, vuota (di proprietà di %s) -Circular saw, working with %s (owned by %s) = Sega circolare, in funzione su %s (di proprietà di %s) -Circular saw, empty = Sega circolare, vuota -Circular saw is empty (owned by %s) = La sega circolare è vuota (di proprietà di %s) - -Input\nmaterial = Materiale\niniziale -Left-over = Scarto -Max = Max. -Set = Imp. -Recycle\noutput = Ricicla\nfinale - -###ownership.lua### -someone = qualcuno -Sorry, %s owns that spot. = Spiacente, quel punto è di proprietà di %s - -###./stairsplus/*### -%s Stairs = Scale - %s -%s Slab = Lastra - %s -%s Panel = Pannello - %s -%s Microblock = Microblocco %s - -%s Pane = Pannello - %s -%s Fence = Recinzione - %s diff --git a/locale/template.txt b/locale/template.txt deleted file mode 100644 index 2b88227..0000000 --- a/locale/template.txt +++ /dev/null @@ -1,64 +0,0 @@ -###init.lua### -[moreblocks] loaded. = - -###nodes.lua### -Jungle Wood Fence = -Empty Bookshelf = -Clean Glass = -Plankstone = -Wooden Tile = -Full Wooden Tile = -Centered Wooden Tile = -Up Wooden Tile = -Down Wooden Tile = -Left Wooden Tile = -Right Wooden Tile = -Circle Stone Bricks = -Stone Tile = -Split Stone Tile = -Glow Glass = -Super Glow Glass = -Coal Glass = -Iron Glass = -Coal Checker = -Iron Checker = -Trap Stone = -Trap Glass = -Trap Glow Glass = -Trap Super Glow Glass = -Coal Stone = -Iron Stone = -Coal Stone Bricks = -Iron Stone Bricks = -Cactus Checker = -Cactus Brick = -Sweeper = -Jungle Stick = -Rope = -All-faces Tree = - -###circular_saw.lua### -Circular Saw = -Circular saw, empty (owned by %s) = -Circular saw, working with %s (owned by %s) = -Circular saw, empty = -Circular saw is empty (owned by %s) = - -Input\nmaterial = -Left-over = -Max = -Set = -Recycle\noutput = - -###ownership.lua### -someone = -Sorry, %s owns that spot. = - -###./stairsplus/*### -%s Stairs = -%s Slab = -%s Panel = -%s Microblock = - -%s Pane = -%s Fence = diff --git a/nodes.lua b/nodes.lua index 97f5c73..ec1a650 100644 --- a/nodes.lua +++ b/nodes.lua @@ -12,8 +12,7 @@ local sound_wood = moreblocks.node_sound_wood_defaults() local sound_stone = moreblocks.node_sound_stone_defaults() local sound_glass = moreblocks.node_sound_glass_defaults() local sound_leaves = moreblocks.node_sound_leaves_defaults() -local sound_gravel = default.node_sound_gravel_defaults() -local sound_sand = default.node_sound_sand_defaults() + -- Don't break on 0.4.14 and earlier. local sound_metal = (moreblocks.node_sound_metal_defaults and moreblocks.node_sound_metal_defaults() or sound_stone) @@ -40,7 +39,7 @@ end local deprecated = (" ("..S('Deprecated')..")") -- start gravel add part 1 - +local sound_gravel = default.node_sound_gravel_defaults() local box_slope = { type = "fixed", @@ -940,8 +939,6 @@ local nodes = { } for name, def in pairs(nodes) do - if name ~= "tar" and core.get_modpath("building_blocks") then - --homedecor errors, aliasing error suppress def.is_ground_content = def.is_ground_content == true def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"} minetest.register_node("moreblocks:" ..name, def) @@ -973,7 +970,6 @@ for name, def in pairs(nodes) do sounds = def.sounds, }) end - end end -- Items diff --git a/panes.lua b/panes.lua deleted file mode 100644 index c89a1dd..0000000 --- a/panes.lua +++ /dev/null @@ -1,54 +0,0 @@ ---[[ -More Blocks: (x)pane definitions - -Copyright (c) 2018 Och Noe -Licensed under the zlib license. See LICENSE.md for more information. ---]] - - -xpanes.register_pane("coal_glass_pane", { - description = "Coal Glass Pane", - textures = {"moreblocks_coal_glass.png","xpanes_pane_half.png","moreblocks_xpanes_coal.png"}, - inventory_image = "moreblocks_coal_glass.png", - wield_image = "moreblocks_coal_glass.png", - sounds = default.node_sound_glass_defaults(), - groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, - recipe = { - { "moreblocks:coal_glass", "moreblocks:coal_glass", "moreblocks:coal_glass"}, - { "moreblocks:coal_glass", "moreblocks:coal_glass", "moreblocks:coal_glass"} - } -}) - -xpanes.register_pane("iron_glass_pane", { - description = "Iron Glass Pane", - textures = {"moreblocks_iron_glass.png","xpanes_pane_half.png","moreblocks_xpanes_iron.png"}, - inventory_image = "moreblocks_iron_glass.png", - wield_image = "moreblocks_iron_glass.png", - sounds = default.node_sound_glass_defaults(), - groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, - recipe = { - { "moreblocks:iron_glass", "moreblocks:iron_glass", "moreblocks:iron_glass"}, - { "moreblocks:iron_glass", "moreblocks:iron_glass", "moreblocks:iron_glass"} - } -}) - -xpanes.register_pane("clean_glass_pane", { - description = "Clean Glass Pane", - textures = {"moreblocks_clean_glass.png","xpanes_pane_half.png","xpanes_white.png"}, - inventory_image = "moreblocks_clean_glass.png", - wield_image = "moreblocks_clean_glass.png", - sounds = default.node_sound_glass_defaults(), - groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, - recipe = { - { "moreblocks:clean_glass", "moreblocks:clean_glass", "moreblocks:clean_glass"}, - { "moreblocks:clean_glass", "moreblocks:clean_glass", "moreblocks:clean_glass"} - } -}) - - - - --- ["iron_glass"] = { --- ["coal_glass"] = { --- ["clean_glass"] = { - diff --git a/stairsplus/aliases.lua b/stairsplus/aliases.lua deleted file mode 100644 index a4d95f0..0000000 --- a/stairsplus/aliases.lua +++ /dev/null @@ -1,70 +0,0 @@ ---[[ -More Blocks: alias definitions - -Copyright (c) 2011-2017 Hugo Locurcio and contributors. -Licensed under the zlib license. See LICENSE.md for more information. ---]] - -local function register_stairsplus_alias(modname, origname, newname) - minetest.register_alias(modname.. ":slab_" ..origname, "moreblocks:slab_" ..newname) - minetest.register_alias(modname.. ":slab_" ..origname.. "_inverted", "moreblocks:slab_" ..newname.. "_inverted") - minetest.register_alias(modname.. ":slab_" ..origname.. "_wall", "moreblocks:slab_" ..newname.. "_wall") - minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter", "moreblocks:slab_" ..newname.. "_quarter") - minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter_inverted", "moreblocks:slab_" ..newname.. "_quarter_inverted") - minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter_wall", "moreblocks:slab_" ..newname.. "_quarter_wall") - minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter", "moreblocks:slab_" ..newname.. "_three_quarter") - minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter_inverted", "moreblocks:slab_" ..newname.. "_three_quarter_inverted") - minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter_wall", "moreblocks:slab_" ..newname.. "_three_quarter_wall") - minetest.register_alias(modname.. ":stair_" ..origname, "moreblocks:stair_" ..newname) - minetest.register_alias(modname.. ":stair_" ..origname.. "_inverted", "moreblocks:stair_" ..newname.. "_inverted") - minetest.register_alias(modname.. ":stair_" ..origname.. "_wall", "moreblocks:stair_" ..newname.. "_wall") - minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half", "moreblocks:stair_" ..newname.. "_wall_half") - minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half_inverted", "moreblocks:stair_" ..newname.. "_wall_half_inverted") - minetest.register_alias(modname.. ":stair_" ..origname.. "_half", "moreblocks:stair_" ..newname.. "_half") - minetest.register_alias(modname.. ":stair_" ..origname.. "_half_inverted", "moreblocks:stair_" ..newname.. "_half_inverted") - minetest.register_alias(modname.. ":stair_" ..origname.. "_right_half", "moreblocks:stair_" ..newname.. "_right_half") - minetest.register_alias(modname.. ":stair_" ..origname.. "_right_half_inverted", "moreblocks:stair_" ..newname.. "_right_half_inverted") - minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half", "moreblocks:stair_" ..newname.. "_wall_half") - minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half_inverted", "moreblocks:stair_" ..newname.. "_wall_half_inverted") - minetest.register_alias(modname.. ":stair_" ..origname.. "_inner", "moreblocks:stair_" ..newname.. "_inner") - minetest.register_alias(modname.. ":stair_" ..origname.. "_inner_inverted", "moreblocks:stair_" ..newname.. "_inner_inverted") - minetest.register_alias(modname.. ":stair_" ..origname.. "_outer", "moreblocks:stair_" ..newname.. "_outer") - minetest.register_alias(modname.. ":stair_" ..origname.. "_outer_inverted", "moreblocks:stair_" ..newname.. "_outer_inverted") - minetest.register_alias(modname.. ":panel_" ..origname.. "_bottom", "moreblocks:panel_" ..newname.. "_bottom") - minetest.register_alias(modname.. ":panel_" ..origname.. "_top", "moreblocks:panel_" ..newname.. "_top") - minetest.register_alias(modname.. ":panel_" ..origname.. "_vertical", "moreblocks:panel_" ..newname.. "_vertical") - minetest.register_alias(modname.. ":micro_" ..origname.. "_bottom", "moreblocks:micro_" ..newname.. "_bottom") - minetest.register_alias(modname.. ":micro_" ..origname.. "_top", "moreblocks:micro_" ..newname.. "_top") -end - -register_stairsplus_alias("stairsplus", "stone", "stone") -register_stairsplus_alias("stairsplus", "wood", "wood") -register_stairsplus_alias("stairsplus", "pinewood", "pinewood") -register_stairsplus_alias("stairsplus", "cobble", "cobble") -register_stairsplus_alias("stairsplus", "brick", "brick") -register_stairsplus_alias("stairsplus", "sandstone", "sandstone") -register_stairsplus_alias("stairsplus", "glass", "glass") -register_stairsplus_alias("stairsplus", "tree", "tree") -register_stairsplus_alias("stairsplus", "jungletree", "jungletree") -register_stairsplus_alias("stairsplus", "pinetree", "pinetree") -register_stairsplus_alias("stairsplus", "desert_stone", "desert_stone") -register_stairsplus_alias("stairsplus", "steelblock", "steelblock") -register_stairsplus_alias("stairsplus", "mossycobble", "mossycobble") - -register_stairsplus_alias("moreblocks", "coalstone", "coal_stone") -register_stairsplus_alias("moreblocks", "junglewood", "jungle_wood") -register_stairsplus_alias("moreblocks", "circlestonebrick", "circle_stone_bricks") -register_stairsplus_alias("moreblocks", "ironstone", "iron_stone") -register_stairsplus_alias("moreblocks", "coalglass", "coal_glass") -register_stairsplus_alias("moreblocks", "ironglass", "iron_glass") -register_stairsplus_alias("moreblocks", "glowglass", "glow_glass") -register_stairsplus_alias("moreblocks", "superglowglass", "super_glow_glass") -register_stairsplus_alias("moreblocks", "coalchecker", "coal_checker") -register_stairsplus_alias("moreblocks", "ironchecker", "iron_checker") -register_stairsplus_alias("moreblocks", "cactuschecker", "cactus_checker") -register_stairsplus_alias("moreblocks", "ironstonebrick", "iron_stone_bricks") -register_stairsplus_alias("moreblocks", "stonesquare", "stone_tile") -register_stairsplus_alias("moreblocks", "splitstonesquare", "split_stone_tile") -register_stairsplus_alias("moreblocks", "woodtile", "wood_tile") -register_stairsplus_alias("moreblocks", "woodtile_centered", "wood_tile_centered") -register_stairsplus_alias("moreblocks", "woodtile_full", "wood_tile_full") diff --git a/stairsplus/conversion.lua b/stairsplus/conversion.lua deleted file mode 100644 index 16457f7..0000000 --- a/stairsplus/conversion.lua +++ /dev/null @@ -1,141 +0,0 @@ ---[[ -More Blocks: conversion - -Copyright (c) 2011-2017 Hugo Locurcio and contributors. -Licensed under the zlib license. See LICENSE.md for more information. ---]] - --- Function to convert all stairs/slabs/etc nodes from --- inverted, wall, etc to regular + 6d facedir - -local dirs1 = {21, 20, 23, 22, 21} -local dirs2 = {15, 8, 17, 6, 15} -local dirs3 = {14, 11, 16, 5, 14} - -function stairsplus:register_6dfacedir_conversion(modname, material) - --print("Register stairsplus 6d facedir conversion") - --print('ABM for '..modname..' "'..material..'"') - - local objects_list1 = { - modname.. ":slab_" ..material.. "_inverted", - modname.. ":slab_" ..material.. "_quarter_inverted", - modname.. ":slab_" ..material.. "_three_quarter_inverted", - modname.. ":stair_" ..material.. "_inverted", - modname.. ":stair_" ..material.. "_wall", - modname.. ":stair_" ..material.. "_wall_half", - modname.. ":stair_" ..material.. "_wall_half_inverted", - modname.. ":stair_" ..material.. "_half_inverted", - modname.. ":stair_" ..material.. "_right_half_inverted", - modname.. ":panel_" ..material.. "_vertical", - modname.. ":panel_" ..material.. "_top", - } - - local objects_list2 = { - modname.. ":slab_" ..material.. "_wall", - modname.. ":slab_" ..material.. "_quarter_wall", - modname.. ":slab_" ..material.. "_three_quarter_wall", - modname.. ":stair_" ..material.. "_inner_inverted", - modname.. ":stair_" ..material.. "_outer_inverted", - modname.. ":micro_" ..material.. "_top" - } - - for _, object in pairs(objects_list1) do - local flip_upside_down = false - local flip_to_wall = false - - local dest_object = object - - if string.find(dest_object, "_inverted") then - flip_upside_down = true - dest_object = string.gsub(dest_object, "_inverted", "") - end - - if string.find(object, "_top") then - flip_upside_down = true - dest_object = string.gsub(dest_object, "_top", "") - end - - if string.find(dest_object, "_wall") then - flip_to_wall = true - dest_object = string.gsub(dest_object, "_wall", "") - end - - if string.find(dest_object, "_vertical") then - flip_to_wall = true - dest_object = string.gsub(dest_object, "_vertical", "") - end - - if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then - dest_object = string.gsub(dest_object, "_half", "_right_half") - elseif string.find(dest_object, "_right_half") then - dest_object = string.gsub(dest_object, "_right_half", "_half") - end - - --print(" +---> convert " ..object) - --print(" | to " ..dest_object) - if false then -- ABM disabled - minetest.register_abm({ - nodenames = {object}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local fdir = node.param2 or 0 - local nfdir - - if flip_upside_down and not flip_to_wall then - nfdir = dirs1[fdir + 2] - elseif flip_to_wall and not flip_upside_down then - nfdir = dirs2[fdir + 1] - elseif flip_to_wall and flip_upside_down then - nfdir = dirs3[fdir + 2] - end - minetest.set_node(pos, {name = dest_object, param2 = nfdir}) - end - }) - end - end - - for _, object in pairs(objects_list2) do - local flip_upside_down = false - local flip_to_wall = false - - local dest_object = object - - if string.find(dest_object, "_inverted") then - flip_upside_down = true - dest_object = string.gsub(dest_object, "_inverted", "") - end - - if string.find(dest_object, "_top") then - flip_upside_down = true - dest_object = string.gsub(dest_object, "_top", 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