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forked from MTSR/moreblocks
moreblocks/nodes.lua
Richard Qian 4f9b05be4e Rename empty bookshelf to empty shelf
This to account for the fact that vessel shelves can now be used here. Additionally, really loop back to cobblestone in relationship to the stone tile and its variants.
2017-12-28 19:56:57 -08:00

398 lines
12 KiB
Lua

--[[
More Blocks: node definitions
Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
local S = moreblocks.intllib
local sound_wood = default.node_sound_wood_defaults()
local sound_stone = default.node_sound_stone_defaults()
local sound_glass = default.node_sound_glass_defaults()
local sound_leaves = default.node_sound_leaves_defaults()
-- Don't break on 0.4.14 and earlier.
local sound_metal = (default.node_sound_metal_defaults
and default.node_sound_metal_defaults() or sound_stone)
local function tile_tiles(name)
local tex = "moreblocks_" ..name.. ".png"
return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"}
end
local nodes = {
["wood_tile"] = {
description = S("Wooden Tile"),
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png",
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
"default_wood.png^moreblocks_wood_tile.png^[transformR90"},
sounds = sound_wood,
},
["wood_tile_center"] = {
description = S("Centered Wooden Tile"),
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
sounds = sound_wood,
},
["wood_tile_full"] = {
description = S("Full Wooden Tile"),
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
tiles = tile_tiles("wood_tile_full"),
sounds = sound_wood,
},
["wood_tile_up"] = {
description = S("Upwards Wooden Tile"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
sounds = sound_wood,
no_stairs = true,
},
["circle_stone_bricks"] = {
description = S("Circle Stone Bricks"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["grey_bricks"] = {
description = S("Stone Bricks"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["coal_stone_bricks"] = {
description = S("Coal Stone Bricks"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["iron_stone_bricks"] = {
description = S("Iron Stone Bricks"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["stone_tile"] = {
description = S("Stone Tile"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["split_stone_tile"] = {
description = S("Split Stone Tile"),
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"moreblocks_split_stone_tile_top.png",
"moreblocks_split_stone_tile.png"},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["split_stone_tile_alt"] = {
description = S("Checkered Stone Tile"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["tar"] = {
description = S("Tar"),
groups = {cracky = 2, tar_block = 1},
is_ground_content = false,
sounds = sound_stone,
},
["cobble_compressed"] = {
description = S("Compressed Cobblestone"),
groups = {cracky = 1},
is_ground_content = false,
sounds = sound_stone,
},
["plankstone"] = {
description = S("Plankstone"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {cracky = 3},
is_ground_content = false,
tiles = tile_tiles("plankstone"),
sounds = sound_stone,
},
["iron_glass"] = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
tiles = {"moreblocks_iron_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["coal_glass"] = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
tiles = {"moreblocks_coal_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["clean_glass"] = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
tiles = {"moreblocks_clean_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["cactus_brick"] = {
description = S("Cactus Brick"),
paramtype2 = "facedir",
place_param2 = 0,
groups = {cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["cactus_checker"] = {
description = S("Cactus Checker"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
tiles = {"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png",
"default_stone.png^moreblocks_cactus_checker.png^[transformR90",
"default_stone.png^moreblocks_cactus_checker.png^[transformR90"},
sounds = sound_stone,
},
["empty_shelf"] = {
description = S("Empty Shelf"),
paramtype2 = "facedir",
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
"default_wood.png", "moreblocks_empty_shelf.png", "moreblocks_empty_shelf.png"},
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
is_ground_content = false,
sounds = sound_wood,
furnace_burntime = 15,
no_stairs = true,
},
["coal_stone"] = {
description = S("Coal Stone"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["iron_stone"] = {
description = S("Iron Stone"),
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["coal_checker"] = {
description = S("Coal Checker"),
tiles = {"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png",
"default_stone.png^moreblocks_coal_checker.png^[transformR90",
"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["iron_checker"] = {
description = S("Iron Checker"),
tiles = {"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png",
"default_stone.png^moreblocks_iron_checker.png^[transformR90",
"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
groups = {stone = 1, cracky = 3},
is_ground_content = false,
sounds = sound_stone,
},
["trap_stone"] = {
description = S("Trap Stone"),
walkable = false,
groups = {cracky = 3},
is_ground_content = false,
sounds = sound_stone,
no_stairs = true,
},
["trap_glass"] = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["all_faces_tree"] = {
description = S("All-faces Tree"),
tiles = {"default_tree_top.png"},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 30,
},
["all_faces_jungle_tree"] = {
description = S("All-faces Jungle Tree"),
tiles = {"default_jungletree_top.png"},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 38,
},
["all_faces_pine_tree"] = {
description = S("All-faces Pine Tree"),
tiles = {"default_pine_tree_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 26,
},
["all_faces_acacia_tree"] = {
description = S("All-faces Acacia Tree"),
tiles = {"default_acacia_tree_top.png"},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = sound_wood,
furnace_burntime = 34,
},
["all_faces_aspen_tree"] = {
description = S("All-faces Aspen Tree"),
tiles = {"default_aspen_tree_top.png"},
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = sound_wood,
furnace_burntime = 22,
},
["glow_glass"] = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
light_source = 11,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_glow_glass"] = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
light_source = 11,
walkable = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["super_glow_glass"] = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
light_source = default.LIGHT_MAX,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_trap_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
light_source = default.LIGHT_MAX,
walkable = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
no_stairs = true,
},
["rope"] = {
description = S("Rope"),
drawtype = "signlike",
inventory_image = "moreblocks_rope.png",
wield_image = "moreblocks_rope.png",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
selection_box = {type = "wallmounted",},
groups = {snappy = 3, flammable = 2},
sounds = sound_leaves,
no_stairs = true,
},
["copperpatina"] = {
description = S("Copper Patina Block"),
groups = {cracky = 1, level = 2},
is_ground_content = false,
sounds = sound_metal,
},
}
for name, def in pairs(nodes) do
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
minetest.register_node("moreblocks:" ..name, def)
minetest.register_alias(name, "moreblocks:" ..name)
if not def.no_stairs then
local groups = {}
for k, v in pairs(def.groups) do groups[k] = v end
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
description = def.description,
groups = groups,
tiles = def.tiles,
sunlight_propagates = def.sunlight_propagates,
light_source = def.light_source,
sounds = def.sounds,
})
end
end
-- Items
minetest.register_craftitem("moreblocks:sweeper", {
description = S("Sweeper"),
inventory_image = "moreblocks_sweeper.png",
})
minetest.register_craftitem("moreblocks:nothing", {
inventory_image = "invisible.png",
on_use = function() end,
})