Fix door controller bug
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29aacdd579
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d1daeef7d7
@ -240,8 +240,8 @@ minetest.register_node("techage:ta3_doorcontroller2", {
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meta:set_string("status", S("Error: Inventory already in use"))
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meta:set_string("status", S("Error: Inventory already in use"))
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else
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else
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meta:set_string("status", S("Recording..."))
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meta:set_string("status", S("Recording..."))
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minetest.chat_send_all(S("Click on all the blocks that are part of the door/gate"))
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local name = player:get_player_name()
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local name = player:get_player_name()
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minetest.chat_send_player(name, S("Click on all the blocks that are part of the door/gate"))
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MarkedNodes[name] = {}
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MarkedNodes[name] = {}
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end
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end
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meta:set_string("formspec", formspec1(meta))
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meta:set_string("formspec", formspec1(meta))
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