debug prints removed
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71e12528e2
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dc7777652a
@ -96,7 +96,6 @@ local function filter_settings(pos)
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ItemFilter = ItemFilter,
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ItemFilter = ItemFilter,
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OpenPorts = OpenPorts,
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OpenPorts = OpenPorts,
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}
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}
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print("ItemFilter = "..dump(ItemFilter), "\nOpenPorts = "..dump(OpenPorts))
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end
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end
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-- Return filter table and list of open ports.
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-- Return filter table and list of open ports.
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@ -197,7 +196,6 @@ local function distributing(pos, inv, trd, mem)
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if item_filter[item_name] then
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if item_filter[item_name] then
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-- Push items based on filter
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-- Push items based on filter
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num_pushed = push_item(pos, item_filter[item_name], item_name, num_to_push, mem)
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num_pushed = push_item(pos, item_filter[item_name], item_name, num_to_push, mem)
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print("num_pushed",num_pushed, "num_to_push", num_to_push)
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end
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end
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if num_pushed == 0 and #open_ports > 0 then
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if num_pushed == 0 and #open_ports > 0 then
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-- Push items based on open ports
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-- Push items based on open ports
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@ -213,7 +211,6 @@ local function distributing(pos, inv, trd, mem)
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end
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end
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end
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end
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print("sum_num_pushed",sum_num_pushed)
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if num_pushed == 0 then
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if num_pushed == 0 then
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trd.State:blocked(pos, mem)
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trd.State:blocked(pos, mem)
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else
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else
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@ -64,7 +64,6 @@ end
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local function on_rightclick(pos, node, clicker)
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local function on_rightclick(pos, node, clicker)
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local mem = tubelib2.get_mem(pos)
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local mem = tubelib2.get_mem(pos)
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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if not minetest.is_protected(pos, clicker:get_player_name()) then
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print("on_rightclick", TRD(pos).State:is_active(mem), mem.techage_state)
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if TRD(pos).State:is_active(mem) then
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if TRD(pos).State:is_active(mem) then
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TRD(pos).State:stop(pos, mem)
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TRD(pos).State:stop(pos, mem)
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else
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else
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@ -93,7 +93,6 @@ minetest.register_node("techage:construction_board", {
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if minetest.is_protected(pos, player:get_player_name()) then
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if minetest.is_protected(pos, player:get_player_name()) then
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return
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return
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end
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end
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print(dump(fields))
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local idx = meta:get_int("help_idx")
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local idx = meta:get_int("help_idx")
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idx = techage.range(idx, 1, #Recipes)
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idx = techage.range(idx, 1, #Recipes)
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@ -367,7 +367,6 @@ end
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function NodeStates:state_button_event(pos, mem, fields)
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function NodeStates:state_button_event(pos, mem, fields)
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if fields.state_button ~= nil then
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if fields.state_button ~= nil then
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local state = mem.techage_state
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local state = mem.techage_state
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print("on_receive_fields", state)
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if state == STOPPED or state == STANDBY or state == BLOCKED then
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if state == STOPPED or state == STANDBY or state == BLOCKED then
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self:start(pos, mem)
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self:start(pos, mem)
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elseif state == RUNNING or state == FAULT then
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elseif state == RUNNING or state == FAULT then
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@ -130,12 +130,10 @@ end
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-- Starts the overall power consumption and depending on that turns all nodes on/off
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-- Starts the overall power consumption and depending on that turns all nodes on/off
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local function start_network_power_consumption(pos, in_dir)
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local function start_network_power_consumption(pos, in_dir)
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print("start_network_power_consumption", S(pos), in_dir)
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Route = {}
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Route = {}
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local sum = power_consumption(pos, in_dir)
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local sum = power_consumption(pos, in_dir)
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Route = {}
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Route = {}
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turn_on(pos, in_dir, sum)
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turn_on(pos, in_dir, sum)
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print("consumption = "..sum)
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end
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end
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--
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--
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@ -141,7 +141,6 @@ end
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techage.register_node("techage:sieve0", {"techage:sieve1", "techage:sieve2", "techage:sieve3"}, {
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techage.register_node("techage:sieve0", {"techage:sieve1", "techage:sieve2", "techage:sieve3"}, {
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on_push_item = function(pos, in_dir, stack)
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on_push_item = function(pos, in_dir, stack)
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print("on_push_item")
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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if inv:room_for_item("src", stack) then
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if inv:room_for_item("src", stack) then
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@ -53,7 +53,6 @@ local function push_item(pos, inv, meta)
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if not inv:is_empty("main") then
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if not inv:is_empty("main") then
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local stack = inv:get_stack("main", 1)
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local stack = inv:get_stack("main", 1)
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local taken = stack:take_item(1)
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local taken = stack:take_item(1)
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print("neighbour_push_items")
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if techage.neighbour_push_items(pos, meta:get_int("push_dir"), taken) then
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if techage.neighbour_push_items(pos, meta:get_int("push_dir"), taken) then
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inv:set_stack("main", 1, stack)
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inv:set_stack("main", 1, stack)
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end
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end
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@ -61,7 +60,6 @@ local function push_item(pos, inv, meta)
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end
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end
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local function node_timer(pos, elapsed)
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local function node_timer(pos, elapsed)
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print("node_timer")
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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if inv then
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if inv then
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