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forked from MTSR/moreblocks

Remove commented code and unused textures.

This commit is contained in:
Foz 2017-12-29 18:03:18 -05:00 committed by sofar
parent cc7e1271be
commit 652d431664
9 changed files with 0 additions and 9 deletions

View File

@ -144,7 +144,6 @@ local nodes = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
--tiles = {"moreblocks_iron_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -155,7 +154,6 @@ local nodes = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
--tiles = {"moreblocks_coal_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -166,7 +164,6 @@ local nodes = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
--tiles = {"moreblocks_clean_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -266,7 +263,6 @@ local nodes = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
--tiles = {"default_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -279,7 +275,6 @@ local nodes = {
description = S("Trap Obsidian Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
--tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -349,7 +344,6 @@ local nodes = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
--tiles = {"moreblocks_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -361,7 +355,6 @@ local nodes = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
--tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -375,7 +368,6 @@ local nodes = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
--tiles = {"moreblocks_super_glow_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
@ -387,7 +379,6 @@ local nodes = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
--tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,

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