Remove commented code and unused textures.
@ -144,7 +144,6 @@ local nodes = {
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description = S("Iron Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"},
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--tiles = {"moreblocks_iron_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -155,7 +154,6 @@ local nodes = {
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description = S("Coal Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"},
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--tiles = {"moreblocks_coal_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -166,7 +164,6 @@ local nodes = {
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description = S("Clean Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
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--tiles = {"moreblocks_clean_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -266,7 +263,6 @@ local nodes = {
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description = S("Trap Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"},
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--tiles = {"default_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -279,7 +275,6 @@ local nodes = {
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description = S("Trap Obsidian Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"},
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--tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -349,7 +344,6 @@ local nodes = {
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description = S("Glow Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"},
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--tiles = {"moreblocks_glow_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -361,7 +355,6 @@ local nodes = {
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description = S("Trap Glow Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"},
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--tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -375,7 +368,6 @@ local nodes = {
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description = S("Super Glow Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"},
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--tiles = {"moreblocks_super_glow_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -387,7 +379,6 @@ local nodes = {
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description = S("Trap Super Glow Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"},
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--tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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Before Width: | Height: | Size: 155 B |
Before Width: | Height: | Size: 159 B |
Before Width: | Height: | Size: 157 B |
Before Width: | Height: | Size: 161 B |
Before Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 163 B |
Before Width: | Height: | Size: 154 B |
Before Width: | Height: | Size: 156 B |