Resync with upstream again
@ -61,6 +61,8 @@ minetest.register_alias("moreblocks:wood_tile_down","moreblocks:wood_tile_up")
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minetest.register_alias("moreblocks:wood_tile_left","moreblocks:wood_up")
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minetest.register_alias("moreblocks:wood_tile_right","moreblocks:wood_up")
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minetest.register_alias("moreblocks:empty_bookshelf","moreblocks:empty_shelf")
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minetest.register_alias("moreblocks:split_stone_tile_alt","moreblocks:checker_stone_tile")
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minetest.register_alias("moreblocks:tar","default:gravel")
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-- ABM for horizontal trees (fix facedir):
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local horizontal_tree_convert_facedir = {7, 12, 9, 18}
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24
crafting.lua
@ -401,12 +401,36 @@ minetest.register_craft({
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recipe = {"default:mese_crystal_fragment", "default:stone"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_desert_stone",
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type = "shapeless",
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recipe = {"default:mese_crystal_fragment", "default:desert_stone"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_glass",
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type = "shapeless",
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recipe = {"default:mese_crystal_fragment", "default:glass"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_obsidian_glass",
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type = "shapeless",
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recipe = {"default:mese_crystal_fragment", "default:obsidian_glass"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_obsidian",
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type = "shapeless",
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recipe = {"default:mese_crystal_fragment", "default:obsidian"},
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})
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minetest.register_craft({
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output = "moreblocks:trap_sandstone",
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type = "shapeless",
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recipe = {"default:mese_crystal_fragment", "default:sandstone"},
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})
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minetest.register_craft({
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output = "moreblocks:cactus_brick",
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type = "shapeless",
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59
nodes.lua
@ -25,7 +25,7 @@ end
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local nodes = {
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["wood_tile"] = {
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description = S("Wooden Tile"),
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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is_ground_content = false,
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paramtype2 = "facedir",
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place_param2 = 0,
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@ -107,8 +107,8 @@ local nodes = {
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is_ground_content = false,
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sounds = sound_stone,
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},
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["split_stone_tile_alt"] = {
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description = S("Checkered Stone Tile"),
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["checker_stone_tile"] = {
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description = S("Checker Stone Tile"),
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groups = {stone = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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@ -236,6 +236,16 @@ local nodes = {
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},
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["trap_stone"] = {
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description = S("Trap Stone"),
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tiles = {"default_stone.png^moreblocks_trap_box.png"},
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walkable = false,
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groups = {cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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no_stairs = true,
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},
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["trap_desert_stone"] = {
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description = S("Trap Desert Stone"),
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tiles = {"default_desert_stone.png^moreblocks_trap_box.png"},
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walkable = false,
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groups = {cracky = 3},
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is_ground_content = false,
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@ -246,7 +256,7 @@ local nodes = {
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description = S("Trap Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
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tiles = {"moreblocks_trap_glass.png"},
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tiles = {"default_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -255,6 +265,37 @@ local nodes = {
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sounds = sound_glass,
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no_stairs = true,
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},
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["trap_obsidian_glass"] = {
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description = S("Trap Obsidian Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
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tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 3},
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sounds = sound_glass,
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no_stairs = true,
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},
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["trap_obsidian"] = {
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description = S("Trap Obsidian"),
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tiles = {"default_obsidian.png^moreblocks_trap_box.png"},
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walkable = false,
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groups = {cracky = 1, level = 2},
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is_ground_content = false,
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sounds = sound_stone,
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no_stairs = true,
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},
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["trap_sandstone"] = {
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description = S("Trap Sandstone"),
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tiles = {"default_sandstone.png^moreblocks_trap_box.png"},
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walkable = false,
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groups = {crumbly = 1, cracky = 3},
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is_ground_content = false,
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sounds = sound_stone,
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no_stairs = true,
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},
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["all_faces_tree"] = {
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description = S("All-faces Tree"),
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tiles = {"default_tree_top.png"},
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@ -306,7 +347,7 @@ local nodes = {
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description = S("Trap Glow Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
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tiles = {"moreblocks_trap_glass.png"},
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tiles = {"moreblocks_glow_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -332,7 +373,7 @@ local nodes = {
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description = S("Trap Super Glow Glass"),
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drawtype = "glasslike_framed_optional",
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--tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
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tiles = {"moreblocks_trap_super_glow_glass.png"},
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tiles = {"moreblocks_super_glow_glass.png^moreblocks_trap_box_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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@ -384,15 +425,9 @@ for name, def in pairs(nodes) do
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end
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end
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-- Items
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minetest.register_craftitem("moreblocks:sweeper", {
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description = S("Sweeper"),
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inventory_image = "moreblocks_sweeper.png",
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})
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minetest.register_craftitem("moreblocks:nothing", {
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inventory_image = "invisible.png",
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on_use = function() end,
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})
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textures/moreblocks_trap_box.png
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textures/moreblocks_trap_box_glass.png
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