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forked from MTSR/moreblocks
moreblocks/stairsplus/slabs.lua
2013-10-27 19:24:49 +01:00

235 lines
6.6 KiB
Lua

-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
-- Node will be called <modname>slab_<subname>
function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
minetest.register_node(":" .. modname .. ":slab_" .. subname, {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":stairs:slab_" .. subname, {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
drop = modname .. ":slab_" .. drop,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_quarter", {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop .. "_quarter",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_three_quarter", {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop .. "_three_quarter",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_1", {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop .. "_1",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_2", {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop .. "_2",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_14", {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop .. "_14",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
minetest.register_node(":"..modname .. ":slab_" .. subname .. "_15", {
description = S("%s Slab"):format(S(description)),
drawtype = "nodebox",
tiles = images,
light_source = light,
drop = modname .. ":slab_" .. drop .. "_15",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = groups,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
},
sounds = default.node_sound_stone_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local keys=placer:get_player_control()
stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
return itemstack
end
})
-- Unregister default recipes, optional, see _config.txt
if allow_stair_slab_crafting == false
then
minetest.register_craft({
output = "moreblocks:nothing 1",
recipe = {
{recipeitem, recipeitem, recipeitem},
},
})
end
end