added a form for quickly managing prisoners, removed unnecessary variables and added the ability to configure the prison without changing the source code
This commit is contained in:
parent
3dd901f850
commit
219b6ff552
122
init.lua
122
init.lua
@ -1,12 +1,20 @@
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local S = minetest.get_translator("jail")
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local S = minetest.get_translator("jail")
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jail = {}
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jail = {}
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jail.escape_boundary = 50 --радиус обхвата тюрмы
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jail.forced_labor = {y = tonumber(minetest.settings:get("jail_upper_limit_underground_y")) or -14848}
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jail.display_node = { x = 675, y = 3.55, z = 5 }
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jail.jailpos = {
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jail.forced_labor = {y = -14848} --Начало глубины принудительных работ
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x = tonumber(minetest.settings:get("jail_prison_spawn_point_x")) or 690,
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jail.jailpos = { x = 690, y = 5, z = -7 }
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y = tonumber(minetest.settings:get("jail_prison_spawn_point_y")) or 5,
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local releasepos = { x = 684, y = 5, z = -7 }
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z = tonumber(minetest.settings:get("jail_prison_spawn_point_z")) or -7
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}
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jail.escape_boundary = tonumber(minetest.settings:get("jail_wrap_radius")) or 50
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local releasepos = {
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x = tonumber(minetest.settings:get("jail_releasepos_x")) or 684,
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y = tonumber(minetest.settings:get("jail_releasepos_y")) or 5,
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z = tonumber(minetest.settings:get("jail_releasepos_z")) or -7
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}
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local timer = 0
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local timer = 0
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local lower_prison_limit = -5
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local lower_prison_limit = tonumber(minetest.settings:get("jail_lower_prison_limit")) or -5
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dofile(minetest.get_modpath("jail") .. "/nodes.lua")
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dofile(minetest.get_modpath("jail") .. "/nodes.lua")
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@ -131,6 +139,7 @@ minetest.register_chatcommand("jailb_on", {
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},
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},
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func = function(name, del_node)
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func = function(name, del_node)
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minetest.set_node(jail.jailpos, { name = "jail:borders" })
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minetest.set_node(jail.jailpos, { name = "jail:borders" })
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return true, 'Border display'
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return true, 'Border display'
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end
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end
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})
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})
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@ -188,7 +197,7 @@ minetest.register_globalstep(function(dtime)
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if (max_pos_x < pos.x or pos.x < min_pos_x or max_pos_z < pos.z or pos.z < min_pos_z or pos.y > max_pos_y)
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if (max_pos_x < pos.x or pos.x < min_pos_x or max_pos_z < pos.z or pos.z < min_pos_z or pos.y > max_pos_y)
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and pos.y > lower_prison_limit then
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and pos.y > lower_prison_limit then
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object:set_pos(jail.jailpos)
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object:set_pos(jail.jailpos)
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msg = minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i])
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msg = minetest.colorize("red", S("Escape attempt: ") .. " " .. prisoners_list[i])
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jail.private_messages_with_privilege({ban = true}, msg)
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jail.private_messages_with_privilege({ban = true}, msg)
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minetest.chat_send_player(prisoners_list[i], msg)
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minetest.chat_send_player(prisoners_list[i], msg)
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jail.set_permissions_for_the_jail(prisoners_list[i])
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jail.set_permissions_for_the_jail(prisoners_list[i])
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@ -213,101 +222,4 @@ minetest.register_globalstep(function(dtime)
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end
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end
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end)
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end)
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local function split(input, sep)
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dofile(minetest.get_modpath("jail") .. "/main_form.lua")
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-- Если разделитель не указан, то ставим разделителем пробел
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if sep == nil then
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sep = "%s"
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end
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local t = {}
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-- С помощью regex выделяем нужные куски
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for str in string.gmatch(input, "([^" .. sep .. "]+)") do
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-- и вставляем из в таблицу
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table.insert(t, str)
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end
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return t
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end
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local select_player_jail_id = ''
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local select_player_name_to_jail = ''
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local online_players_list = {}
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local function get_formspec_main(name)
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local form_list_persones = ""
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local online_player = ''
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for k, player in ipairs(minetest.get_connected_players()) do
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online_player = online_player .. player:get_player_name() .. ","
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table.insert(online_players_list, k, player:get_player_name())
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end
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for i = 1, #prisoners_list do
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form_list_persones = form_list_persones .. i .. " " ..prisoners_list[i] ..","
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end
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local formspec = {
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"size[13,11]",
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"label[0.3,0.3;Игроки онлайн]",
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"textlist[0.3,0.7;4.9,9.8;online;" .. online_player .. ";1;false]",
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"label[7.9,0.3;Заключеные]",
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"textlist[7.9,0.7;4.8,9.8;jail_players;" .. form_list_persones .. ";1;false]",
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"button[5.4,0.7;2.3,0.8;add;В тюрьму]",
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"button[5.4,1.8;2.3,0.8;release;На свободу]"
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}
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-- table.concat is faster than string concatenation - `..`
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return table.concat(formspec, "")
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end
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minetest.register_chatcommand("jailgui", {
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func = function(name)
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minetest.show_formspec(name, "jail:formspec_main", get_formspec_main(name))
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end
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})
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local event = ''
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local pars = {}
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local pname = player:get_player_name()
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local player_name = ''
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if formname ~= "jail:formspec_main" then
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return
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end
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if fields.add then
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minetest.chat_send_all("Выбран id заключеного: " .. dump(select_player_name_to_jail))
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jail.add_jail(pname, select_player_name_to_jail)
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minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
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select_player_name_to_jail = ''
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end
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--TODO: выбор игрока для помещения в тюрьму
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if fields.online then
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event = minetest.explode_textlist_event(fields.online)
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if event.type == 'CHG' then
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select_player_name_to_jail = online_players_list[event.index]
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minetest.chat_send_player(pname, "Выбран Игрок:" .. " " .. dump(select_player_name_to_jail))
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end
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end
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--TODO: выбор игрока для освобождения
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if fields.jail_players then
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event = minetest.explode_textlist_event(fields.jail_players)
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if event.type == 'CHG' then
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select_player_jail_id = event.index
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if type(array) ~= 'nil' then
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minetest.chat_send_all("Выбран заключеный" .." id:".. dump(select_player_jail_id) ..
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" name:" .. prisoners_list[select_player_jail_id])
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end
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end
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end
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if fields.release then
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jail.release(pname, select_player_jail_id)
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minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
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select_player_jail_id = ''
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end
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end)
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@ -22,3 +22,10 @@ The border is hidden=Граница скрыта
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Escape attempt: =Попытка побега:
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Escape attempt: =Попытка побега:
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: He dug under the prison=: Совершил подкоп под тюрьмой
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: He dug under the prison=: Совершил подкоп под тюрьмой
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You are prohibited from leaving this area=Вам запрещается покидать данный участок
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You are prohibited from leaving this area=Вам запрещается покидать данный участок
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Selected player:=Выбран игрок:
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Prisoner selected=Выбран заключенный
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Players online=Игроки онлайн
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Prisoners=Заключенные
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To jail=В тюрьму
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To freedom=На свободу
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Graphical prisoner management shell=Графическая оболочка управления заключенными
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93
main_form.lua
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93
main_form.lua
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@ -0,0 +1,93 @@
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---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by vinamin.
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--- DateTime: 26.02.2024 13:32
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---
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local S = minetest.get_translator("jail")
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local select_player_jail_id = ''
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local select_player_name_to_jail = ''
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local online_players_list = {}
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local function get_formspec_main(name)
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local form_list_persones = ""
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local online_player = ''
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for k, player in ipairs(minetest.get_connected_players()) do
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online_player = online_player .. player:get_player_name() .. ","
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table.insert(online_players_list, k, player:get_player_name())
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end
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for i = 1, #prisoners_list do
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form_list_persones = form_list_persones .. i .. " " ..prisoners_list[i] ..","
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end
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local formspec = {
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"size[13,11]",
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"label[0.3,0.3;" .. S("Players online") .. "]",
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"textlist[0.3,0.7;4.9,9.8;online;" .. online_player .. "]",
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"label[7.9,0.3;" .. S("Prisoners") .. "]",
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"textlist[7.9,0.7;4.8,9.8;jail_players;" .. form_list_persones .. "]",
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"button[5.4,0.7;2.3,0.8;add;".. S("To jail") .. "]",
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"button[5.4,1.8;2.3,0.8;release;".. S("To freedom") .. "]"
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}
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return table.concat(formspec, "")
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end
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minetest.register_chatcommand("jailgui", {
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description = S("Graphical prisoner management shell"),
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privs = { jail = true },
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func = function(name)
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minetest.show_formspec(name, "jail:formspec_main", get_formspec_main(name))
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end
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})
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local event = ''
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local pname = player:get_player_name()
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if formname ~= "jail:formspec_main" then
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return
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end
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if fields.add then
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if select_player_name_to_jail == '' then return end
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jail.add_jail(pname, select_player_name_to_jail)
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minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
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select_player_name_to_jail = ''
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end
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--TODO: choosing a player to put in jail
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if fields.online then
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event = minetest.explode_textlist_event(fields.online)
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if event.type == 'CHG' then
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select_player_name_to_jail = online_players_list[event.index]
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minetest.chat_send_player(pname, S("Selected player:") .. " " .. select_player_name_to_jail)
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end
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end
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--TODO: selecting a player to release
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if fields.jail_players then
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event = minetest.explode_textlist_event(fields.jail_players)
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if event.type == 'CHG' then
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select_player_jail_id = event.index
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if type(array) ~= 'nil' then
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minetest.chat_send_all(S("Prisoner selected") .." id: ".. select_player_jail_id ..
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", name:" .. prisoners_list[select_player_jail_id])
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end
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end
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end
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if fields.release then
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if select_player_jail_id == '' then return end
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jail.release(pname, select_player_jail_id)
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minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
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select_player_jail_id = ''
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end
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end)
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2
mod.conf
2
mod.conf
@ -3,4 +3,4 @@ description = Adds jail for game
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depends = default
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depends = default
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min_minetest_version = 5.7
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min_minetest_version = 5.7
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title = Jail
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title = Jail
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release = 2
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release = 3
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16
settingtypes.txt
Normal file
16
settingtypes.txt
Normal file
@ -0,0 +1,16 @@
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[Prison spawn point]
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jail_prison_spawn_point_x (Position X) int 690
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jail_prison_spawn_point_y (Position Y) int 5
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jail_prison_spawn_point_z (Position z) int -7
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[End of the border]
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jail_wrap_radius (Wrap radius) int 50
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jail_lower_prison_limit (Lower prison limit) int -5
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[Boundary of forced labor]
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jail_upper_limit_underground_y (Lower prison limit) int -14848
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[Release]
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jail_releasepos_x (Position X) int 684
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jail_releasepos_y (Position Y) int 5
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jail_releasepos_z (Position Z) int -7
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