jail update
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parent
261af16280
commit
5d933862ab
85
init.lua
85
init.lua
@ -1,36 +1,12 @@
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local S = minetest.get_translator("jail")
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local escape_boundary = 50 --радиус обхвата тюрмы
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local display_node = { x = 675, y = 3.55, z = 5 }
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jail = {}
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jail.escape_boundary = 50 --радиус обхвата тюрмы
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jail.display_node = { x = 675, y = 3.55, z = 5 }
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local jailpos = { x = 690, y = 5, z = -7 }
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local releasepos = { x = 684, y = 5, z = -7 }
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local timer = 0
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local x = escape_boundary
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minetest.register_node("jail:borders", {
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tiles = {"jail_display.png"},
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use_texture_alpha = "clip",
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walkable = false,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- sides
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{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)},
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{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
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{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
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{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
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-- top
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{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)},
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-- bottom
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{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)},
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-- middle (surround protector)
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{-.55,-.55,-.55, .55,.55,.55}
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}
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},
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selection_box = {
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type = "regular",
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},
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paramtype = "light",
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = ""
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})
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dofile(minetest.get_modpath("jail") .. "/nodes.lua")
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minetest.register_privilege("jail", { description = S("Allows one to send/release prisoners") })
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@ -42,9 +18,6 @@ for line in prisoners:gmatch("[^\n]+") do
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table.insert(prisoners_list, line)
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end
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jailpos = { x = 690, y = 5, z = -7 }
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local releasepos = { x = 684, y = 5, z = -7 }
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minetest.register_chatcommand("jail", {
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params = "<player>",
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description = S("Sends a player to Jail"),
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@ -65,7 +38,7 @@ minetest.register_chatcommand("jail", {
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"" .. param .. " " .. S("has been sent to jail by") .. " " .. name))
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minetest.set_player_privs(param, {
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interact = true,
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shout = true
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shout = true,
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})
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end
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end,
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@ -162,33 +135,35 @@ minetest.register_on_shutdown(function()
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mod_storage:set_string("prisoners", prisoners)
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end)
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local timer = 0
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minetest.register_globalstep(function(dtime)
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-- every 5 seconds
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if timer > os.time() then
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return
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end
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timer = os.time() + 10
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timer = os.time() + 5
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for i = 1, #prisoners_list do
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local object = minetest.env:get_player_by_name(prisoners_list[i])
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if not object then
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return
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end
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local pos = object:get_pos()
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local max_pos_x = display_node.x + escape_boundary
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local min_pos_x = display_node.x - escape_boundary
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local max_pos_y = display_node.y + escape_boundary
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local min_pos_y = display_node.y - escape_boundary
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local max_pos_z = display_node.z + escape_boundary
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local min_pos_z = display_node.z - escape_boundary
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if (max_pos_x < pos.x or pos.x < min_pos_x) or max_pos_y < pos.y or pos.y < min_pos_y or max_pos_z < pos.z or pos.z < min_pos_z then
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object:set_pos(jailpos)
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minetest.chat_send_all(minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i]))
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if object then
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local pos = object:get_pos()
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local max_pos_x = jail.display_node.x + jail.escape_boundary
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local min_pos_x = jail.display_node.x - jail.escape_boundary
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local max_pos_y = jail.display_node.y + jail.escape_boundary
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local min_pos_y = jail.display_node.y - jail.escape_boundary
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local max_pos_z = jail.display_node.z + jail.escape_boundary
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local min_pos_z = jail.display_node.z - jail.escape_boundary
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if (max_pos_x < pos.x or pos.x < min_pos_x) or max_pos_y < pos.y or pos.y < min_pos_y or max_pos_z < pos.z or pos.z < min_pos_z then
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object:set_pos(jailpos)
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minetest.set_player_privs(prisoners_list[i], {
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interact = true,
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shout = true,
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})
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minetest.chat_send_all(minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i]))
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end
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end
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end
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end)
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35
nodes.lua
Normal file
35
nodes.lua
Normal file
@ -0,0 +1,35 @@
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---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by vinamin.
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--- DateTime: 05.02.2024 12:12
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---
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local x = jail.escape_boundary
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minetest.register_node("jail:borders", {
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tiles = {"jail_display.png"},
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use_texture_alpha = "clip",
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walkable = false,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- sides
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{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)},
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{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
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{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
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{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
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-- top
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{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)},
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-- bottom
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{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)},
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-- middle (surround protector)
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{-.55,-.55,-.55, .55,.55,.55}
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}
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},
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selection_box = {
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type = "regular",
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},
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paramtype = "light",
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = ""
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})
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