Изменить позицию спавна при посадке в тюрьму
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4
init.lua
4
init.lua
@ -3,9 +3,9 @@ local S = minetest.get_translator("jail")
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jail = {}
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jail.forced_labor = {y = tonumber(minetest.settings:get("jail_upper_limit_underground_y")) or -14848}
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jail.jailpos = {
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x = tonumber(minetest.settings:get("jail_prison_spawn_point_x")) or 690,
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x = tonumber(minetest.settings:get("jail_prison_spawn_point_x")) or 666,
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y = tonumber(minetest.settings:get("jail_prison_spawn_point_y")) or 5,
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z = tonumber(minetest.settings:get("jail_prison_spawn_point_z")) or -7
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z = tonumber(minetest.settings:get("jail_prison_spawn_point_z")) or 2
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}
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jail.escape_boundary = tonumber(minetest.settings:get("jail_wrap_radius")) or 50
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local releasepos = {
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@ -1,7 +1,7 @@
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[Prison spawn point]
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jail_prison_spawn_point_x (Position X) int 690
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jail_prison_spawn_point_x (Position X) int 666
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jail_prison_spawn_point_y (Position Y) int 5
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jail_prison_spawn_point_z (Position z) int -7
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jail_prison_spawn_point_z (Position z) int 2
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[End of the border]
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jail_wrap_radius (Wrap radius) int 50
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