forked from MTSR/techage_modpack
543 lines
18 KiB
Markdown
543 lines
18 KiB
Markdown
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# Signs Bot
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A robot controlled by signs.
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On the web: https://github.com/joe7575/signs_bot/blob/master/manual_EN.md
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[signs_bot_bot_inv.png|image]
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## Firt Steps
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After you have placed the Signs Bot Box, you can start the bot by means of the
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'On' button in the box menu. If the bot returns to its box right away,
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you will need to charge it with electrical energy (techage) first.
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The bot then runs straight ahead until it reaches an obstacle
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(a step with two or more blocks up or down or a sign.)
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The bot can only be controlled by signs that are placed in its path.
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If the bot first reaches a sign it will execute the commands on the sign.
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If the first command on the sign is e.g. 'turn_around', the bot turns and goes back.
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In this case, the bot reaches his box again and turns off.
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If the bot first reaches an obstacle it will stop, or if available, execute
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the next commands from the last sign.
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The Signs Bot Box has an inventory with 6 stacks for signs and 8 stacks for
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other items (which are placed/mined by the bot). This inventory simulates the bot
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internal inventory. That means you will only have access to the inventory
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if the bot is turned off ('sitting' in his box).
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There are also the following blocks:
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- Sensors: These can send a signal to an actuator if they are connected to the actuator.
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- Actuators: These perform an action when they receive a signal from a sensor.
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[signs_bot_bot_inv.png|image]
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## Signs
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You control the direction of the bot using the "turn left" and
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"turn right" signs (signs with the arrow). The bot can run over steps
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(one block up/down). But there are also commands to move the bot up and down.
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It is not necessary to mark a way back to the box. With the command 'turn_off'
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the bot will turn off and be back in his box from every position. The same applies
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if you turn off the bot by the box menu. If the bot reaches a sign from the wrong
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direction (from back or sides) the sign will be ignored.
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The bot will simply step over the sign.
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All predefined signs have a menu with a list of the bot commands. These signs
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can't be changed, but you can craft and program your own signs. For this you
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have to use the 'command' sign. This sign has an edit field for your commands
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and a help page with all available commands. The help page has a copy button
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to simplify the programming.
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Also for your own signs it is important to know: After the execution of the last
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command of the sign, the bot falls back into its default behaviour and runs in
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its taken direction.
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A standard job for the bot is to move items from one chest to another chest
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(or node with a chest like inventory). This can be done by means of the two signs
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'take item' and 'add item'. These signs have to be placed on top of chest nodes.
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[signs_bot_sign_left.png|image]
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## Sensors and Actuators
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In addition to the signs the bot can be controlled by means of sensors. Sensors
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like the Bot Sensor have two states: on and off. If the Bot Sensor detects a bot
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it will switch to the state 'on' and sends a signal to a connected block,
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called an actuator.
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Sensors are:
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- Bot Sensor: Sends a signal when a robot passes by
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- Node Sensor: Sends a signal when it detects any (new) node
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- Crop Sensor: Sends a signal when, for example wheat is fully grown
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- Bot Chest: Sends a signal depending on the chest state (empty, full)
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Actuators are:
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- Signs Bot Box: Can turn the bot off and on
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- Control Unit: Can be used to exchange the sign to lead the bot
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Sensors must be connected (paired) with actuators. This is what the
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"Sensor Connection Tool" does.
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[signs_bot_sensor_crop_inv.png|image]
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## Sensor Connection Tool
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To send a signal from a sensor to an actuator, the sensor has to be connected
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(paired) with actuator. To connect sensor and actuator, the Sensor Connection Tool
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has to be used. Simply click with the tool on both blocks and the sensor will be
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connected with the actuator. A successful connection is indicated by a ping/pong noise.
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Before you connect sensor with actuator, take care that the actuator is in the
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requested state. For example: If you want to start the Bot with a sensor, connect
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the sensor with the Bot Box, when the Bot is in the state 'on'. Otherwise the sensor
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signal will stop the Bot, instead of starting it.
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[signs_bot_tool.png|image]
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## Inventory
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The following applies to all commands that place items/items in the bot inventory, such as:
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- `take_item <num> <slot>`
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- `pickup_items <slot>`
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- `trash_sign <slot>`
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- `harvest <slot>`
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- `dig_front <slot> <lvl>`
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If no slot or slot 0 was specified with the command (case A), all 8 slots of the bot
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inventory are checked one after the other. If a slot was specified (case B),
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only this slot is checked.
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In both cases the following applies:
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If the slot is preconfigured and matches the item, or if the slot is unconfigured
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and empty, or only partially filled with the item type to be added,
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then the item(s) will be added.
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If not all items can be added, in case A the remaining slots are tried.
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Anything that couldn't be added to your inventory will go back or be dropped.
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The following applies to all commands that are used to take items from the bot inventory, like:
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- `add_item <num> <slot>`
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It doesn't matter whether a slot is configured or not. The bot takes the first stack
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that it can find from its own inventory and tries to use it. If a slot is specified,
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it only takes this, if no slot has been specified, it checks all of them one after
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the other, starting from slot 1 until it finds something. If the number found is
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smaller than requested, he tries to take the rest out of any other slot.
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[signs_bot:box|image]
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## Nodes / Blocks
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### Signs Bot Box
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The Box is the housing of the bot. Place the box and start the bot by means of the
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'On' button. If the mod techage is installed, the bot needs electrical power.
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The bot leaves the box on the right side. It will not start, if this position is blocked.
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To stop and remove the bot, press the 'Off' button.
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The box inventory simulates the inventory of the bot.
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You will not be able to access the inventory, if the bot is running.
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The bot can carry up to 8 stacks and 6 signs with it.
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[signs_bot:box|image]
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### Bot Flap
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The flap is a simple block used as door for the bot. Place the flap in any wall,
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and the bot will automatically open and close the flap as it passes through it.
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[signs_bot:bot_flap|image]
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### Signs Duplicator
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The Duplicator can be used to make copies of signs:
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1. Put one 'cmnd' sign to be used as template into the 'Template' inventory
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2. Add one or several 'blank signs' to the 'Input' inventory.
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3. Take the copies from the 'Output' inventory.
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Written books [default:book_written] can alternatively be used as template.
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Already written signs can be used as input, too.
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[signs_bot:duplicator|image]
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### Bot Sensor
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The Bot Sensor detects any bot and sends a signal, if a bot is nearby.
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The sensor range is one node/meter." The sensor direction does not care.
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[signs_bot:bot_sensor|image]
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### Node Sensor
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The node sensor sends cyclical signals when it detects that nodes have appeared
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or disappeared, but has to be configured accordingly. Valid nodes are all kind
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of blocks and plants. The sensor range is 3 nodes/meters in one direction.
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The sensor has an active side (red) that must point to the observed area.
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[signs_bot:node_sensor|image]
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### Crop Sensor
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The Crop Sensor sends cyclical signals when, for example, wheat is fully grown.
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The sensor range is one node/meter. The sensor has an active side (red) that
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must point to the crop/field.
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[signs_bot:crop_sensor|image]
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### Signs Bot Chest
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The Signs Bot Chest is a special chest with sensor function. It sends a signal
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depending on the chest state. Possible states are 'empty', 'not empty', 'almost full'
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A typical use case is to turn off the bot, when the chest is almost full or empty.
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[signs_bot:chest|image]
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### Bot Timer
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This is a special kind of sensor. Can be programmed with a time in seconds,
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e.g. to start the bot cyclically.
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[signs_bot:timer|image]
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### Bot Control Unit
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The Bot Control Unit is used to lead the bot by means of signs. The unit can be
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loaded with up to 4 different signs and can be programmed by means of sensors.
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To load the unit, place a sign on the red side of the unit and click on the unit.
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The sign disappears / is moved to the inventory of the unit.
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This can be repeated 3 times.
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Use the connection tool to connect up to 4 sensors with the Bot Control Unit.
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[signs_bot:changer1|image]
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### Sensor Extender
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With the Sensor Extender, sensor signals can be sent to more than one actuator.
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Place one or more extender nearby the sensor and connect each extender with one
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further actuator by means of the Connection Tool.
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[signs_bot:sensor_extender|image]
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### Signal AND
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Signal is sent, if all input signals are received.
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[signs_bot:and1|image]
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### Signal Delayer
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Signals are forwarded delayed. Subsequent signals are queued.
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The delay time can be configured.
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[signs_bot:delayer|image]
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### Sign 'farming'
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Used to harvest and seed a 3x3 field. Place the sign in front of the field.
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The seed used must be in the first slot of the bot inventory.
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When the bot is done, the bot will turn and walk back.
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[signs_bot:farming|image]
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### Sign 'pattern'
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Used to make a copy of a 3x3x3 cube. Place the sign in front of the pattern
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to be copied. Use the copy sign to make the copy of this pattern on a different
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location. The bot must first reach the pattern sign, then the copy sign.
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Used to make a copy of a 3x3x3 cube. Place the shield in front of the blocks
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to be copied. Use the copy sign to make the copy of these blocks in another
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location. The bot must first process the "pattern" sign, only then can the bot
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be directed to the copy sign.
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[signs_bot:pattern|image]
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### Sign 'copy3x3x3'
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Used to make a copy of a 3x3x3 cube. Place the sign in front of where you want
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the copy to be made. See also sign "pattern".
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[signs_bot:copy3x3x3|image]
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### Sign 'flowers'
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Used to cut flowers on a 3x3 field. Place the sign in front of the field.
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When finished, the bot turns.
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[signs_bot:flowers|image]
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### Sign 'aspen'
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Used to harvest an aspen or pine tree trunk
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- Place the sign in front of the tree.
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- Place a chest to the right of the sign.
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- Put a dirt stack (10 items min.) into the chest.
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- Preconfigure slot 1 of the bot inventory with dirt
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- Preconfigure slot 2 of the bot inventory with saplings
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[signs_bot:aspen|image]
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### Sign 'command'
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The 'command' sign can be programmed by the player. Place the sign in front
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of you and use the node menu to program your sequence of bot commands.
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The menu has an edit field for your commands and a help page with all
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available commands. The help page has a copy button to simplify the programming.
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[signs_bot:sign_cmnd|image]
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### Sign "turn right"
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The Bot turns right when it detects this sign in front of it.
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[signs_bot:sign_right|image]
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### Sign "turn left"
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The Bot turns left when it detects this sign in front of it.
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[signs_bot:sign_left|image]
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### Sign "take item"
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The Bot takes items out of a chest in front of it and then turns around.
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This sign has to be placed on top of the chest.
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[signs_bot:sign_take|image]
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### Sign "add item"
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The Bot puts items into a chest in front of it and then turns around.
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This sign has to be placed on top of the chest.
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[signs_bot:sign_add|image]
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### Sign "stop"
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The Bot will stop in front of this sign until the sign is removed or
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the bot is turned off.
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[signs_bot:sign_stop|image]
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### Sign "add to cart" (minecart)
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The Bot puts items into a minecart in front of it, pushes the cart and then turns
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around. This sign has to be placed on top of the rail at the cart end position.
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[signs_bot:sign_add_cart|image]
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### Sign "take from cart" (minecart)
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The Bot takes items out of a minecart in front of it, pushes the cart and then
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turns around. This sign has to be placed on top of the rail at the cart end position.
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[signs_bot:sign_take_cart|image]
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### Sign 'take water' (xdecor)
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Used to take water into bucket. Place the sign on a shore, in front of the still water pool.
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Items in slots:
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1 - empty bucket
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The result is one bucket with water in selected inventory slot. When finished,
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the bot turns around.
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[signs_bot:water|image]
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### Sign 'cook soup' (xdecor)
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Used to cook a vegetable soup in cauldron. Cauldon should be empty and located
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above flammable material. Place the sign in front of the cauldron with one field
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space, to prevent wooden sign from catching fire.
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Items in slots:
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1 - water bucket"
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2 - vegetable #1 (i.e. tomato)
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3 - vegetable #2 (i.e. carrot)
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4 - empty bowl (from farming or xdecor mods)
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The result is one bowl with vegetable soup in selected inventory slot.
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When finished, the bot turns around.
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[signs_bot:soup|image]
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## Bot Commands
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The commands are also all described as help in the "Sign command" node.
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All blocks or signs that are set are taken from the bot inventory.
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Any blocks or signs removed will be added back to the Bot Inventory.
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`<slot>` is always the bot internal inventory stack (1..8).
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move <steps> - go one or more steps forward
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cond_move - go to the nearest obstacle or sign
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turn_left - turn left
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turn_right - turn right
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turn_around - turn around
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backward - take a step back
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turn_off - turn off the robot / back to the box
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pause <sec> - wait one or more seconds
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move_up - move up (maximum 2 times)
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move_down - move down
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fall_down - fall into a hole/chasm (up to 10 blocks)
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take_item <num> <slot> - take one or more items from a box
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add_item <num> <slot> - put one or more items in a box
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add_fuel <num> <slot> - put fuel in a furnace
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place_front <slot> <lvl> - place the block in front of the bot
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place_left <slot> <lvl> - place the block to the left of the bot
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place_right <slot> <lvl> - place the block to the right of the bot
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place_below <slot> - lift the robot and put the block under the robot
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place_above <slot> - set block above the robot
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dig_front <slot> <lvl> - remove block in front of the robot
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dig_left <slot> <lvl> - remove block on the left
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dig_right <slot> <lvl> - remove block on the right
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dig_below <slot> - remove block under the robot
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dig_above <slot> - remove block above the robot
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rotate_item <lvl> <steps> - rotate a block in front of the robot
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set_param2 <lvl> <param2> - set param2 of the block in front of the robot
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place_sign <slot> - set sign
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place_sign_behind <slot> - put a sign behind the bot
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dig_sign <slot> - remove the sign
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trash_sign <slot> - Remove the sign, clear data and add to the item Inventory
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stop - Bot stops until the shield is removed
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pickup_items <slot> - pickup items (in a 3x3 field)
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drop_items <num> <slot> - drop items
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harvest - harvest a 3x3 field (farming)
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cutting - cut flowers in a 3x3 field
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sow_seed <slot> - see/plant a 3x3 field
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plant_sapling <slot> - plant a sapling in front of the robot
|
||
|
pattern - save the block properties behind the sign (3x3x3 cube) as a template
|
||
|
copy <size> - make a 3x3x3 copy of the stored template
|
||
|
punch_cart - bump a mine cart
|
||
|
add_compost <slot> - Put 2 leaves into the compost barrel
|
||
|
take_compost <slot> - Take a compost item from the barrel
|
||
|
print <text> - Output chat message for debug purposes
|
||
|
take_water <slot> - Take water with empty bucket
|
||
|
fill_cauldron <slot> - Fill the xdecor cauldron for a soup
|
||
|
take_soup <slot> - Take boiling soup into empty bowl from cauldron
|
||
|
flame_on - Make fire
|
||
|
flame_off - Put out the fire
|
||
|
|
||
|
[signs_bot_bot_inv.png|image]
|
||
|
|
||
|
### Techage specific commands
|
||
|
|
||
|
ignite - Ignite the techage charcoal lighter
|
||
|
low_batt <percent> - Turn the bot off if the battery power is below the
|
||
|
given value in percent (1..99)
|
||
|
jump_low_batt <percent> <label> - Jump to <label> if the battery power is below the
|
||
|
given value in percent (1..99)
|
||
|
(see "Flow control commands")
|
||
|
send_cmnd <receiver> <command> - Send a techage command to a given node.
|
||
|
Receiver is addressed by the techage node number.
|
||
|
For commands with two or more words,
|
||
|
use the '*' character instead of spaces, e.g.:
|
||
|
send_cmnd 3465 pull*default:dirt*2
|
||
|
|
||
|
[signs_bot_bot_inv.png|image]
|
||
|
|
||
|
### Flow control commands
|
||
|
|
||
|
-- jump command, <label> is a word from the characters a-z or A-Z
|
||
|
jump <label>
|
||
|
|
||
|
-- jump label / start of a function
|
||
|
<label>:
|
||
|
|
||
|
-- return from a function
|
||
|
return
|
||
|
|
||
|
-- start of a loop block, <num> is a number 1..999
|
||
|
repeat <num>
|
||
|
|
||
|
-- end of a loop block
|
||
|
end
|
||
|
|
||
|
-- call of a function (with return via the command 'return')
|
||
|
call <label>
|
||
|
|
||
|
|
||
|
[signs_bot_bot_inv.png|image]
|
||
|
|
||
|
### Further jump commands
|
||
|
|
||
|
-- Check if there are <num> items in the chest like node.
|
||
|
-- If not, jump to <label>.
|
||
|
-- <slot> is the bot inventory slot (1..8) to
|
||
|
-- specify the item, or 0 for any item.
|
||
|
jump_check_item <num> <slot> <label>
|
||
|
|
||
|
-- See "Techage specific commands"
|
||
|
jump_low_batt <percent> <label>
|
||
|
|
||
|
|
||
|
[signs_bot_bot_inv.png|image]
|
||
|
|
||
|
### Flow control Examples
|
||
|
|
||
|
#### Example with a function at the beginning:
|
||
|
|
||
|
-- jump to the label 'main'
|
||
|
jump main
|
||
|
|
||
|
-- starting point of the function with the name 'foo'
|
||
|
foo:
|
||
|
cmnd ...
|
||
|
cmnd ...
|
||
|
-- end of 'foo'. Jump back
|
||
|
return
|
||
|
|
||
|
-- main program
|
||
|
main:
|
||
|
cmnd ...
|
||
|
-- repeat all commands up to 'end' 10 times
|
||
|
repeat 10
|
||
|
cmnd ...
|
||
|
-- call the subfunction 'foo'
|
||
|
call foo
|
||
|
cmnd ...
|
||
|
-- end of the 'repeat' loop
|
||
|
end
|
||
|
-- end of the program
|
||
|
exit
|
||
|
|
||
|
|
||
|
#### Example with a function at the end:
|
||
|
|
||
|
cmnd ...
|
||
|
-- repeat all commands up to 'end' 10 times
|
||
|
repeat 10
|
||
|
cmnd ...
|
||
|
-- call the subfunction 'foo'
|
||
|
call foo
|
||
|
cmnd ...
|
||
|
-- end of the 'repeat' loop
|
||
|
end
|
||
|
-- end of the program
|
||
|
exit
|
||
|
|
||
|
-- starting point of the function with the name 'foo'
|
||
|
foo:
|
||
|
cmnd ...
|
||
|
cmnd ...
|
||
|
-- end of 'foo'. Jump back
|
||
|
return
|