techage_modpack/techage/locale/template.txt

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2020-12-11 20:07:29 +03:00
# textdomain: techage
### akkubox.lua ###
TA3 Accu Box=
TA3 Akku Box=
### aluminium.lua ###
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Aluminum=
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Gibbsite Powder=
Red Mud=
Red Mud Barrel=
Red Mud Canister=
### assemble.lua ###
### firebox_lib.lua ###
[TA] Area is protected!=
[TA] Not enough space!=
### autocrafter.lua ###
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Autocrafter=
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### axle2power.lua ###
TA2 Power Generator=
### baborium.lua ###
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Baborium Ingot=
Baborium Lump=
Baborium Ore=
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### barrel.lua ###
Gas Cylinder Large=
Gas Cylinder Small=
River Water Barrel=
TA Empty Barrel=
TA3 Canister=
Water=
Water Barrel=
empty=
### basalt.lua ###
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Basalt Cobble=
Basalt Glass=
Basalt Glass 2=
Basalt Glass Thin=
Basalt Glass Thin 2=
Basalt Glass Thin XL=
Basalt Glass Thin XL 2=
Basalt Gravel=
Basalt Stone=
Basalt Stone Block=
Basalt Stone Brick=
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Sieved Basalt Gravel=
### battery.lua ###
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Battery=
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Coal Equivalents=
Digtron Battery=
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### battery.lua ###
### storage.lua ###
Load=
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### bauxit.lua ###
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Bauxite Cobblestone=
Bauxite Gravel=
Bauxite Powder=
Bauxite Stone=
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### blackhole.lua ###
TechAge Black Hole=
TechAge Black Hole (let items and liquids disappear)=
### boiler.lua ###
TA2 Boiler Base=
TA2 Boiler Top=
### boiler_base.lua ###
TA3 Boiler Base=
### boiler_lib.lua ###
To add water punch@nthe boiler@nwith a water bucket=
Water Boiler=
water temperature=
### boiler_top.lua ###
TA3 Boiler Top=
### booster.lua ###
TA3 Booster=
### button.lua ###
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Access:=
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TA3 Button/Switch=
TA4 Button/Switch=
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### button.lua ###
### button_4x.lua ###
### signallamp_4x.lua ###
Command=
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### button.lua ###
### cart_detector.lua ###
### detector.lua ###
### lua_logic.lua ###
### mesecons_converter.lua ###
### node_detector.lua ###
### player_detector.lua ###
### repeater.lua ###
Insert destination node number(s)=
### button.lua ###
### chest.lua ###
### detector.lua ###
### doorcontroller.lua ###
### mesecons_converter.lua ###
### repeater.lua ###
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### sequencer2.lua ###
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### submenu.lua ###
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Save=
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### button.lua ###
### signallamp_4x.lua ###
Command to be sent=
### button_4x.lua ###
Command to be sent (ignored for switches)=
Label=
Label for the button=
Momentary button or on/off switch=
TA4 4x Button=
Type=
### button_4x.lua ###
### signallamp_4x.lua ###
Access=
Button protection=
Destination block number=
Number=
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### cart_detector.lua ###
TA3 Cart Detector=
### cart_detector.lua ###
### node_detector.lua ###
accept=
### cart_detector.lua ###
### player_detector.lua ###
TA3 Player Detector=
### ceilinglamp.lua ###
TA Ceiling Lamp=
### cement.lua ###
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Cement Block=
Cement Powder=
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### ceramic.lua ###
TA4 Ceramic Material=
TA4 Furnace Ceramic=
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### charcoalpile.lua ###
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Dirt with Ash=
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TA1 Charcoal=
### chest.lua ###
Allow public access to the chest=
Inventory,Pre-Assignment,Config=
Node label:=
TA2 Protected Chest=
TA3 Protected Chest=
TA4 Protected Chest=
### chest_cart.lua ###
TA Chest Cart=
### coalburner.lua ###
Ash=
### collector.lua ###
Node number to send the events to=
Node numbers to read the states from=
Send an event if state is equal or larger than=
TA4 State Collector=
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### concentrator.lua ###
TA4 Tube Concentrator=
Tube Concentrator=
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### cooking.lua ###
TA3 Melting=
### cooler.lua ###
TA3 Cooler=
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### counting.lua ###
Your current value is=
[techage] The limit for 'number of commands per minute' has been exceeded.=
is allowed=
is allowed. Current value is=
per minute=
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### cylinder.lua ###
TA2 Cylinder=
### detector.lua ###
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Configured Items=
Items which generate an 'on' command.@nIf empty, all passed items generate an 'on' command.=
On Time=
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TA3 Detector=
TA4 Detector=
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The time after the 'off' command@nuntil the next 'on' command is accepted.=
The time between the 'on' and 'off' commands.=
### detector.lua ###
### logic_block.lua ###
Blocking Time=
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### display.lua ###
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Display no: =
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TA4 Display=
TA4 Display XL=
### distiller.lua ###
TA3 Distillation Tower 1=
TA3 Distillation Tower 2=
TA3 Distillation Tower 3=
TA3 Distillation Tower 4=
TA3 Distillation Tower Base=
### distributor.lua ###
Block configured items for open ports=
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Distributor=
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High Performance Distributor=
Input=
blocking mode=
### doorblock.lua ###
TechAge Door Block=
### doorcontroller.lua ###
Insert door/gate block number(s)=
TA3 Door Controller=
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### doorcontroller2.lua ###
Blocks are back=
Blocks are disappeared=
Click on all the blocks that are part of the door/gate=
Ctrl,Inv=
Remove=
Set=
TA3 Door Controller II=
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with door sound=
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### doorcontroller2.lua ###
### movecontroller.lua ###
Done=
Record=
Recording...=
block positions are stored.=
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### drillbox.lua ###
Build derrick=
Depth=
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Drill Bit=
Drill area is protected=
Drill bits missing=
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Oil Drill Box=
Remove derrick=
item output blocked=
### drive_axle.lua ###
TA2 Drive Axle=
### electric_cable.lua ###
TA Electric Cable=
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### electricmeter.lua ###
Consumption=
TA4 Electric Meter=
### electricmeter.lua ###
### formspecs.lua ###
### transformer.lua ###
Power=
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### electrolyzer.lua ###
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Configurable value@nfor the current limit=
Current limitation=
Electrolyzer=
If the charge of the storage@nsystem exceeds the configured value,@nthe block switches off=
Maximum possible@ncurrent consumption=
Maximum power consumption [ku]=
Storage full=
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TA4 Electrolyzer=
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Turnoff point=
Turnoff point reached=
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### electrolyzer.lua ###
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### fuelcell.lua ###
### tiny_generator.lua ###
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Electricity=
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### electronic.lua ###
TA3 Vacuum Tube=
TA4 LEDs=
TA4 RAM Chip=
TA4 WLAN Chip=
WLAN Chip=
### electronic_fab.lua ###
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Electronic Fab=
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TA2 Ele Fab=
TA3 Ele Fab=
TA4 Ele Fab=
### epoxy.lua ###
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Epoxide Resin=
Epoxide Resin Barrel=
Epoxide Resin Canister=
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### explore.lua ###
Oil=
TA3 Oil Explorer=
TA3 Oil Storage=
depth=
### filler.lua ###
Liquid Filler=
TA Liquid Filler=
### firebox.lua ###
TA2 Firebox=
TA3 Coal Power Station Firebox=
TA3 Furnace Oil Burner=
TA3 Power Station Firebox=
### firebox_lib.lua ###
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Firebox=
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### flywheel.lua ###
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Flywheel=
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TA2 Flywheel=
### forceload.lua ###
Area already loaded or max. number of Forceload Blocks reached!=
List of your Forceload Blocks:=
Priv missing=
Punch the block to make the area visible.=
Show all forceload blocks in a 64x64x64 range=
Techage Forceload Block=
Techage Forceload Tile=
loaded=
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### formspecs.lua ###
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Block has a wrench menu=
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Charge termination=
Current output [ku]=
Maximum output [ku]=
Range in which the generator reduces its power=
The current power the generator provides=
The maximum power the generator can provide=
### formspecs.lua ###
### power_terminal2.lua ###
Charging=
### formspecs.lua ###
### power_terminal2.lua ###
### storage.lua ###
### transformer.lua ###
Storage=
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### fuel_lib.lua ###
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Fuel Menu=
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To add fuel punch@nthis block@nwith a fuel container=
### fuelcell.lua ###
Fuel Cell=
TA4 Fuel Cell=
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no hydrogen=
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### fuelcellstack.lua ###
TA4 Fuel Cell Stack=
### furnace_top.lua ###
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Furnace Top=
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Outp=
no fuel or no power=
### gateblock.lua ###
TechAge Gate Block=
### gearbox.lua ###
TA2 Gearbox=
### generator.lua ###
TA3 Generator=
TA4 Generator=
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### generator.lua ###
### power_terminal2.lua ###
Generator=
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### gravelrinser.lua ###
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Gravel Rinser=
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Rinsing=
### gravelsieve.lua ###
Compressed Gravel=
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Gravel Sieve=
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Sieved Gravel=
TA1 Gravel Sieve=
TA2 Gravel Sieve=
TA3 Gravel Sieve=
TA4 Gravel Sieve=
### grinder.lua ###
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Grinder=
Grinding=
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Milling=
TA1 Mill Base=
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### growlight.lua ###
TA4 LED Grow Light=
### guide.lua ###
No plan available=
Plan=
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Side view=
Top view=
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### hammer.lua ###
TA1 Bronze Hammer (smash stone to gravel)=
TA1 Diamond Hammer (smash stone to gravel)=
TA1 Meridium Hammer (smash stone to gravel)=
TA1 Mese Hammer (smash stone to gravel)=
TA1 Steel Hammer (smash stone to gravel)=
TA1 Stone Hammer (smash stone to gravel)=
### heater.lua ###
TA4 Furnace Heater=
### heatexchanger1.lua ###
TA4 Heat Exchanger 1=
### heatexchanger2.lua ###
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Power network connection error=
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TA4 Heat Exchanger=
TA4 Heat Exchanger 2=
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did you check the plan?=
inlet/pipe error=
wrong storage diameter=
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### heatexchanger3.lua ###
TA4 Heat Exchanger 3=
### hydrogen.lua ###
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Hydrogen Cylinder Large=
Hydrogen Cylinder Small=
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TA4 Hydrogen=
### industriallamp1.lua ###
TA Industrial Lamp 1=
### industriallamp2.lua ###
TA Industrial Lamp 2=
### industriallamp3.lua ###
TA Industrial Lamp 3=
### industriallamp4.lua ###
TA4 LED Industrial Lamp=
### inlet.lua ###
TA4 Pipe Inlet=
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one window maximum=
wrong diameter (should be 5, 7, or 9)=
wrong number of gravel nodes=
wrong number of shell nodes=
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### inverter.lua ###
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Inverter=
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Power AC=
Power DC=
TA4 Solar Inverter=
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no solar power=
solar network error=
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### junctionbox.lua ###
TA Electric Junction Box=
### lampholder.lua ###
TA Lamp Holder Acacia=
TA Lamp Holder Apple=
TA Lamp Holder Aspen=
TA Lamp Holder Copper=
TA Lamp Holder Gold=
TA Lamp Holder White=
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### laser.lua ###
Laser beam error!=
TA4 Laser Beam Emitter=
TA4 Laser Beam Receiver=
Valid destination positions:=
to=
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### lib.lua ###
Block has an@nadditional wrench menu=
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### lib.lua ###
### sensorchest.lua ###
connected with=
### lighter.lua ###
TA1 Lighter=
### liquid_lib.lua ###
Allow public access to the tank=
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Liquid Tank=
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To add liquids punch@nthe tank@nwith a liquid container=
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### liquid_lib.lua ###
### ta4_chest.lua ###
keep assignment=
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### liquid_pipe.lua ###
TA Junction Pipe=
TA Pipe=
### liquidsampler.lua ###
Liquid Sampler=
### liquidsampler.lua ###
### waterpump.lua ###
no usable water=
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### logic_block.lua ###
'me' has to be used for the own block number.@n=
'~@=' means: not equal@n=
@n<input-expression> is a boolean expression@nwhere input numbers are evaluated.@n=
@n<output> is the block number to which the@ncommand should be sent.@n=
@nAll rules are checked with each received@ncommand.=
@nExamples:@n1234 @=@= on@n1234 @=@= off@n1234 @=@= on and 2345 @=@= off@n2345 ~@= 3456@n=
@nRule:@n<output> @= on/off if <input-expression> is true@n=
@nThe internal processing time for all@ncommands is 100 ms.=
@nValid operators:@nand or on off me @=@= ~@= ( )@n=
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Clear=
Debug=
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Inputs=
Outputs=
Rules=
Send an 'on'/'off' command if the@nexpression becomes true.@n=
Syntax=
### logic_block.lua ###
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### lua_logic.lua ###
TA3 Logic Block=
Update=
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### logic_block.lua ###
### lua_logic.lua ###
### movecontroller.lua ###
Store=
### logic_block.lua ###
### sequencer2.lua ###
Help=
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### lye.lua ###
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Lye=
Lye Barrel=
Lye Canister=
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### meltingpot.lua ###
Heat=
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Melting Guide=
Melting Pot active (heat@==
Melting Pot inactive (heat@==
Melting Pot inactive (heat@=0)=
Menu=
Menu,Recipes=
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TA1 Burning=
TA1 Melting=
TA1 Melting Pot=
### meltingpot.lua ###
### repairkit.lua ###
Time=
### meridium.lua ###
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Meridium Axe=
Meridium Pickaxe=
Meridium Shovel=
Meridium Sword=
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### mesecons_converter.lua ###
TA3 Mesecons Converter=
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### mill.lua ###
TA1 Mill=
TA1 Mill Gear=
### millboard.lua ###
TA1 Acacia Millrace Board=
TA1 Acacia Wood Board=
TA1 Apple Millrace Board=
TA1 Apple Wood Board=
TA1 Aspen Millrace Board=
TA1 Aspen Wood Board=
TA1 Jungle Millrace Board=
TA1 Jungle Wood Board=
TA1 Pine Millrace Board=
TA1 Pine Wood Board=
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### minicell.lua ###
TA4 Streetlamp Solar Cell=
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### movecontroller.lua ###
Click on all blocks that shall be moved=
Destination position is protected=
Error: Distance > 100 m !!=
Handover to A=
Handover to B=
Maximum Speed=
Maximum speed for the moving block.=
Move A-B=
Move B-A=
Move block height=
Move distance (A to B)=
No valid destination position=
No valid node at the start position=
Number of the next movecontroller.=
Number of the previous movecontroller.=
Position list error=
Start position is protected=
TA4 Move Controller=
Value in the range of 0.0 to 1.0=
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### node_detector.lua ###
Send signal if nodes have been:=
TA3 Node Detector=
added=
added or removed=
removed=
### nodes.lua ###
TechAge Gravel=
### oil.lua ###
Flowing Oil=
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Oil Source=
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TA3 Oil Barrel=
TA3 Oil Canister=
### oilfirebox.lua ###
TA3 Power Station Oil Burner=
### petroleum.lua ###
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Propane Cylinder Large=
Propane Cylinder Small=
TA3 Bitumen=
TA3 Bitumen Barrel=
TA3 Bitumen Canister=
TA3 Fuel Oil=
TA3 Fuel Oil Barrel=
TA3 Fuel Oil Canister=
TA3 Gasoline=
TA3 Gasoline Barrel=
TA3 Gasoline Canister=
TA3 Naphtha=
TA3 Naphtha Barrel=
TA3 Naphtha Canister=
TA3 Propane=
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### pillar.lua ###
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TA4 Pillar=
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### pipe_wall_entry.lua ###
TA3 Pipe Wall Entry=
### pipe_wrench.lua ###
TA3 Drill Pipe Wrench=
### plastic.lua ###
Plastic Granules=
### player_detector.lua ###
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TA4 Player Detector=
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### powder.lua ###
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Aluminum Powder=
Clay Powder=
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Iron Powder=
Leave Powder=
Needle Powder=
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Silver Sandstone Powder=
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### power2axle.lua ###
TA3 Electric Motor=
### power_line.lua ###
TA Power Line=
TA Power Pole=
TA Power Pole Top (for up to 6 connections)=
TA Power Pole Top 2 (for landlines)=
### power_terminal2.lua ###
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Commands@nhelp . . . print this text@ncls . . . . . clear screen@ngen . . . . print all generators@nsto . . . . . print all storage systems@ncon . . . . . print main consumers@n=
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Consumer=
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Network Data=
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Number of consumers:=
Number of generators:=
Number of network nodes:=
Number of storage systems:=
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TA3 Power Terminal=
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### power_terminal2.lua ###
### terminal.lua ###
Enter=
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### powerswitch.lua ###
TA Power Switch=
TA Power Switch Small=
### powerswitchbox.lua ###
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### powerswitchbox_legacy.lua ###
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TA Power Switch Box=
### programmer.lua ###
TechAge Programmer (right @= read number, left @= write numbers)=
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[TechAge Programmer] Error: invalid numbers!=
[TechAge Programmer] Error: programmer not supported!=
[TechAge Programmer] Unknown node on=
[TechAge Programmer] foreign or unknown node!=
[TechAge Programmer] node programmed!=
[TechAge Programmer] number=
[TechAge Programmer] programmer reset=
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### protection.lua ###
Allow to dig/place Techage power lines nearby power poles=
### pump.lua ###
TA3 Pump=
TA4 Pump=
### pumpjack.lua ###
Oil Pumpjack=
Oil amount=
Pumpjack=
needs power=
no oil=
### pusher.lua ###
Optionally configure@nthe pusher with one item=
Pusher=
### quarry.lua ###
Digging depth=
Hole size=
Quarry=
Start level=
Start level @= 0@nmeans the same level@nas the quarry is placed=
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area is protected=
finished=
inventory full=
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### reboiler.lua ###
TA3 Oil Reboiler=
### recipe_lib.lua ###
Recipe=
### recipe_lib.lua ###
### ta4_reactor.lua ###
Catalyst=
### recipes.lua ###
Flint and Iron=
TA1 Iron Ingot=
[Bucket] Lava can only be placed below sea level!=
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### recycler.lua ###
Recycler=
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### redstone.lua ###
Red Stone=
Red Stone Block=
Red Stone Brick=
### repairkit.lua ###
Biome=
Node owner=
Position=
Position temperature=
TechAge Info Tool (use @= read status info)=
TechAge Repair Kit=
2021-02-07 16:37:07 +03:00
### repeater.lua ###
TA3 Repeater=
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### rotor.lua ###
Nacelle is missing=
TA4 Carbon Fiber=
TA4 Rotor Blade=
TA4 Wind Turbine=
TA4 Wind Turbine Nacelle=
### sensorchest.lua ###
Allow public chest access=
TA4 Sensor Chest=
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not connected=
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### sequencer.lua ###
TA3 Sequencer=
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### sequencer.lua ###
### sequencer2.lua ###
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stopped=
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### sequencer2.lua ###
- 'goto <num>' (jump to another line)@n=
- 'send <node num> <cmnd>' (techage command)@n=
- 'stop' (stop the execution)@n=
- 1 corresponds to 100 ms@n=
- 50000 corresponds to 4 game days@n=
'[<num>] <command>'@n=
<command> is one of the following:@n=
<num> is a number from 1 to 50000 and is@n=
@n=
Commands=
Example:@n=
Invalid command!=
Start=
Stop=
Syntax:@n=
TA4 Sequencer=
running=
the timeslot when the command is executed.@n=
### sequencer2.lua ###
### submenu.lua ###
Cancel=
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### signallamp.lua ###
TA4 Wind Turbine Signal Lamp=
TechAge Signal Lamp=
TechAge Signal Lamp (can be colored)=
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### signallamp_4x.lua ###
TA4 4x Signal Lamp=
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### silicon.lua ###
TA4 Silicon Wafer=
### silo.lua ###
TA3 Silo=
TA4 Silo=
### simplelamp.lua ###
TA Lamp=
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### sluice.lua ###
TA1 Sluice Gate=
TA1 Sluice Handle=
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### solarcell.lua ###
TA4 Solar Carrier Module=
TA4 Solar Carrier Module B=
TA4 Solar Carrier Module T=
TA4 Solar Module=
light=
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### solarcell.lua ###
### source.lua ###
power=
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### source.lua ###
Axle Power Source=
Ele Power Source=
Power Source=
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Test Generator=
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### steam_pipe.lua ###
TA2 Steam Pipe=
### steelmat.lua ###
TechAge Steel Mat=
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### storage.lua ###
Test Storage=
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### streetlamp.lua ###
TA Street Lamp=
### streetlamp2.lua ###
TA4 LED Street Lamp=
TA4 LED Street Lamp Arm=
TA4 LED Street Lamp Pole=
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### submenu.lua ###
Note: You can't change any values while the block is running!=
Refresh=
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### ta1_axle.lua ###
TA1 Axle=
TA1 Axle Bearing=
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### ta2_weight_chest.lua ###
TA2 Weight Chest=
### ta2_winch.lua ###
TA2 Winch=
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### ta4_cable.lua ###
TA4 Low Power Box=
TA4 Low Power Cable=
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### ta4_cable_wall_entry.lua ###
TA4 Cable Wall Entry=
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### ta4_chest.lua ###
Empty the slots always @nfrom right to left=
Never completely empty the slots@nwith the pusher to keep the item assignment=
Size=
TA4 8x2000 Chest=
Unlock=
Unlock connected chest@nif all slots are below 2000=
right to left=
### ta4_doser.lua ###
Doser=
TA4 Doser=
catalyst missing=
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reactor defect=
reactor defect or no power=
reactor has no power=
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wrong catalyst=
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### ta4_doser.lua ###
### ta4_reactor.lua ###
TA4 Reactor=
### ta4_injector.lua ###
Configure up to 8 items @nto be pushed by the injector=
Injector=
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Switch to pull mode @nto pull items out of inventory slots @naccording the injector configuration=
pull mode=
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### ta4_liquid_filter.lua ###
TA4 Liquid Filter Filler=
TA4 Liquid Filter Sink=
### ta4_reactor.lua ###
TA4 Reactor Filler Pipe=
### ta4_stand.lua ###
TA4 Reactor Base=
TA4 Reactor Stand=
off=
on=
### ta4_stand.lua ###
### waterpump.lua ###
no power=
### tank.lua ###
Oil Tank=
TA3 Tank=
TA4 Tank=
### tank_cart.lua ###
TA Tank Cart=
### terminal.lua ###
Switched to private use!=
Switched to public use!=
Syntax error, try help=
TA3 Terminal=
commands like: help=
### timer.lua ###
TA3 Timer=
### tiny_generator.lua ###
TA3 Tiny Power Generator=
Tiny Generator=
no fuel=
### tower.lua ###
TA3 Derrick=
TA3 Drill Pipe=
TA4 Derrick=
[TA] Derrick is being built!=
[TA] Derrick is being removed!=
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### transformer.lua ###
TA4 Isolation Transformer=
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### trowel.lua ###
TechAge Trowel=
### tube_wall_entry.lua ###
Tube Wall Entry=
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### tubes.lua ###
TechAge Tube=
### tubes_ta4.lua ###
TA4 Tube=
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### turbine.lua ###
TA3 Turbine=
TA4 Turbine=
### usmium.lua ###
Usmium Nuggets=
Usmium Powder=
### valve.lua ###
TA Valve=
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TA3 Valve=
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### waterinlet.lua ###
Error: No natural water!=
Error: No water available!=
Error: Not on sea level!=
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Operational=
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TA4 Water Inlet=
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### watermill.lua ###
TA1 Watermill=
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### waterpump.lua ###
TA4 Water Pump=
Water Pump=
### windturbine_lib.lua ###
Here is not enough water (41x41 m)!=
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Here is not enough wind@n(A free air space of 41x41x21 m is necessary)!=
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The next wind turbines is too close!=
This is a=
This is no ocean water!=
This is not the surface of the ocean!=
[TA4 Wind Turbine]=
biome and no ocean!=
is a suitable place for a wind turbine!=